d3dx9_36: Implementation of D3DXSHScale.
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91cf72f00f
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@ -276,7 +276,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -276,7 +276,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -280,7 +280,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -280,7 +280,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -285,7 +285,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -285,7 +285,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -285,7 +285,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -282,7 +282,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -287,7 +287,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -287,7 +287,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -287,7 +287,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -287,7 +287,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -289,7 +289,7 @@
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@ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
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@ stub D3DXSHRotate(ptr long ptr ptr)
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@ stub D3DXSHRotateZ(ptr long long ptr)
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@ stub D3DXSHScale(ptr long ptr ptr)
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@ stdcall D3DXSHScale(ptr long ptr float)
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@ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr)
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr)
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@ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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@ -2093,3 +2093,15 @@ FLOAT* WINAPI D3DXSHMultiply3(FLOAT *out, CONST FLOAT *a, CONST FLOAT *b)
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return out;
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}
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FLOAT* WINAPI D3DXSHScale(FLOAT *out, UINT order, CONST FLOAT *a, CONST FLOAT scale)
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{
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UINT i;
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TRACE("out %p, order %u, a %p, scale %f\n", out, order, a, scale);
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for (i = 0; i < order * order; i++)
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out[i] = a[i] * scale;
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return out;
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}
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@ -2444,6 +2444,34 @@ static void test_D3DXSHMultiply3(void)
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ok(relative_error(c[i], expected[i]) < admitted_error, "Expected[%d] = %f, received = %f\n", i, expected[i], c[i]);
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}
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static void test_D3DXSHScale(void)
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{
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unsigned int i, order;
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FLOAT a[100], b[100], expected, *received_array;
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for (i = 0; i < 100; i++)
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{
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a[i] = i;
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b[i] = i;
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}
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for (order = 0; order < 10; order++)
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{
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received_array = D3DXSHScale(b, order, a, 5.0f);
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ok(received_array == b, "Expected %p, received %p", b, received_array);
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for (i = 0; i < 100; i++)
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{
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if (i < order * order)
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expected = 5.0f * a[i];
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/* D3DXSHScale does not modify the elements of the array after the order * order-th element */
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else
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expected = a[i];
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ok(relative_error(b[i], expected) < admitted_error, "order %d, element %d, expected %f, received %f", order, i, expected, b[i]);
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}
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}
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}
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START_TEST(math)
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{
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D3DXColorTest();
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test_D3DXSHAdd();
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test_D3DXSHDot();
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test_D3DXSHMultiply3();
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test_D3DXSHScale();
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}
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@ -289,7 +289,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -289,7 +289,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -289,7 +289,7 @@
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale
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@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
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@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
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@ -380,6 +380,7 @@ FLOAT *WINAPI D3DXFloat16To32Array(FLOAT *pout, CONST D3DXFLOAT16 *pin, UINT n);
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FLOAT* WINAPI D3DXSHAdd(FLOAT *out, UINT order, CONST FLOAT *a, CONST FLOAT *b);
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FLOAT WINAPI D3DXSHDot(UINT order, CONST FLOAT *a, CONST FLOAT *b);
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FLOAT* WINAPI D3DXSHMultiply3(FLOAT *out, CONST FLOAT *a, CONST FLOAT *b);
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FLOAT* WINAPI D3DXSHScale(FLOAT *out, UINT order, CONST FLOAT *a, CONST FLOAT scale);
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#ifdef __cplusplus
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}
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