d3dx9/tests: Add effect parameter value GetMatrixPointerArray() test.
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@ -1414,6 +1414,83 @@ static void test_effect_parameter_value_GetMatrixArray(const struct test_effect_
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}
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}
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static void test_effect_parameter_value_GetMatrixPointerArray(const struct test_effect_parameter_value_result *res,
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ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i)
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{
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const D3DXPARAMETER_DESC *res_desc = &res->desc;
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LPCSTR res_full_name = res->full_name;
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HRESULT hr;
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DWORD cmp = 0xabababab;
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FLOAT fvalue[EFFECT_PARAMETER_VALUE_ARRAY_SIZE];
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D3DXMATRIX *matrix_pointer_array[sizeof(fvalue)/sizeof(D3DXMATRIX)];
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UINT l, k, m, element;
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for (element = 0; element <= res_desc->Elements + 1; ++element)
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{
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memset(fvalue, 0xab, sizeof(fvalue));
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for (l = 0; l < element; ++l)
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{
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matrix_pointer_array[l] = (D3DXMATRIX *)&fvalue[l * sizeof(**matrix_pointer_array) / sizeof(FLOAT)];
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}
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hr = effect->lpVtbl->GetMatrixPointerArray(effect, parameter, matrix_pointer_array, element);
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if (!element)
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{
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ok(hr == D3D_OK, "%u - %s: GetMatrixPointerArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK);
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for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l)
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{
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ok(fvalue[l] == *(FLOAT *)&cmp, "%u - %s: GetMatrixPointerArray fvalue[%u] failed, got %f, expected %f\n",
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i, res_full_name, l, fvalue[l], *(FLOAT *)&cmp);
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}
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}
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else if (element <= res_desc->Elements && res_desc->Class == D3DXPC_MATRIX_ROWS)
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{
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ok(hr == D3D_OK, "%u - %s: GetMatrixPointerArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK);
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for (m = 0; m < element; ++m)
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{
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for (k = 0; k < 4; ++k)
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{
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for (l = 0; l < 4; ++l)
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{
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if (k < res_desc->Columns && l < res_desc->Rows)
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{
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ok(compare_float(fvalue[m * 16 + l * 4 + k], get_float(res_desc->Type,
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&res_value[m * res_desc->Columns * res_desc->Rows + l * res_desc->Columns + k]), 512),
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"%u - %s: GetMatrixPointerArray fvalue[%u] failed, got %f, expected %f\n",
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i, res_full_name, m * 16 + l * 4 + k, fvalue[m * 16 + l * 4 + k],
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get_float(res_desc->Type, &res_value[m * res_desc->Columns * res_desc->Rows
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+ l * res_desc->Columns + k]));
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}
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else
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{
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ok(fvalue[m * 16 + l * 4 + k] == 0.0f, "%u - %s: GetMatrixPointerArray fvalue[%u] failed, got %f, expected %f\n",
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i, res_full_name, m * 16 + l * 4 + k, fvalue[m * 16 + l * 4 + k], 0.0f);
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}
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}
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}
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}
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for (l = element * 16; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l)
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{
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ok(fvalue[l] == *(FLOAT *)&cmp, "%u - %s: GetMatrixPointerArray fvalue[%u] failed, got %f, expected %f\n",
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i, res_full_name, l, fvalue[l], *(FLOAT *)&cmp);
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}
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}
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else
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{
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ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixPointerArray failed, got %#x, expected %#x\n",
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i, res_full_name, hr, D3DERR_INVALIDCALL);
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for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l)
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{
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ok(fvalue[l] == *(FLOAT *)&cmp, "%u - %s: GetMatrixPointerArray fvalue[%u] failed, got %f, expected %f\n",
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i, res_full_name, l, fvalue[l], *(FLOAT *)&cmp);
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}
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}
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}
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}
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static void test_effect_parameter_value_GetMatrixTranspose(const struct test_effect_parameter_value_result *res,
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ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i)
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{
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@ -1568,6 +1645,7 @@ static void test_effect_parameter_value_GetTestGroup(const struct test_effect_pa
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test_effect_parameter_value_GetVectorArray(res, effect, res_value, parameter, i);
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test_effect_parameter_value_GetMatrix(res, effect, res_value, parameter, i);
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test_effect_parameter_value_GetMatrixArray(res, effect, res_value, parameter, i);
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test_effect_parameter_value_GetMatrixPointerArray(res, effect, res_value, parameter, i);
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test_effect_parameter_value_GetMatrixTranspose(res, effect, res_value, parameter, i);
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test_effect_parameter_value_GetMatrixTransposeArray(res, effect, res_value, parameter, i);
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}
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@ -1826,6 +1904,18 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device)
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ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n",
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i, res_full_name, hr, D3DERR_INVALIDCALL);
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hr = effect->lpVtbl->GetMatrixPointerArray(effect, NULL, NULL, 0);
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ok(hr == D3D_OK, "%u - %s: GetMatrixPointerArray failed, got %#x, expected %#x\n",
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i, res_full_name, hr, D3D_OK);
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hr = effect->lpVtbl->GetMatrixPointerArray(effect, NULL, NULL, res_desc->Elements ? res_desc->Elements : 1);
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ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixPointerArray failed, got %#x, expected %#x\n",
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i, res_full_name, hr, D3DERR_INVALIDCALL);
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hr = effect->lpVtbl->GetMatrixPointerArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1);
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ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixPointerArray failed, got %#x, expected %#x\n",
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i, res_full_name, hr, D3DERR_INVALIDCALL);
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hr = effect->lpVtbl->SetMatrixTranspose(effect, NULL, (D3DXMATRIX *)input_value);
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ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTranspose failed, got %#x, expected %#x\n",
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i, res_full_name, hr, D3DERR_INVALIDCALL);
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