d3dx9: Implement ID3DXBaseEffect::GetMatrixTransposePointerArray().
This commit is contained in:
parent
d0fd8f4d88
commit
9428317336
|
@ -2660,10 +2660,43 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(ID3DXBa
|
|||
static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, D3DXMATRIX **matrix, UINT count)
|
||||
{
|
||||
struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
|
||||
struct d3dx_parameter *param = get_valid_parameter(This, parameter);
|
||||
|
||||
FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This, parameter, matrix, count);
|
||||
TRACE("iface %p, parameter %p, matrix %p, count %u\n", This, parameter, matrix, count);
|
||||
|
||||
return E_NOTIMPL;
|
||||
if (!count) return D3D_OK;
|
||||
|
||||
if (matrix && param && count <= param->element_count)
|
||||
{
|
||||
UINT i;
|
||||
D3DXMATRIX m;
|
||||
|
||||
TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
|
||||
|
||||
switch (param->class)
|
||||
{
|
||||
case D3DXPC_MATRIX_ROWS:
|
||||
for (i = 0; i < count; ++i)
|
||||
{
|
||||
get_matrix(get_parameter_struct(param->member_handles[i]), &m);
|
||||
D3DXMatrixTranspose(matrix[i], &m);
|
||||
}
|
||||
return D3D_OK;
|
||||
|
||||
case D3DXPC_SCALAR:
|
||||
case D3DXPC_VECTOR:
|
||||
case D3DXPC_OBJECT:
|
||||
break;
|
||||
|
||||
default:
|
||||
FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
WARN("Invalid argument specified\n");
|
||||
|
||||
return D3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI ID3DXBaseEffectImpl_SetString(ID3DXBaseEffect *iface, D3DXHANDLE parameter, LPCSTR string)
|
||||
|
|
Loading…
Reference in New Issue