d3dx9/tests: Add ID3DXConstantTable matrix row array test.

This commit is contained in:
Rico Schüller 2013-07-24 22:30:17 +02:00 committed by Alexandre Julliard
parent 4e925d7d31
commit 6705073016
1 changed files with 521 additions and 0 deletions

View File

@ -3950,6 +3950,504 @@ static const struct registerset_test registerset_test_row_bool_float[] =
0x3f800000, 0x3f800000}},
};
/*
* fxc.exe /Tvs_3_0
*/
#if 0
row_major bool3x2 rab[2] = {1, 0, 0, 1, 0, 1, 0, 0, 1, 1, 0, 1};
row_major int3x2 ran[2] = {4, 5, 6, 1, 8, 1, 5, 3, 9, 6, 7, 3};
row_major float3x2 raf[2] = {1.5, 2.8, 3.3, 4.9, 5.9, 6.8, 7.9, 8.5, 9.4, 1.3, 1.2, 1.1};
row_major bool3x2 rabf[2] = {1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1};
row_major int3x2 ranf[2] = {35, 40, 60, 80, 70, 56, 37, 13, 98, 54, 77, 36};
float4 main(float4 pos : POSITION) : POSITION
{
float4 tmp = 0;
int i;
if (rab[1]._32) for (i = 0; i < ran[1]._31; i++) tmp.x += pos.z * raf[1]._31 * rabf[1]._32;
else for (i = 0; i < ran[1]._32; i++) tmp.y += pos.y * raf[1]._32 * ranf[1]._32;
return tmp;
}
#endif
static const DWORD registerset_blob_row_array[] =
{
0xfffe0300, 0x00b6fffe, 0x42415443, 0x0000001c, 0x000002a3, 0xfffe0300, 0x00000005, 0x0000001c,
0x00000100, 0x0000029c, 0x00000080, 0x00000000, 0x0000000c, 0x00000084, 0x00000094, 0x000000c4,
0x00060002, 0x00000006, 0x000000cc, 0x000000dc, 0x0000013c, 0x00000002, 0x00000006, 0x00000140,
0x00000150, 0x000001b0, 0x00000001, 0x0000000c, 0x000001b4, 0x000001c4, 0x00000224, 0x000c0002,
0x00000006, 0x0000022c, 0x0000023c, 0x00626172, 0x00010002, 0x00020003, 0x00000002, 0x00000000,
0xffffffff, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0xffffffff, 0x00000000, 0x00000000,
0xffffffff, 0xffffffff, 0x00000000, 0xffffffff, 0x66626172, 0xababab00, 0x00010002, 0x00020003,
0x00000002, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000,
0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000,
0x00000000, 0x00000000, 0x00666172, 0x00030002, 0x00020003, 0x00000002, 0x00000000, 0x3fc00000,
0x40333333, 0x00000000, 0x00000000, 0x40533333, 0x409ccccd, 0x00000000, 0x00000000, 0x40bccccd,
0x40d9999a, 0x00000000, 0x00000000, 0x40fccccd, 0x41080000, 0x00000000, 0x00000000, 0x41166666,
0x3fa66666, 0x00000000, 0x00000000, 0x3f99999a, 0x3f8ccccd, 0x00000000, 0x00000000, 0x006e6172,
0x00020002, 0x00020003, 0x00000002, 0x00000000, 0x00000004, 0x00000005, 0x00000001, 0x00000000,
0x00000006, 0x00000001, 0x00000001, 0x00000000, 0x00000008, 0x00000001, 0x00000001, 0x00000000,
0x00000005, 0x00000003, 0x00000001, 0x00000000, 0x00000009, 0x00000006, 0x00000001, 0x00000000,
0x00000007, 0x00000003, 0x00000001, 0x00000000, 0x666e6172, 0xababab00, 0x00020002, 0x00020003,
0x00000002, 0x00000000, 0x420c0000, 0x42200000, 0x00000000, 0x00000000, 0x42700000, 0x42a00000,
0x00000000, 0x00000000, 0x428c0000, 0x42600000, 0x00000000, 0x00000000, 0x42140000, 0x41500000,
0x00000000, 0x00000000, 0x42c40000, 0x42580000, 0x00000000, 0x00000000, 0x429a0000, 0x42100000,
0x00000000, 0x00000000, 0x335f7376, 0x4d00305f, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820,
0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131,
0x05000051, 0xa00f0012, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0200001f, 0x80000000,
0x900f0000, 0x0200001f, 0x80000000, 0xe00f0000, 0x01000028, 0xe0e4080b, 0x03000005, 0x80010000,
0xa0000005, 0x90aa0000, 0x02000001, 0x80010001, 0xa0000012, 0x01000026, 0xf0e4000a, 0x04000004,
0x80010001, 0x80000000, 0xa055000b, 0x80000001, 0x00000027, 0x02000001, 0x80020001, 0xa0000012,
0x0000002a, 0x03000005, 0x80010000, 0xa0550005, 0x90550000, 0x02000001, 0x80020001, 0xa0000012,
0x01000026, 0xf0e4000b, 0x04000004, 0x80020001, 0x80000000, 0xa0550011, 0x80550001, 0x00000027,
0x02000001, 0x80010001, 0xa0000012, 0x0000002b, 0x02000001, 0xe0030000, 0x80e40001, 0x02000001,
0xe00c0000, 0xa0000012, 0x0000ffff,
};
static const struct registerset_constants registerset_constants_row_array_float[] =
{
{"raf", {"raf", D3DXRS_FLOAT4, 0, 6, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 2, 2, 0, 48, NULL}, 84},
{"raf[0]", {"raf", D3DXRS_FLOAT4, 0, 3, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 2, 1, 0, 24, NULL}, 84},
{"raf[1]", {"raf", D3DXRS_FLOAT4, 3, 3, D3DXPC_MATRIX_ROWS, D3DXPT_FLOAT, 3, 2, 1, 0, 24, NULL}, 96},
};
static const struct registerset_test registerset_blob_row_array_float[] =
{
{SetInt},
{SetBool},
{SetFloat},
{SetIntArray, 1, 0, 5},
{SetIntArray, 1, 6, 11, 12,
{0x40000000, 0x40400000, 0x00000000, 0x00000000, 0x40800000, 0x40a00000, 0x00000000, 0x00000000,
0x00000000, 0x40e00000}},
{SetIntArray, 1, 12, REGISTER_OUTPUT_SIZE, 24,
{0x40000000, 0x40400000, 0x00000000, 0x00000000, 0x40800000, 0x40a00000, 0x00000000, 0x00000000,
0x00000000, 0x40e00000, 0x00000000, 0x00000000, 0x41000000, 0x41100000, 0x00000000, 0x00000000,
0x41200000, 0x41300000, 0x00000000, 0x00000000, 0x41400000, 0x41500000}},
{SetBoolArray, 1, 0, 5},
{SetBoolArray, 1, 6, 11, 12,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000}},
{SetBoolArray, 1, 12, REGISTER_OUTPUT_SIZE, 24,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000}},
{SetFloatArray, 0, 0, 5},
{SetFloatArray, 0, 6, 11, 12,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40800123, 0x40a00123, 0x00000000, 0x00000000,
0x40c00123, 0x40e00123}},
{SetFloatArray, 0, 12, REGISTER_OUTPUT_SIZE, 24,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40800123, 0x40a00123, 0x00000000, 0x00000000,
0x40c00123, 0x40e00123, 0x00000000, 0x00000000, 0x41000123, 0x41100123, 0x00000000, 0x00000000,
0x41200123, 0x41300123, 0x00000000, 0x00000000, 0x41400123, 0x41500123}},
{SetValue, 0, 0, 23},
{SetValue, 0, 24, 47, 12,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40800123, 0x40a00123, 0x00000000, 0x00000000,
0x40c00123, 0x40e00123}},
{SetValue, 0, 48, REGISTER_OUTPUT_SIZE * 4, 24,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40800123, 0x40a00123, 0x00000000, 0x00000000,
0x40c00123, 0x40e00123, 0x00000000, 0x00000000, 0x41000123, 0x41100123, 0x00000000, 0x00000000,
0x41200123, 0x41300123, 0x00000000, 0x00000000, 0x41400123, 0x41500123}},
{SetVector},
{SetVectorArray, 0, 0, 2},
{SetVectorArray, 0, 3, 5, 12,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40c00123, 0x40e00123, 0x00000000, 0x00000000,
0x41200123, 0x41300123}},
{SetVectorArray, 0, 6, REGISTER_OUTPUT_SIZE / 4, 24,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40c00123, 0x40e00123, 0x00000000, 0x00000000,
0x41200123, 0x41300123, 0x00000000, 0x00000000, 0x41600123, 0x41700123, 0x00000000, 0x00000000,
0x41a00123, 0x41b00123, 0x00000000, 0x00000000, 0x00000000, 0x41f00123}},
{SetMatrix, 0, 0, 0, 12,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40c00123, 0x40e00123, 0x00000000, 0x00000000,
0x41200123, 0x41300123}},
{SetMatrixArray},
{SetMatrixArray, 0, 1, 1, 12,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40c00123, 0x40e00123, 0x00000000, 0x00000000,
0x41200123, 0x41300123}},
{SetMatrixArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40c00123, 0x40e00123, 0x00000000, 0x00000000,
0x41200123, 0x41300123, 0x00000000, 0x00000000, 0x41a00123, 0x41b00123, 0x00000000, 0x00000000,
0x00000000, 0x41f00123, 0x00000000, 0x00000000, 0x00000000, 0x42300123}},
{SetMatrixTranspose, 0, 0, 0, 12,
{0x40000123, 0x40c00123, 0x00000000, 0x00000000, 0x00000000, 0x40e00123, 0x00000000, 0x00000000,
0x40800123, 0x41000123}},
{SetMatrixTransposeArray},
{SetMatrixTransposeArray, 0, 1, 1, 12,
{0x40000123, 0x40c00123, 0x00000000, 0x00000000, 0x00000000, 0x40e00123, 0x00000000, 0x00000000,
0x40800123, 0x41000123}},
{SetMatrixTransposeArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x40000123, 0x40c00123, 0x00000000, 0x00000000, 0x00000000, 0x40e00123, 0x00000000, 0x00000000,
0x40800123, 0x41000123, 0x00000000, 0x00000000, 0x41a00123, 0x00000000, 0x00000000, 0x00000000,
0x41b00123, 0x41f00123, 0x00000000, 0x00000000, 0x41c00123, 0x42000123}},
{SetMatrixPointerArray},
{SetMatrixPointerArray, 0, 1, 1, 12,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40c00123, 0x40e00123, 0x00000000, 0x00000000,
0x41200123, 0x41300123}},
{SetMatrixPointerArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40c00123, 0x40e00123, 0x00000000, 0x00000000,
0x41200123, 0x41300123, 0x00000000, 0x00000000, 0x41900123, 0x41a00123, 0x00000000, 0x00000000,
0x41d00123, 0x00000000, 0x00000000, 0x00000000, 0x42100123, 0x00000000}},
{SetMatrixTransposePointerArray},
{SetMatrixTransposePointerArray, 0, 1, 1, 12,
{0x40000123, 0x40c00123, 0x00000000, 0x00000000, 0x00000000, 0x40e00123, 0x00000000, 0x00000000,
0x40800123, 0x41000123}},
{SetMatrixTransposePointerArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x40000123, 0x40c00123, 0x00000000, 0x00000000, 0x00000000, 0x40e00123, 0x00000000, 0x00000000,
0x40800123, 0x41000123, 0x00000000, 0x00000000, 0x41900123, 0x41d00123, 0x00000000, 0x00000000,
0x41a00123, 0x00000000, 0x00000000, 0x00000000, 0x41b00123, 0x41f00123}},
};
static const struct registerset_constants registerset_constants_row_array_int[] =
{
{"ran", {"ran", D3DXRS_INT4, 0, 12, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 2, 2, 0, 48, NULL}, 113},
{"ran[0]", {"ran", D3DXRS_INT4, 0, 3, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 2, 1, 0, 24, NULL}, 113},
{"ran[1]", {"ran", D3DXRS_INT4, 3, 3, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 2, 1, 0, 24, NULL}, 125},
};
static const struct registerset_test registerset_blob_row_array_int[] =
{
{SetInt},
{SetBool},
{SetFloat},
{SetIntArray, 1, 0, 5},
{SetIntArray, 1, 6, 11, 12,
{0x00000002, 0x00000003, 0x00000001, 0x00000000, 0x00000004, 0x00000005, 0x00000001, 0x00000000,
0x00000000, 0x00000007, 0x00000001}},
{SetIntArray, 1, 12, REGISTER_OUTPUT_SIZE, 24,
{0x00000002, 0x00000003, 0x00000001, 0x00000000, 0x00000004, 0x00000005, 0x00000001, 0x00000000,
0x00000000, 0x00000007, 0x00000001, 0x00000000, 0x00000008, 0x00000009, 0x00000001, 0x00000000,
0x0000000a, 0x0000000b, 0x00000001, 0x00000000, 0x0000000c, 0x0000000d, 0x00000001}},
{SetBoolArray, 1, 0, 5},
{SetBoolArray, 1, 6, 11, 12,
{0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000000,
0x00000000, 0x00000001, 0x00000001}},
{SetBoolArray, 1, 12, REGISTER_OUTPUT_SIZE, 24,
{0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000000,
0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000000,
0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001}},
{SetFloatArray, 0, 0, 5},
{SetFloatArray, 0, 6, 11, 12,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000004, 0x00000005, 0x00000001, 0x00000000,
0x00000006, 0x00000007, 0x00000001}},
{SetFloatArray, 0, 12, REGISTER_OUTPUT_SIZE, 24,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000004, 0x00000005, 0x00000001, 0x00000000,
0x00000006, 0x00000007, 0x00000001, 0x00000000, 0x00000008, 0x00000009, 0x00000001, 0x00000000,
0x0000000a, 0x0000000b, 0x00000001, 0x00000000, 0x0000000c, 0x0000000d, 0x00000001}},
{SetValue, 1, 0, 23},
{SetValue, 1, 24, 47, 12,
{0x00000002, 0x00000003, 0x00000001, 0x00000000, 0x00000004, 0x00000005, 0x00000001, 0x00000000,
0x00000000, 0x00000007, 0x00000001}},
{SetValue, 1, 48, REGISTER_OUTPUT_SIZE * 4, 24,
{0x00000002, 0x00000003, 0x00000001, 0x00000000, 0x00000004, 0x00000005, 0x00000001, 0x00000000,
0x00000000, 0x00000007, 0x00000001, 0x00000000, 0x00000008, 0x00000009, 0x00000001, 0x00000000,
0x0000000a, 0x0000000b, 0x00000001, 0x00000000, 0x0000000c, 0x0000000d, 0x00000001}},
{SetVector},
{SetVectorArray, 0, 0, 2},
{SetVectorArray, 0, 3, 5, 12,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000006, 0x00000007, 0x00000001, 0x00000000,
0x0000000a, 0x0000000b, 0x00000001}},
{SetVectorArray, 0, 6, REGISTER_OUTPUT_SIZE / 4, 24,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000006, 0x00000007, 0x00000001, 0x00000000,
0x0000000a, 0x0000000b, 0x00000001, 0x00000000, 0x0000000e, 0x0000000f, 0x00000001, 0x00000000,
0x00000014, 0x00000016, 0x00000001, 0x00000000, 0x00000000, 0x0000001e, 0x00000001}},
{SetMatrix, 0, 0, 0, 12,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000006, 0x00000007, 0x00000001, 0x00000000,
0x0000000a, 0x0000000b, 0x00000001}},
{SetMatrixArray},
{SetMatrixArray, 0, 1, 1, 12,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000006, 0x00000007, 0x00000001, 0x00000000,
0x0000000a, 0x0000000b, 0x00000001}},
{SetMatrixArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000006, 0x00000007, 0x00000001, 0x00000000,
0x0000000a, 0x0000000b, 0x00000001, 0x00000000, 0x00000014, 0x00000016, 0x00000001, 0x00000000,
0x00000000, 0x0000001e, 0x00000001, 0x00000000, 0x00000000, 0x0000002c, 0x00000001}},
{SetMatrixTranspose, 0, 0, 0, 12,
{0x00000002, 0x00000006, 0x00000001, 0x00000000, 0x00000000, 0x00000007, 0x00000001, 0x00000000,
0x00000004, 0x00000008, 0x00000001}},
{SetMatrixTransposeArray},
{SetMatrixTransposeArray, 0, 1, 1, 12,
{0x00000002, 0x00000006, 0x00000001, 0x00000000, 0x00000000, 0x00000007, 0x00000001, 0x00000000,
0x00000004, 0x00000008, 0x00000001}},
{SetMatrixTransposeArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x00000002, 0x00000006, 0x00000001, 0x00000000, 0x00000000, 0x00000007, 0x00000001, 0x00000000,
0x00000004, 0x00000008, 0x00000001, 0x00000000, 0x00000014, 0x00000000, 0x00000001, 0x00000000,
0x00000016, 0x0000001e, 0x00000001, 0x00000000, 0x00000018, 0x00000020, 0x00000001}},
{SetMatrixPointerArray},
{SetMatrixPointerArray, 0, 1, 1, 12,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000006, 0x00000007, 0x00000001, 0x00000000,
0x0000000a, 0x0000000b, 0x00000001}},
{SetMatrixPointerArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000006, 0x00000007, 0x00000001, 0x00000000,
0x0000000a, 0x0000000b, 0x00000001, 0x00000000, 0x00000012, 0x00000014, 0x00000001, 0x00000000,
0x0000001a, 0x00000000, 0x00000001, 0x00000000, 0x00000024, 0x00000000, 0x00000001}},
{SetMatrixTransposePointerArray},
{SetMatrixTransposePointerArray, 0, 1, 1, 12,
{0x00000002, 0x00000006, 0x00000001, 0x00000000, 0x00000000, 0x00000007, 0x00000001, 0x00000000,
0x00000004, 0x00000008, 0x00000001}},
{SetMatrixTransposePointerArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x00000002, 0x00000006, 0x00000001, 0x00000000, 0x00000000, 0x00000007, 0x00000001, 0x00000000,
0x00000004, 0x00000008, 0x00000001, 0x00000000, 0x00000012, 0x0000001a, 0x00000001, 0x00000000,
0x00000014, 0x00000000, 0x00000001, 0x00000000, 0x00000016, 0x0000001e, 0x00000001}},
};
static const struct registerset_constants registerset_constants_row_array_bool[] =
{
{"rab", {"rab", D3DXRS_BOOL, 0, 12, D3DXPC_MATRIX_ROWS, D3DXPT_BOOL, 3, 2, 2, 0, 48, NULL}, 37},
{"rab[0]", {"rab", D3DXRS_BOOL, 0, 6, D3DXPC_MATRIX_ROWS, D3DXPT_BOOL, 3, 2, 1, 0, 24, NULL}, 37},
{"rab[1]", {"rab", D3DXRS_BOOL, 6, 6, D3DXPC_MATRIX_ROWS, D3DXPT_BOOL, 3, 2, 1, 0, 24, NULL}, 43},
};
static const struct registerset_test registerset_test_row_array_bool[] =
{
{SetInt},
{SetBool},
{SetFloat},
{SetIntArray, 1, 0, 5,},
{SetIntArray, 1, 6, 11, 6,
{0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000001}},
{SetIntArray, 1, 12, REGISTER_OUTPUT_SIZE, 12,
{0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001,
0x00000001, 0x00000001, 0x00000001, 0x00000001}},
{SetBoolArray, 1, 0, 5},
{SetBoolArray, 1, 6, 11, 6,
{0x00000002, 0x00000003, 0x00000004, 0x00000005, 0x00000000, 0x00000007}},
{SetBoolArray, 1, 12, REGISTER_OUTPUT_SIZE, 12,
{0x00000002, 0x00000003, 0x00000004, 0x00000005, 0x00000000, 0x00000007, 0x00000008, 0x00000009,
0x0000000a, 0x0000000b, 0x0000000c, 0x0000000d}},
{SetFloatArray, 0, 0, 5},
{SetFloatArray, 0, 6, 11, 6,
{0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001}},
{SetFloatArray, 0, 12, REGISTER_OUTPUT_SIZE, 12,
{0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000001,
0x00000001, 0x00000001, 0x00000001, 0x00000001}},
{SetValue, 1, 0, 23},
{SetValue, 1, 24, 47, 6,
{0x00000002, 0x00000003, 0x00000004, 0x00000005, 0x00000000, 0x00000007}},
{SetValue, 1, 48, REGISTER_OUTPUT_SIZE * 4, 12,
{0x00000002, 0x00000003, 0x00000004, 0x00000005, 0x00000000, 0x00000007, 0x00000008, 0x00000009,
0x0000000a, 0x0000000b, 0x0000000c, 0x0000000d}},
{SetVector},
{SetVectorArray, 0, 0, 2},
{SetVectorArray, 0, 3, 5, 6,
{0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001}},
{SetVectorArray, 0, 6, REGISTER_OUTPUT_SIZE / 4, 12,
{0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000001,
0x00000001, 0x00000001, 0x00000000, 0x00000001}},
{SetMatrix, 0, 0, 0, 6,
{0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001}},
{SetMatrixArray},
{SetMatrixArray, 0, 1, 1, 6,
{0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001}},
{SetMatrixArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 12,
{0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000001,
0x00000000, 0x00000001, 0x00000000, 0x00000001}},
{SetMatrixTranspose, 0, 0, 0, 6,
{0x00000001, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001}},
{SetMatrixTransposeArray},
{SetMatrixTransposeArray, 0, 1, 1, 6,
{0x00000001, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001}},
{SetMatrixTransposeArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 12,
{0x00000001, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000000,
0x00000001, 0x00000001, 0x00000001, 0x00000001}},
{SetMatrixPointerArray},
{SetMatrixPointerArray, 0, 1, 1, 6,
{0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001}},
{SetMatrixPointerArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 12,
{0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000001,
0x00000001, 0x00000000, 0x00000001, 0x00000000}},
{SetMatrixTransposePointerArray},
{SetMatrixTransposePointerArray, 0, 1, 1, 6,
{0x00000001, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001}},
{SetMatrixTransposePointerArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 12,
{0x00000001, 0x00000001, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x00000001,
0x00000001, 0x00000000, 0x00000001, 0x00000001}},
};
static const struct registerset_constants registerset_constants_row_array_int_float[] =
{
{"ranf", {"ranf", D3DXRS_FLOAT4, 12, 6, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 2, 2, 0, 48, NULL}, 143},
{"ranf[0]", {"ranf", D3DXRS_FLOAT4, 12, 3, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 2, 1, 0, 24, NULL}, 143},
{"ranf[1]", {"ranf", D3DXRS_FLOAT4, 15, 3, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 3, 2, 1, 0, 24, NULL}, 155},
};
static const struct registerset_test registerset_test_row_array_int_float[] =
{
{SetInt},
{SetBool},
{SetFloat},
{SetIntArray, 1, 0, 5},
{SetIntArray, 1, 6, 11, 12,
{0x40000000, 0x40400000, 0x00000000, 0x00000000, 0x40800000, 0x40a00000, 0x00000000, 0x00000000,
0x00000000, 0x40e00000,}},
{SetIntArray, 1, 12, REGISTER_OUTPUT_SIZE, 24,
{0x40000000, 0x40400000, 0x00000000, 0x00000000, 0x40800000, 0x40a00000, 0x00000000, 0x00000000,
0x00000000, 0x40e00000, 0x00000000, 0x00000000, 0x41000000, 0x41100000, 0x00000000, 0x00000000,
0x41200000, 0x41300000, 0x00000000, 0x00000000, 0x41400000, 0x41500000}},
{SetBoolArray, 1, 0, 5},
{SetBoolArray, 1, 6, 11, 12,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000}},
{SetBoolArray, 1, 12, REGISTER_OUTPUT_SIZE, 24,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000}},
{SetFloatArray, 0, 0, 5},
{SetFloatArray, 0, 6, 11, 12,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40800000, 0x40a00000, 0x00000000, 0x00000000,
0x40c00000, 0x40e00000}},
{SetFloatArray, 0, 12, REGISTER_OUTPUT_SIZE, 24,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40800000, 0x40a00000, 0x00000000, 0x00000000,
0x40c00000, 0x40e00000, 0x00000000, 0x00000000, 0x41000000, 0x41100000, 0x00000000, 0x00000000,
0x41200000, 0x41300000, 0x00000000, 0x00000000, 0x41400000, 0x41500000}},
{SetValue, 1, 0, 23},
{SetValue, 1, 24, 47, 12,
{0x40000000, 0x40400000, 0x00000000, 0x00000000, 0x40800000, 0x40a00000, 0x00000000, 0x00000000,
0x00000000, 0x40e00000}},
{SetValue, 1, 48, REGISTER_OUTPUT_SIZE * 4, 24,
{0x40000000, 0x40400000, 0x00000000, 0x00000000, 0x40800000, 0x40a00000, 0x00000000, 0x00000000,
0x00000000, 0x40e00000, 0x00000000, 0x00000000, 0x41000000, 0x41100000, 0x00000000, 0x00000000,
0x41200000, 0x41300000, 0x00000000, 0x00000000, 0x41400000, 0x41500000}},
{SetVector},
{SetVectorArray, 0, 0, 2},
{SetVectorArray, 0, 3, 5, 12,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40c00000, 0x40e00000, 0x00000000, 0x00000000,
0x41200000, 0x41300000}},
{SetVectorArray, 0, 6, REGISTER_OUTPUT_SIZE / 4, 24,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40c00000, 0x40e00000, 0x00000000, 0x00000000,
0x41200000, 0x41300000, 0x00000000, 0x00000000, 0x41600000, 0x41700000, 0x00000000, 0x00000000,
0x41a00000, 0x41b00000, 0x00000000, 0x00000000, 0x00000000, 0x41f00000}},
{SetMatrix, 0, 0, 0, 12,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40c00000, 0x40e00000, 0x00000000, 0x00000000,
0x41200000, 0x41300000}},
{SetMatrixArray},
{SetMatrixArray, 0, 1, 1, 12,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40c00000, 0x40e00000, 0x00000000, 0x00000000,
0x41200000, 0x41300000}},
{SetMatrixArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40c00000, 0x40e00000, 0x00000000, 0x00000000,
0x41200000, 0x41300000, 0x00000000, 0x00000000, 0x41a00000, 0x41b00000, 0x00000000, 0x00000000,
0x00000000, 0x41f00000, 0x00000000, 0x00000000, 0x00000000, 0x42300000}},
{SetMatrixTranspose, 0, 0, 0, 12,
{0x40000000, 0x40c00000, 0x00000000, 0x00000000, 0x00000000, 0x40e00000, 0x00000000, 0x00000000,
0x40800000, 0x41000000}},
{SetMatrixTransposeArray},
{SetMatrixTransposeArray, 0, 1, 1, 12,
{0x40000000, 0x40c00000, 0x00000000, 0x00000000, 0x00000000, 0x40e00000, 0x00000000, 0x00000000,
0x40800000, 0x41000000}},
{SetMatrixTransposeArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x40000000, 0x40c00000, 0x00000000, 0x00000000, 0x00000000, 0x40e00000, 0x00000000, 0x00000000,
0x40800000, 0x41000000, 0x00000000, 0x00000000, 0x41a00000, 0x00000000, 0x00000000, 0x00000000,
0x41b00000, 0x41f00000, 0x00000000, 0x00000000, 0x41c00000, 0x42000000}},
{SetMatrixPointerArray},
{SetMatrixPointerArray, 0, 1, 1, 12,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40c00000, 0x40e00000, 0x00000000, 0x00000000,
0x41200000, 0x41300000}},
{SetMatrixPointerArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40c00000, 0x40e00000, 0x00000000, 0x00000000,
0x41200000, 0x41300000, 0x00000000, 0x00000000, 0x41900000, 0x41a00000, 0x00000000, 0x00000000,
0x41d00000, 0x00000000, 0x00000000, 0x00000000, 0x42100000, 0x00000000}},
{SetMatrixTransposePointerArray},
{SetMatrixTransposePointerArray, 0, 1, 1, 12,
{0x40000000, 0x40c00000, 0x00000000, 0x00000000, 0x00000000, 0x40e00000, 0x00000000, 0x00000000,
0x40800000, 0x41000000}},
{SetMatrixTransposePointerArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x40000000, 0x40c00000, 0x00000000, 0x00000000, 0x00000000, 0x40e00000, 0x00000000, 0x00000000,
0x40800000, 0x41000000, 0x00000000, 0x00000000, 0x41900000, 0x41d00000, 0x00000000, 0x00000000,
0x41a00000, 0x00000000, 0x00000000, 0x00000000, 0x41b00000, 0x41f00000}},
};
static const struct registerset_constants registerset_constants_row_array_bool_float[] =
{
{"rabf", {"rabf", D3DXRS_FLOAT4, 6, 6, D3DXPC_MATRIX_ROWS, D3DXPT_BOOL, 3, 2, 2, 0, 48, NULL}, 55},
{"rabf[0]", {"rabf", D3DXRS_FLOAT4, 6, 3, D3DXPC_MATRIX_ROWS, D3DXPT_BOOL, 3, 2, 1, 0, 24, NULL}, 55},
{"rabf[1]", {"rabf", D3DXRS_FLOAT4, 9, 3, D3DXPC_MATRIX_ROWS, D3DXPT_BOOL, 3, 2, 1, 0, 24, NULL}, 67},
};
static const struct registerset_test registerset_test_row_array_bool_float[] =
{
{SetInt},
{SetBool},
{SetFloat},
{SetIntArray, 1, 0, 5},
{SetIntArray, 1, 6, 11, 12,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000}},
{SetIntArray, 1, 12, REGISTER_OUTPUT_SIZE, 24,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000}},
{SetBoolArray, 1, 0, 5},
{SetBoolArray, 1, 6, 11, 12,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000}},
{SetBoolArray, 1, 12, REGISTER_OUTPUT_SIZE, 24,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000}},
{SetFloatArray, 0, 0, 5},
{SetFloatArray, 0, 6, 11, 12,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000}},
{SetFloatArray, 0, 12, REGISTER_OUTPUT_SIZE, 24,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000}},
{SetValue, 1, 0, 23},
{SetValue, 1, 24, 47, 12,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000}},
{SetValue, 1, 48, REGISTER_OUTPUT_SIZE * 4, 24,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000}},
{SetVector},
{SetVectorArray, 0, 0, 2},
{SetVectorArray, 0, 3, 5, 12,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000}},
{SetVectorArray, 0, 6, REGISTER_OUTPUT_SIZE / 4, 24,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000}},
{SetMatrix, 0, 0, 0, 12,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000}},
{SetMatrixArray},
{SetMatrixArray, 0, 1, 1, 12,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000}},
{SetMatrixArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x00000000, 0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000}},
{SetMatrixTranspose, 0, 0, 0, 12,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000}},
{SetMatrixTransposeArray},
{SetMatrixTransposeArray, 0, 1, 1, 12,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000}},
{SetMatrixTransposeArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x00000000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000}},
{SetMatrixPointerArray},
{SetMatrixPointerArray, 0, 1, 1, 12,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000}},
{SetMatrixPointerArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x00000000}},
{SetMatrixTransposePointerArray},
{SetMatrixTransposePointerArray, 0, 1, 1, 12,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000}},
{SetMatrixTransposePointerArray, 0, 2, REGISTER_OUTPUT_SIZE / 16, 24,
{0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x3f800000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000, 0x00000000, 0x00000000,
0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x3f800000}},
};
static const struct
{
const char *name;
@ -4121,6 +4619,29 @@ registerset_data[] =
sizeof(registerset_test_row_int_float) / sizeof(*registerset_test_row_int_float),
registerset_constants_row_int_float,
sizeof(registerset_constants_row_int_float) / sizeof(*registerset_constants_row_int_float)},
/* matrix row array */
{"float 3x2 [2]", "raf", 0, D3DXRS_FLOAT4, registerset_blob_row_array, registerset_blob_row_array_float,
sizeof(registerset_blob_row_array_float) / sizeof(*registerset_blob_row_array_float),
registerset_constants_row_array_float,
sizeof(registerset_constants_row_array_float) / sizeof(*registerset_constants_row_array_float)},
{"int 3x2 [2]", "ran", 0, D3DXRS_INT4, registerset_blob_row_array, registerset_blob_row_array_int,
sizeof(registerset_blob_row_array_int) / sizeof(*registerset_blob_row_array_int),
registerset_constants_row_array_int,
sizeof(registerset_constants_row_array_int) / sizeof(*registerset_constants_row_array_int)},
{"bool 3x2 [2]", "rab", 0, D3DXRS_BOOL, registerset_blob_row_array, registerset_test_row_array_bool,
sizeof(registerset_test_row_array_bool) / sizeof(*registerset_test_row_array_bool),
registerset_constants_row_array_bool,
sizeof(registerset_constants_row_array_bool) / sizeof(*registerset_constants_row_array_bool)},
{"bool float 3x2 [2]", "rabf", 24, D3DXRS_FLOAT4, registerset_blob_row_array,
registerset_test_row_array_bool_float,
sizeof(registerset_test_row_array_bool_float) / sizeof(*registerset_test_row_array_bool_float),
registerset_constants_row_array_bool_float,
sizeof(registerset_constants_row_array_bool_float) / sizeof(*registerset_constants_row_array_bool_float)},
{"int float 3x2 [2]", "ranf", 48, D3DXRS_FLOAT4, registerset_blob_row_array,
registerset_test_row_array_int_float,
sizeof(registerset_test_row_array_int_float) / sizeof(*registerset_test_row_array_int_float),
registerset_constants_row_array_int_float,
sizeof(registerset_constants_row_array_int_float) / sizeof(*registerset_constants_row_array_int_float)},
};
static void registerset_clear(IDirect3DDevice9 *device)