d3dx9/tests: Add ID3DXConstantTable scalar array test.

This commit is contained in:
Rico Schüller 2013-07-22 23:24:43 +02:00 committed by Alexandre Julliard
parent 6a9d50292b
commit 833c0ce18d
1 changed files with 309 additions and 0 deletions

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@ -2173,6 +2173,292 @@ static const struct registerset_test registerset_test_scalar_bool[] =
{SetMatrixTransposePointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 1, {0x00000001}},
};
/*
* fxc.exe /Tvs_3_0
*/
#if 0
bool ab[2] = {1, 0};
int an[2] = {32, 33};
float af[2] = {3.1, 3.2};
int anf[2] = {14, 15};
bool abf[2] = {1, 1};
float4 main(float4 pos : POSITION) : POSITION
{
float4 tmp = 0;
int i;
if (ab[1]) for (i = 0; i < an[1]; i++) tmp.x += pos.z * af[0] * anf[1];
else for (i = 0; i < an[0]; i++) tmp.y += pos.y * af[1] * abf[1];
return tmp;
}
#endif
static const DWORD registerset_blob_scalar_array[] =
{
0xfffe0300, 0x006afffe, 0x42415443, 0x0000001c, 0x00000173, 0xfffe0300, 0x00000005, 0x0000001c,
0x00000100, 0x0000016c, 0x00000080, 0x00000000, 0x00000002, 0x00000084, 0x00000094, 0x0000009c,
0x00040002, 0x00000002, 0x000000a0, 0x000000b0, 0x000000d0, 0x00000002, 0x00000002, 0x000000d4,
0x000000e4, 0x00000104, 0x00000001, 0x00000002, 0x00000108, 0x00000118, 0x00000138, 0x00020002,
0x00000002, 0x0000013c, 0x0000014c, 0xab006261, 0x00010000, 0x00010001, 0x00000002, 0x00000000,
0xffffffff, 0x00000000, 0x00666261, 0x00010000, 0x00010001, 0x00000002, 0x00000000, 0x3f800000,
0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0xab006661,
0x00030000, 0x00010001, 0x00000002, 0x00000000, 0x40466666, 0x00000000, 0x00000000, 0x00000000,
0x404ccccd, 0x00000000, 0x00000000, 0x00000000, 0xab006e61, 0x00020000, 0x00010001, 0x00000002,
0x00000000, 0x00000020, 0x00000000, 0x00000001, 0x00000000, 0x00000021, 0x00000000, 0x00000001,
0x00000000, 0x00666e61, 0x00020000, 0x00010001, 0x00000002, 0x00000000, 0x41600000, 0x00000000,
0x00000000, 0x00000000, 0x41700000, 0x00000000, 0x00000000, 0x00000000, 0x335f7376, 0x4d00305f,
0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970,
0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x05000051, 0xa00f0006, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x0200001f, 0x80000000, 0x900f0000, 0x0200001f, 0x80000000, 0xe00f0000,
0x01000028, 0xe0e40801, 0x03000005, 0x80010000, 0xa0000000, 0x90aa0000, 0x02000001, 0x80010001,
0xa0000006, 0x01000026, 0xf0e40001, 0x04000004, 0x80010001, 0x80000000, 0xa0000003, 0x80000001,
0x00000027, 0x02000001, 0x80020001, 0xa0000006, 0x0000002a, 0x03000005, 0x80010000, 0xa0000001,
0x90550000, 0x02000001, 0x80020001, 0xa0000006, 0x01000026, 0xf0e40000, 0x04000004, 0x80020001,
0x80000000, 0xa0000005, 0x80550001, 0x00000027, 0x02000001, 0x80010001, 0xa0000006, 0x0000002b,
0x02000001, 0xe0030000, 0x80e40001, 0x02000001, 0xe00c0000, 0xa0000006, 0x0000ffff,
};
static const struct registerset_constants registerset_constants_scalar_array_float[] =
{
{"af", {"af", D3DXRS_FLOAT4, 0, 2, D3DXPC_SCALAR, D3DXPT_FLOAT, 1, 1, 2, 0, 8, NULL}, 57},
{"af[0]", {"af", D3DXRS_FLOAT4, 0, 1, D3DXPC_SCALAR, D3DXPT_FLOAT, 1, 1, 1, 0, 4, NULL}, 57},
{"af[1]", {"af", D3DXRS_FLOAT4, 1, 1, D3DXPC_SCALAR, D3DXPT_FLOAT, 1, 1, 1, 0, 4, NULL}, 61},
};
static const struct registerset_test registerset_test_scalar_array_float[] =
{
{SetFloat, 0, 0, 0, 4, {0x40000123}},
{SetInt, 1, 0, 0, 4, {0x40000000}},
{SetBool, 1, 0, 0, 4, {0x3f800000}},
{SetIntArray},
{SetIntArray, 1, 1, 1, 4, {0x40000000}},
{SetIntArray, 1, 2, REGISTER_OUTPUT_SIZE, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40400000}},
{SetBoolArray},
{SetBoolArray, 1, 1, 1, 4, {0x3f800000}},
{SetBoolArray, 1, 2, REGISTER_OUTPUT_SIZE, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000}},
{SetFloatArray},
{SetFloatArray, 0, 1, 1, 4, {0x40000123}},
{SetFloatArray, 0, 2, REGISTER_OUTPUT_SIZE, 8,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetValue, 0, 0, 3},
{SetValue, 0, 4, 7, 4, {0x40000123}},
{SetValue, 0, 8, REGISTER_OUTPUT_SIZE * 4, 8,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetVector, 0, 0, 0, 8,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetVectorArray},
{SetVectorArray, 0, 1, REGISTER_OUTPUT_SIZE / 4, 8,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrix, 0, 0, 0, 8,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrixArray},
{SetMatrixArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrixTranspose, 0, 0, 0, 8,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40c00123}},
{SetMatrixTransposeArray},
{SetMatrixTransposeArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40c00123}},
{SetMatrixPointerArray},
{SetMatrixPointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrixTransposePointerArray},
{SetMatrixTransposePointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x40000123, 0x00000000, 0x00000000, 0x00000000, 0x40c00123}},
};
static const struct registerset_constants registerset_constants_scalar_array_int[] =
{
{"an", {"an", D3DXRS_INT4, 0, 2, D3DXPC_SCALAR, D3DXPT_INT, 1, 1, 2, 0, 8, NULL}, 70},
{"an[0]", {"an", D3DXRS_INT4, 0, 1, D3DXPC_SCALAR, D3DXPT_INT, 1, 1, 1, 0, 4, NULL}, 70},
{"an[1]", {"an", D3DXRS_INT4, 1, 1, D3DXPC_SCALAR, D3DXPT_INT, 1, 1, 1, 0, 4, NULL}, 74},
};
static const struct registerset_test registerset_test_scalar_array_int[] =
{
{SetFloat, 0, 0, 0, 4, {0x00000002, 0x00000000, 0x00000001}},
{SetInt, 1, 0, 0, 4, {0x00000002, 0x00000000, 0x00000001}},
{SetBool, 1, 0, 0, 4, {0x00000001, 0x00000000, 0x00000001}},
{SetIntArray},
{SetIntArray, 1, 1, 1, 4, {0x00000002, 0x00000000, 0x00000001}},
{SetIntArray, 1, 2, REGISTER_OUTPUT_SIZE, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000003, 0x00000000, 0x00000001}},
{SetBoolArray},
{SetBoolArray, 1, 1, 1, 4, {0x00000001, 0x00000000, 0x00000001}},
{SetBoolArray, 1, 2, REGISTER_OUTPUT_SIZE, 8,
{0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x00000001}},
{SetFloatArray},
{SetFloatArray, 0, 1, 1, 4, {0x00000002, 0x00000000, 0x00000001}},
{SetFloatArray, 0, 2, REGISTER_OUTPUT_SIZE, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000001}},
{SetValue, 1, 0, 3},
{SetValue, 1, 4, 7, 4, {0x00000002, 0x00000000, 0x00000001}},
{SetValue, 1, 8, REGISTER_OUTPUT_SIZE * 4, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000003, 0x00000000, 0x00000001}},
{SetVector, 0, 0, 0, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000001}},
{SetVectorArray},
{SetVectorArray, 0, 1, REGISTER_OUTPUT_SIZE / 4, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000001}},
{SetMatrix, 0, 0, 0, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000001}},
{SetMatrixArray},
{SetMatrixArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000001}},
{SetMatrixTranspose, 0, 0, 0, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000006, 0x00000000, 0x00000001}},
{SetMatrixTransposeArray},
{SetMatrixTransposeArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000006, 0x00000000, 0x00000001}},
{SetMatrixPointerArray},
{SetMatrixPointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000001}},
{SetMatrixTransposePointerArray},
{SetMatrixTransposePointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x00000002, 0x00000000, 0x00000001, 0x00000000, 0x00000006, 0x00000000, 0x00000001}},
};
static const struct registerset_constants registerset_constants_scalar_array_bool[] =
{
{"ab", {"ab", D3DXRS_BOOL, 0, 2, D3DXPC_SCALAR, D3DXPT_BOOL, 1, 1, 2, 0, 8, NULL}, 37},
{"ab[0]", {"ab", D3DXRS_BOOL, 0, 1, D3DXPC_SCALAR, D3DXPT_BOOL, 1, 1, 1, 0, 4, NULL}, 37},
{"ab[1]", {"ab", D3DXRS_BOOL, 1, 1, D3DXPC_SCALAR, D3DXPT_BOOL, 1, 1, 1, 0, 4, NULL}, 38},
};
static const struct registerset_test registerset_test_scalar_array_bool[] =
{
{SetFloat, 0, 0, 0, 1, {0x00000001}},
{SetInt, 1, 0, 0, 1, {0x00000001}},
{SetBool, 1, 0, 0, 1, {0x00000002}},
{SetIntArray},
{SetIntArray, 1, 1, 1, 1, {0x00000001}},
{SetIntArray, 1, 2, REGISTER_OUTPUT_SIZE, 2, {0x00000001, 0x00000001}},
{SetBoolArray},
{SetBoolArray, 1, 1, 1, 1, {0x00000002}},
{SetBoolArray, 1, 2, REGISTER_OUTPUT_SIZE, 2, {0x00000002, 0x00000003}},
{SetFloatArray},
{SetFloatArray, 0, 1, 1, 1, {0x00000001}},
{SetFloatArray, 0, 2, REGISTER_OUTPUT_SIZE, 2, {0x00000001, 0x00000000}},
{SetValue, 1, 0, 3},
{SetValue, 1, 4, 7, 1, {0x00000002}},
{SetValue, 1, 8, REGISTER_OUTPUT_SIZE * 4, 2, {0x00000002, 0x00000003}},
{SetVector, 0, 0, 0, 2, {0x00000001, 0x00000000}},
{SetVectorArray},
{SetVectorArray, 0, 1, REGISTER_OUTPUT_SIZE / 4, 2, {0x00000001, 0x00000000}},
{SetMatrix, 0, 0, 0, 2, {0x00000001, 0x00000000}},
{SetMatrixArray},
{SetMatrixArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 2, {0x00000001, 0x00000000}},
{SetMatrixTranspose, 0, 0, 0, 2, {0x00000001, 0x00000001}},
{SetMatrixTransposeArray},
{SetMatrixTransposeArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 2, {0x00000001, 0x00000001}},
{SetMatrixPointerArray},
{SetMatrixPointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 2, {0x00000001, 0x00000000}},
{SetMatrixTransposePointerArray},
{SetMatrixTransposePointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 2, {0x00000001, 0x00000001}},
};
static const struct registerset_constants registerset_constants_scalar_array_bool_float[] =
{
{"abf", {"abf", D3DXRS_FLOAT4, 4, 2, D3DXPC_SCALAR, D3DXPT_BOOL, 1, 1, 2, 0, 8, NULL}, 44},
{"abf[0]", {"abf", D3DXRS_FLOAT4, 4, 1, D3DXPC_SCALAR, D3DXPT_BOOL, 1, 1, 1, 0, 4, NULL}, 44},
{"abf[1]", {"abf", D3DXRS_FLOAT4, 5, 1, D3DXPC_SCALAR, D3DXPT_BOOL, 1, 1, 1, 0, 4, NULL}, 48},
};
static const struct registerset_test registerset_test_scalar_array_bool_float[] =
{
{SetFloat, 0, 0, 0, 4, {0x3f800000}},
{SetInt, 1, 0, 0, 4, {0x3f800000}},
{SetBool, 1, 0, 0, 4, {0x3f800000}},
{SetIntArray},
{SetIntArray, 1, 1, 1, 4, {0x3f800000}},
{SetIntArray, 1, 2, REGISTER_OUTPUT_SIZE, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000}},
{SetBoolArray},
{SetBoolArray, 1, 1, 1, 4, {0x3f800000}},
{SetBoolArray, 1, 2, REGISTER_OUTPUT_SIZE, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000}},
{SetFloatArray},
{SetFloatArray, 0, 1, 1, 4, {0x3f800000}},
{SetFloatArray, 0, 2, REGISTER_OUTPUT_SIZE, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetValue, 1, 0, 3},
{SetValue, 1, 4, 7, 4, {0x3f800000}},
{SetValue, 1, 8, REGISTER_OUTPUT_SIZE * 4, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000}},
{SetVector, 0, 0, 0, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetVectorArray},
{SetVectorArray, 0, 1, REGISTER_OUTPUT_SIZE / 4, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrix, 0, 0, 0, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetVectorArray},
{SetMatrixArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrixTranspose, 0, 0, 0, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000}},
{SetMatrixTransposeArray},
{SetMatrixTransposeArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000}},
{SetMatrixPointerArray},
{SetMatrixPointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrixTransposePointerArray},
{SetMatrixTransposePointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000}},
};
static const struct registerset_constants registerset_constants_scalar_array_int_float[] =
{
{"anf", {"anf", D3DXRS_FLOAT4, 2, 2, D3DXPC_SCALAR, D3DXPT_INT, 1, 1, 2, 0, 8, NULL}, 83},
{"anf[0]", {"anf", D3DXRS_FLOAT4, 2, 1, D3DXPC_SCALAR, D3DXPT_INT, 1, 1, 1, 0, 4, NULL}, 83},
{"anf[1]", {"anf", D3DXRS_FLOAT4, 3, 1, D3DXPC_SCALAR, D3DXPT_INT, 1, 1, 1, 0, 4, NULL}, 87},
};
static const struct registerset_test registerset_test_scalar_array_int_float[] =
{
{SetFloat, 0, 0, 0, 4, {0x40000000}},
{SetInt, 1, 0, 0, 4, {0x40000000}},
{SetBool, 1, 0, 0, 4, {0x3f800000}},
{SetIntArray},
{SetIntArray, 1, 1, 1, 4, {0x40000000}},
{SetIntArray, 1, 2, REGISTER_OUTPUT_SIZE, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40400000}},
{SetBoolArray},
{SetBoolArray, 1, 1, 1, 4, {0x3f800000}},
{SetBoolArray, 1, 2, REGISTER_OUTPUT_SIZE, 8,
{0x3f800000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000}},
{SetFloatArray},
{SetFloatArray, 0, 1, 1, 4, {0x40000000}},
{SetFloatArray, 0, 2, REGISTER_OUTPUT_SIZE, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetValue, 1, 0, 3},
{SetValue, 1, 4, 7, 4, {0x40000000}},
{SetValue, 1, 8, REGISTER_OUTPUT_SIZE * 4, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40400000}},
{SetVector, 0, 0, 0, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetVectorArray},
{SetVectorArray, 0, 1, REGISTER_OUTPUT_SIZE / 4, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrix, 0, 0, 0, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrixArray},
{SetMatrixArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrixTranspose, 0, 0, 0, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40c00000}},
{SetMatrixTransposeArray},
{SetMatrixTransposeArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40c00000}},
{SetMatrixPointerArray},
{SetMatrixPointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}},
{SetMatrixTransposePointerArray},
{SetMatrixTransposePointerArray, 0, 1, REGISTER_OUTPUT_SIZE / 16, 8,
{0x40000000, 0x00000000, 0x00000000, 0x00000000, 0x40c00000}},
};
static const struct
{
const char *name;
@ -2208,6 +2494,29 @@ registerset_data[] =
sizeof(registerset_test_scalar_bool) / sizeof(*registerset_test_scalar_bool),
registerset_constants_scalar_bool,
sizeof(registerset_constants_scalar_bool) / sizeof(*registerset_constants_scalar_bool)},
/* scalar array */
{"float [2]", "af", 0, D3DXRS_FLOAT4, registerset_blob_scalar_array, registerset_test_scalar_array_float,
sizeof(registerset_test_scalar_array_float) / sizeof(*registerset_test_scalar_array_float),
registerset_constants_scalar_array_float,
sizeof(registerset_constants_scalar_array_float) / sizeof(*registerset_constants_scalar_array_float)},
{"int [2]", "an", 0, D3DXRS_INT4, registerset_blob_scalar_array, registerset_test_scalar_array_int,
sizeof(registerset_test_scalar_array_int) / sizeof(*registerset_test_scalar_array_int),
registerset_constants_scalar_array_int,
sizeof(registerset_constants_scalar_array_int) / sizeof(*registerset_constants_scalar_array_int)},
{"bool [2]", "ab", 0, D3DXRS_BOOL, registerset_blob_scalar_array, registerset_test_scalar_array_bool,
sizeof(registerset_test_scalar_array_bool) / sizeof(*registerset_test_scalar_array_bool),
registerset_constants_scalar_array_bool,
sizeof(registerset_constants_scalar_array_bool) / sizeof(*registerset_constants_scalar_array_bool)},
{"int float [2]", "anf", 8, D3DXRS_FLOAT4, registerset_blob_scalar_array,
registerset_test_scalar_array_int_float,
sizeof(registerset_test_scalar_array_int_float) / sizeof(*registerset_test_scalar_array_int_float),
registerset_constants_scalar_array_int_float,
sizeof(registerset_constants_scalar_array_int_float) / sizeof(*registerset_constants_scalar_array_int_float)},
{"bool float [2]", "abf", 16, D3DXRS_FLOAT4, registerset_blob_scalar_array,
registerset_test_scalar_array_bool_float,
sizeof(registerset_test_scalar_array_bool_float) / sizeof(*registerset_test_scalar_array_bool_float),
registerset_constants_scalar_array_bool_float,
sizeof(registerset_constants_scalar_array_bool_float) / sizeof(*registerset_constants_scalar_array_bool_float)},
};
static void registerset_clear(IDirect3DDevice9 *device)