d3dx9: Add 'exp' preshader opcode.
Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -43,6 +43,7 @@ enum pres_ops
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PRESHADER_OP_SIN,
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PRESHADER_OP_COS,
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PRESHADER_OP_RSQ,
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PRESHADER_OP_EXP,
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};
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typedef double (*pres_op_func)(double *args, int n);
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@ -80,6 +81,7 @@ static double pres_rsq(double *args, int n)
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else
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return 1.0 / sqrt(v);
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}
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static double pres_exp(double *args, int n) {return pow(2.0, args[0]);}
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#define PRES_OPCODE_MASK 0x7ff00000
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#define PRES_OPCODE_SHIFT 20
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@ -119,6 +121,7 @@ static const struct op_info pres_op_info[] =
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{0x108, "sin", 1, 0, pres_sin}, /* PRESHADER_OP_SIN */
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{0x109, "cos", 1, 0, pres_cos}, /* PRESHADER_OP_COS */
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{0x107, "rsq", 1, 0, pres_rsq}, /* PRESHADER_OP_RSQ */
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{0x105, "exp", 1, 0, pres_exp}, /* PRESHADER_OP_EXP */
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};
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enum pres_value_type
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@ -3886,6 +3886,101 @@ static void test_effect_preshader(IDirect3DDevice9 *device)
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effect->lpVtbl->Release(effect);
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}
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struct test_preshader_op_def
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{
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const char *mnem;
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unsigned int opcode;
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unsigned int args_count;
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unsigned int expected_result[4];
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D3DXVECTOR4 fvect1, fvect2;
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unsigned int ulps;
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BOOL todo[4];
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};
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static void test_preshader_op(IDirect3DDevice9 *device, const DWORD *sample_effect_blob,
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unsigned int sample_effect_blob_size, const struct test_preshader_op_def *test)
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{
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static const struct
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{
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unsigned int pos;
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unsigned int result_index;
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}
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blob_position[] =
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{
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{0, 0},
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{2468, 0},
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{2319, 2}
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};
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DWORD *test_effect_blob;
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HRESULT hr;
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ID3DXEffect *effect;
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D3DLIGHT9 light;
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unsigned int i, passes_count;
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float *v;
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unsigned int op_pos, op_step;
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D3DXHANDLE param;
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op_step = 2 + (test->args_count + 1) * 3;
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op_pos = blob_position[test->args_count].pos;
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test_effect_blob = HeapAlloc(GetProcessHeap(), 0, sample_effect_blob_size);
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memcpy(test_effect_blob, sample_effect_blob, sample_effect_blob_size);
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for (i = 0; i < 4; ++i)
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test_effect_blob[op_pos + i * op_step] = test->opcode;
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hr = D3DXCreateEffect(device, test_effect_blob, sample_effect_blob_size,
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NULL, NULL, 0, NULL, &effect, NULL);
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ok(hr == D3D_OK, "Got result %#x.\n", hr);
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hr = effect->lpVtbl->Begin(effect, &passes_count, 0);
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ok(hr == D3D_OK, "Got result %#x.\n", hr);
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param = effect->lpVtbl->GetParameterByName(effect, NULL, "opvect1");
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ok(!!param, "GetParameterByName failed.\n");
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hr = effect->lpVtbl->SetVector(effect, param, &test->fvect1);
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ok(hr == D3D_OK, "SetVector failed, hr %#x.\n", hr);
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if (test->args_count > 1)
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{
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param = effect->lpVtbl->GetParameterByName(effect, NULL, "opvect2");
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ok(!!param, "GetParameterByName failed.\n");
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hr = effect->lpVtbl->SetVector(effect, param, &test->fvect2);
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ok(hr == D3D_OK, "SetVector failed, hr %#x.\n", hr);
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}
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hr = effect->lpVtbl->BeginPass(effect, 0);
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ok(hr == D3D_OK, "Got result %#x.\n", hr);
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hr = IDirect3DDevice9_GetLight(device, blob_position[test->args_count].result_index, &light);
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ok(hr == D3D_OK, "Got result %#x.\n", hr);
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v = &light.Diffuse.r;
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for (i = 0; i < 4; ++i)
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todo_wine_if(test->todo[i])
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ok(compare_float(v[i], ((float *)test->expected_result)[i], test->ulps),
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"Operation %s, component %u, expected %#x (%g), got %#x (%g).\n", test->mnem, i,
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test->expected_result[i], ((float *)test->expected_result)[i], ((unsigned int *)v)[i], v[i]);
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hr = effect->lpVtbl->EndPass(effect);
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ok(hr == D3D_OK, "Got result %#x.\n", hr);
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hr = effect->lpVtbl->End(effect);
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ok(hr == D3D_OK, "Got result %#x.\n", hr);
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effect->lpVtbl->Release(effect);
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HeapFree(GetProcessHeap(), 0, test_effect_blob);
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}
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static void test_effect_preshader_ops(IDirect3DDevice9 *device)
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{
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static const struct test_preshader_op_def op_tests[] =
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{
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{"exp", 0x10500001, 1, {0x3f800000, 0x3f800000, 0x3e5edc66, 0x7f800000},
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{0.0f, -0.0f, -2.2f, 3.402823466e+38f}, {1.0f, 2.0f, -3.0f, 4.0f}},
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};
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unsigned int i;
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for (i = 0; i < ARRAY_SIZE(op_tests); ++i)
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test_preshader_op(device, test_effect_preshader_effect_blob, sizeof(test_effect_preshader_effect_blob),
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&op_tests[i]);
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}
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START_TEST(effect)
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{
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HWND wnd;
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@ -3927,6 +4022,7 @@ START_TEST(effect)
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test_effect_compilation_errors(device);
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test_effect_states(device);
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test_effect_preshader(device);
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test_effect_preshader_ops(device);
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count = IDirect3DDevice9_Release(device);
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ok(count == 0, "The device was not properly freed: refcount %u\n", count);
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