Rémi Bernon
b2fed1c70b
d3d9: Use WINED3D_SWAPCHAIN_RESTORE_WINDOW_STATE if extended.
...
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-07 21:18:17 +02:00
Gabriel Ivăncescu
e041ff1f91
wined3d: Don't show the window if no window changes were requested.
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Based on a patch by Rémi Bernon.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-07 21:18:08 +02:00
Gabriel Ivăncescu
7c0e2a0ca6
wined3d: Don't change the swapchain window z-order if no window changes were requested.
...
Based on a patch by Rémi Bernon.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-07 21:18:05 +02:00
Rémi Bernon
b1fe20d100
d3d9/tests: Add more visibility tests.
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Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-07 21:17:41 +02:00
Rémi Bernon
d2fa9e382f
d3d9/tests: Check device window rect after reset.
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Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-07 21:17:39 +02:00
Paul Gofman
cfeefc6b94
wined3d: Set user memory separately for texture sub resources.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=43232
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 18:35:07 +02:00
Jacek Caban
f9e9ef36fa
d3d9/tests: Use int for indexes in generate_bumpmap_textures.
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Fixes -Wabsolute-value warning.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-28 20:18:32 +02:00
Zhiyi Zhang
d3e088cc00
wined3d: Specify a wined3d output for swapchain creation.
...
As tests showed, DirectDraw, Direct3D 8 and 9 always use the adapter
specified in the device creation parameters regardless of the device
window position when creating a swapchain. Whereas DXGI uses the device
window position to determine which DXGI output to use.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-13 22:07:32 +02:00
Zhiyi Zhang
b3b6e36f92
d3d9/tests: Add more get display mode tests.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-11 21:24:58 +02:00
Zhiyi Zhang
9f4f385fcc
d3d9/tests: Test window position.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-11 21:24:58 +02:00
Zhiyi Zhang
f91dd56ccd
wined3d: Do not clip the cursor after changing display modes.
...
DirectDraw should clip the cursor to the primary monitor only when the
cooperative level is DDSCL_EXCLUSIVE. For Direct3D 8, 9 and DXGI,
changing display modes shouldn't clip the cursor as tests showed.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-09 21:04:04 +02:00
Chip Davis
ee6b083173
d3d9: Remove an unneeded conversion.
...
That parameter is already the correct type.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-08 21:01:18 +02:00
Zhiyi Zhang
d378a1de53
d3d9/tests: Test cursor clipping.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-07 20:55:48 +02:00
Chip Davis
31d9d0f7f3
d3d9: Explicitly cast FourCC formats in d3dformat_from_wined3dformat() and wined3dformat_from_d3dformat().
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Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Chip Davis
ea70874aa1
d3d9/tests: Use compare_uint() in a couple more places.
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Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Henri Verbeet
e61cd8e41d
d3d9: Introduce helpers to convert between d3d9 and wined3d query types.
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Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:44 +02:00
Henri Verbeet
4984221976
d3d9: Introduce a helper to convert d3d9 primitive types to wined3d types.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:41 +02:00
Henri Verbeet
91a8266987
d3d9: Introduce a helper to convert d3d9 sampler states to wined3d states.
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Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:39 +02:00
Henri Verbeet
705de1ea00
d3d9: Introduce a helper to convert d3d9 render states to wined3d states.
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Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:35 +02:00
Henri Verbeet
4393d284fd
d3d9: Introduce a helper to convert d3d9 transform states to wined3d states.
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Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:32 +02:00
Henri Verbeet
1690009673
d3d9: Introduce a helper to convert d3d9 texture filter types to wined3d types.
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Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:29 +02:00
Henri Verbeet
fb408f1662
d3d9: Introduce a helper to convert d3d9 device types to wined3d types.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:25 +02:00
Henri Verbeet
4997657116
d3d9: Introduce helpers to convert between d3d9 and wined3d scanline ordering types.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:19 +02:00
Chip Davis
5b70e3321a
d3d9: Introduce helpers to convert between d3d9 and wined3d multisample types.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:17 +02:00
Zhiyi Zhang
49bf4a8707
wined3d: Move cursor size check against display mode out of wined3d_device_set_cursor_properties().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:16 +02:00
Zhiyi Zhang
47f3afb971
wined3d: Check cursor sizes are powers of two.
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:13 +02:00
Zhiyi Zhang
73d0f23638
d3d9/tests: Add cursor size tests.
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:10 +02:00
Zhiyi Zhang
76a0ab7f06
d3d9/tests: Fix possible test failures.
...
expect_messages points to a local variable. When it goes out of scope, it
reads into random memory, causing failures.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:04 +02:00
Henri Verbeet
2e9ff8bc75
d3d9/tests: Introduce compare_uint().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-30 23:10:07 +02:00
Zhiyi Zhang
b07e8b3edb
wined3d: Remove device_name and device_name_size from struct wined3d_adapter_identifier.
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-25 20:33:56 +01:00
Zhiyi Zhang
b526bc39cb
d3d9/tests: Test detaching adapters.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-24 20:42:56 +01:00
Zhiyi Zhang
669cac9852
d3d9: Report d3d9 adapter ordinal in d3d9_device_GetCreationParameters().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-23 21:30:29 +01:00
Zhiyi Zhang
2c39a955f4
d3d9: Report d3d9 adapter group information in device caps.
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-19 20:25:01 +01:00
Zhiyi Zhang
5dae33dc3c
wined3d: Refactor wined3d_get_output_desc() to wined3d_output_get_desc().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-19 20:24:56 +01:00
Serge Gautherie
d0fd12b909
include: Remove now useless forced WINVER defines.
...
Signed-off-by: Serge Gautherie <winehq-git_serge_180711@gautherie.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-19 13:15:16 +01:00
Matteo Bruni
d7eba2a9cb
d3d9: Fix RTV refcounting in d3d9_texture_cube_AddRef().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-18 16:53:02 +01:00
Zhiyi Zhang
94c1f89e10
d3d9/tests: Fix a test failure with Win10 WARP.
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-18 16:52:53 +01:00
Zhiyi Zhang
96f37f7af9
d3d9/tests: Test device caps on multiple adapters.
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-18 16:52:49 +01:00
Zhiyi Zhang
00a65d76c6
d3d9/tests: Support creating a device with the specified adapter.
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-17 16:04:50 +01:00
Paul Gofman
e9961039ec
wined3d: Validate the filter in wined3d_texture_blt().
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=41929
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:37:43 +01:00
Paul Gofman
ab0d8e6894
d3d9/tests: Add tests for allowed StrecthRect() filters.
...
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:37:38 +01:00
Matteo Bruni
038b561b10
wined3d: Get rid of the vertex sampler offset.
...
Do the offsetting in d3d9 instead.
Notice that this also fixes vertex sampler handling in
wined3d_stateblock_apply(), since it was using the adjusted "stage" to index
the sampler_states[] array. (Coverity)
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:37:35 +01:00
Zhiyi Zhang
e6368b9c10
wined3d: Pass a struct wined3d_adapter pointer to wined3d_get_device_caps().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:30:58 +01:00
Paul Gofman
7ec7d812f1
wined3d: Handle scale with multisampled blit destination in texture2d_blt().
...
If either source or destination is multisampled scaled FBO blit results
in GL_INVALID_OPERATION.
Fixes black screen in 'BlazBlue Calamity Trigger'.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-12 21:18:18 +01:00
Zhiyi Zhang
f2a850c844
wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_format().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:13 +01:00
Zhiyi Zhang
beb4668d58
wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_multisample_type().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:09 +01:00
Zhiyi Zhang
591068cec0
wined3d: Refactor wined3d_get_adapter_identifier() to wined3d_adapter_get_identifier().
...
wined3d_adapter_get_identifier() uses a struct wined3d_adapter pointer
as parameter.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:05 +01:00
Zhiyi Zhang
a8072e0841
wined3d: Pass a struct wined3d_adapter pointer to wined3d_device_create().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:00 +01:00
Zhiyi Zhang
2d1786c55a
wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_depth_stencil_match().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-09 12:10:53 +01:00
Zhiyi Zhang
f9701d3777
wined3d: Pass a struct wined3d_output pointer to wined3d_check_device_type().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-09 12:10:53 +01:00
Zhiyi Zhang
5df462274d
wined3d: Pass a struct wined3d_output pointer to wined3d_check_device_format_conversion().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-09 12:10:52 +01:00
Zhiyi Zhang
aa177f6afc
wined3d: Refactor wined3d_get_adapter_display_mode() to wined3d_output_get_display_mode().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:54:06 +01:00
Matteo Bruni
acaf1204e0
d3d9: Retrieve state from the stateblock in d3d9_stateblock_Apply().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:57 +01:00
Matteo Bruni
a9125eed37
d3d9: Store primary stateblock state pointer in the device.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:51 +01:00
Rémi Bernon
cf40d5a398
d3d9/tests: Make d3d9ex test_window_style checks consistent with device.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:02 +01:00
Rémi Bernon
5f11554c49
d3d9/tests: Make device test_window_style checks more consistent.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:00 +01:00
Rémi Bernon
64188baffe
d3d9/tests: Explicit test_window_style results on w1064v1809.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:51:57 +01:00
Rémi Bernon
3cca234835
d3d9/tests: Register test window class upfront.
...
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:51:52 +01:00
Zhiyi Zhang
1bb5c9187c
wined3d: Refactor wined3d_get_adapter_mode_count() to wined3d_output_get_mode_count().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:37 +01:00
Zhiyi Zhang
a0dbb1e469
wined3d: Refactor wined3d_enum_adapter_modes() to wined3d_output_get_mode().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:33 +01:00
Henri Verbeet
a3ad73f9b6
d3d9: Avoid a dead assignment in d3d9_device_SetStreamSource() (Coverity).
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:01:43 +01:00
Zhiyi Zhang
e531d89a39
d3d9: Enumerate wined3d outputs in d3d9_init().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:01:30 +01:00
Zhiyi Zhang
2f9037c75d
wined3d: Introduce wined3d_adapter_get_output_count().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:01:21 +01:00
Zebediah Figura
a3b36a34a6
d3d9: Validate the stream index in d3d9_device_SetStreamSource().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-20 16:13:16 +01:00
Zebediah Figura
bd58d1327a
d3d9: Use ARRAY_SIZE in d3d9_device_GetStreamSource().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-20 16:13:14 +01:00
Paul Gofman
ddd5dbd8e9
d3d9/tests: Do not use NVIDIA mode in test_alpha_to_coverage() if the reported GPU is AMD.
...
Otherwise, if Wine exposes the ATOC format the test will always trigger the
NVIDIA path regardless of the reported GPU.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:33:14 +01:00
Paul Gofman
aff810578d
d3d9/tests: Test alpha to coverage state capture.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:33:12 +01:00
Paul Gofman
2a913ecb69
wined3d: Support NVIDIA alpha to coverage state.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:33:09 +01:00
Paul Gofman
c736321633
wined3d: Support AMD alpha to coverage state.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:33:06 +01:00
Zebediah Figura
e804df72a6
d3d9: Stop setting the device state in d3d9_device_SetLight() and d3d9_device_LightEnable().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:28:20 +01:00
Zebediah Figura
66f751f21c
d3d9: Retrieve light state from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:28:18 +01:00
Zebediah Figura
824e27090f
d3d9: Stop setting the device state in d3d9_device_SetMaterial().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:28:15 +01:00
Zebediah Figura
85b6123c81
d3d9: Retrieve the material from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:28:12 +01:00
Zebediah Figura
99732f85f5
d3d9: Stop setting the device state in d3d9_device_SetClipPlane().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-17 15:06:08 +01:00
Zebediah Figura
08bce2a648
d3d9: Retrieve clip planes from the primary stateblock.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-17 15:06:06 +01:00
Zebediah Figura
11b734b826
d3d9: Stop setting the device state in d3d9_device_SetTransform() and d3d9_device_MultiplyTransform().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-17 15:06:03 +01:00
Zebediah Figura
85b6cfb826
d3d9: Retrieve transform states from the primary stateblock.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-17 15:06:00 +01:00
Zebediah Figura
23187cbda3
d3d9: Make shader validator traces less verbose.
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Suggested by Paul Gofman.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-17 15:05:56 +01:00
Zebediah Figura
c4851dece3
d3d9: Stop setting the device state in d3d9_device_SetTextureStageState().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-13 16:44:24 +01:00
Zebediah Figura
6aa0e182c2
d3d9: Retrieve texture states from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-13 16:44:24 +01:00
Zebediah Figura
eac8186951
d3d9: Stop setting the device state in d3d9_device_SetSamplerState().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-13 16:44:24 +01:00
Zebediah Figura
5898fcc6b7
d3d9: Retrieve sampler states from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-13 16:44:24 +01:00
Zebediah Figura
3fc644562e
d3d9: Stop setting the device state in d3d9_device_SetTexture().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-13 16:44:24 +01:00
Zebediah Figura
aa18b69a66
d3d9: Retrieve textures from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-13 16:44:24 +01:00
Zebediah Figura
54cd29bd38
d3d9: Stop setting the device state when setting pixel shader constants.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-11 19:47:49 +01:00
Zebediah Figura
ace7d48564
d3d9: Retrieve pixel shader constants from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-11 19:47:46 +01:00
Zebediah Figura
37af1676d2
d3d9: Stop setting the device state in d3d9_device_SetPixelShader().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-11 19:47:44 +01:00
Zebediah Figura
4b8d328885
d3d9: Stop setting the device state when setting vertex shader constants.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-11 19:47:41 +01:00
Zebediah Figura
57684d5597
d3d9: Retrieve vertex shader constants from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-11 19:47:39 +01:00
Zebediah Figura
2a4a8a5cf3
d3d9: Return a stub interface from Direct3DShaderValidatorCreate9().
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46735
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-10 22:46:24 +01:00
Zebediah Figura
7027e7779d
d3d9: Retrieve the pixel shader from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-10 22:46:24 +01:00
Zebediah Figura
6acd71d17b
d3d9: Stop setting the device state in d3d9_device_SetVertexShader().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-10 22:46:24 +01:00
Zebediah Figura
706e174817
d3d9: Retrieve the vertex shader from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-10 22:46:24 +01:00
Zhiyi Zhang
63d98c7552
d3d9/tests: Add multiple adapters tests.
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00
Zebediah Figura
95d74311e8
d3d9: Stop setting the device state in d3d9_device_SetFVF().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00
Zebediah Figura
f4db2de5eb
d3d9: Stop setting the device state in d3d9_device_SetVertexDeclaration().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00
Zebediah Figura
c50d3468cc
d3d9: Retrieve the vertex declaration from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00
Zebediah Figura
c9959adc40
d3d9: Stop setting the device state in d3d9_device_SetScissorRect().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00
Zebediah Figura
43fc245faa
d3d9: Stop setting the device state in d3d9_device_SetViewport().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00
Zebediah Figura
542a13ad6c
d3d9: Reset the viewport and scissor rect for extended devices in d3d9_device_reset().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00