d3d9: Retrieve state from the stateblock in d3d9_stateblock_Apply().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
a9125eed37
commit
acaf1204e0
|
@ -118,11 +118,9 @@ static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface)
|
|||
struct wined3d_texture *wined3d_texture;
|
||||
struct wined3d_buffer *wined3d_buffer;
|
||||
struct d3d9_vertexbuffer *buffer;
|
||||
unsigned int i, offset, stride;
|
||||
enum wined3d_format_id format;
|
||||
struct d3d9_texture *texture;
|
||||
struct d3d9_device *device;
|
||||
HRESULT hr;
|
||||
unsigned int i;
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
|
@ -138,15 +136,14 @@ static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface)
|
|||
device->sysmem_vb = 0;
|
||||
for (i = 0; i < D3D9_MAX_STREAMS; ++i)
|
||||
{
|
||||
if (FAILED(hr = wined3d_device_get_stream_source(device->wined3d_device,
|
||||
i, &wined3d_buffer, &offset, &stride)))
|
||||
if (!(wined3d_buffer = device->stateblock_state->streams[i].buffer))
|
||||
continue;
|
||||
if (!wined3d_buffer || !(buffer = wined3d_buffer_get_parent(wined3d_buffer)))
|
||||
if (!(buffer = wined3d_buffer_get_parent(wined3d_buffer)))
|
||||
continue;
|
||||
if (buffer->draw_buffer)
|
||||
device->sysmem_vb |= 1u << i;
|
||||
}
|
||||
device->sysmem_ib = (wined3d_buffer = wined3d_device_get_index_buffer(device->wined3d_device, &format, &offset))
|
||||
device->sysmem_ib = (wined3d_buffer = device->stateblock_state->index_buffer)
|
||||
&& (buffer = wined3d_buffer_get_parent(wined3d_buffer)) && buffer->draw_buffer;
|
||||
device->auto_mipmaps = 0;
|
||||
for (i = 0; i < D3D9_MAX_TEXTURE_UNITS; ++i)
|
||||
|
|
Loading…
Reference in New Issue