d3d9: Report d3d9 adapter ordinal in d3d9_device_GetCreationParameters().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -778,6 +778,7 @@ static HRESULT WINAPI d3d9_device_GetCreationParameters(IDirect3DDevice9Ex *ifac
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(struct wined3d_device_creation_parameters *)parameters);
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wined3d_mutex_unlock();
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parameters->AdapterOrdinal = device->adapter_ordinal;
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return D3D_OK;
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}
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@ -13609,6 +13609,53 @@ static void test_shader_validator(void)
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todo_wine ok(!refcount, "Validator has %u references left.\n", refcount);
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}
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static void test_creation_parameters(void)
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{
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unsigned int adapter_idx, adapter_count;
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D3DDEVICE_CREATION_PARAMETERS params;
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struct device_desc device_desc;
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IDirect3DDevice9 *device;
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IDirect3D9 *d3d;
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HWND window;
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HRESULT hr;
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window = create_window();
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ok(!!window, "Failed to create a window.\n");
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d3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(!!d3d, "Failed to create a D3D object.\n");
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device_desc.device_window = window;
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device_desc.width = 640;
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device_desc.height = 480;
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device_desc.flags = 0;
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adapter_count = IDirect3D9_GetAdapterCount(d3d);
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for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx)
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{
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device_desc.adapter_ordinal = adapter_idx;
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if (!(device = create_device(d3d, window, &device_desc)))
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{
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skip("Adapter %u: Failed to create a D3D device.\n", adapter_idx);
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break;
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}
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memset(¶ms, 0, sizeof(params));
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hr = IDirect3DDevice9_GetCreationParameters(device, ¶ms);
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ok(hr == D3D_OK, "Adapter %u: GetCreationParameters failed, hr %#x.\n", adapter_idx, hr);
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ok(params.AdapterOrdinal == adapter_idx, "Adapter %u: Got unexpected adapter ordinal %u.\n",
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adapter_idx, params.AdapterOrdinal);
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ok(params.DeviceType == D3DDEVTYPE_HAL, "Adapter %u: Expect device type %#x, got %#x.\n",
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adapter_idx, D3DDEVTYPE_HAL, params.DeviceType);
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ok(params.hFocusWindow == window, "Adapter %u: Expect focus window %p, got %p.\n",
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adapter_idx, window, params.hFocusWindow);
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IDirect3DDevice9_Release(device);
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}
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IDirect3D9_Release(d3d);
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DestroyWindow(window);
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}
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START_TEST(device)
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{
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HMODULE d3d9_handle = GetModuleHandleA("d3d9.dll");
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@ -13741,6 +13788,7 @@ START_TEST(device)
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test_get_display_mode();
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test_multi_adapter();
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test_shader_validator();
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test_creation_parameters();
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UnregisterClassA("d3d9_test_wc", GetModuleHandleA(NULL));
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}
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