Matteo Bruni
bdc3df38ed
wined3d: Recognize a couple of Haswell / Broadwell GPUs on macOS.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-14 14:28:22 +02:00
Matteo Bruni
a599109247
wined3d: Cleanup user clip distances defines and fields a bit.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-13 16:14:26 +02:00
Józef Kucia
4116d72078
wined3d: Call GL functions through gl_info.gl_ops in context_dump_fbo_attachment().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-10 21:10:55 +02:00
Józef Kucia
83544c4cc2
wined3d: Call glFlush() through gl_info.gl_ops.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-10 21:10:53 +02:00
Józef Kucia
055d3ff571
wined3d: Call glGetIntegerv() through gl_info.gl_ops.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-10 21:10:51 +02:00
Józef Kucia
26a9c3a4e6
wined3d: Call GL functions through gl_info.gl_ops in ffp_blit_blit_surface().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-10 21:10:49 +02:00
Józef Kucia
9f85ec5082
wined3d: Get wined3d creation flags from d3d_info.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-10 21:10:47 +02:00
Kimmo Myllyvirta
a6911a13b8
wined3d: Clear texture flag from correct format when color fixup is not supported.
...
Signed-off-by: Kimmo Myllyvirta <kimmo.myllyvirta@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-10 21:10:37 +02:00
Andrey Gusev
9fb1205635
wined3d: Add missing '\n' to FIXME() messages.
...
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-10 21:10:25 +02:00
Matteo Bruni
dd420ccf1f
wined3d: Flag WINED3D_SHADER_CONST_PS_Y_CORR on framebuffer changes.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-07 13:11:43 +02:00
Matteo Bruni
1c88c557d3
wined3d: Account for offscreen rendering in the pixel shader key only if vpos is used.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-07 13:11:41 +02:00
Matteo Bruni
1bed10abee
wined3d: Slightly offset the viewport in the ARB_clip_control case.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-07 13:11:38 +02:00
Józef Kucia
3edc4b27cd
wined3d: Pass context to destroy_dummy_textures().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:27 +02:00
Józef Kucia
f45f384fa5
wined3d: Pass context to destroy_default_samplers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:25 +02:00
Józef Kucia
13e464d0fb
wined3d: Avoid destroying active contexts.
...
This commit fixes a problem which can be observed in d3d10core and d3d11
tests while a device is destroyed in test_swapchain_flip().
When a swapchain is destroyed all contexts associated with this
swapchain are destroyed. A context is destroyed even if it is active.
This might lead to using a destroyed context. In order to fix this the
destruction of context is delayed until leaving the last level.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:18 +02:00
Józef Kucia
d90075b0bf
wined3d: Call context_destroy() directly if context is not associated with swapchain.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:16 +02:00
Józef Kucia
6f7e0d3dba
wined3d: Avoid trying to get backup DC when context is no longer associated with swapchain.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:14 +02:00
Józef Kucia
8673dca87d
wined3d: Avoid using "context->swapchain" in context_update_window().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:11 +02:00
Józef Kucia
79787263cc
wined3d: Store pointer to device in wined3d_context.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:08 +02:00
Matteo Bruni
a5d2b3622b
wined3d: Use ARB_clip_control to avoid vertex position fixups.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:47 +02:00
Matteo Bruni
94956da913
wined3d: Add ARB_clip_control extension.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:45 +02:00
Matteo Bruni
86898c5c7b
wined3d: Add ARB_viewport_array extension.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:42 +02:00
Matteo Bruni
d048003694
wined3d: Add core version of the functions introduced by EXT_draw_buffers2.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:40 +02:00
Matteo Bruni
a7f846b2ee
wined3d: Avoid vpos fixups when ARB_fragment_coord_conventions is supported.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:36 +02:00
Matteo Bruni
d9a9e45a24
wined3d: Add ARB_fragment_coord_conventions extension.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:33 +02:00
Józef Kucia
6372cd8e49
wined3d: Pass context to create_default_samplers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:01 +02:00
Józef Kucia
7cb16e4dbe
wined3d: Bind dummy textures to all texture image units.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:01 +02:00
Józef Kucia
a4ce86c8f7
wined3d: Do not create separate dummy texture for each texture image unit.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:01 +02:00
Józef Kucia
a2ca4244bb
wined3d: Use MAX_TEXTURES instead of magic number.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:01 +02:00
Filip Frąckiewicz
af37b187ad
wined3d: Add NVIDIA GTX 980 Ti.
...
Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-28 23:17:46 +09:00
Filip Frąckiewicz
1fdfe82663
wined3d: Add AMD Radeon HD 6480G IGP.
...
Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-28 23:17:46 +09:00
Matteo Bruni
bbab63cfcf
wined3d: Call glGetIntegerv() through the gl_info function pointer.
...
Fixes a1e718ccab
.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:23 +09:00
Matteo Bruni
b877d4177f
wined3d: Fix doublebuffer mode trace.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:23 +09:00
Matteo Bruni
630998123a
wined3d: Fix ps_3_0 packed inputs limit.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:23 +09:00
Matteo Bruni
791b0b9f5e
wined3d: Enable lod and grad texture lookups on core profile.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:23 +09:00
Matteo Bruni
2b8766310f
wined3d: Use round() on core profile.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:22 +09:00
Filip Frąckiewicz
c76c7d85d0
wined3d: Add NVIDIA GTX 760 Ti to the GPU list.
...
Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-26 21:54:32 +09:00
Filip Frąckiewicz
b8273a1118
wined3d: Add NVIDIA GTX 675MX to the GPU list.
...
Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-26 21:54:31 +09:00
Filip Frąckiewicz
7c261059d4
wined3d: Add NVIDIA GTX 690 (GK104) to the GPU list.
...
Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:30 +09:00
Matteo Bruni
da7d53782f
wined3d: Use unsigned constants in shifts.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:28 +09:00
Matteo Bruni
ae2aa2df59
wined3d: Update the Mesa d3d level detection hack.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:26 +09:00
Matteo Bruni
d1bc192b29
wined3d: Fix a bunch of typos.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:24 +09:00
Andrew Kanaber
6816313387
wined3d: Add id for Broadwell Xeon E3 GPU.
...
Signed-off-by: Andrew Kanaber <akanaber@chiark.greenend.org.uk>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-21 21:32:55 +09:00
Henri Verbeet
9cfaa83e92
wined3d: Wait for the texture to become idle before modifying it in wined3d_texture_update_desc().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:51 +09:00
Henri Verbeet
6fc546114b
wined3d: Wait for the resource to become idle when destroying user memory textures.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:48 +09:00
Henri Verbeet
d82cbea629
wined3d: Don't require a specific context in wined3d_device_init_3d().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:44 +09:00
Henri Verbeet
84db05620f
wined3d: Implement the initial buffer data upload on top of wined3d_device_update_sub_resource().
...
Mostly for consistency with the initial texture data upload.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:40 +09:00
Henri Verbeet
e58689a398
wined3d: Implement the initial texture data upload on top of wined3d_device_update_sub_resource().
...
The idea is that wined3d_device_update_sub_resource() would get sent through
the command stream, while the current implementation wouldn't.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:34 +09:00
Henri Verbeet
60833cb39a
wined3d: Use wine_rb_remove() in delete_glsl_program_entry().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:25 +09:00
Jacek Caban
d29e59a145
rbtree.h: Take wine_rb_entry as wine_rb_remove argument type and add new wine_rb_remove_key helper using key.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-14 00:01:53 +09:00
Nikolay Sivov
53b7a2a1a1
wined3d: Add texture flag to indicate GetDC() capability.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:34:25 +09:00
Ruslan Kabatsayev
c2e316a3e6
wined3d: Initialise p_wglGetPixelFormat when USE_WIN32_OPENGL is defined.
...
This fixes a regression introduced by commit
b53256b8b7
.
Signed-off-by: Ruslan Kabatsayev <b7.10110111@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:30:43 +09:00
Jacek Caban
acc0bb0521
rbtree.h: Pass compare function instead of wine_rb_functions to wine_rb_init.
...
Also change return type to void since the function can no longer fail.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:30:29 +09:00
Henri Verbeet
8232f371d8
wined3d: Sanitise resource map flags in wined3d_resource_map().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:28 +09:00
Henri Verbeet
66e54fd682
wined3d: Send resource unmaps through the command stream.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:26 +09:00
Henri Verbeet
9f85b5f867
wined3d: Send resource maps through the command stream.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:24 +09:00
Henri Verbeet
4987ef49bd
d3d9: Use resource mapping functions in d3d9_device_DrawIndexedPrimitiveUP().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:22 +09:00
Jacek Caban
249b494cce
wined3d: Removed no longer needed wine_rb_init error handling.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-31 22:23:00 +09:00
Henri Verbeet
7d97171425
wined3d: Use resource mapping functions in process_vertices_strided().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-31 22:22:59 +09:00
Patrick Rudolph
3f7e5d647e
wined3d: Handle WINED3DFMT_FLAG_BROKEN_PITCH in wined3d_format_calculate_size().
...
The broken pitch calculation also affects the resource memory layout, as
evidenced by the mip-tree layout tests. Found using apitrace, which crashes on
Wine when playing back traces containing ATI1 textures.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:44 +09:00
Henri Verbeet
09b09b307a
wined3d: Use wined3d_format_calculate_pitch() in wined3d_surface_upload_data().
...
Mostly because wined3d_format_calculate_size() will need to handle
WINED3DFMT_FLAG_BROKEN_PITCH, but it also makes more sense conceptually.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:42 +09:00
Henri Verbeet
b2666a6316
wined3d: Send resource preloads through the command stream.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:41 +09:00
Józef Kucia
bd10362667
wined3d: Optionally use closest matching mode in wined3d_swapchain_resize_target().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:36 +09:00
Józef Kucia
92a6c5839d
wined3d: Optionally use closest matching mode in wined3d_swapchain_set_fullscreen().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:35 +09:00
Józef Kucia
41d29a79f5
wined3d: Introduce wined3d_find_closest_matching_adapter_mode().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:34 +09:00
Kimmo Myllyvirta
4882fda7f2
wined3d: Add support for WINED3DFMT_BC6H_UF16/SF16 formats.
...
Signed-off-by: Kimmo Myllyvirta <kimmo.myllyvirta@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-24 22:23:09 +09:00
Kimmo Myllyvirta
27f5bc5bbc
wined3d: Add support for WINED3DFMT_BC7_UNORM format.
...
Signed-off-by: Kimmo Myllyvirta <kimmo.myllyvirta@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-24 22:23:05 +09:00
Józef Kucia
910fc594d9
wined3d: Do not switch display mode when windowed is TRUE.
...
Fixes a regression introduced by commit
cad279449c
.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-16 22:36:50 +09:00
Benjamin Hodgetts
9dff8b75e6
wined3d: Add Nvidia 1XXX range to detection list.
...
Signed-off-by: Benjamin Hodgetts <ben@xnode.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-15 22:43:01 +09:00
Józef Kucia
4323924b2d
wined3d: Add few missing formats.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-12 12:31:09 +09:00
Henri Verbeet
53165034ba
wined3d: Unify resource preloads.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-11 12:08:58 +09:00
Henri Verbeet
850d38efb4
wined3d: Synchronise texture LOD updates with the command stream.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-11 12:08:46 +09:00
Henri Verbeet
af54f9b93a
wined3d: Synchronise WINED3D_CS_OP_UNLOAD_RESOURCE resource access.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-11 12:08:42 +09:00
Henri Verbeet
565cd2b84c
wined3d: Use wined3d_cs_emit_unload_resource() in wined3d_texture_update_desc().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-11 12:08:39 +09:00
Henri Verbeet
0bdb6ffe60
wined3d: Use wined3d_cs_emit_unload_resource() in delete_opengl_contexts().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-11 12:08:36 +09:00
Józef Kucia
eaa20836d2
wined3d: Do not enable blending for edge/line antialiasing.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-10 23:56:50 +09:00
Józef Kucia
db5211d36f
wined3d: Introduce gl_blend_from_d3d() helper function.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-09 22:00:01 +09:00
Józef Kucia
eb5ed66aec
wined3d: Silence false FIXME message.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-08 21:45:33 +09:00
Henri Verbeet
4e0394d785
wined3d: Use wined3d_cs_emit_unload_resource() in wined3d_device_uninit_3d().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 09:08:55 -05:00
Henri Verbeet
cac28d32fc
wined3d: Evict managed resources through the command stream.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 09:08:53 -05:00
Henri Verbeet
0072830804
wined3d: Invalidate STATE_STREAMSRC in buffer_unload() if needed.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 09:08:50 -05:00
Henri Verbeet
005ed85689
wined3d: Rename wined3d_sample_destroy_object() to wined3d_sampler_destroy_object().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 09:08:48 -05:00
Henri Verbeet
29d50a21b9
wined3d: Use wined3d_texture_load_location() in wined3d_texture_get_dc().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 09:08:46 -05:00
Józef Kucia
28f24b9ddf
wined3d: Introduce wined3d_swapchain_resize_target().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 09:07:53 -05:00
Józef Kucia
fb2540f8b1
wined3d: Fix window rect restoring.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 09:07:48 -05:00
Józef Kucia
ecd305708a
wined3d: Add R32G32B32A32_SINT vertex format.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 09:07:46 -05:00
Henri Verbeet
f80ba28a15
wined3d: Use wined3d_texture_load_location() in swapchain_gl_frontbuffer_updated().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-04 09:09:04 -05:00
Henri Verbeet
398f0d024f
wined3d: Use wined3d_texture_load_location() in swapchain_gl_present().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-04 09:09:03 -05:00
Henri Verbeet
42b90efdfd
wined3d: Use wined3d_texture_load_location() in wined3d_swapchain_rotate().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-04 09:09:03 -05:00
Henri Verbeet
3e6494321e
wined3d: Use wined3d_texture_load_location() in swapchain_blit().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-04 09:09:03 -05:00
Henri Verbeet
1402203759
wined3d: Use wined3d_texture_load_location() in wined3d_surface_blt().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-04 09:09:03 -05:00
Nikolay Sivov
42cc080f8c
wined3d: Fix its vs it's typos.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-04 09:08:51 -05:00
Józef Kucia
2f5850c56a
wined3d: Add WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT flag.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:17 -05:00
Józef Kucia
8d032351f2
wined3d: Add WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH flag.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:17 -05:00
Henri Verbeet
bdfee1574e
wined3d: Use wined3d_texture_load_location() in surface_load_texture().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:17 -05:00
Henri Verbeet
1091de5c61
wined3d: Use wined3d_texture_load_location() in surface_load_drawable().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:17 -05:00
Henri Verbeet
df099ca72b
wined3d: Use wined3d_texture_load_location() in surface_load_sysmem().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:17 -05:00
Henri Verbeet
4119b907b5
wined3d: Use wined3d_texture_load_location() in surface_upload_from_surface().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:16 -05:00
Henri Verbeet
2437c77ebd
wined3d: Use wined3d_texture_load_location() in surface_blt_fbo().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:16 -05:00
Henri Verbeet
6c7eeeee32
wined3d: Use wined3d_texture_load_location() in surface_depth_blt_fbo().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-02 06:09:05 -05:00
Henri Verbeet
4ff6946b61
wined3d: Use wined3d_texture_load_location() in draw_primitive().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-02 06:09:03 -05:00
Henri Verbeet
887bf43543
wined3d: Use wined3d_texture_load_location() in wined3d_device_update_sub_resource().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-02 06:09:01 -05:00
Henri Verbeet
56f60eed90
wined3d: Use wined3d_texture_load_location() in device_clear_render_targets().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-02 06:08:59 -05:00
Henri Verbeet
3160eabf24
wined3d: Use wined3d_texture_load_location() in context_validate_onscreen_formats().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-02 06:08:56 -05:00
Józef Kucia
cad279449c
wined3d: Extract wined3d_swapchain_set_fullscreen() from wined3d_device_reset().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-02 06:08:50 -05:00
Michael Stefaniuc
0d001e3e1c
wined3d: Use SetRect() instead of open coding it.
...
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 09:57:45 -05:00
Matteo Bruni
b62f4139ed
wined3d: Swizzle D3DCOLOR attributes in the GLSL FFP replacement when necessary.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 09:57:38 -05:00
Matteo Bruni
75c8eba525
wined3d: Also check BLENDWEIGHT for immediate mode fallback.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 09:57:28 -05:00
Matteo Bruni
2d20c059da
wined3d: Fix generic_d3dcolor().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 09:57:26 -05:00
Jeremy Audiger
a7681a877c
wined3d: Add Nvidia GT 740M to the GPU list.
...
Signed-off-by: Jérémy Audiger <audiger@live.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 09:57:11 -05:00
Henri Verbeet
3b61af6306
wined3d: Introduce wined3d_texture_load_location().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 05:57:17 -05:00
Henri Verbeet
9b7ff40d7e
wined3d: Merge wined3d_volume_upload_data() into texture3d_upload_data().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 05:56:15 -05:00
Henri Verbeet
61fa6ea2c5
wined3d: Use texture3d_upload_data() in texture3d_load_location().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 05:52:00 -05:00
Henri Verbeet
0bf35ec975
wined3d: Use texture3d_upload_data() in texture3d_srgb_transfer().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 05:51:56 -05:00
Henri Verbeet
1cc4d8486b
wined3d: Use wined3d_texture_upload_data() in wined3d_device_update_texture_3d().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 05:51:52 -05:00
Henri Verbeet
7cda73e818
wined3d: Issue queries through the command stream.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-29 20:17:52 +09:00
Henri Verbeet
18d60012e8
wined3d: Use the context's gl_info in wined3d_timestamp_query_ops_issue().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-29 20:17:50 +09:00
Henri Verbeet
d72ff80a46
wined3d: Upload only a single sub-resource in wined3d_texture_upload_data().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-29 20:17:47 +09:00
Henri Verbeet
90cff7284a
wined3d: Pass a wined3d_const_bo_address structure to wined3d_texture_ops.texture_upload_data().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-29 20:17:43 +09:00
Henri Verbeet
50af9acb48
wined3d: Get rid of struct wined3d_volume.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-29 20:17:41 +09:00
Henri Verbeet
92e9f4401d
wined3d: Unify the query issue() implementations.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:13 +09:00
Henri Verbeet
70889d6866
wined3d: Unify the query get_data() implementations.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:12 +09:00
Henri Verbeet
2337c50ed7
wined3d: Merge wined3d_volume_load_location() into texture3d_load_location().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:12 +09:00
Henri Verbeet
d262a18311
wined3d: Pass a texture and sub-resource index to wined3d_volume_srgb_transfer().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:11 +09:00
Henri Verbeet
858e091389
wined3d: Pass a texture and sub-resource index to wined3d_volume_download_data().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:11 +09:00
Józef Kucia
4b815d525a
wined3d: Get rid of separate function for SM5 derivative instructions.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:08 +09:00
Józef Kucia
7acf39c430
wined3d: Rename wined3d_cull enum values.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:07 +09:00
Józef Kucia
79dc5128c3
wined3d: Add FIXMEs for unhandled sysval semantics.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:06 +09:00
Józef Kucia
a5852dec9c
wined3d: Implement SV_IsFrontFace input sysval semantic.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:06 +09:00
Józef Kucia
3861b4bb37
wined3d: Introduce rasterizer state object.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:05 +09:00
Józef Kucia
d95c91caa8
wined3d: Handle SM5 derivative instructions in shader_get_registers_used().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:04 +09:00
Andrey Gusev
cf69c12c54
wined3d: Fix a typo in state_zwriteenable() function name.
...
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-27 22:21:14 +09:00
Józef Kucia
8b493d769e
wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-27 22:21:12 +09:00
Józef Kucia
fa42e3bb34
wined3d: Require ARB_derivative_control for SM5.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:49 +09:00
Józef Kucia
80c8c23573
wined3d: Recognize SM5 rcp opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:49 +09:00
Józef Kucia
f0d05f36f8
wined3d: Implement SM5 deriv_rty_fine instruction.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Józef Kucia
ab4232c4d1
wined3d: Implement SM5 deriv_rtx_fine instruction.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Józef Kucia
9ace07c209
wined3d: Implement SM5 deriv_rty_coarse instruction.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Józef Kucia
2c2c9c0171
wined3d: Implement SM5 deriv_rtx_coarse instruction.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Józef Kucia
12421b2ef4
wined3d: Add ARB_derivative_control extension.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Józef Kucia
4f946d87a2
wined3d: Introduce helper function for enabling common GLSL extensions.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Henri Verbeet
b1861cb86c
wined3d: Introduce a separate function for creating timestamp disjoint queries.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-22 11:51:30 +09:00
Henri Verbeet
654e960e34
wined3d: Use a single allocation for timestamp queries.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-22 11:51:28 +09:00
Henri Verbeet
51c7df4f37
wined3d: Use a single allocation for occlusion queries.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-22 11:51:27 +09:00
Henri Verbeet
fac012f2e1
wined3d: Use a single allocation for event queries.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-22 11:51:25 +09:00
Henri Verbeet
be2908ed07
wined3d: Get rid of redundant ARB_timer_query checks.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-22 11:51:23 +09:00
Henri Verbeet
a02c7ce751
wined3d: Get rid of redundant ARB_occlusion_query checks.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-21 23:36:07 +09:00
Henri Verbeet
d18ff87af9
wined3d: Fail event query creation when event queries are not supported.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-21 23:36:07 +09:00
Henri Verbeet
0a5e205c06
wined3d: Get rid of redundant NULL checks for event query "extendedData".
...
If creation succeeded this is non-NULL.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-21 23:36:07 +09:00
Henri Verbeet
f03c256997
wined3d: Also try DRIVER_MODEL_NT6X in init_driver_info().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-21 23:36:06 +09:00