wined3d: Initialise p_wglGetPixelFormat when USE_WIN32_OPENGL is defined.
This fixes a regression introduced by commit
b53256b8b7
.
Signed-off-by: Ruslan Kabatsayev <b7.10110111@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
acc0bb0521
commit
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@ -6143,6 +6143,7 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal,
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ALL_WGL_FUNCS
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#undef USE_GL_FUNC
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gl_info->gl_ops.wgl.p_wglSwapBuffers = (void *)GetProcAddress(mod_gl, "wglSwapBuffers");
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gl_info->gl_ops.wgl.p_wglGetPixelFormat = (void *)GetProcAddress(mod_gl, "wglGetPixelFormat");
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}
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#else
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/* To bypass the opengl32 thunks retrieve functions from the WGL driver instead of opengl32 */
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