wined3d: Initialise p_wglGetPixelFormat when USE_WIN32_OPENGL is defined.

This fixes a regression introduced by commit
b53256b8b7.

Signed-off-by: Ruslan Kabatsayev <b7.10110111@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Ruslan Kabatsayev 2016-09-02 12:40:19 +02:00 committed by Alexandre Julliard
parent acc0bb0521
commit c2e316a3e6
1 changed files with 1 additions and 0 deletions

View File

@ -6143,6 +6143,7 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal,
ALL_WGL_FUNCS
#undef USE_GL_FUNC
gl_info->gl_ops.wgl.p_wglSwapBuffers = (void *)GetProcAddress(mod_gl, "wglSwapBuffers");
gl_info->gl_ops.wgl.p_wglGetPixelFormat = (void *)GetProcAddress(mod_gl, "wglGetPixelFormat");
}
#else
/* To bypass the opengl32 thunks retrieve functions from the WGL driver instead of opengl32 */