wined3d: Optionally use closest matching mode in wined3d_swapchain_set_fullscreen().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1450,35 +1450,44 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
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const struct wined3d_swapchain_desc *swapchain_desc, const struct wined3d_display_mode *mode)
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{
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struct wined3d_device *device = swapchain->device;
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struct wined3d_display_mode default_mode;
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unsigned int width, height;
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struct wined3d_display_mode actual_mode;
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HRESULT hr;
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TRACE("swapchain %p, desc %p, mode %p.\n", swapchain, swapchain_desc, mode);
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if (swapchain->desc.flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH)
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{
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width = swapchain_desc->backbuffer_width;
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height = swapchain_desc->backbuffer_height;
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if (!mode)
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if (mode)
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{
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actual_mode = *mode;
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}
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else
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{
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if (!swapchain_desc->windowed)
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{
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default_mode.width = swapchain_desc->backbuffer_width;
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default_mode.height = swapchain_desc->backbuffer_height;
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default_mode.refresh_rate = swapchain_desc->refresh_rate;
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default_mode.format_id = swapchain_desc->backbuffer_format;
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default_mode.scanline_ordering = WINED3D_SCANLINE_ORDERING_UNKNOWN;
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actual_mode.width = swapchain_desc->backbuffer_width;
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actual_mode.height = swapchain_desc->backbuffer_height;
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actual_mode.refresh_rate = swapchain_desc->refresh_rate;
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actual_mode.format_id = swapchain_desc->backbuffer_format;
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actual_mode.scanline_ordering = WINED3D_SCANLINE_ORDERING_UNKNOWN;
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}
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else
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{
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default_mode = swapchain->original_mode;
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actual_mode = swapchain->original_mode;
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}
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mode = &default_mode;
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}
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if (FAILED(hr = wined3d_set_adapter_display_mode(device->wined3d, device->adapter->ordinal, mode)))
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if (swapchain->desc.flags & WINED3D_SWAPCHAIN_USE_CLOSEST_MATCHING_MODE)
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{
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if (FAILED(hr = wined3d_find_closest_matching_adapter_mode(device->wined3d,
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device->adapter->ordinal, &actual_mode)))
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{
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WARN("Failed to find closest matching mode, hr %#x.\n", hr);
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}
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}
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if (FAILED(hr = wined3d_set_adapter_display_mode(device->wined3d,
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device->adapter->ordinal, &actual_mode)))
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{
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WARN("Failed to set display mode, hr %#x.\n", hr);
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return WINED3DERR_INVALIDCALL;
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@ -1490,19 +1499,18 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
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WARN("WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH is not set, ignoring mode.\n");
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if (FAILED(hr = wined3d_get_adapter_display_mode(device->wined3d, device->adapter->ordinal,
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&default_mode, NULL)))
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&actual_mode, NULL)))
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{
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ERR("Failed to get display mode, hr %#x.\n", hr);
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return WINED3DERR_INVALIDCALL;
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}
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mode = &default_mode;
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width = mode->width;
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height = mode->height;
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}
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if (!swapchain_desc->windowed)
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{
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unsigned int width = actual_mode.width;
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unsigned int height = actual_mode.height;
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if (swapchain->desc.windowed)
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{
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HWND focus_window = device->create_parms.focus_window;
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@ -1522,7 +1530,7 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
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/* Fullscreen -> fullscreen mode change */
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MoveWindow(swapchain->device_window, 0, 0, width, height, TRUE);
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}
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swapchain->d3d_mode = *mode;
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swapchain->d3d_mode = actual_mode;
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}
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else if (!swapchain->desc.windowed)
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{
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@ -829,7 +829,8 @@ enum wined3d_display_rotation
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#define WINED3D_SWAPCHAIN_NOAUTOROTATE 0x00000020u
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#define WINED3D_SWAPCHAIN_UNPRUNEDMODE 0x00000040u
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#define WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH 0x00001000u
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#define WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT 0x00002000u
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#define WINED3D_SWAPCHAIN_USE_CLOSEST_MATCHING_MODE 0x00002000u
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#define WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT 0x00004000u
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#define WINED3DDP_MAXTEXCOORD 8
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