wined3d: Call GL functions through gl_info.gl_ops in ffp_blit_blit_surface().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-10-10 10:22:34 +02:00 committed by Alexandre Julliard
parent 9f85ec5082
commit 26a9c3a4e6
1 changed files with 4 additions and 2 deletions

View File

@ -3266,6 +3266,7 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, enum wined3d_bl
unsigned int dst_sub_resource_idx = surface_get_sub_resource_idx(dst_surface);
struct wined3d_texture *dst_texture = dst_surface->container;
struct wined3d_texture *src_texture = src_surface->container;
const struct wined3d_gl_info *gl_info;
struct wined3d_context *context;
/* Blit from offscreen surface to render target */
@ -3277,15 +3278,16 @@ static void ffp_blit_blit_surface(struct wined3d_device *device, enum wined3d_bl
wined3d_texture_set_color_key(src_texture, WINED3D_CKEY_SRC_BLT, color_key);
context = context_acquire(device, dst_surface);
gl_info = context->gl_info;
if (op == WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST)
glEnable(GL_ALPHA_TEST);
gl_info->gl_ops.gl.p_glEnable(GL_ALPHA_TEST);
surface_blt_to_drawable(device, context, filter,
!!color_key, src_surface, src_rect, dst_surface, dst_rect);
if (op == WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST)
glDisable(GL_ALPHA_TEST);
gl_info->gl_ops.gl.p_glDisable(GL_ALPHA_TEST);
context_release(context);