Józef Kucia
937f4897fd
wined3d: Derive allowed shader versions from the current feature level.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 21:45:04 +02:00
Józef Kucia
c83a47004a
wined3d: Cleanup fallback cards list.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 21:45:04 +02:00
Henri Verbeet
b1d6d47c0c
wined3d: Store the wined3d creation flags for NO3D adapters as well.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 12:29:08 +02:00
Henri Verbeet
9efa178ee6
wined3d: Do not report WINEDDSCAPS_VIDEOMEMORY for WINED3D_NO3D adapters.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 12:29:04 +02:00
Józef Kucia
29533a6cba
wined3d: Introduce wined3d_device_get_feature_level().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Józef Kucia
7b2ff90404
wined3d: Pass feature levels to wined3d_device_create().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Józef Kucia
13ec617654
wined3d: Add remaining feature levels.
...
We still don't have proper and exhaustive checks for feature levels
capabilities.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Józef Kucia
0fbac19e60
wined3d: Make feature level enum compatible with Direct3D enum.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Henri Verbeet
1606dd39e2
wined3d: Move the OpenGL texture format to struct wined3d_format_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 10:24:31 +02:00
Henri Verbeet
3ad933d5e6
wined3d: Introduce WINED3DFMT_FLAG_BLIT.
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To indicate whether a particular format can be used for "off-screen plain"
surfaces.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 10:24:29 +02:00
Henri Verbeet
723e62ab99
wined3d: Accept "renderer" in addition to "DirectDrawRenderer".
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Even though the "gdi" renderer is mainly used for ddraw, wined3d itself has no
knowledge of ddraw.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 10:24:27 +02:00
Henri Verbeet
e6076c8def
wined3d: Move the OpenGL view class to struct wined3d_format_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-21 23:58:56 +02:00
Henri Verbeet
62ef751633
wined3d: Move the OpenGL vertex format to a separate structure.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-21 23:58:56 +02:00
Józef Kucia
d3da2400e6
wined3d: Store max_clip_distances in struct d3d_info.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:30 +02:00
Józef Kucia
6d543d237c
wined3d: Allocate memory for formats in wined3d_adapter_init_format_info().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:28 +02:00
Józef Kucia
ff6d7de8ca
wined3d: Add support for variable-sized format structures.
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In order to move GL-specific fields into their own structure.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:27 +02:00
Józef Kucia
6a38579d0f
wined3d: Introduce separate function for OpenGL formats initialisation.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:25 +02:00
Józef Kucia
a84dad34ae
wined3d: Introduce get_format_by_idx() helper function.
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In preparation for variable-sized format structures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:22 +02:00
Henri Verbeet
859c1d26ce
wined3d: Disallow creating devices without adapters in wined3d_device_create().
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These days, we have an adapter even with WINED3D_NO3D.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 12:34:27 +02:00
Henri Verbeet
8f9a2165e9
wined3d: Rename "wined3d_adapter_opengl" to "wined3d_adapter_gl".
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For consistency with the filename.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 12:34:24 +02:00
Józef Kucia
e1dc8a6d64
wined3d: Apply legacy format swizzles only when requested.
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We do not want to apply legacy format swizzles for D3D10+.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 20:59:38 +02:00
Józef Kucia
a4bcee5dcc
wined3d: Implement vCoverage register.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45848
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 20:59:38 +02:00
Henri Verbeet
07dad9b150
wined3d: Store the NPOT texture capabilities in struct wined3d_d3d_info.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 12:29:25 +02:00
Henri Verbeet
2e34d2e457
wined3d: Reorder the formats in debug_d3dformat() to match the enum order.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 12:29:23 +02:00
Henri Verbeet
14cda07a9f
wined3d: Properly initialise the driver info in wined3d_adapter_no3d_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 12:29:21 +02:00
Henri Verbeet
d76c027ef7
wined3d: Get rid of the "format_count" field from struct wined3d_adapter.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 12:29:19 +02:00
Henri Verbeet
db5f14e411
wined3d: Make the resource parameter to wined3d_resource_get_decompress_format() const.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:40:08 +02:00
Józef Kucia
f9d14d6713
wined3d: Cleanup get_flexible_vertex_size().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:13 +02:00
Józef Kucia
51db33ca07
wined3d: Move get_flexible_vertex_size() to device.c.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:12 +02:00
Józef Kucia
454f87980a
wined3d: Initialise typeless formats after all formats properties are initialised.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:10 +02:00
Józef Kucia
34b7e19cdb
wined3d: Initialise typeless_id for typeless formats early.
...
Allows us to use wined3d_format_is_typeless() while initialising
formats.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:08 +02:00
Józef Kucia
15e594ae47
wined3d: Store additional flags directly in wined3d_format_block_info.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:07 +02:00
Józef Kucia
e1c59f12c5
wined3d: Add missing formats to debug_d3dformat().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:05 +02:00
Józef Kucia
62d1b64333
wined3d: Use get_format_internal() to get WINED3DFMT_UNKNOWN.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:03 +02:00
Józef Kucia
ea8a88047c
wined3d: Set WINED3DFMT_FLAG_COMPRESSED based on format block info.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-14 19:09:50 +02:00
Józef Kucia
2b56410081
wined3d: Use >= for shader model checks in feature_level_from_caps().
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Spotted by Matteo Bruni.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-14 19:09:47 +02:00
Henri Verbeet
a220669f33
wined3d: Introduce WINED3DFMT_FLAG_VERTEX_ATTRIBUTE.
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To indicate a format can be used for vertex attributes.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-14 12:48:31 +02:00
Henri Verbeet
39e19d2d21
wined3d: Use a table for colour fixups in apply_format_fixups().
...
This ends up being slightly more code, but I think the table is much more
readable.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-13 19:17:12 +02:00
Henri Verbeet
cff217f9fc
wined3d: Handle lack of ARB_half_float_vertex in format_vertex_info[].
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-13 19:17:11 +02:00
Henri Verbeet
05792f6476
wined3d: Move ARB_vertex_array_bgra handling to init_format_vertex_info().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-13 19:17:09 +02:00
Józef Kucia
453e47d910
wined3d: Add support for 1D UAVs in shaders.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-11 16:15:10 +02:00
Henri Verbeet
19a532ca0a
wined3d: Derive format component counts from the component info.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-10 12:31:43 +02:00
Henri Verbeet
9781ef76fa
wined3d: Introduce WINED3DFMT_FLAG_NORMALISED.
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Derived from the component info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-10 12:31:42 +02:00
Henri Verbeet
8ad9f777b8
wined3d: Add component info for R10G10B10X2_SNORM and R10G10B10X2_UINT.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-10 12:31:40 +02:00
Henri Verbeet
ccbee769a4
wined3d: Get rid of the "attribute_size" field in struct wined3d_format.
...
Note that "byte_count" is 4 for R10G10B10X2_UINT/R10G10B10X2_SNORM, while
"attribute_size" is 6. I think 4 is correct.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-10 12:31:38 +02:00
Józef Kucia
b457352f0c
wined3d: Add support for A8_UNORM render targets.
...
Not supported in core contexts yet.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=44655
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-07 18:18:57 +02:00
Józef Kucia
eec2f1db5d
wined3d: Try to avoid allocating sysmem for GPU buffers with initial data.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-07 18:18:55 +02:00
Józef Kucia
3cd28caf17
wined3d: Fix initial data for non-GPU buffers.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=44655
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-07 18:18:51 +02:00
Józef Kucia
490c6d548a
wined3d: Allow wined3d_device_update_sub_resource() only on GPU accessible resources.
...
wined3d_device_update_sub_resource() should work only on
D3D11_USAGE_DEFAULT resources.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-07 18:18:48 +02:00
Andrew Wesie
c3af72019e
wined3d: Use raw blit for supported depth-stencil blits.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45747
Signed-off-by: Andrew Wesie <awesie@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-03 19:43:48 +02:00
Józef Kucia
6edf38c205
wined3d: Use get_format_internal() in init_format_filter_info().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-30 20:27:13 +02:00
Józef Kucia
a301ba64d5
wined3d: Use get_format_internal() in apply_format_fixups().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-30 20:27:11 +02:00
Józef Kucia
5080d3c1c1
wined3d: Move formats from gl_info to wined3d_adapter.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-30 20:27:09 +02:00
Józef Kucia
25d55c4209
wined3d: Avoid accessing gl_info in vertexdeclaration_init().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-27 17:34:45 +02:00
Józef Kucia
dfdecfc2eb
wined3d: Pass context to wined3d_texture_set_compatible_renderbuffer().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-27 17:34:43 +02:00
Józef Kucia
619c54f49a
wined3d: Add max_rt_count field to d3d_info.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-27 17:34:40 +02:00
Józef Kucia
95a051b333
wined3d: Store max point size in d3d_info.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-23 20:12:33 +02:00
Józef Kucia
9320424105
wined3d: Pass wined3d_adapter to wined3d_get_format().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-23 20:12:29 +02:00
Józef Kucia
4df05c37db
wined3d: Get rid of unused gl_info parameters.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-23 20:12:25 +02:00
Henri Verbeet
f7904211a2
wined3d: Make the adapter responsible for creating GL contexts.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-22 19:44:40 +02:00
Józef Kucia
760b0de7f4
wined3d: Use local gl_info variable in wined3d_get_device_caps().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-21 23:02:31 +02:00
Józef Kucia
bd398e319c
wined3d: Get gl_info from context in query_issue() functions.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-21 23:02:31 +02:00
Józef Kucia
5546f2914a
wined3d: Get D3D and GL info from context in create_dummy_textures().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-21 23:02:31 +02:00
Józef Kucia
aa955a80e6
wined3d: Pass context to find_arb_pshader().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-21 23:02:31 +02:00
Józef Kucia
2f917d79be
wined3d: Simplify shader_arb_destroy().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-21 23:02:30 +02:00
Józef Kucia
24e609735b
wined3d: Allow multisample resolve for typeless resources.
...
It may perform an undesired format conversion in rare cases.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=39754
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-20 17:27:12 +02:00
Henri Verbeet
cf9536b6bf
wined3d: Move OpenGL initialisation code to adapter_gl.c.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-17 18:47:00 +02:00
Józef Kucia
2aa5b0011a
wined3d: Allow copying between different texture types.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 13:06:09 +02:00
Józef Kucia
64be197458
wined3d: Mark vOutputControlPointID register as scalar.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 13:06:09 +02:00
Józef Kucia
becec522c4
wined3d: Use snprintf() in shader_arb_request_a0() (Coverity).
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 13:06:09 +02:00
Józef Kucia
f51f911ae5
wined3d: Use snprintf() in init_debug_buffer() (Coverity).
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 13:06:09 +02:00
Józef Kucia
bdc0a99012
wined3d: Add fall through comment in texture2d_blt_fbo() (Coverity).
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 12:45:11 +02:00
Henri Verbeet
8e537aa709
wined3d: Set a LUID for WINED3D_NO3D adapters as well.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 11:07:37 +02:00
Henri Verbeet
b96a6771a8
wined3d: Share common code between wined3d_adapter_init() and wined3d_adapter_no3d_init().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 11:07:37 +02:00
Henri Verbeet
8a6d3b3ea2
wined3d: Rename wined3d_adapter_init_nogl() to wined3d_adapter_no3d_init().
...
Matching WINED3D_NO3D.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 11:07:37 +02:00
Henri Verbeet
7591c8b6e4
wined3d: Trace command stream opcodes.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 11:07:37 +02:00
Henri Verbeet
43fc25b1fb
wined3d: Rename build_dxtn_alpha_table() to build_bc3_alpha_table().
...
Since it's specific to BC3, as pointed out by Matteo.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 11:07:37 +02:00
Henri Verbeet
cee95b7853
wined3d: Pass a wined3d_string_buffer to shader_glsl_get_register_name().
...
Instead of hoping that 150 characters is plenty.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-15 20:55:09 +02:00
Henri Verbeet
c90ce7b9a3
wined3d: Get rid of the "reg_name" field in struct glsl_src_param.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-15 20:55:09 +02:00
Henri Verbeet
dd282d3e8c
wined3d: Make the "is_color" parameter to shader_glsl_get_register_name() optional.
...
Not all callers care.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-15 20:55:09 +02:00
Henri Verbeet
dc57d0c607
wined3d: Pass a wined3d_shader_context structure to shader_glsl_get_register_name().
...
Instead of a wined3d_shader_instruction structure. It only uses the
instruction to get at the context, so just pass the context directly.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-15 20:55:09 +02:00
Józef Kucia
db6f95880c
wined3d: Reject cross-device blits.
...
DirectDraw tests show that cross-device blits are supposed to work for
limited cases between system memory surfaces. However, cross-device
blits are unsafe in wined3d, especially with CSMT enabled.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45382
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 10:16:01 +02:00
Stefan Dösinger
46d5d9a6d3
wined3d: Fix WINED3D_MCS_COLOR2 handling in wined3d_ffp_get_vs_settings().
...
WINED3D_MCS_COLOR2 requires specular colour, and does not require diffuse
colour.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 10:16:00 +02:00
Henri Verbeet
5e3866cbdb
wined3d: Invalidate the FFP vertex shader when diffuse/specular attribute presence changes.
...
Debugged by Andy Clayton.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 10:16:00 +02:00
Connor McAdams
3d4001f4fc
wined3d: Decompress DXTn 3D textures on upload.
...
Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 10:16:00 +02:00
Henri Verbeet
8a321bba69
wined3d: Clarify a TRACE in buffer_init().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 10:16:00 +02:00
Józef Kucia
5757c2c8c6
wined3d: Add GPU information for Intel HD Graphics 630.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-19 16:54:01 +02:00
Józef Kucia
00abf4222d
wined3d: Add GPU information for AMD Radeon RX Vega.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-19 16:54:01 +02:00
Józef Kucia
d97ca4b86f
wined3d: Take into account all shader stages when determining feature level.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-16 09:14:29 +02:00
Józef Kucia
a622fbf9f3
wined3d: Separate feature level checks from shader model checks.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-16 09:14:27 +02:00
Józef Kucia
7f1fe9385b
wined3d: Fix snorm/unorm immediate values for UAV writes.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45067
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-09 22:20:34 +02:00
Matteo Bruni
4032cc80f9
wined3d: Declare the correct number and type of fragment shader color outputs.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-05 19:57:16 +02:00
Michael Stefaniuc
962b31c80b
include: Add a generic available ARRAY_SIZE().
...
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-04 10:39:15 +02:00
Józef Kucia
bb535b1a2d
wined3d: Call wined3d_cs_emit_update_sub_resource() directly in buffer_init().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-20 16:02:42 +02:00
Józef Kucia
537007525a
wined3d: Use WINED3D_LOCATION_DISCARDED before initializing buffers with data.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-20 16:02:40 +02:00
Józef Kucia
ec04b2e382
wined3d: Reduce nesting in texture2d_load_sysmem().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-20 16:02:38 +02:00
Józef Kucia
5836b957e5
wined3d: Initialize depth/stencil texture data.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-20 16:02:34 +02:00
Józef Kucia
98ef3c8860
wined3d: Expose feature level in wined3d caps.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-15 09:11:34 +02:00
Józef Kucia
7b58d1a007
wined3d: Store feature level in d3d_info.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-15 09:11:32 +02:00
Józef Kucia
ec42ed4e18
wined3d: Get rid of WINED3DCAPS typedef.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-15 09:11:29 +02:00
Matteo Bruni
11f9cac435
wined3d: Set stream stride and offset even when buffer is NULL.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-15 09:11:20 +02:00
Matteo Bruni
346e8cf8ee
wined3d: Generate shader epilogue before conditional returns.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-15 09:11:13 +02:00
Józef Kucia
bf9a1a2e91
wined3d: Disallow disabling GLSL on core profile contexts.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-11 18:13:09 +02:00
Józef Kucia
4ef04c7ebc
wined3d: Remove hardware level detection hacks.
...
Core contexts are enabled by default since
0db4d1c251
.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-11 18:12:49 +02:00
Józef Kucia
49da19e51b
wined3d: Execute all CS commands before changing swapchain window.
...
Fixes a race condition.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-11 18:12:44 +02:00
Matteo Bruni
42ace9d445
wined3d: Compare interpolation mode VS compilation arguments.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-05 16:07:18 +02:00
Matteo Bruni
4c8127ef41
wined3d: Initialize glMinSampleShading() function pointer.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-05 16:07:18 +02:00
Matteo Bruni
05c6692471
wined3d: Slightly improve formatting of generated GLSL shader interfaces.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-05 16:07:18 +02:00
Józef Kucia
1dd33399db
wined3d: Sort WINED3DSIH enum values.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 17:13:50 +02:00
Pablo Martin
f610f121b8
wined3d: Delete the wined3d_device_get_*_cb and wined3d_device_set_*_cb methods.
...
Signed-off-by: Pablo Martin <pmart-wine@riseup.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 17:13:24 +02:00
Pablo Martin
a7a2d61792
wined3d: Expose wined3d_shader_type enum and wined3d_device_*_constant_buffer methods.
...
Signed-off-by: Pablo Martin <pmart-wine@riseup.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 17:13:12 +02:00
Józef Kucia
82155cbc77
wined3d: Implement clears for 3D render target views.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-28 22:08:23 +02:00
Józef Kucia
cd92d5d0d2
wined3d: Fix condition for FIXME() about unsupported depth slices.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-28 22:08:23 +02:00
Henri Verbeet
0db4d1c251
wined3d: Default to OpenGL 4.4 contexts.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-23 17:33:53 +02:00
Józef Kucia
638037bb28
wined3d: Remove redundant entries from "formats" table.
...
Those formats are initialized based on the "typed_formats" table.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-23 17:33:06 +02:00
Pablo Martin
b7d21a669d
wined3d: Add unimplemented flags parameter to wined3d_device_update_sub_resource.
...
Signed-off-by: Pablo Martin <pmart-wine@riseup.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-23 17:33:01 +02:00
Pablo Martin
43efd4f5ec
wined3d: Add unimplemented flags parameter to wined3d_device_copy_sub_resource_region.
...
Signed-off-by: Pablo Martin <pmart-wine@riseup.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-21 20:34:46 +02:00
Henri Verbeet
6fc027e5ac
wined3d: Only create the ARBfp blitter if creating the GLSL blitter failed.
...
Since the GLSL blitter can do everything the ARBfp one can.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-21 20:34:36 +02:00
Matteo Bruni
0b0c0c9a19
wined3d: Implement YUV blits in the GLSL blitter.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-21 20:34:34 +02:00
Zebediah Figura
19f2c4473b
d3d11: Implement depth clip control.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-21 10:51:29 +02:00
Józef Kucia
1cc74ea215
wined3d: Allow creating swapchains for windows with empty client rect.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-18 01:43:48 +02:00
Józef Kucia
087730c057
wined3d: Get rid of MAX_MULTISAMPLE_TYPES.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-18 01:43:42 +02:00
Matteo Bruni
2bd87c4d2b
wined3d: Map glMinSampleShadingARB() to glMinSampleShading().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-18 01:43:40 +02:00
Józef Kucia
9a9ecb9b11
wined3d: Implement oMask register.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-18 01:43:36 +02:00
Józef Kucia
ce12b09159
wined3d: Implement SV_SampleIndex.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-16 18:47:28 +02:00
Józef Kucia
630c7bb7e1
wined3d: Implement sampleinfo for render targets.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-15 17:29:22 +02:00
Józef Kucia
9f353bf14f
wined3d: Add ARB_sample_shading extension.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-15 17:29:20 +02:00
Józef Kucia
c05b39e77f
wined3d: Reject uploads for multisample textures.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-15 17:29:13 +02:00
Józef Kucia
9ddffbd3c0
wined3d: Implement sampleinfo instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-15 17:29:11 +02:00
Christian Inci
8e24cb6a32
wined3d: Recognize Titan V.
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Signed-off-by: Christian Inci <chris.wine@broke-the-inter.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-14 16:05:27 +02:00
Józef Kucia
f38de4ff61
wined3d: Fix memory leak in shader_glsl_init_transform_feedback().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-14 16:05:23 +02:00
Matteo Bruni
f942df461b
wined3d: Default to using a non-forward-compatible core profile context.
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It should make it easier for the GL driver to upgrade the context to a
GL version higher than strictly requested.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-14 16:05:18 +02:00
Matteo Bruni
ac213630d9
wined3d: Skip match_allows_spec_alpha() on core profile.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-14 16:05:16 +02:00
Matteo Bruni
16c708c339
wined3d: Use core functions to set the stencil mask on GL 2.0+.
...
glStencilMask() is defined as setting both front and back stencil
masks in GL 2.0+ and we don't want to use the EXT_stencil_two_side
entry points even if they happen to be available there.
D3D doesn't support separate front / back stencil write masks anyway.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-14 16:05:14 +02:00
Matteo Bruni
064bf225a0
wined3d: Skip match_broken_arb_fog() quirk check on core profile.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-14 16:05:12 +02:00
Matteo Bruni
ede35244d7
wined3d: Don't add pixel center offset twice.
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Fixes cf312011c0
.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-14 16:05:09 +02:00
Nikolay Sivov
23ea779d8f
wined3d: Add new functions to set and get maximum frame latency for the device.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-30 20:41:59 +02:00
Matteo Bruni
36a39397bc
wined3d: Rename gen_planar_yuv_read() to gen_packed_yuv_read().
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UYVY and YUY2 are packed, YV12 and NV12 are planar.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-30 20:41:59 +02:00
Henri Verbeet
71f24b8dbd
wined3d: Add core context P8 blit support to the GLSL blitter.
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We use GL_R8 for WINED3DFMT_P8_UINT in core contexts, since GL_ALPHA8 is not
available.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-30 20:41:59 +02:00
Matteo Bruni
a46e47f8d0
wined3d: Implement P8 blits in the GLSL blitter.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-30 10:40:17 +02:00
Matteo Bruni
38ed82edab
wined3d: Use staging resources to blit from CPU resources in the fixed-function blitter.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-30 10:40:14 +02:00
Henri Verbeet
67df305261
wined3d: Make the "args" parameter to glsl_blitter_generate_program() const.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-30 10:40:12 +02:00
Józef Kucia
799719a423
wined3d: Correctly check for absence of precise flags.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-27 16:33:35 +02:00
Józef Kucia
3d746a6a43
wined3d: Do not check for ARB_fragment_program in arbfp_blit_supported().
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ARBfp blitter isn't be created if ARB_fragment_program is not supported.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-27 16:33:33 +02:00
Józef Kucia
16517e4eea
wined3d: Implement copying for 1D textures.
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1D textures are handled by raw and CPU blitter.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-27 16:33:28 +02:00
Józef Kucia
130b6ed876
wined3d: Implement clears for 1D render target views.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-27 16:33:26 +02:00
Nikolay Sivov
cf312011c0
wined3d: Use fewer calls to set viewport data.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-27 16:33:18 +02:00
Nikolay Sivov
b2061c8589
wined3d: Invalidate number of viewports set for the context.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-27 16:32:49 +02:00
Matteo Bruni
df99c9b9f4
wined3d: Don't attach render targets on clears when unnecessary.
...
Otherwise we'd limit the cleared area to the size of the render target.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-27 16:32:00 +02:00
Matteo Bruni
56d4de0fde
wined3d: Don't clamp viewport coordinates.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-27 16:31:53 +02:00