wined3d: Clarify a TRACE in buffer_init().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-08-05 02:47:47 +04:30 committed by Alexandre Julliard
parent 6cad331f50
commit 8a321bba69
1 changed files with 1 additions and 1 deletions

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@ -1371,7 +1371,7 @@ static HRESULT buffer_init(struct wined3d_buffer *buffer, struct wined3d_device
/* SWvp and managed buffers always return the same pointer in buffer
* maps and retain data in DISCARD maps. Keep a system memory copy of
* the buffer to provide the same behavior to the application. */
TRACE("Using doublebuffer mode.\n");
TRACE("Pinning system memory.\n");
buffer->flags |= WINED3D_BUFFER_PIN_SYSMEM;
}