d3d11: Handle D3D_DRIVER_TYPE_WARP in D3D11CreateDevice().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
f6484434cb
commit
6cad331f50
@ -202,6 +202,8 @@ HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_t
|
||||
|
||||
switch(driver_type)
|
||||
{
|
||||
case D3D_DRIVER_TYPE_WARP:
|
||||
FIXME("WARP driver not implemented, falling back to hardware.\n");
|
||||
case D3D_DRIVER_TYPE_HARDWARE:
|
||||
{
|
||||
hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);
|
||||
|
Loading…
x
Reference in New Issue
Block a user