d3d11: Handle D3D_DRIVER_TYPE_WARP in D3D11CreateDevice().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-08-05 02:47:46 +04:30 committed by Alexandre Julliard
parent f6484434cb
commit 6cad331f50

View File

@ -202,6 +202,8 @@ HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_t
switch(driver_type)
{
case D3D_DRIVER_TYPE_WARP:
FIXME("WARP driver not implemented, falling back to hardware.\n");
case D3D_DRIVER_TYPE_HARDWARE:
{
hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);