wined3d: Introduce separate function for OpenGL formats initialisation.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4279,7 +4279,7 @@ BOOL wined3d_adapter_gl_init(struct wined3d_adapter *adapter, DWORD wined3d_crea
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return FALSE;
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}
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if (!wined3d_adapter_init_format_info(adapter, &caps_gl_ctx))
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if (!wined3d_adapter_gl_init_format_info(adapter, &caps_gl_ctx))
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{
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ERR("Failed to initialize GL format info.\n");
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wined3d_caps_gl_ctx_destroy(&caps_gl_ctx);
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@ -2490,7 +2490,7 @@ static BOOL wined3d_adapter_no3d_init(struct wined3d_adapter *adapter)
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adapter->vram_bytes_used = 0;
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TRACE("Emulating 0x%s bytes of video ram.\n", wine_dbgstr_longlong(adapter->vram_bytes));
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if (!wined3d_adapter_init_format_info(adapter, NULL))
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if (!wined3d_adapter_init_format_info(adapter))
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return FALSE;
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adapter->vertex_pipe = &none_vertex_pipe;
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@ -3947,17 +3947,27 @@ static void init_format_depth_bias_scale(struct wined3d_adapter *adapter,
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}
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}
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/* Context activation is done by the caller. */
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BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter, struct wined3d_caps_gl_ctx *ctx)
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BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter)
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{
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struct wined3d_gl_info *gl_info = &adapter->gl_info;
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if (!init_format_base_info(adapter)) return FALSE;
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if (!init_format_block_info(adapter)) goto fail;
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if (!init_format_decompress_info(adapter)) goto fail;
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if (!ctx) /* WINED3D_NO3D */
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return TRUE;
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return TRUE;
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fail:
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heap_free(adapter->formats);
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adapter->formats = NULL;
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return FALSE;
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}
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/* Context activation is done by the caller. */
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BOOL wined3d_adapter_gl_init_format_info(struct wined3d_adapter *adapter, struct wined3d_caps_gl_ctx *ctx)
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{
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struct wined3d_gl_info *gl_info = &adapter->gl_info;
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if (!wined3d_adapter_init_format_info(adapter))
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return FALSE;
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if (!init_format_texture_info(adapter, gl_info)) goto fail;
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if (!init_format_vertex_info(adapter, gl_info)) goto fail;
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@ -2690,7 +2690,8 @@ struct wined3d_caps_gl_ctx
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GLuint test_program_id;
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};
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BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter,
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BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter) DECLSPEC_HIDDEN;
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BOOL wined3d_adapter_gl_init_format_info(struct wined3d_adapter *adapter,
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struct wined3d_caps_gl_ctx *ctx) DECLSPEC_HIDDEN;
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UINT64 adapter_adjust_memory(struct wined3d_adapter *adapter, INT64 amount) DECLSPEC_HIDDEN;
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