Józef Kucia
2f5850c56a
wined3d: Add WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT flag.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:17 -05:00
Józef Kucia
8d032351f2
wined3d: Add WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH flag.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:17 -05:00
Józef Kucia
cad279449c
wined3d: Extract wined3d_swapchain_set_fullscreen() from wined3d_device_reset().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-02 06:08:50 -05:00
Józef Kucia
7acf39c430
wined3d: Rename wined3d_cull enum values.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:07 +09:00
Józef Kucia
3861b4bb37
wined3d: Introduce rasterizer state object.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:05 +09:00
Józef Kucia
8b493d769e
wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-27 22:21:12 +09:00
Alexandre Julliard
32c7153fdb
server: Avoid rounding mapping sizes on the server side.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-27 17:03:03 +09:00
Alexandre Julliard
6f0979b983
ntdll: Implement the SectionImageInformation class of NtQuerySection.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-26 20:33:16 +09:00
Alexandre Julliard
1ddc636051
server: Store the section flags separately from the protection.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-26 14:20:02 +09:00
Józef Kucia
9a2a737807
wined3d: Add missing system-value semantics.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-04 23:06:53 +09:00
Józef Kucia
2f47a73c37
wined3d: Introduce wined3d_unordered_access_view.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-24 20:05:54 +09:00
Józef Kucia
cdd2469fca
wined3d: Add SV_ClipDistance semantic.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-23 22:04:21 +09:00
Józef Kucia
061aa115b0
wined3d: Introduce wined3d_shader_create_cs().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:56 +09:00
Józef Kucia
424532c5bd
wined3d: Remove "view_type" from "wined3d_shader_resource_view_desc".
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-07 22:06:11 +09:00
Michael Stefaniuc
636340ce34
include: Make wine_dbgstr_rect() available for tests too.
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Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-07 17:08:28 +09:00
Józef Kucia
9bbf3ca0fa
wined3d: Add wined3d_shader_resource_view_desc.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-06 22:18:50 +09:00
Józef Kucia
42fcf20221
wined3d: Implement index buffer offset.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:49 +09:00
Józef Kucia
519d459b72
wined3d: Use ARB_explicit_attrib_location to pre-assign vertex attribute locations.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-01 22:12:47 +09:00
Józef Kucia
4dfd79d336
wined3d: Use pure integer vertex attributes for SM4+ shaders.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-01 22:12:27 +09:00
Henri Verbeet
569fcd33dc
wined3d: Store shader signatures directly in struct wined3d_shader_desc.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-24 16:19:07 +09:00
Józef Kucia
e47a735f76
wined3d: Add wined3d creation flag for selecting unbound resource color.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 19:23:45 +09:00
Józef Kucia
2d97dbf87b
wined3d: Add SV_VertexID sysval semantic.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 19:38:58 +09:00
Henri Verbeet
d701a76ca1
wined3d: Make wined3d_device_get_ps_consts_b() consistent with wined3d_device_get_ps_consts_f().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 10:35:55 +09:00
Henri Verbeet
0a8951d99b
wined3d: Make wined3d_device_set_ps_consts_b() consistent with wined3d_device_set_ps_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 10:35:50 +09:00
Henri Verbeet
9c8c391146
wined3d: Make wined3d_device_get_vs_consts_b() consistent with wined3d_device_get_vs_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 10:35:44 +09:00
Henri Verbeet
73ba87658c
wined3d: Make wined3d_device_set_vs_consts_b() consistent with wined3d_device_set_vs_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 10:35:39 +09:00
Henri Verbeet
f69cf783df
wined3d: Pass wined3d_ivec4 structures to wined3d_device_get_ps_consts_i().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:16 +09:00
Henri Verbeet
596f707797
wined3d: Pass wined3d_ivec4 structures to wined3d_device_set_ps_consts_i().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:15 +09:00
Henri Verbeet
3ae7ab9583
wined3d: Pass wined3d_ivec4 structures to wined3d_device_get_vs_consts_i().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:15 +09:00
Henri Verbeet
ba840a4c05
wined3d: Pass wined3d_ivec4 structures to wined3d_device_set_vs_consts_i().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:14 +09:00
Henri Verbeet
43c31e68be
wined3d: Store vertex shader integer constants as wined3d_ivec4 structures.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:13 +09:00
Daniel Lehman
142730ea66
ntdll: Add NtQueryMutant.
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Signed-off-by: Daniel Lehman <dlehman25@gmail.com>
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-04 01:03:26 +09:00
Alexandre Julliard
80f3fda934
server: Add support for maintaining a client-side directory cache.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-02 14:39:16 +09:00
Henri Verbeet
1fe83c0d7e
wined3d: Pass wined3d_vec4 structures to wined3d_device_get_ps_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:52 +09:00
Henri Verbeet
574e294181
wined3d: Pass wined3d_vec4 structures to wined3d_device_set_ps_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:46 +09:00
Henri Verbeet
67ec18ba2c
wined3d: Pass wined3d_vec4 structures to wined3d_device_get_vs_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:40 +09:00
Henri Verbeet
d3a3260763
wined3d: Pass wined3d_vec4 structures to wined3d_device_set_vs_consts_f().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:35 +09:00
Józef Kucia
64014ae3ed
wined3d: Add "layer_count" parameter to wined3d_texture_create().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 21:35:31 +09:00
Henri Verbeet
17768e567b
wined3d: No longer make sub-resources full resources.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-22 12:22:33 +09:00
Henri Verbeet
58a1796d83
wined3d: Don't enumerate sub-resources in wined3d_device_reset().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-21 15:34:43 +09:00
Michael Stefaniuc
9182b24b81
include: Remove unused wine_dbgstr_size().
...
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-20 21:52:07 +09:00
Henri Verbeet
c3d74913b7
wined3d: Be more lenient with wined3d_texture_get_dc() calls from ddraw.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-13 23:01:06 +09:00
Józef Kucia
282afc4450
dxgi: Implement dxgi_swapchain_GetDevice().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-12 22:22:58 +09:00
Józef Kucia
ea92105d41
wined3d: Add domain shader type.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 20:51:33 +09:00
Józef Kucia
e2f4aaa65a
wined3d: Improve wined3d_sysval_semantic enum values naming.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-31 19:50:14 +09:00
Józef Kucia
17c07a9409
wined3d: Add system value names used by tessellation shaders.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-31 19:50:07 +09:00
Józef Kucia
afa74b5c0f
wined3d: Introduce wined3d_shader_create_hs().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:53:31 +09:00
Henri Verbeet
240912c59b
wined3d: Ignore the dirty region for swapchain presents more explicitly.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-18 12:20:49 +09:00
Henri Verbeet
ffb27c61c0
opengl32: Introduce WGL_WINE_query_renderer.
...
This is a fairly straightforward adaptation of GLX_MESA_query_renderer to WGL.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-16 12:10:06 +09:00
Józef Kucia
c21dbb5149
wined3d: Implement depth clear in wined3d_device_clear_rendertarget_view().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 22:45:53 +09:00
Henri Verbeet
9f51e8f77e
d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_texture_3d_GetLevelDesc().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 13:00:47 +09:00
Józef Kucia
b77dd8813d
wined3d: Fix SM4 pixel shader output registers mapping.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-02 23:30:31 +09:00
Henri Verbeet
0287d75ce7
wined3d: Introduce wined3d_texture_get_sub_resource_desc().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:11 +09:00
Henri Verbeet
5c1976c43b
wined3d: Introduce wined3d_texture_set_sub_resource_parent().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:10 +09:00
Henri Verbeet
691086eac1
wined3d: Introduce wined3d_texture_get_sub_resource_parent().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-17 13:05:57 +09:00
Henri Verbeet
9d7221b51d
wined3d: Replace WINEDDBLTFX with a new structure that only includes the used fields.
...
It's a happy coincidence that none of the surface pointers are actually used.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:37 +09:00
Henri Verbeet
0b6b5176cc
wined3d: Get rid of unused/unimplemented WINEDDBLT_* flags.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:37 +09:00
Henri Verbeet
47635a60a0
ddraw: Handle DDBLT_DDROPS in ddraw_surface7_Blt().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:36 +09:00
Henri Verbeet
05b84945d5
wined3d: Get rid of the unused _WINEDDOVERLAYFX structure.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:36 +09:00
Alexandre Julliard
26d0a0a081
opengl32: Update to the current OpenGL spec.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-13 13:33:25 +09:00
Henri Verbeet
3b5eca269d
wined3d: Get rid of the surface parameter to wined3d_device_parent_ops.surface_created().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:28 +09:00
Henri Verbeet
6e5fa92299
ddraw: Use wined3d_texture_get_pitch() in ddraw_surface_init().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:28 +09:00
Józef Kucia
9c98d63277
wined3d: Add remaining sRGB formats.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-11 01:26:47 +09:00
Bernhard Übelacker
9a08714c02
include: Implement todo_wine_if for usage in wine tests.
...
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 20:09:27 +09:00
Riccardo Bortolato
b278bb8f56
wined3d: Get rid of wined3d_device_get_surface_from_dc().
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:39 +09:00
Henri Verbeet
85ba92c33a
wined3d: Get rid of wined3d_device_update_surface().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:27 +09:00
Henri Verbeet
f0053d06c4
wined3d: Get rid of wined3d_surface_update_overlay_z_order().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:21 +09:00
Henri Verbeet
02008a6f2e
wined3d: Introduce wined3d_texture_update_overlay().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:14 +09:00
Józef Kucia
1769ea38e6
wined3d: Add support for separate sRGB formats.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 00:37:25 +09:00
Henri Verbeet
ea85a1ca59
wined3d: Introduce wined3d_texture_set_overlay_position().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-06 12:25:53 +09:00
Henri Verbeet
6e30b042e1
wined3d: Introduce wined3d_texture_get_overlay_position().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-06 12:25:40 +09:00
Matteo Bruni
f088e46dbe
d3d11: Implement d3d11_device_CheckMultisampleQualityLevels().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 20:35:00 +09:00
Henri Verbeet
24b95aaff4
wined3d: Make the "texture" parameter to wined3d_texture_get_sub_resource() const.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 13:52:51 +09:00
Henri Verbeet
b170952230
ddraw: Use wined3d_texture_get_sub_resource() in ddraw_surface7_Flip().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 13:52:49 +09:00
Henri Verbeet
6037179f6b
ddraw: Use wined3d_rendertarget_view_create_from_sub_resource() in ddraw_surface_get_rendertarget_view().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-04 14:41:44 +09:00
Henri Verbeet
44f2589e7c
ddraw: Use wined3d_resource_unmap() in ddraw_surface7_Unlock().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-03 21:56:38 +09:00
Henri Verbeet
36187987ed
ddraw: Use wined3d_resource_map() in surface_lock().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-03 21:56:32 +09:00
Józef Kucia
e02f6ebf91
wined3d: Recognize SM4 dcl_input_ps_sgv opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-02 21:47:56 +09:00
Henri Verbeet
7e57924d32
ddraw: Use wined3d_texture_release_dc() in ddraw_surface7_ReleaseDC().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-02 14:38:55 +09:00
Henri Verbeet
83a147d98a
ddraw: Use wined3d_texture_get_dc() in ddraw_surface7_GetDC().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-02 14:38:45 +09:00
Henri Verbeet
59116f833e
ddraw: Use wined3d_texture_preload() in d3d_device7_PreLoad().
...
This is safe because D3D is always initialized in D3D device methods.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:38 +09:00
Henri Verbeet
f7e9604c3e
ddraw: Use wined3d_texture_blt() in copy_mipmap_chain().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:37 +09:00
Henri Verbeet
257ee8cc6e
ddraw: Use wined3d_texture_blt() in ddraw_surface_update_frontbuffer().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:36 +09:00
Riccardo Bortolato
a96abff808
wined3d: Get rid of the surface refcounting functions.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-29 21:25:16 +09:00
Alexandre Julliard
b3064d748b
server: Implement NtOpenJobObject.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-29 16:38:53 +09:00
Henri Verbeet
ad11f38db9
wined3d: Rename the texture creation flags to WINED3D_TEXTURE_CREATE_*.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-27 12:38:54 +09:00
Henri Verbeet
cf899ac267
wined3d: Rename WINED3D_RTYPE_VOLUME_TEXTURE to WINED3D_RTYPE_TEXTURE_3D.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-27 12:38:50 +09:00
Henri Verbeet
dafaae7730
wined3d: Unify WINED3D_RTYPE_TEXTURE and WINED3D_RTYPE_CUBE_TEXTURE.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-27 12:38:46 +09:00
Anton Baskanov
9220556560
user32: Correctly update caret state in the server in SetCaretPos.
...
Signed-off-by: Anton Baskanov <baskanov@gmail.com>
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-25 18:27:31 +09:00
Alexandre Julliard
546289dc59
server: Create window stations objects in a standard directory.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-20 22:02:03 +09:00
Alexandre Julliard
b99d1525de
server: Pass full object attributes in the load_registry request.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-19 20:48:07 +09:00
Alexandre Julliard
d01deff9cf
server: Pass full object attributes in the create_key request.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-19 20:48:07 +09:00
Alexandre Julliard
1eb69be36f
server: Pass full object attributes in the create_completion request.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 00:17:30 +09:00
Alexandre Julliard
426c4a2f08
server: Pass full object attributes in the create_symlink request.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 00:17:30 +09:00
Alexandre Julliard
82800f513c
server: Pass full object attributes in the create_directory request.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 00:17:30 +09:00
Alexandre Julliard
14825a7a55
server: Pass full object attributes in the create_mailslot request.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 00:17:30 +09:00
Alexandre Julliard
b5245a15a8
server: Pass full object attributes in the create_timer request.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 00:17:30 +09:00
Alexandre Julliard
4c763a41ee
server: Allow the object attributes to be omitted in requests.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-16 00:05:57 +09:00
Alexandre Julliard
7350682aa6
server: Store the attributes in the object_attributes structure.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-16 00:05:57 +09:00
Francois Gouget
f6dc7c88ba
kernel32/tests: Help the tests portably declare printf()-syle functions.
...
To do so they can now use the WINETEST_PRINTF_ATTR() macro.
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-13 23:46:33 +09:00
Francois Gouget
4a983e3118
tests: Use plain printf() calls instead of fprintf(stdout).
...
The fprintf() calls are a left-over from when errors were reported to stderr.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-13 23:46:29 +09:00
Józef Kucia
025373ca0e
wined3d: Add usage flags introduced with d3d9ex.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-09 17:30:04 +09:00
Henri Verbeet
9c96a525e7
wined3d: Get rid of unused error codes.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-05 15:45:30 +01:00
Alexandre Julliard
f6998ea4ce
Update copyright info for 2016.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-03 20:08:27 +01:00
Sebastian Lackner
08706ef357
server: Implement wineserver call for SystemHandleInformation.
...
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-12-29 17:51:59 +01:00
Nikolay Sivov
e5d7d69f72
ole2nls: Fix CompareString() prototype.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-12-21 18:18:20 +01:00
Sebastian Lackner
1980834c7d
ntdll: ProcessDebugFlags should return debug_children flag instead of !debugger_present.
...
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-12-21 18:14:43 +01:00
Henri Verbeet
1ebb42ca53
ddraw: Mark surfaces as lost when the device window is deactivated.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-12-04 21:56:19 +09:00
Sebastian Lackner
19a3f6b5cb
user32: Make sure explorer.exe process is spawned for the correct desktop.
...
If an invalid combination of winstation/desktop is active for the
current process, the handle inheritance doesn't work, and no desktop is
created.
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-12-04 13:22:55 +09:00
Henri Verbeet
af196e5f25
dxgi: Implement dxgi_output_GetDesc().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-25 13:21:47 +09:00
Austin English
b54c3811fe
opengl32: Add "Not Microsoft" to Copyright string to satisfy CATIA.
...
Signed-off-by: Austin English <austinenglish@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-17 10:59:26 +09:00
André Hentschel
d8a39d40d8
dbghelp: Add even more symbol types.
...
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-11 19:39:22 +09:00
Józef Kucia
01c3fac140
wined3d: Remove wined3d_texture_{map,unmap}().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:02:43 +09:00
Alexandre Julliard
316448cd47
makefiles: Generate rules for installing IDL headers.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 16:29:04 +09:00
Józef Kucia
7b9d06b494
wined3d: Introduce wined3d_resource_unmap().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:37 +09:00
Józef Kucia
535b3fe029
wined3d: Introduce wined3d_resource_map().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:37 +09:00
Hugh McMaster
b61badcc90
server: Add console font information.
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Signed-off-by: Hugh McMaster <hugh.mcmaster@outlook.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-03 00:33:24 +09:00
Riccardo Bortolato
4a4efc3506
wined3d: Make wined3d_device_copy_sub_resource_region return an error code.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-01 22:53:51 +09:00
Sebastian Lackner
408b7ea6b3
server: Remove unused device manager argument from set_irp_result call.
...
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-29 11:02:32 +09:00
Riccardo Bortolato
96dd793756
wined3d: Introduce wined3d_texture_release_dc().
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-28 22:31:29 +09:00
Riccardo Bortolato
a2f2d238d4
wined3d: Introduce wined3d_texture_get_dc().
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-28 22:31:29 +09:00
Riccardo Bortolato
3e491662ba
wined3d: Introduce wined3d_rendertarget_view_create_from_sub_resource().
...
Initial usage in d3d9.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-28 22:31:28 +09:00
Francois Gouget
be3fea546d
oleaut32: Add V_RECORD() and V_RECORDINFO() and use them for wine_dbgstr_variant().
...
This fixes the wine_dbgstr_variant() compatibility with non __STDC__
compilers and source code that defines _FORCENAMELESSUNION.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:44:49 +09:00
Józef Kucia
6c9ff7df24
dxgi: Implement IDXGIDevice1 interface.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-26 23:03:36 +09:00
Riccardo Bortolato
3b02ae89a8
d3d9: Replace wined3d_surface_get_render_target_data with wined3d_texture_blt in d3d9_device_GetRenderTargetData.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:17 +09:00
Riccardo Bortolato
6241ce5637
wined3d: Introduce a new wined3d_texture_blt function.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:38 +09:00
Riccardo Bortolato
6671535dc3
wined3d: Make wined3d_device_set_cursor_properties work with wined3d_texture and sub_resource_index.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:38 +09:00
Riccardo Bortolato
53f795af0a
wined3d: Make wined3d_swapchain_get_front_buffer_data work with wined3d_texture and sub_resource_idx.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:38 +09:00
Riccardo Bortolato
9875ad2cc3
d3d9: Call wined3d_swapchain_get_front_buffer_data instead of wined3d_device_get_front_buffer_data in d3d9_device_GetFrontBuffer.
...
Removed the now unused wined3d_device_get_front_buffer_data from wined3d.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:38 +09:00
Stefan Dösinger
59ec72879f
wined3d: Remove wined3d_device_present.
...
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:20:29 +09:00
André Hentschel
59ba888e67
dbghelp: Add more symbol types.
...
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-14 12:44:51 +09:00
Riccardo Bortolato
9c00f968d6
d3d8: Make use of wined3d_texture_map in d3d8_surface_LockRect.
...
Pass wined3d_texture and sub_resource idx to device_parent_surface_created callback.
Store wined3d_texture and sub_resource in d3d8_surface.
Also updated d3d9, d3d11, ddraw callbacks accordingly.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-12 23:34:56 +09:00
Riccardo Bortolato
33bb9e9610
wined3d: Don't pass a wined3d_volume to device_volume_created callback anymore.
...
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:00:07 +09:00
Riccardo Bortolato
fca636a01c
d3d9: Don't use a wined3d_volume in d3d9_volume_GetDesc.
...
finally removed the wind3d_volume pointer from d3d9_volume.
Also removed wined3d_volume_get_resource.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 20:59:58 +09:00
Riccardo Bortolato
8dd86823fd
d3d9: Make use of wined3d_texture_unmap in d3d9_volume_UnlockBox.
...
Also removed wined3d_volume_unmap from wined3d public api.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 20:59:46 +09:00
Riccardo Bortolato
b9cc2859fe
d3d9: Make use of wined3d_texture_map in d3d9_volume_LockBox.
...
Also removed wined3d_volume_map from wined3d public api.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 20:59:32 +09:00
Riccardo Bortolato
9621737c8e
wined3d: Pass wined3d_texture and sub_resource idx to device_volume_created callback.
...
Store wined3d_texture and sub_resource in d3d8_volume.
Updated the d3d8_volume_LockBox to make use of wined3d_texture_map.
Also updated d3d9, d3d11, ddraw callbacks accordingly.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:52 +09:00
Riccardo Bortolato
eac95d30b6
wined3d: Introduce new wined3d_texture_(un)map functions.
...
Initial usage in d3d11.
Also removed wined3d_volume_from_resource.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:52 +09:00
Riccardo Bortolato
1d1487105d
wined3d: Pass a wined3d_box to wined3d_surface_map..
...
Introduced a new surface_check_block_align function that accepts a
wined3d_box, eventually the old _rect version will be completely
replaced.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:51 +09:00
Riccardo Bortolato
825b141e5a
wined3d: Remove wined3d_surface_get_flip_status stub.
2015-09-10 20:00:52 +09:00
Riccardo Bortolato
e869ef5c0f
wined3d: Remove wined3d_surface_get_blt_status stub.
2015-09-10 20:00:46 +09:00
Riccardo Bortolato
9eb47678de
wined3d: Remove volume reference counting from public interface.
2015-09-10 20:00:32 +09:00
Riccardo Bortolato
5cba355a83
wined3d: Remove wined3d_volume_get_parent.
2015-09-10 20:00:23 +09:00
Riccardo Bortolato
02ce14b3ef
wined3d: Remove wined3d_volume_preload.
2015-09-10 20:00:15 +09:00
Stefan Dösinger
2936e4ac54
wined3d: Remove wined3d_backbuffer_type.
2015-09-08 21:59:16 +09:00
Stefan Dösinger
fa0041954f
wined3d: Return a texture from the swapchain resource creation callback.
2015-09-04 20:01:05 +09:00
Stefan Dösinger
feb35006f5
wined3d: Remove wined3d_device_get_back_buffer.
2015-09-03 21:11:08 +09:00
Stefan Dösinger
f010e5d88a
wined3d: Return a texture from wined3d_swapchain_get_back_buffer.
2015-09-03 21:11:07 +09:00
Sebastian Lackner
615ef98555
include: Fix copy and paste errors in wine_dbgstr_vt.
2015-09-02 14:54:04 +09:00
Nikolay Sivov
7889b17425
gdi32: Added GetFontRealizationInfo() export.
2015-09-01 19:28:16 +09:00
Stefan Dösinger
c4e4647ca5
d3d9: Validate swap effect and backbuffer count.
2015-08-27 21:43:46 +09:00
Henri Verbeet
2773b27bb1
wined3d: Use unsigned mask constants in shifts.
2015-08-26 23:53:22 +09:00
Stefan Dösinger
40c5303b62
ddraw: Return the right error if range color keys are used.
2015-08-24 20:42:40 +09:00
Sebastian Lackner
1f2a443cb4
server: Implement support for FileLinkInformation class in NtSetInformationFile.
2015-08-21 14:36:02 +09:00
Sebastian Lackner
857d436784
ntdll: Implement FileRenameInformation support.
2015-08-20 18:34:13 +09:00
Sebastian Lackner
0fabfe7d6b
server: Add support for setting file disposition information.
...
Based on a patch by Dmitry Timoshkov.
2015-08-19 20:19:57 +09:00
Henri Verbeet
62a02a047f
d3d10core: Implement d3d10_device_UpdateSubresource().
2015-08-18 18:28:47 +09:00
Henri Verbeet
fca2d19423
dxgi: Implement dxgi_swapchain_ResizeBuffers().
2015-08-07 23:44:19 +09:00
Henri Verbeet
4a843f2826
dxgi: Implement dxgi_surface_GetDesc() on top of wined3d.
2015-08-06 23:36:01 +09:00
Henri Verbeet
7f416ff339
wined3d: Validate "data" in buffer_init().
2015-07-31 12:08:53 +02:00
Sebastian Lackner
845164004b
ntdll: Implement ThreadQuerySetWin32StartAddress info class in NtQueryInformationThread.
2015-07-29 21:44:03 +02:00
Sebastian Lackner
6ab494ceb5
ntdll: Implement ThreadQuerySetWin32StartAddress info class in NtSetInformationThread.
2015-07-29 21:44:03 +02:00
Sebastian Lackner
6156cf3134
server: Use a separate wineserver call to fetch thread times.
2015-07-29 21:44:03 +02:00
Henri Verbeet
e2c0c611d4
d3d10core: Implement d3d10_device_CopySubresourceRegion().
2015-07-20 11:50:27 +02:00
Alexandre Julliard
bf26950194
server: Pass the file instead of the device pointer in all IRP requests.
2015-07-09 14:48:34 +09:00
Alexandre Julliard
13499a3d11
ntoskrnl: Implement creation and destruction of file objects.
2015-07-09 14:48:14 +09:00
Alexandre Julliard
350ee62ab4
server: Queue an IRP_MJ_CLOSE request on file destruction.
2015-07-09 14:38:18 +09:00
Alexandre Julliard
b1fd5955c9
server: Queue an IRP_MJ_CREATE request on file creation.
2015-07-09 14:38:18 +09:00
Alexandre Julliard
d087ea6798
server: Pass the device client pointer as part of the IRP parameters.
2015-07-09 14:38:18 +09:00
Alexandre Julliard
3d7aa246d5
server: Add a request to empty the clipboard.
2015-06-09 22:09:56 +09:00
Qian Hong
71080cc081
ntdll: Implemenent ObjectTypeInformation class support in NtQueryObject.
2015-06-05 14:32:01 +09:00
Grazvydas Ignotas
af6066c288
port.h: Make use of compiler support for pointer atomic ops.
2015-05-12 15:45:06 +09:00
Grazvydas Ignotas
ae8408f147
port.h: Make use of compiler support for 64bit atomic ops.
2015-05-12 15:45:01 +09:00
Grazvydas Ignotas
4419edd79c
port.h: Make use of compiler support for 32bit atomic ops.
2015-05-12 15:44:56 +09:00
Alexandre Julliard
311f786286
server: Add a common structure to store irp parameters.
2015-05-06 17:16:16 +09:00
Alexandre Julliard
41ea55294e
server: Add read and write requests on file objects.
2015-05-06 17:16:15 +09:00
Alexandre Julliard
860091d2fd
server: Add an async structure to the flush request to follow the common pattern.
2015-05-06 17:16:15 +09:00
Alexandre Julliard
fc4a94c0e2
server: Return irp size separately from the output data.
2015-05-06 08:44:30 +09:00
Alexandre Julliard
165dd1ff36
server: Rename ioctl to irp to allow supporting various types of I/O requests.
2015-05-06 08:44:29 +09:00
Matteo Bruni
e35f82665c
include: Fix comments about the availability of D3D light types.
2015-05-01 15:44:54 +09:00
Alexandre Julliard
247275aec3
server: Return a valid position also in posted messages.
2015-04-27 18:04:59 +09:00
Matteo Bruni
b963c73abb
wined3d: Introduce D3D7+ normal matrix computation.
2015-04-24 19:07:52 +09:00
Matteo Bruni
6c6f92ee42
opengl32: Update to the current OpenGL spec.
2015-04-22 14:07:53 +09:00
Dmitry Timoshkov
c0e876cb9e
server: GetQueueStatus should clear only checked queue changed bits.
2015-04-21 17:32:53 +09:00
Andrew Cook
1d359a5827
server: Implement TerminateJobObject.
2015-04-07 23:15:47 +09:00
Sebastian Lackner
61b8a189c5
include: Automatically detect if tests are running under Wine when WINETEST_PLATFORM is not specified.
2015-04-06 12:06:12 +09:00
Andrew Cook
5d85f57814
server: Track handle count of objects.
2015-04-03 17:07:37 +09:00
Andrew Cook
47ffeaee74
server: Implement io completion messages for job objects.
2015-04-03 00:33:29 +09:00
Andrew Cook
ecd41d1de7
server: Implement job limit flags.
2015-04-03 00:33:29 +09:00
Andrew Cook
3affd63b34
server: Implement IsProcessInJob.
2015-04-01 22:34:19 +09:00
Andrew Cook
98132f0364
server: Implement AssignProcessToJobObject.
2015-04-01 22:34:18 +09:00
Andrew Cook
0e78b0248d
server: Implement CreateJobObject.
2015-04-01 17:05:44 +09:00
Henri Verbeet
94967c28b9
wined3d: Add support for half-integer pixel centers.
...
Like in OpenGL and Direct3D 10+.
2015-03-30 19:10:29 +09:00
Alexandre Julliard
9fc48b2866
server: Fix the string type in traces for I/O completion names.
2015-03-25 20:30:48 +09:00
Henri Verbeet
010ff106dd
d3d10core: Implement d3d10_device_DrawInstanced().
2015-03-24 17:41:17 +09:00
Henri Verbeet
a33d3ad41b
wined3d: Add support for SV_InstanceID.
2015-03-24 17:41:12 +09:00
Henri Verbeet
f9fafb3686
wined3d: Use the "sysval_semantic" field instead of "semantic_name" to recognize SV_POSITION.
2015-03-24 17:41:09 +09:00
Henri Verbeet
1b08196c5a
wined3d: Implement d3d10 style instance data step rates.
2015-03-24 17:41:06 +09:00
Henri Verbeet
88f230b56e
d3d10core: Also pass unused input layout elements to wined3d.
...
While these won't be used by the shader, they potentially affect the
calculated offset for WINED3D_APPEND_ALIGNED_ELEMENT elements.
2015-03-23 22:59:12 +09:00
Henri Verbeet
ba396e4212
wined3d: Simplify the wined3d_matrix structure.
2015-03-20 21:32:46 +09:00
Alexandre Julliard
ecf7ed6650
server: Add a request to store the results of an ioctl asynchronously.
2015-03-11 22:45:51 +09:00
Nikolay Sivov
ebbb8fa5da
services: Fix GetNotifyResults() prototype.
2015-03-05 21:17:56 +09:00
Nikolay Sivov
bcd8b6f4ee
include: Fix null pointer dereference while tracing.
2015-03-03 17:13:52 +09:00
Alexandre Julliard
8843bc144d
server: Allow passing an argument for the user APC async I/O callbacks.
2015-03-03 17:02:03 +09:00
Francois Gouget
8d52f09646
advapi32: Avoid defining SECURITY_INFORMATION multiple times.
2015-03-02 13:51:07 +09:00
Nikolay Sivov
5bd6b569cd
include/debug.h: Support tracing of VT_BSTR|VT_BYREF.
2015-03-02 13:47:42 +09:00
Nikolay Sivov
0f80d4b619
services: Make RPC interface compatible with native.
2015-02-27 14:20:24 +09:00
Nikolay Sivov
c0b0d3b4e2
services: Pass resume index to server.
2015-02-25 20:35:23 +09:00
Nikolay Sivov
3c186a65d3
services: Make ChangeServiceConfig2W() rpc call compatible with native one.
2015-02-25 20:35:23 +09:00
Henri Verbeet
849149d5d3
wined3d: Add support for appending vertex declaration elements.
2015-02-13 18:53:17 +09:00
Stefan Dösinger
3ef1d6bcd9
wined3d: Pass WM_SYSCOMMAND(SC_RESTORE) to DefWindowProc.
2015-01-28 11:06:48 +01:00
Alistair Leslie-Hughes
f3c34daaeb
dplay: Add missing defines.
2015-01-23 11:15:09 +01:00
Henri Verbeet
525696fe6c
wined3d: Properly cleanup samplers on wined3d_device_reset() / wined3d_device_uninit_3d().
2015-01-19 14:31:53 +01:00
Henri Verbeet
ca06f960ed
wined3d: Use the same flags for wined3d_texture_set_color_key() and the "color_key_flags" field it sets.
...
This fixes a regression introduced by commit a8ab569415
.
2015-01-19 14:31:51 +01:00
Matteo Bruni
d6450cfad5
opengl32: Update to GL 4.5.
2015-01-15 22:12:57 +01:00
Henri Verbeet
c6232e1d11
wined3d: Create GL sampler objects for wined3d sampler objects.
2015-01-15 17:24:43 +01:00
Henri Verbeet
4b480f5519
wined3d: Introduce struct wined3d_sampler_desc.
2015-01-15 17:24:32 +01:00
André Hentschel
25f24f2b00
Update copyright info for 2015.
2015-01-06 19:30:13 +01:00
Henri Verbeet
ea534c9ab4
wined3d: Allow initial texture contents to be specified with wined3d_texture_create().
2015-01-05 20:15:35 +01:00
Henri Verbeet
af9ccb490a
ddraw: Use wined3d_log2i() to calculate the level count in ddraw_surface_create().
2014-12-10 19:32:08 +01:00
Stefan Dösinger
19c860499a
wined3d: Filter messages generated by focus handling.
2014-12-08 14:18:43 +01:00
Henri Verbeet
0e8f2786e9
wined3d: Keep a reference to the resource in shader resource views.
2014-12-01 11:00:23 +01:00
Stefan Dösinger
f6dde70624
wined3d: Restore the display mode on focus change.
2014-11-19 17:56:44 +09:00
Stefan Dösinger
06328e91f7
wined3d: Add new D3DCREATE flags.
2014-11-13 20:35:46 +09:00
Hans Leidekker
b31ed58b96
server: Set the security descriptor of named pipe objects.
2014-11-12 21:09:50 +09:00
Matteo Bruni
ea85db2a3f
wined3d: Add ATI1N texture format support.
2014-11-04 21:15:56 +09:00
Henri Verbeet
875a7c5426
wined3d: Use the input signature to setup SM4 pixel shader input semantics.
2014-11-04 16:54:35 +09:00
Henri Verbeet
a21784b116
d3d10core: Free the output signature after creating the wined3d shader.
2014-11-04 16:54:32 +09:00
Henri Verbeet
97856bcfee
wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc().
2014-09-29 10:37:35 +02:00
Henri Verbeet
a3daed9604
d3d10core: Implement d3d10_device_GetPredication().
2014-09-19 10:49:24 +02:00
Henri Verbeet
fdf60e51fc
d3d10core: Implement d3d10_device_SetPredication().
2014-09-19 10:49:11 +02:00
Henri Verbeet
686546b6d3
d3d10core: Create wined3d queries for queries.
2014-09-19 10:49:02 +02:00
Henri Verbeet
f06a57f678
d3d10core: Implement d3d10_device_PSGetShaderResources().
2014-09-17 11:05:08 +02:00
Henri Verbeet
8080212f43
d3d10core: Implement d3d10_device_PSSetShaderResources().
2014-09-17 11:05:05 +02:00
Henri Verbeet
354a6d4e2c
d3d10core: Implement d3d10_device_GSGetShaderResources().
2014-09-17 11:05:01 +02:00
Henri Verbeet
9c3266fe1d
d3d10core: Implement d3d10_device_GSSetShaderResources().
2014-09-17 11:04:58 +02:00
Henri Verbeet
482e5f589b
d3d10core: Implement d3d10_device_VSGetShaderResources().
2014-09-17 11:04:54 +02:00
Henri Verbeet
1e434b52d0
d3d10core: Implement d3d10_device_VSSetShaderResources().
2014-09-16 12:24:59 +02:00
Henri Verbeet
e01d207699
d3d10core: Create wined3d views for shader resource views.
2014-09-16 12:24:50 +02:00
Henri Verbeet
810977446a
dxgi: Call wined3d_device_init_3d() on device creation.
2014-09-15 12:12:51 +02:00
Henri Verbeet
72aaaac486
dxgi: Get rid of IWineDXGIFactory.
2014-09-15 12:12:43 +02:00
Henri Verbeet
22abd896fa
dxgi: Get rid of IWineDXGIAdapter.
2014-09-15 12:12:41 +02:00
Henri Verbeet
736b9e1c1c
wined3d: Get rid of wined3d_device_color_fill().
2014-08-22 12:53:26 +02:00
Henri Verbeet
07985a8c38
wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
...
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet
b005ad6f90
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
Henri Verbeet
fb7135efd1
wined3d: Introduce struct wined3d_rendertarget_view_desc.
2014-08-21 12:24:28 +02:00
Sebastian Lackner
82ce3fdcfd
server: Implement set_named_pipe_info wineserver call for NtSetInformationFile/FilePipeInformation.
...
Based on a patch by Adam Martinson.
2014-08-20 19:40:07 +02:00
Henri Verbeet
9020ef9675
wined3d: Make the "desc" parameter to wined3d_buffer_create() const.
2014-08-04 14:23:40 +02:00
Henri Verbeet
6a1a18e7e2
d3d10core: Implement d3d10_device_CopyResource().
2014-08-04 14:23:36 +02:00
Thomas Faber
4ea1f35777
strmbase: Separate BasePin destructors from Release.
2014-07-28 17:23:06 -05:00