d3d9: Make use of wined3d_texture_map in d3d9_volume_LockBox.
Also removed wined3d_volume_map from wined3d public api. Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -191,6 +191,8 @@ struct d3d9_volume
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{
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IDirect3DVolume9 IDirect3DVolume9_iface;
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struct d3d9_resource resource;
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struct wined3d_texture *wined3d_texture;
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unsigned int sub_resource_idx;
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struct wined3d_volume *wined3d_volume;
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struct d3d9_texture *texture;
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};
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@ -148,7 +148,8 @@ static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface,
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iface, locked_box, box, flags);
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wined3d_mutex_lock();
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hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
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hr = wined3d_texture_map(volume->wined3d_texture, volume->sub_resource_idx,
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&map_desc, (const struct wined3d_box *)box, flags);
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wined3d_mutex_unlock();
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locked_box->RowPitch = map_desc.row_pitch;
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@ -209,6 +210,8 @@ void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_tex
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volume->resource.refcount = 0;
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volume->wined3d_volume = wined3d_volume;
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volume->texture = wined3d_texture_get_parent(wined3d_texture);
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volume->wined3d_texture = wined3d_texture;
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volume->sub_resource_idx = sub_resource_idx;
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*parent_ops = &d3d9_volume_wined3d_parent_ops;
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}
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@ -531,7 +531,7 @@ static BOOL wined3d_volume_check_box_dimensions(const struct wined3d_volume *vol
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return TRUE;
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}
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HRESULT CDECL wined3d_volume_map(struct wined3d_volume *volume,
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HRESULT wined3d_volume_map(struct wined3d_volume *volume,
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
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{
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struct wined3d_device *device = volume->resource.device;
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@ -284,5 +284,4 @@
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@ cdecl wined3d_vertex_declaration_incref(ptr)
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@ cdecl wined3d_volume_get_resource(ptr)
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@ cdecl wined3d_volume_map(ptr ptr ptr long)
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@ cdecl wined3d_volume_unmap(ptr)
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@ -2341,6 +2341,8 @@ void wined3d_volume_get_pitch(const struct wined3d_volume *volume, UINT *row_pit
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void wined3d_volume_load(struct wined3d_volume *volume, struct wined3d_context *context,
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BOOL srgb_mode) DECLSPEC_HIDDEN;
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void wined3d_volume_invalidate_location(struct wined3d_volume *volume, DWORD location) DECLSPEC_HIDDEN;
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HRESULT wined3d_volume_map(struct wined3d_volume *volume,
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags) DECLSPEC_HIDDEN;
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void wined3d_volume_validate_location(struct wined3d_volume *volume, DWORD location) DECLSPEC_HIDDEN;
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void wined3d_volume_upload_data(struct wined3d_volume *volume, const struct wined3d_context *context,
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const struct wined3d_const_bo_address *data) DECLSPEC_HIDDEN;
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@ -2569,8 +2569,6 @@ void * __cdecl wined3d_vertex_declaration_get_parent(const struct wined3d_vertex
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ULONG __cdecl wined3d_vertex_declaration_incref(struct wined3d_vertex_declaration *declaration);
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struct wined3d_resource * __cdecl wined3d_volume_get_resource(struct wined3d_volume *volume);
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HRESULT __cdecl wined3d_volume_map(struct wined3d_volume *volume,
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
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HRESULT __cdecl wined3d_volume_unmap(struct wined3d_volume *volume);
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/* Return the integer base-2 logarithm of x. Undefined for x == 0. */
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