wined3d: Pass wined3d_ivec4 structures to wined3d_device_get_ps_consts_i().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3158,7 +3158,8 @@ static HRESULT WINAPI d3d9_device_GetPixelShaderConstantI(IDirect3DDevice9Ex *if
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TRACE("iface %p, reg_idx %u, data %p, count %u.\n", iface, reg_idx, data, count);
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wined3d_mutex_lock();
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hr = wined3d_device_get_ps_consts_i(device->wined3d_device, reg_idx, data, count);
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hr = wined3d_device_get_ps_consts_i(device->wined3d_device,
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reg_idx, count, (struct wined3d_ivec4 *)data);
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wined3d_mutex_unlock();
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return hr;
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@ -2681,17 +2681,17 @@ HRESULT CDECL wined3d_device_set_ps_consts_i(struct wined3d_device *device,
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}
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HRESULT CDECL wined3d_device_get_ps_consts_i(const struct wined3d_device *device,
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UINT start_register, int *constants, UINT vector4i_count)
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unsigned int start_idx, unsigned int count, struct wined3d_ivec4 *constants)
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{
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UINT count = min(vector4i_count, WINED3D_MAX_CONSTS_I - start_register);
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TRACE("device %p, start_idx %u, count %u, constants %p.\n",
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device, start_idx, count, constants);
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TRACE("device %p, start_register %u, constants %p, vector4i_count %u.\n",
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device, start_register, constants, vector4i_count);
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if (!constants || start_register >= WINED3D_MAX_CONSTS_I)
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if (!constants || start_idx >= WINED3D_MAX_CONSTS_I)
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return WINED3DERR_INVALIDCALL;
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memcpy(constants, &device->state.ps_consts_i[start_register], count * sizeof(int) * 4);
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if (count > WINED3D_MAX_CONSTS_I - start_idx)
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count = WINED3D_MAX_CONSTS_I - start_idx;
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memcpy(constants, &device->state.ps_consts_i[start_idx], count * sizeof(*constants));
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return WINED3D_OK;
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}
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@ -72,7 +72,7 @@
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@ cdecl wined3d_device_get_ps_cb(ptr long)
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@ cdecl wined3d_device_get_ps_consts_b(ptr long ptr long)
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@ cdecl wined3d_device_get_ps_consts_f(ptr long long ptr)
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@ cdecl wined3d_device_get_ps_consts_i(ptr long ptr long)
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@ cdecl wined3d_device_get_ps_consts_i(ptr long long ptr)
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@ cdecl wined3d_device_get_ps_resource_view(ptr long)
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@ cdecl wined3d_device_get_ps_sampler(ptr long)
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@ cdecl wined3d_device_get_raster_status(ptr long ptr)
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@ -2127,7 +2127,7 @@ HRESULT __cdecl wined3d_device_get_ps_consts_b(const struct wined3d_device *devi
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HRESULT __cdecl wined3d_device_get_ps_consts_f(const struct wined3d_device *device,
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unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants);
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HRESULT __cdecl wined3d_device_get_ps_consts_i(const struct wined3d_device *device,
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UINT start_register, int *constants, UINT vector4i_count);
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unsigned int start_idx, unsigned int count, struct wined3d_ivec4 *constants);
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struct wined3d_shader_resource_view * __cdecl wined3d_device_get_ps_resource_view(const struct wined3d_device *device,
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UINT idx);
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struct wined3d_sampler * __cdecl wined3d_device_get_ps_sampler(const struct wined3d_device *device, UINT idx);
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