diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index bfbee07a812..1938016cf30 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -3158,7 +3158,8 @@ static HRESULT WINAPI d3d9_device_GetPixelShaderConstantI(IDirect3DDevice9Ex *if TRACE("iface %p, reg_idx %u, data %p, count %u.\n", iface, reg_idx, data, count); wined3d_mutex_lock(); - hr = wined3d_device_get_ps_consts_i(device->wined3d_device, reg_idx, data, count); + hr = wined3d_device_get_ps_consts_i(device->wined3d_device, + reg_idx, count, (struct wined3d_ivec4 *)data); wined3d_mutex_unlock(); return hr; diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 1c25f1b9014..d827528979d 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2681,17 +2681,17 @@ HRESULT CDECL wined3d_device_set_ps_consts_i(struct wined3d_device *device, } HRESULT CDECL wined3d_device_get_ps_consts_i(const struct wined3d_device *device, - UINT start_register, int *constants, UINT vector4i_count) + unsigned int start_idx, unsigned int count, struct wined3d_ivec4 *constants) { - UINT count = min(vector4i_count, WINED3D_MAX_CONSTS_I - start_register); + TRACE("device %p, start_idx %u, count %u, constants %p.\n", + device, start_idx, count, constants); - TRACE("device %p, start_register %u, constants %p, vector4i_count %u.\n", - device, start_register, constants, vector4i_count); - - if (!constants || start_register >= WINED3D_MAX_CONSTS_I) + if (!constants || start_idx >= WINED3D_MAX_CONSTS_I) return WINED3DERR_INVALIDCALL; - memcpy(constants, &device->state.ps_consts_i[start_register], count * sizeof(int) * 4); + if (count > WINED3D_MAX_CONSTS_I - start_idx) + count = WINED3D_MAX_CONSTS_I - start_idx; + memcpy(constants, &device->state.ps_consts_i[start_idx], count * sizeof(*constants)); return WINED3D_OK; } diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 4219b530860..c4446b85720 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -72,7 +72,7 @@ @ cdecl wined3d_device_get_ps_cb(ptr long) @ cdecl wined3d_device_get_ps_consts_b(ptr long ptr long) @ cdecl wined3d_device_get_ps_consts_f(ptr long long ptr) -@ cdecl wined3d_device_get_ps_consts_i(ptr long ptr long) +@ cdecl wined3d_device_get_ps_consts_i(ptr long long ptr) @ cdecl wined3d_device_get_ps_resource_view(ptr long) @ cdecl wined3d_device_get_ps_sampler(ptr long) @ cdecl wined3d_device_get_raster_status(ptr long ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index b01e8e4ff02..af320a47bcb 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2127,7 +2127,7 @@ HRESULT __cdecl wined3d_device_get_ps_consts_b(const struct wined3d_device *devi HRESULT __cdecl wined3d_device_get_ps_consts_f(const struct wined3d_device *device, unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants); HRESULT __cdecl wined3d_device_get_ps_consts_i(const struct wined3d_device *device, - UINT start_register, int *constants, UINT vector4i_count); + unsigned int start_idx, unsigned int count, struct wined3d_ivec4 *constants); struct wined3d_shader_resource_view * __cdecl wined3d_device_get_ps_resource_view(const struct wined3d_device *device, UINT idx); struct wined3d_sampler * __cdecl wined3d_device_get_ps_sampler(const struct wined3d_device *device, UINT idx);