opengl32: Introduce WGL_WINE_query_renderer.
This is a fairly straightforward adaptation of GLX_MESA_query_renderer to WGL. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -574,6 +574,17 @@ my %ext_functions =
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"glDeleteObjectBufferATI" => [ "void", [ [ "GLuint", "buffer" ] ], [ "GL_ATI_vertex_array_object" ] ],
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"wglSetPixelFormatWINE" => [ "BOOL", [ [ "HDC", "hdc" ],
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[ "int", "format" ] ], [ "WGL_WINE_pixel_format_passthrough" ] ],
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"wglQueryCurrentRendererIntegerWINE" => [ "BOOL", [ [ "GLenum", "attribute" ],
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[ "GLuint *", "value" ] ], [ "WGL_WINE_query_renderer" ] ],
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"wglQueryCurrentRendererStringWINE" => [ "const GLchar *", [ [ "GLenum", "attribute" ] ],
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[ "WGL_WINE_query_renderer" ] ],
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"wglQueryRendererIntegerWINE" => [ "BOOL", [ [ "HDC", "dc" ],
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[ "GLint", "renderer" ],
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[ "GLenum", "attribute" ],
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[ "GLuint *", "value" ] ], [ "WGL_WINE_query_renderer" ] ],
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"wglQueryRendererStringWINE" => [ "const GLchar *", [ [ "HDC", "dc" ],
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[ "GLint", "renderer" ],
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[ "GLenum", "attribute" ] ], [ "WGL_WINE_query_renderer" ] ],
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);
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@ -614,7 +625,21 @@ my %supported_wgl_extensions =
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"WGL_WINE_pixel_format_passthrough" => 1,
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);
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my %enums = ();
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my %enums =
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(
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"WGL_RENDERER_VENDOR_ID_WINE" => "0x8183",
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"WGL_RENDERER_DEVICE_ID_WINE" => "0x8184",
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"WGL_RENDERER_VERSION_WINE" => "0x8185",
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"WGL_RENDERER_ACCELERATED_WINE" => "0x8186",
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"WGL_RENDERER_VIDEO_MEMORY_WINE" => "0x8187",
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"WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE" => "0x8188",
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"WGL_RENDERER_PREFERRED_PROFILE_WINE" => "0x8189",
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"WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE" => "0x818A",
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"WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE" => "0x818B",
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"WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE" => "0x818C",
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"WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE" => "0x818D",
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"WGL_RENDERER_ID_WINE" => "0x818E",
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);
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sub parse_variable($)
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{
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@ -14,7 +14,7 @@
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WINE_DEFAULT_DEBUG_CHANNEL(opengl);
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const int extension_registry_size = 2576;
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const int extension_registry_size = 2580;
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static void WINAPI glAccumxOES( GLenum op, GLfixed value ) {
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const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
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@ -15342,7 +15342,7 @@ static void WINAPI glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum ou
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funcs->ext.p_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
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}
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const OpenGL_extension extension_registry[2576] = {
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const OpenGL_extension extension_registry[2580] = {
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{ "glAccumxOES", "GL_OES_fixed_point", glAccumxOES },
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{ "glActiveProgramEXT", "GL_EXT_separate_shader_objects", glActiveProgramEXT },
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{ "glActiveShaderProgram", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glActiveShaderProgram },
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@ -17913,7 +17913,11 @@ const OpenGL_extension extension_registry[2576] = {
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{ "wglGetPixelFormatAttribivARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribivARB },
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{ "wglGetSwapIntervalEXT", "WGL_EXT_swap_control", wglGetSwapIntervalEXT },
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{ "wglMakeContextCurrentARB", "WGL_ARB_make_current_read", wglMakeContextCurrentARB },
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{ "wglQueryCurrentRendererIntegerWINE", "WGL_WINE_query_renderer", wglQueryCurrentRendererIntegerWINE },
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{ "wglQueryCurrentRendererStringWINE", "WGL_WINE_query_renderer", wglQueryCurrentRendererStringWINE },
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{ "wglQueryPbufferARB", "WGL_ARB_pbuffer", wglQueryPbufferARB },
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{ "wglQueryRendererIntegerWINE", "WGL_WINE_query_renderer", wglQueryRendererIntegerWINE },
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{ "wglQueryRendererStringWINE", "WGL_WINE_query_renderer", wglQueryRendererStringWINE },
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{ "wglReleasePbufferDCARB", "WGL_ARB_pbuffer", wglReleasePbufferDCARB },
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{ "wglReleaseTexImageARB", "WGL_ARB_render_texture", wglReleaseTexImageARB },
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{ "wglSetPbufferAttribARB", "WGL_ARB_render_texture", wglSetPbufferAttribARB },
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@ -32,5 +32,10 @@ extern const OpenGL_extension extension_registry[] DECLSPEC_HIDDEN;
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extern const int extension_registry_size DECLSPEC_HIDDEN;
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extern BOOL WINAPI wglSetPixelFormatWINE( HDC hdc, int format ) DECLSPEC_HIDDEN;
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extern BOOL WINAPI wglQueryCurrentRendererIntegerWINE( GLenum attribute, GLuint *value ) DECLSPEC_HIDDEN;
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extern const GLchar * WINAPI wglQueryCurrentRendererStringWINE( GLenum attribute );
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extern BOOL WINAPI wglQueryRendererIntegerWINE( HDC dc, GLint renderer,
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GLenum attribute, GLuint *value ) DECLSPEC_HIDDEN;
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extern const GLchar * WINAPI wglQueryRendererStringWINE( HDC dc, GLint renderer, GLenum attribute ) DECLSPEC_HIDDEN;
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#endif /* __DLLS_OPENGL32_OPENGL_EXT_H */
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@ -5932,7 +5932,11 @@ static BOOL null_wglGetPixelFormatAttribfvARB( HDC hdc, int iPixelFormat, int iL
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static BOOL null_wglGetPixelFormatAttribivARB( HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int* piValues ) { return 0; }
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static int null_wglGetSwapIntervalEXT( void ) { return 0; }
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static BOOL null_wglMakeContextCurrentARB( HDC hDrawDC, HDC hReadDC, struct wgl_context * hglrc ) { return 0; }
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static BOOL null_wglQueryCurrentRendererIntegerWINE( GLenum attribute, GLuint * value ) { return 0; }
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static const GLchar * null_wglQueryCurrentRendererStringWINE( GLenum attribute ) { return 0; }
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static BOOL null_wglQueryPbufferARB( struct wgl_pbuffer * hPbuffer, int iAttribute, int* piValue ) { return 0; }
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static BOOL null_wglQueryRendererIntegerWINE( HDC dc, GLint renderer, GLenum attribute, GLuint * value ) { return 0; }
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static const GLchar * null_wglQueryRendererStringWINE( HDC dc, GLint renderer, GLenum attribute ) { return 0; }
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static int null_wglReleasePbufferDCARB( struct wgl_pbuffer * hPbuffer, HDC hDC ) { return 0; }
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static BOOL null_wglReleaseTexImageARB( struct wgl_pbuffer * hPbuffer, int iBuffer ) { return 0; }
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static BOOL null_wglSetPbufferAttribARB( struct wgl_pbuffer * hPbuffer, const int* piAttribList ) { return 0; }
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@ -8862,7 +8866,11 @@ struct opengl_funcs null_opengl_funcs =
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null_wglGetPixelFormatAttribivARB,
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null_wglGetSwapIntervalEXT,
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null_wglMakeContextCurrentARB,
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null_wglQueryCurrentRendererIntegerWINE,
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null_wglQueryCurrentRendererStringWINE,
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null_wglQueryPbufferARB,
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null_wglQueryRendererIntegerWINE,
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null_wglQueryRendererStringWINE,
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null_wglReleasePbufferDCARB,
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null_wglReleaseTexImageARB,
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null_wglSetPbufferAttribARB,
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@ -1212,6 +1212,58 @@ BOOL WINAPI wglSetPixelFormatWINE( HDC hdc, int format )
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return funcs->ext.p_wglSetPixelFormatWINE( hdc, format );
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}
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/***********************************************************************
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* wglQueryCurrentRendererIntegerWINE
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*
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* Provided by the WGL_WINE_query_renderer extension.
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*/
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BOOL WINAPI wglQueryCurrentRendererIntegerWINE( GLenum attribute, GLuint *value )
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{
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const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
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if (!funcs->ext.p_wglQueryCurrentRendererIntegerWINE) return FALSE;
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return funcs->ext.p_wglQueryCurrentRendererIntegerWINE( attribute, value );
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}
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/***********************************************************************
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* wglQueryCurrentRendererStringWINE
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*
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* Provided by the WGL_WINE_query_renderer extension.
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*/
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const GLchar * WINAPI wglQueryCurrentRendererStringWINE( GLenum attribute )
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{
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const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
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if (!funcs->ext.p_wglQueryCurrentRendererStringWINE) return NULL;
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return funcs->ext.p_wglQueryCurrentRendererStringWINE( attribute );
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}
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/***********************************************************************
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* wglQueryRendererIntegerWINE
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*
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* Provided by the WGL_WINE_query_renderer extension.
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*/
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BOOL WINAPI wglQueryRendererIntegerWINE( HDC dc, GLint renderer, GLenum attribute, GLuint *value )
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{
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const struct opengl_funcs *funcs = get_dc_funcs( dc );
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if (!funcs || !funcs->ext.p_wglQueryRendererIntegerWINE) return FALSE;
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return funcs->ext.p_wglQueryRendererIntegerWINE( dc, renderer, attribute, value );
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}
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/***********************************************************************
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* wglQueryRendererStringWINE
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*
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* Provided by the WGL_WINE_query_renderer extension.
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*/
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const GLchar * WINAPI wglQueryRendererStringWINE( HDC dc, GLint renderer, GLenum attribute )
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{
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const struct opengl_funcs *funcs = get_dc_funcs( dc );
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if (!funcs || !funcs->ext.p_wglQueryRendererStringWINE) return NULL;
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return funcs->ext.p_wglQueryRendererStringWINE( dc, renderer, attribute );
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}
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/***********************************************************************
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* wglUseFontBitmaps_common
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*/
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@ -5654,6 +5654,18 @@ typedef void GLvoid;
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#define GL_ZOOM_X 0x0D16
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#define GL_ZOOM_Y 0x0D17
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#define GL_Z_EXT 0x87D7
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#define WGL_RENDERER_ACCELERATED_WINE 0x8186
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#define WGL_RENDERER_DEVICE_ID_WINE 0x8184
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#define WGL_RENDERER_ID_WINE 0x818E
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#define WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE 0x818B
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#define WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE 0x818A
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#define WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE 0x818D
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#define WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE 0x818C
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#define WGL_RENDERER_PREFERRED_PROFILE_WINE 0x8189
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#define WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE 0x8188
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#define WGL_RENDERER_VENDOR_ID_WINE 0x8183
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#define WGL_RENDERER_VERSION_WINE 0x8185
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#define WGL_RENDERER_VIDEO_MEMORY_WINE 0x8187
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void GLAPIENTRY glAccum(GLenum,GLfloat);
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void GLAPIENTRY glAlphaFunc(GLenum,GLfloat);
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@ -7,7 +7,7 @@
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#define WINE_GLAPI
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#endif
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#define WINE_WGL_DRIVER_VERSION 14
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#define WINE_WGL_DRIVER_VERSION 15
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struct wgl_context;
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struct wgl_pbuffer;
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@ -2940,7 +2940,11 @@ struct opengl_funcs
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BOOL (WINE_GLAPI *p_wglGetPixelFormatAttribivARB)(HDC,int,int,UINT,const int*,int*);
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int (WINE_GLAPI *p_wglGetSwapIntervalEXT)(void);
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BOOL (WINE_GLAPI *p_wglMakeContextCurrentARB)(HDC,HDC,struct wgl_context *);
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BOOL (WINE_GLAPI *p_wglQueryCurrentRendererIntegerWINE)(GLenum,GLuint *);
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const GLchar * (WINE_GLAPI *p_wglQueryCurrentRendererStringWINE)(GLenum);
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BOOL (WINE_GLAPI *p_wglQueryPbufferARB)(struct wgl_pbuffer *,int,int*);
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BOOL (WINE_GLAPI *p_wglQueryRendererIntegerWINE)(HDC,GLint,GLenum,GLuint *);
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const GLchar * (WINE_GLAPI *p_wglQueryRendererStringWINE)(HDC,GLint,GLenum);
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int (WINE_GLAPI *p_wglReleasePbufferDCARB)(struct wgl_pbuffer *,HDC);
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BOOL (WINE_GLAPI *p_wglReleaseTexImageARB)(struct wgl_pbuffer *,int);
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BOOL (WINE_GLAPI *p_wglSetPbufferAttribARB)(struct wgl_pbuffer *,const int*);
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