wined3d: Replace WINEDDBLTFX with a new structure that only includes the used fields.
It's a happy coincidence that none of the surface pointers are actually used. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
0b6b5176cc
commit
9d7221b51d
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@ -1387,7 +1387,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_Flip(IDirectDrawSurface *
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static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, const RECT *dst_rect_in,
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struct ddraw_surface *src_surface, const RECT *src_rect_in, DWORD flags,
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const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
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const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
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{
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struct wined3d_texture *wined3d_src_texture;
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unsigned int src_sub_resource_idx;
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@ -1529,71 +1529,74 @@ static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, cons
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* See IWineD3DSurface::Blt for more details
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*
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*****************************************************************************/
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static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Blt(IDirectDrawSurface7 *iface, RECT *DestRect,
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IDirectDrawSurface7 *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx)
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static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Blt(IDirectDrawSurface7 *iface, RECT *dst_rect,
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IDirectDrawSurface7 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
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{
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struct ddraw_surface *dst_surface = impl_from_IDirectDrawSurface7(iface);
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struct ddraw_surface *src_surface = unsafe_impl_from_IDirectDrawSurface7(SrcSurface);
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struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface);
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struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src_surface);
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struct wined3d_blt_fx wined3d_fx;
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HRESULT hr = DD_OK;
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DDBLTFX rop_fx;
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TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n",
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iface, wine_dbgstr_rect(DestRect), SrcSurface, wine_dbgstr_rect(SrcRect), Flags, DDBltFx);
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iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
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/* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
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* to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
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*/
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if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) {
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if ((flags & DDBLT_KEYSRCOVERRIDE) && (!fx || flags & DDBLT_KEYSRC))
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{
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WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
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return DDERR_INVALIDPARAMS;
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}
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if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) {
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if ((flags & DDBLT_KEYDESTOVERRIDE) && (!fx || flags & DDBLT_KEYDEST))
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{
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WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
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return DDERR_INVALIDPARAMS;
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}
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if (Flags & DDBLT_DDROPS)
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if (flags & DDBLT_DDROPS)
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{
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FIXME("DDBLT_DDROPS not implemented.\n");
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if (DDBltFx)
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FIXME(" rop %#x, pattern %p.\n", DDBltFx->dwDDROP, DDBltFx->u5.lpDDSPattern);
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if (fx)
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FIXME(" rop %#x, pattern %p.\n", fx->dwDDROP, fx->u5.lpDDSPattern);
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return DDERR_NORASTEROPHW;
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}
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wined3d_mutex_lock();
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if (Flags & (DDBLT_COLORFILL | DDBLT_DEPTHFILL))
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if (flags & (DDBLT_COLORFILL | DDBLT_DEPTHFILL))
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{
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if (Flags & DDBLT_ROP)
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if (flags & DDBLT_ROP)
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{
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wined3d_mutex_unlock();
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WARN("DDBLT_ROP used with DDBLT_COLORFILL or DDBLT_DEPTHFILL, returning DDERR_INVALIDPARAMS.\n");
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return DDERR_INVALIDPARAMS;
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}
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if (src_surface)
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if (src_impl)
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{
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wined3d_mutex_unlock();
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WARN("Depth or colorfill is not compatible with source surfaces, returning DDERR_INVALIDPARAMS\n");
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return DDERR_INVALIDPARAMS;
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}
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if (!DDBltFx)
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if (!fx)
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{
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wined3d_mutex_unlock();
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WARN("Depth or colorfill used with DDBltFx = NULL, returning DDERR_INVALIDPARAMS.\n");
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WARN("Depth or colorfill used with NULL fx, returning DDERR_INVALIDPARAMS.\n");
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return DDERR_INVALIDPARAMS;
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}
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if ((Flags & (DDBLT_COLORFILL | DDBLT_DEPTHFILL)) == (DDBLT_COLORFILL | DDBLT_DEPTHFILL))
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Flags &= ~DDBLT_DEPTHFILL;
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if ((flags & (DDBLT_COLORFILL | DDBLT_DEPTHFILL)) == (DDBLT_COLORFILL | DDBLT_DEPTHFILL))
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flags &= ~DDBLT_DEPTHFILL;
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if ((dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) && (Flags & DDBLT_COLORFILL))
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if ((dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) && (flags & DDBLT_COLORFILL))
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{
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wined3d_mutex_unlock();
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WARN("DDBLT_COLORFILL used on a depth buffer, returning DDERR_INVALIDPARAMS.\n");
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return DDERR_INVALIDPARAMS;
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}
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if (!(dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) && (Flags & DDBLT_DEPTHFILL))
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if (!(dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) && (flags & DDBLT_DEPTHFILL))
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{
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wined3d_mutex_unlock();
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WARN("DDBLT_DEPTHFILL used on a color buffer, returning DDERR_INVALIDPARAMS.\n");
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@ -1601,65 +1604,71 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Blt(IDirectDrawSurface7 *
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}
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}
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if (Flags & DDBLT_ROP)
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if (flags & DDBLT_ROP)
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{
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if (!DDBltFx)
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if (!fx)
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{
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wined3d_mutex_unlock();
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WARN("DDBLT_ROP used with DDBltFx = NULL, returning DDERR_INVALIDPARAMS.\n");
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WARN("DDBLT_ROP used with NULL fx, returning DDERR_INVALIDPARAMS.\n");
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return DDERR_INVALIDPARAMS;
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}
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Flags &= ~DDBLT_ROP;
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switch (DDBltFx->dwROP)
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flags &= ~DDBLT_ROP;
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switch (fx->dwROP)
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{
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case SRCCOPY:
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break;
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case WHITENESS:
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case BLACKNESS:
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rop_fx = *DDBltFx;
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rop_fx = *fx;
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if (DDBltFx->dwROP == WHITENESS)
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if (fx->dwROP == WHITENESS)
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rop_fx.u5.dwFillColor = 0xffffffff;
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else
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rop_fx.u5.dwFillColor = 0;
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if (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER)
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Flags |= DDBLT_DEPTHFILL;
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if (dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER)
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flags |= DDBLT_DEPTHFILL;
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else
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Flags |= DDBLT_COLORFILL;
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flags |= DDBLT_COLORFILL;
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DDBltFx = &rop_fx;
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fx = &rop_fx;
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break;
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default:
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wined3d_mutex_unlock();
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WARN("Unsupported ROP %#x used, returning DDERR_NORASTEROPHW.\n", DDBltFx->dwROP);
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WARN("Unsupported ROP %#x used, returning DDERR_NORASTEROPHW.\n", fx->dwROP);
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return DDERR_NORASTEROPHW;
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}
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}
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if (Flags & DDBLT_KEYSRC && (!src_surface || !(src_surface->surface_desc.dwFlags & DDSD_CKSRCBLT)))
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if (flags & DDBLT_KEYSRC && (!src_impl || !(src_impl->surface_desc.dwFlags & DDSD_CKSRCBLT)))
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{
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WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
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wined3d_mutex_unlock();
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return DDERR_INVALIDPARAMS;
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}
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if (Flags & ~WINED3D_BLT_MASK)
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if (flags & ~WINED3D_BLT_MASK)
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{
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wined3d_mutex_unlock();
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FIXME("Unhandled flags %#x.\n", Flags);
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FIXME("Unhandled flags %#x.\n", flags);
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return E_NOTIMPL;
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}
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/* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it
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* does, copy the struct, and replace the ddraw surfaces with the wined3d
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* surfaces. So far no blitting operations using surfaces in the bltfx
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* struct are supported anyway. */
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hr = ddraw_surface_blt_clipped(dst_surface, DestRect, src_surface, SrcRect,
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Flags, (WINEDDBLTFX *)DDBltFx, WINED3D_TEXF_LINEAR);
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if (fx)
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{
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wined3d_fx.fx = fx->dwDDFX;
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wined3d_fx.fill_color = fx->u5.dwFillColor;
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wined3d_fx.dst_color_key.color_space_low_value = fx->ddckDestColorkey.dwColorSpaceLowValue;
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wined3d_fx.dst_color_key.color_space_high_value = fx->ddckDestColorkey.dwColorSpaceHighValue;
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wined3d_fx.src_color_key.color_space_low_value = fx->ddckSrcColorkey.dwColorSpaceLowValue;
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wined3d_fx.src_color_key.color_space_high_value = fx->ddckSrcColorkey.dwColorSpaceHighValue;
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}
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hr = ddraw_surface_blt_clipped(dst_impl, dst_rect, src_impl,
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src_rect, flags, fx ? &wined3d_fx : NULL, WINED3D_TEXF_LINEAR);
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wined3d_mutex_unlock();
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switch(hr)
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@ -3182,16 +3182,16 @@ HRESULT surface_color_fill(struct wined3d_surface *s, const RECT *rect, const st
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}
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static HRESULT surface_blt_special(struct wined3d_surface *dst_surface, const RECT *dst_rect,
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struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags, const WINEDDBLTFX *DDBltFx,
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enum wined3d_texture_filter_type filter)
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struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
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const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
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{
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struct wined3d_device *device = dst_surface->resource.device;
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const struct wined3d_surface *rt = wined3d_rendertarget_view_get_surface(device->fb.render_targets[0]);
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struct wined3d_swapchain *src_swapchain, *dst_swapchain;
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TRACE("dst_surface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, blt_fx %p, filter %s.\n",
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TRACE("dst_surface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p, filter %s.\n",
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dst_surface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect),
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flags, DDBltFx, debug_d3dtexturefiltertype(filter));
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flags, fx, debug_d3dtexturefiltertype(filter));
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/* Get the swapchain. One of the surfaces has to be a primary surface */
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if (dst_surface->resource.pool == WINED3D_POOL_SYSTEM_MEM)
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@ -4149,7 +4149,7 @@ static BOOL cpu_blit_supported(const struct wined3d_gl_info *gl_info,
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static HRESULT surface_cpu_blt_compressed(const BYTE *src_data, BYTE *dst_data,
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UINT src_pitch, UINT dst_pitch, UINT update_w, UINT update_h,
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const struct wined3d_format *format, DWORD flags, const WINEDDBLTFX *fx)
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const struct wined3d_format *format, DWORD flags, const struct wined3d_blt_fx *fx)
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{
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UINT row_block_count;
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const BYTE *src_row;
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@ -4173,7 +4173,7 @@ static HRESULT surface_cpu_blt_compressed(const BYTE *src_data, BYTE *dst_data,
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return WINED3D_OK;
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}
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if (flags == WINED3D_BLT_FX && fx->dwDDFX == WINEDDBLTFX_MIRRORUPDOWN)
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if (flags == WINED3D_BLT_FX && fx->fx == WINEDDBLTFX_MIRRORUPDOWN)
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{
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src_row += (((update_h / format->block_height) - 1) * src_pitch);
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@ -4245,14 +4245,14 @@ static HRESULT surface_cpu_blt_compressed(const BYTE *src_data, BYTE *dst_data,
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}
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FIXME("Unsupported blit on compressed surface (format %s, flags %#x, DDFX %#x).\n",
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debug_d3dformat(format->id), flags, flags & WINED3D_BLT_FX ? fx->dwDDFX : 0);
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debug_d3dformat(format->id), flags, flags & WINED3D_BLT_FX ? fx->fx : 0);
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return E_NOTIMPL;
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}
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static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *dst_rect,
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struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
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const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
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const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
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{
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const struct wined3d_box dst_box = {dst_rect->left, dst_rect->top, dst_rect->right, dst_rect->bottom, 0, 1};
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int bpp, srcheight, srcwidth, dstheight, dstwidth, width;
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@ -4367,7 +4367,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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/* First, all the 'source-less' blits */
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if (flags & WINED3D_BLT_COLOR_FILL)
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{
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hr = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp, dst_map.row_pitch, fx->u5.dwFillColor);
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hr = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp, dst_map.row_pitch, fx->fill_color);
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flags &= ~WINED3D_BLT_COLOR_FILL;
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}
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@ -4529,8 +4529,8 @@ do { \
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}
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else if (flags & WINED3D_BLT_SRC_CKEY_OVERRIDE)
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{
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keylow = fx->ddckSrcColorkey.color_space_low_value;
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keyhigh = fx->ddckSrcColorkey.color_space_high_value;
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keylow = fx->src_color_key.color_space_low_value;
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keyhigh = fx->src_color_key.color_space_high_value;
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}
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if (flags & WINED3D_BLT_DST_CKEY)
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@ -4541,8 +4541,8 @@ do { \
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}
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else if (flags & WINED3D_BLT_DST_CKEY_OVERRIDE)
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{
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destkeylow = fx->ddckDestColorkey.color_space_low_value;
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destkeyhigh = fx->ddckDestColorkey.color_space_high_value;
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destkeylow = fx->dst_color_key.color_space_low_value;
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destkeyhigh = fx->dst_color_key.color_space_high_value;
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}
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if (bpp == 1)
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@ -4570,12 +4570,12 @@ do { \
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dBottomLeft = dTopLeft + ((dstheight - 1) * dst_map.row_pitch);
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dBottomRight = dBottomLeft + ((dstwidth - 1) * bpp);
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if (fx->dwDDFX & WINEDDBLTFX_ARITHSTRETCHY)
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if (fx->fx & WINEDDBLTFX_ARITHSTRETCHY)
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{
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/* I don't think we need to do anything about this flag */
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WARN("Nothing done for WINEDDBLTFX_ARITHSTRETCHY.\n");
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}
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if (fx->dwDDFX & WINEDDBLTFX_MIRRORLEFTRIGHT)
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if (fx->fx & WINEDDBLTFX_MIRRORLEFTRIGHT)
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{
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tmp = dTopRight;
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dTopRight = dTopLeft;
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@ -4585,7 +4585,7 @@ do { \
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dBottomLeft = tmp;
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dstxinc = dstxinc * -1;
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}
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if (fx->dwDDFX & WINEDDBLTFX_MIRRORUPDOWN)
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if (fx->fx & WINEDDBLTFX_MIRRORUPDOWN)
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{
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tmp = dTopLeft;
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dTopLeft = dBottomLeft;
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@ -4595,12 +4595,12 @@ do { \
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dBottomRight = tmp;
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dstyinc = dstyinc * -1;
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}
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if (fx->dwDDFX & WINEDDBLTFX_NOTEARING)
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if (fx->fx & WINEDDBLTFX_NOTEARING)
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{
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/* I don't think we need to do anything about this flag */
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WARN("Nothing done for WINEDDBLTFX_NOTEARING.\n");
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}
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if (fx->dwDDFX & WINEDDBLTFX_ROTATE180)
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if (fx->fx & WINEDDBLTFX_ROTATE180)
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{
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tmp = dBottomRight;
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dBottomRight = dTopLeft;
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@ -4611,7 +4611,7 @@ do { \
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dstxinc = dstxinc * -1;
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dstyinc = dstyinc * -1;
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}
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if (fx->dwDDFX & WINEDDBLTFX_ROTATE270)
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if (fx->fx & WINEDDBLTFX_ROTATE270)
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{
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tmp = dTopLeft;
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dTopLeft = dBottomLeft;
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@ -4623,7 +4623,7 @@ do { \
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dstyinc = tmpxy;
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dstxinc = dstxinc * -1;
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}
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if (fx->dwDDFX & WINEDDBLTFX_ROTATE90)
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if (fx->fx & WINEDDBLTFX_ROTATE90)
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{
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tmp = dTopLeft;
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dTopLeft = dTopRight;
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@ -4635,7 +4635,7 @@ do { \
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dstyinc = tmpxy;
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dstyinc = dstyinc * -1;
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}
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if (fx->dwDDFX & WINEDDBLTFX_ZBUFFERBASEDEST)
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if (fx->fx & WINEDDBLTFX_ZBUFFERBASEDEST)
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{
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/* I don't think we need to do anything about this flag */
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WARN("Nothing done for WINEDDBLTFX_ZBUFFERBASEDEST.\n");
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@ -4736,13 +4736,11 @@ static HRESULT cpu_blit_color_fill(struct wined3d_device *device, struct wined3d
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{
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struct wined3d_surface *surface = wined3d_rendertarget_view_get_surface(view);
|
||||
static const RECT src_rect;
|
||||
WINEDDBLTFX BltFx;
|
||||
struct wined3d_blt_fx fx;
|
||||
|
||||
memset(&BltFx, 0, sizeof(BltFx));
|
||||
BltFx.dwSize = sizeof(BltFx);
|
||||
BltFx.u5.dwFillColor = wined3d_format_convert_from_float(surface, color);
|
||||
fx.fill_color = wined3d_format_convert_from_float(surface, color);
|
||||
return surface_cpu_blt(surface, rect, NULL, &src_rect,
|
||||
WINED3D_BLT_COLOR_FILL, &BltFx, WINED3D_TEXF_POINT);
|
||||
WINED3D_BLT_COLOR_FILL, &fx, WINED3D_TEXF_POINT);
|
||||
}
|
||||
|
||||
static HRESULT cpu_blit_depth_fill(struct wined3d_device *device,
|
||||
|
@ -4774,7 +4772,7 @@ const struct blit_shader cpu_blit = {
|
|||
|
||||
HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst_rect,
|
||||
struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
|
||||
const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
|
||||
const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
|
||||
{
|
||||
struct wined3d_swapchain *src_swapchain, *dst_swapchain;
|
||||
struct wined3d_device *device = dst_surface->resource.device;
|
||||
|
@ -4797,33 +4795,14 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst
|
|||
|
||||
if (fx)
|
||||
{
|
||||
TRACE("dwSize %#x.\n", fx->dwSize);
|
||||
TRACE("dwDDFX %#x.\n", fx->dwDDFX);
|
||||
TRACE("dwROP %#x.\n", fx->dwROP);
|
||||
TRACE("dwDDROP %#x.\n", fx->dwDDROP);
|
||||
TRACE("dwRotationAngle %#x.\n", fx->dwRotationAngle);
|
||||
TRACE("dwZBufferOpCode %#x.\n", fx->dwZBufferOpCode);
|
||||
TRACE("dwZBufferLow %#x.\n", fx->dwZBufferLow);
|
||||
TRACE("dwZBufferHigh %#x.\n", fx->dwZBufferHigh);
|
||||
TRACE("dwZBufferBaseDest %#x.\n", fx->dwZBufferBaseDest);
|
||||
TRACE("dwZDestConstBitDepth %#x.\n", fx->dwZDestConstBitDepth);
|
||||
TRACE("lpDDSZBufferDest %p.\n", fx->u1.lpDDSZBufferDest);
|
||||
TRACE("dwZSrcConstBitDepth %#x.\n", fx->dwZSrcConstBitDepth);
|
||||
TRACE("lpDDSZBufferSrc %p.\n", fx->u2.lpDDSZBufferSrc);
|
||||
TRACE("dwAlphaEdgeBlendBitDepth %#x.\n", fx->dwAlphaEdgeBlendBitDepth);
|
||||
TRACE("dwAlphaEdgeBlend %#x.\n", fx->dwAlphaEdgeBlend);
|
||||
TRACE("dwReserved %#x.\n", fx->dwReserved);
|
||||
TRACE("dwAlphaDestConstBitDepth %#x.\n", fx->dwAlphaDestConstBitDepth);
|
||||
TRACE("lpDDSAlphaDest %p.\n", fx->u3.lpDDSAlphaDest);
|
||||
TRACE("dwAlphaSrcConstBitDepth %#x.\n", fx->dwAlphaSrcConstBitDepth);
|
||||
TRACE("lpDDSAlphaSrc %p.\n", fx->u4.lpDDSAlphaSrc);
|
||||
TRACE("lpDDSPattern %p.\n", fx->u5.lpDDSPattern);
|
||||
TRACE("ddckDestColorkey {%#x, %#x}.\n",
|
||||
fx->ddckDestColorkey.color_space_low_value,
|
||||
fx->ddckDestColorkey.color_space_high_value);
|
||||
TRACE("ddckSrcColorkey {%#x, %#x}.\n",
|
||||
fx->ddckSrcColorkey.color_space_low_value,
|
||||
fx->ddckSrcColorkey.color_space_high_value);
|
||||
TRACE("fx %#x.\n", fx->fx);
|
||||
TRACE("fill_color 0x%08x.\n", fx->fill_color);
|
||||
TRACE("dst_color_key {0x%08x, 0x%08x}.\n",
|
||||
fx->dst_color_key.color_space_low_value,
|
||||
fx->dst_color_key.color_space_high_value);
|
||||
TRACE("src_color_key {0x%08x, 0x%08x}.\n",
|
||||
fx->src_color_key.color_space_low_value,
|
||||
fx->src_color_key.color_space_high_value);
|
||||
}
|
||||
|
||||
if (dst_surface->resource.map_count || (src_surface && src_surface->resource.map_count))
|
||||
|
@ -4855,7 +4834,7 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst
|
|||
}
|
||||
}
|
||||
|
||||
if (!fx || !(fx->dwDDFX))
|
||||
if (!fx || !(fx->fx))
|
||||
flags &= ~WINED3D_BLT_FX;
|
||||
|
||||
if (flags & WINED3D_BLT_WAIT)
|
||||
|
@ -4942,7 +4921,7 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst
|
|||
|
||||
TRACE("Depth fill.\n");
|
||||
|
||||
if (!surface_convert_depth_to_float(dst_surface, fx->u5.dwFillDepth, &depth))
|
||||
if (!surface_convert_depth_to_float(dst_surface, fx->fill_color, &depth))
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
|
||||
if (SUCCEEDED(wined3d_surface_depth_fill(dst_surface, dst_rect, depth)))
|
||||
|
@ -4986,7 +4965,7 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst
|
|||
TRACE("Color fill.\n");
|
||||
|
||||
if (!wined3d_format_convert_color_to_float(dst_surface->resource.format,
|
||||
palette, fx->u5.dwFillColor, &color))
|
||||
palette, fx->fill_color, &color))
|
||||
goto fallback;
|
||||
|
||||
if (SUCCEEDED(surface_color_fill(dst_surface, dst_rect, &color)))
|
||||
|
@ -5000,7 +4979,7 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst
|
|||
TRACE("Color blit.\n");
|
||||
if (flags & WINED3D_BLT_SRC_CKEY_OVERRIDE)
|
||||
{
|
||||
color_key = &fx->ddckSrcColorkey;
|
||||
color_key = &fx->src_color_key;
|
||||
blit_op = WINED3D_BLIT_OP_COLOR_BLIT_CKEY;
|
||||
}
|
||||
else if (flags & WINED3D_BLT_SRC_CKEY)
|
||||
|
|
|
@ -1347,7 +1347,7 @@ static HRESULT volumetexture_init(struct wined3d_texture *texture, const struct
|
|||
|
||||
HRESULT CDECL wined3d_texture_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx,
|
||||
const RECT *dst_rect, struct wined3d_texture *src_texture, unsigned int src_sub_resource_idx,
|
||||
const RECT *src_rect, DWORD flags, const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
|
||||
const RECT *src_rect, DWORD flags, const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
|
||||
{
|
||||
struct wined3d_resource *dst_resource, *src_resource = NULL;
|
||||
|
||||
|
|
|
@ -2544,7 +2544,7 @@ static inline GLuint surface_get_texture_name(const struct wined3d_surface *surf
|
|||
|
||||
HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst_rect,
|
||||
struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
|
||||
const WINEDDBLTFX *blt_fx, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
||||
const struct wined3d_blt_fx *blt_fx, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
||||
void surface_set_dirty(struct wined3d_surface *surface) DECLSPEC_HIDDEN;
|
||||
HRESULT surface_color_fill(struct wined3d_surface *s,
|
||||
const RECT *rect, const struct wined3d_color *color) DECLSPEC_HIDDEN;
|
||||
|
|
|
@ -1835,54 +1835,13 @@ struct wined3d_color_key
|
|||
* to be treated as Color Key, inclusive */
|
||||
};
|
||||
|
||||
typedef struct _WINEDDBLTFX
|
||||
struct wined3d_blt_fx
|
||||
{
|
||||
DWORD dwSize; /* size of structure */
|
||||
DWORD dwDDFX; /* FX operations */
|
||||
DWORD dwROP; /* Win32 raster operations */
|
||||
DWORD dwDDROP; /* Raster operations new for DirectDraw */
|
||||
DWORD dwRotationAngle; /* Rotation angle for blt */
|
||||
DWORD dwZBufferOpCode; /* ZBuffer compares */
|
||||
DWORD dwZBufferLow; /* Low limit of Z buffer */
|
||||
DWORD dwZBufferHigh; /* High limit of Z buffer */
|
||||
DWORD dwZBufferBaseDest; /* Destination base value */
|
||||
DWORD dwZDestConstBitDepth; /* Bit depth used to specify Z constant for destination */
|
||||
union
|
||||
{
|
||||
DWORD dwZDestConst; /* Constant to use as Z buffer for dest */
|
||||
struct wined3d_surface *lpDDSZBufferDest; /* Surface to use as Z buffer for dest */
|
||||
} DUMMYUNIONNAME1;
|
||||
DWORD dwZSrcConstBitDepth; /* Bit depth used to specify Z constant for source */
|
||||
union
|
||||
{
|
||||
DWORD dwZSrcConst; /* Constant to use as Z buffer for src */
|
||||
struct wined3d_surface *lpDDSZBufferSrc; /* Surface to use as Z buffer for src */
|
||||
} DUMMYUNIONNAME2;
|
||||
DWORD dwAlphaEdgeBlendBitDepth; /* Bit depth used to specify constant for alpha edge blend */
|
||||
DWORD dwAlphaEdgeBlend; /* Alpha for edge blending */
|
||||
DWORD dwReserved;
|
||||
DWORD dwAlphaDestConstBitDepth; /* Bit depth used to specify alpha constant for destination */
|
||||
union
|
||||
{
|
||||
DWORD dwAlphaDestConst; /* Constant to use as Alpha Channel */
|
||||
struct wined3d_surface *lpDDSAlphaDest; /* Surface to use as Alpha Channel */
|
||||
} DUMMYUNIONNAME3;
|
||||
DWORD dwAlphaSrcConstBitDepth; /* Bit depth used to specify alpha constant for source */
|
||||
union
|
||||
{
|
||||
DWORD dwAlphaSrcConst; /* Constant to use as Alpha Channel */
|
||||
struct wined3d_surface *lpDDSAlphaSrc; /* Surface to use as Alpha Channel */
|
||||
} DUMMYUNIONNAME4;
|
||||
union
|
||||
{
|
||||
DWORD dwFillColor; /* color in RGB or Palettized */
|
||||
DWORD dwFillDepth; /* depth value for z-buffer */
|
||||
DWORD dwFillPixel; /* pixel val for RGBA or RGBZ */
|
||||
struct wined3d_surface *lpDDSPattern; /* Surface to use as pattern */
|
||||
} DUMMYUNIONNAME5;
|
||||
struct wined3d_color_key ddckDestColorkey; /* DestColorkey override */
|
||||
struct wined3d_color_key ddckSrcColorkey; /* SrcColorkey override */
|
||||
} WINEDDBLTFX,*LPWINEDDBLTFX;
|
||||
DWORD fx;
|
||||
DWORD fill_color;
|
||||
struct wined3d_color_key dst_color_key;
|
||||
struct wined3d_color_key src_color_key;
|
||||
};
|
||||
|
||||
struct wined3d_buffer_desc
|
||||
{
|
||||
|
@ -2470,7 +2429,7 @@ HRESULT __cdecl wined3d_texture_add_dirty_region(struct wined3d_texture *texture
|
|||
UINT layer, const struct wined3d_box *dirty_region);
|
||||
HRESULT __cdecl wined3d_texture_blt(struct wined3d_texture *dst_texture, unsigned int dst_idx, const RECT *dst_rect_in,
|
||||
struct wined3d_texture *src_texture, unsigned int src_idx, const RECT *src_rect_in, DWORD flags,
|
||||
const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter);
|
||||
const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter);
|
||||
HRESULT __cdecl wined3d_texture_create(struct wined3d_device *device, const struct wined3d_resource_desc *desc,
|
||||
UINT level_count, DWORD flags, const struct wined3d_sub_resource_data *data, void *parent,
|
||||
const struct wined3d_parent_ops *parent_ops, struct wined3d_texture **texture);
|
||||
|
|
Loading…
Reference in New Issue