wined3d: Remove wined3d_volume_get_parent.
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02ce14b3ef
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@ -474,13 +474,6 @@ ULONG CDECL wined3d_volume_decref(struct wined3d_volume *volume)
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return wined3d_texture_decref(volume->container);
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}
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void * CDECL wined3d_volume_get_parent(const struct wined3d_volume *volume)
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{
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TRACE("volume %p.\n", volume);
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return volume->resource.parent;
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}
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struct wined3d_resource * CDECL wined3d_volume_get_resource(struct wined3d_volume *volume)
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{
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TRACE("volume %p.\n", volume);
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@ -285,7 +285,6 @@
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@ cdecl wined3d_volume_decref(ptr)
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@ cdecl wined3d_volume_from_resource(ptr)
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@ cdecl wined3d_volume_get_parent(ptr)
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@ cdecl wined3d_volume_get_resource(ptr)
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@ cdecl wined3d_volume_incref(ptr)
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@ cdecl wined3d_volume_map(ptr ptr ptr long)
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@ -2568,7 +2568,6 @@ ULONG __cdecl wined3d_vertex_declaration_incref(struct wined3d_vertex_declaratio
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ULONG __cdecl wined3d_volume_decref(struct wined3d_volume *volume);
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struct wined3d_volume * __cdecl wined3d_volume_from_resource(struct wined3d_resource *resource);
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void * __cdecl wined3d_volume_get_parent(const struct wined3d_volume *volume);
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struct wined3d_resource * __cdecl wined3d_volume_get_resource(struct wined3d_volume *volume);
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ULONG __cdecl wined3d_volume_incref(struct wined3d_volume *volume);
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HRESULT __cdecl wined3d_volume_map(struct wined3d_volume *volume,
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