ddraw: Use wined3d_rendertarget_view_create_from_sub_resource() in ddraw_surface_get_rendertarget_view().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -6324,8 +6324,8 @@ struct wined3d_rendertarget_view *ddraw_surface_get_rendertarget_view(struct ddr
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if (surface->wined3d_rtv)
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return surface->wined3d_rtv;
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if (FAILED(hr = wined3d_rendertarget_view_create_from_surface(surface->wined3d_surface,
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surface, &ddraw_view_wined3d_parent_ops, &surface->wined3d_rtv)))
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if (FAILED(hr = wined3d_rendertarget_view_create_from_sub_resource(surface->wined3d_texture,
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surface->sub_resource_idx, surface, &ddraw_view_wined3d_parent_ops, &surface->wined3d_rtv)))
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{
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ERR("Failed to create rendertarget view, hr %#x.\n", hr);
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return NULL;
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@ -145,21 +145,6 @@ HRESULT CDECL wined3d_rendertarget_view_create(const struct wined3d_rendertarget
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return WINED3D_OK;
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}
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HRESULT CDECL wined3d_rendertarget_view_create_from_surface(struct wined3d_surface *surface,
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void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_rendertarget_view **view)
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{
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struct wined3d_rendertarget_view_desc desc;
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TRACE("surface %p, parent %p, parent_ops %p, view %p.\n", surface, parent, parent_ops, view);
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desc.format_id = surface->resource.format->id;
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desc.u.texture.level_idx = surface->texture_level;
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desc.u.texture.layer_idx = surface->texture_layer;
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desc.u.texture.layer_count = 1;
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return wined3d_rendertarget_view_create(&desc, &surface->container->resource, parent, parent_ops, view);
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}
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HRESULT CDECL wined3d_rendertarget_view_create_from_sub_resource(struct wined3d_texture *texture,
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unsigned int sub_resource_idx, void *parent, const struct wined3d_parent_ops *parent_ops,
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struct wined3d_rendertarget_view **view)
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@ -188,7 +188,6 @@
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@ cdecl wined3d_resource_unmap(ptr long)
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@ cdecl wined3d_rendertarget_view_create(ptr ptr ptr ptr ptr)
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@ cdecl wined3d_rendertarget_view_create_from_surface(ptr ptr ptr ptr)
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@ cdecl wined3d_rendertarget_view_create_from_sub_resource(ptr long ptr ptr ptr)
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@ cdecl wined3d_rendertarget_view_decref(ptr)
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@ cdecl wined3d_rendertarget_view_get_parent(ptr)
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@ -2430,8 +2430,6 @@ HRESULT __cdecl wined3d_resource_unmap(struct wined3d_resource *resource, unsign
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HRESULT __cdecl wined3d_rendertarget_view_create(const struct wined3d_rendertarget_view_desc *desc,
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struct wined3d_resource *resource, void *parent, const struct wined3d_parent_ops *parent_ops,
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struct wined3d_rendertarget_view **view);
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HRESULT __cdecl wined3d_rendertarget_view_create_from_surface(struct wined3d_surface *surface,
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void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_rendertarget_view **view);
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HRESULT __cdecl wined3d_rendertarget_view_create_from_sub_resource(struct wined3d_texture *texture,
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unsigned int sub_resource_idx, void *parent, const struct wined3d_parent_ops *parent_ops,
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struct wined3d_rendertarget_view **view);
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