Commit Graph

156 Commits

Author SHA1 Message Date
Józef Kucia 006ff5aa3a d3d11: Implement d3d11_immediate_context_OMGetDepthStencilState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-04 23:06:42 +09:00
Józef Kucia fd4f1d9c48 d3d11: Implement d3d11_immediate_context_OMGetBlendState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-04 23:06:40 +09:00
Józef Kucia e1a44a96b7 d3d11: Implement ID3D11ComputeShader interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:56 +09:00
Henri Verbeet c27b83ec07 d3d11: Introduce a helper function to allocate arrays.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-25 15:43:55 +09:00
Henri Verbeet b1665527af d3d11: Validate offsets and sizes in shader_parse_signature() (AFL).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-25 15:43:40 +09:00
Henri Verbeet e5a4da38eb d3d11: Validate offsets and sizes in parse_dxbc() (AFL).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-25 15:43:36 +09:00
Henri Verbeet c09b560c11 d3d11: Get rid of struct d3d_shader_info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-24 16:19:09 +09:00
Józef Kucia ecc577312e d3d11: Add ID3D11ClassLinkage interface stub.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-22 21:19:49 +09:00
Józef Kucia 37416f2282 d3d11: Implement d3d11_device_CreateDomainShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 20:51:37 +09:00
Józef Kucia afa74b5c0f wined3d: Introduce wined3d_shader_create_hs().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:53:31 +09:00
Józef Kucia 210b78258f d3d11: Add ID3D11HullShader interface stub.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:53:23 +09:00
Józef Kucia 88c5ddaae7 d3d11: Implement private data methods for immediate ID3D11DeviceContext.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:53:20 +09:00
Józef Kucia bd332f53f2 d3d11: Introduce debug_float4().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-16 21:59:44 +09:00
Józef Kucia 46ba44dcb1 d3d11: Implement d3d11_immediate_context_OMSetDepthStencilState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-16 21:59:44 +09:00
Józef Kucia 526c4612c8 d3d11: Implement d3d11_immediate_context_ClearDepthStencilView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 22:46:00 +09:00
Matteo Bruni 1e77bb01db d3d11: Implement device_GetFeatureLevel().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-11 20:23:05 +09:00
Matteo Bruni ffce30bc31 dxgi: Add feature level support.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-11 20:23:02 +09:00
Józef Kucia 6ef3324fd8 d3d11: Extract SM5 shader code from DXBC.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:29 +09:00
Józef Kucia 8daf9a65f6 d3d11: Implement d3d11_immediate_context_SetPredication().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:41:57 +09:00
Józef Kucia b62720feb6 d3d11: Implement d3d11_immediate_context_PSSetShaderResources().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:07 +09:00
Józef Kucia f175b23665 d3d11: Implement d3d11_immediate_context_PSSetSamplers().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:06 +09:00
Józef Kucia f1ca5038b2 d3d11: Implement d3d11_immediate_context_OMSetBlendState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 16:24:32 +09:00
Józef Kucia 95998504bd d3d11: Implement d3d11_immediate_context_RSSetState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 16:24:27 +09:00
Józef Kucia fa05d30dc5 d3d11: Implement d3d11_immediate_context_OMSetRenderTargets().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:02:08 +09:00
Józef Kucia 1c980f7093 d3d11: Add support for mapping 3D textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:01:49 +09:00
Józef Kucia 75db69ad02 d3d11: Implement d3d11_immediate_context_Map().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:37 +09:00
Józef Kucia bd1bb06d84 d3d11: Implement d3d11_device_CreateQuery().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:35 +09:00
Józef Kucia e958d49b06 d3d11: Implement d3d11_device_CreatePredicate().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:32 +09:00
Józef Kucia d86ee74b80 d3d11: Add ID3D11Query interface stub.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:29 +09:00
Józef Kucia 9ea84e251d d3d11: Rename d3d10_query to d3d_query.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:26 +09:00
Józef Kucia 1960ca5de8 d3d11: Implement d3d11_immediate_context_GSSetShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:40 +09:00
Józef Kucia 1861131090 d3d11: Do not store ID3D11Device pointer in d3d11_immediate_context.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:34 +09:00
Józef Kucia 0912adee67 d3d11: Implement ID3D10BlendState1 interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:33 +09:00
Józef Kucia 6c96e0ac77 d3d11: Implement ID3D10ShaderResourceView1 interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:39 +09:00
Józef Kucia 1b9ce7671e d3d11: Implement d3d11_immediate_context_ClearRenderTargetView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:20:04 +09:00
Józef Kucia acd78b54c0 d3d11: Partially implement d3d11_immediate_context_PSSetShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:20:02 +09:00
Józef Kucia d53c5020c3 d3d11: Partially implement d3d11_immediate_context_VSSetShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:19:58 +09:00
Józef Kucia 5ff257f226 d3d11: Implement d3d11_immediate_context_IASetInputLayout().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:19:55 +09:00
Józef Kucia 702e536ca4 d3d11: Implement d3d11_sampler_state_GetDesc().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:15 +09:00
Józef Kucia 038cb1a691 d3d11: Implement ID3D11SamplerState interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:13 +09:00
Józef Kucia 4270030c8b d3d11: Rename d3d10_sampler_state to d3d_sampler_state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:10 +09:00
Józef Kucia 1d10c79af0 d3d11: Add ID3D11DeviceContext stub interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-09 20:55:57 +09:00
Józef Kucia a865b14aed d3d11: Rename d3d10_null_wined3d_parent_ops to d3d_null_wined3d_parent_ops.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-09 20:55:54 +09:00
Józef Kucia e2f8517833 d3d11: Implement d3d11_device_CreateBlendState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:01:06 +09:00
Józef Kucia abf6b7422d d3d11: Implement ID3D11BlendState interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:01:03 +09:00
Józef Kucia c2a171850f d3d11: Rename d3d10_blend_state to d3d_blend_state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:01:00 +09:00
Józef Kucia a77015c795 d3d11: Implement d3d11_device_CreateDepthStencilState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:24:18 +09:00
Józef Kucia 16e570f4a1 d3d11: Implement ID3D11DepthStencilState interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:24:11 +09:00
Józef Kucia ce0c094218 d3d11: Rename d3d10_depthstencil_state to d3d_depthstencil_state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:24:08 +09:00
Józef Kucia e348fefa2e d3d11: Implement {d3d10, d3d11}_geometry_shader_GetDevice().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:58 +09:00
Józef Kucia 9c9b594912 d3d11: Rename d3d10_shader_info to d3d_shader_info.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:50 +09:00
Józef Kucia 7da86b434a d3d11: Implement d3d11_device_CreateGeometryShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:43 +09:00
Józef Kucia d8f8194b15 d3d11: Implement ID3D11GeometryShader interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:37 +09:00
Józef Kucia 6c8c61f411 d3d11: Rename d3d10_geometry_shader to d3d_geometry_shader.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:27 +09:00
Józef Kucia 5fb0281399 d3d11: Rename d3d10_device_init() to d3d_device_init().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:27 +09:00
Józef Kucia b8bcac5100 d3d11: Implement d3d11_device_CreateRasterizerState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:23 +09:00
Józef Kucia e006be15b9 d3d11: Implement ID3D11RasterizerState interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:16 +09:00
Józef Kucia 84efabb6c3 d3d11: Rename d3d10_rasterizer_state to d3d_rasterizer_state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:12 +09:00
Józef Kucia 8d253f8401 d3d11: Implement d3d11_device_CreatePixelShader(). 2015-09-16 22:10:43 +09:00
Józef Kucia 13a80eaab1 d3d11: Implement ID3D11PixelShader interface. 2015-09-16 22:10:41 +09:00
Józef Kucia f210c42de7 d3d11: Rename d3d10_pixel_shader to d3d_pixel_shader. 2015-09-16 22:10:39 +09:00
Józef Kucia 70fdfdb11b d3d11: Implement d3d11_device_CreateVertexShader(). 2015-09-16 22:10:38 +09:00
Józef Kucia 32892beba9 d3d11: Implement ID3D11VertexShader interface. 2015-09-16 22:10:36 +09:00
Józef Kucia 92a71ae09c d3d11: Rename d3d10_vertex_shader to d3d_vertex_shader. 2015-09-16 22:10:33 +09:00
Józef Kucia e441e7b4a9 d3d11: Implement D3D11CreateDeviceAndSwapChain(). 2015-09-16 22:10:20 +09:00
Józef Kucia 1cb181668e d3d11: Implement d3d11_device_CreateInputLayout(). 2015-09-15 20:04:30 +09:00
Józef Kucia 8361963f7b d3d11: Add ID3D11InputLayout interface stub. 2015-09-15 20:04:26 +09:00
Józef Kucia 2a17794ffa d3d11: Rename d3d10_input_layout to d3d_input_layout. 2015-09-15 20:04:16 +09:00
Józef Kucia 8972105ee5 d3d11: Implement d3d11_device_CreateShaderResourceView(). 2015-09-10 20:01:29 +09:00
Józef Kucia 487cf3d5c4 d3d11: Implement d3d11_shader_resource_view_GetResource(). 2015-09-10 20:01:27 +09:00
Józef Kucia 28f98a0d9d d3d11: Implement d3d11_shader_resource_view_GetDesc(). 2015-09-10 20:01:26 +09:00
Józef Kucia cdc8d9af86 d3d11: Implement d3d11_shader_resource_view_GetDevice(). 2015-09-10 20:01:21 +09:00
Józef Kucia 3882f2d303 d3d11: Add ID3D11ShaderResourceView interface stub. 2015-09-10 20:01:18 +09:00
Józef Kucia 55d30331a5 d3d11: Rename d3d10_shader_resource_view to d3d_shader_resource_view. 2015-09-10 20:01:16 +09:00
Józef Kucia 2b211cab69 d3d11: Implement d3d11_rendertarget_view_GetDevice(). 2015-09-09 19:09:06 +09:00
Józef Kucia 9a0d564683 d3d11: Implement d3d11_device_CreateRenderTargetView(). 2015-09-09 19:09:03 +09:00
Józef Kucia 818051c50f d3d11: Implement d3d11_rendertarget_view_GetDesc(). 2015-09-09 19:08:59 +09:00
Józef Kucia 99bb367d52 d3d11: Implement d3d11_rendertarget_view_GetResource(). 2015-09-09 19:08:55 +09:00
Józef Kucia b5b5b381f4 d3d11: Add ID3D11RenderTargetView interface stub. 2015-09-09 19:08:52 +09:00
Józef Kucia 44fa6faa9b d3d11: Rename d3d10_rendertarget_view to d3d_rendertarget_view. 2015-09-09 19:08:47 +09:00
Józef Kucia c003e94371 d3d11: Implement d3d11_device_CreateDepthStencilView(). 2015-09-08 21:59:17 +09:00
Józef Kucia f7c923b1cb d3d11: Implement d3d11_depthstencil_view_GetDesc(). 2015-09-08 21:59:17 +09:00
Józef Kucia 07ce357505 d3d11: Implement d3d11_depthstencil_view_GetResource().
The intent is to eventually eliminate wined3d_resource_from_d3d10_resource().
2015-09-08 21:59:17 +09:00
Józef Kucia 916b1564d3 d3d11: Rename wined3d_resource_from_resource() to wined3d_resource_from_d3d10_resource(). 2015-09-08 21:59:17 +09:00
Józef Kucia 41740bec89 d3d11: Implement d3d11_depthstencil_view_GetDevice(). 2015-09-08 21:59:17 +09:00
Józef Kucia ca4017d2d1 d3d11: Add ID3D11DepthStencilView interface stub. 2015-09-08 21:59:16 +09:00
Józef Kucia 185f9bb351 d3d11: Rename d3d10_depthstencil_view to d3d_depthstencil_view. 2015-09-08 21:59:16 +09:00
Józef Kucia b500ae04b4 d3d11: Implement d3d11_device_CreateBuffer(). 2015-09-07 20:07:50 +09:00
Józef Kucia 378bec23ef d3d11: Implement d3d11_buffer_GetDesc(). 2015-09-07 20:07:45 +09:00
Józef Kucia ba9d80bacd d3d11: Implement d3d11_buffer_GetDevice(). 2015-09-03 21:11:07 +09:00
Józef Kucia 9abc17dcce d3d11: Add ID3D11Buffer interface stub. 2015-09-03 21:11:07 +09:00
Józef Kucia 9c907997f0 d3d11: Rename d3d10_buffer to d3d_buffer. 2015-09-03 21:11:07 +09:00
Józef Kucia 1bc7413946 d3d11: Rename d3d10_{get, set}_private_data functions to d3d_{get, set}_private_data. 2015-09-03 21:11:07 +09:00
Józef Kucia 9a2b73d315 d3d11: Implement d3d11_device_CreateTexture3D(). 2015-09-01 20:59:33 +09:00
Józef Kucia 11cd2dd897 d3d11: Implement d3d11_texture3d_GetDesc(). 2015-09-01 20:59:31 +09:00
Józef Kucia fc844029ee d3d11: Implement d3d11_texture3d_GetDevice(). 2015-09-01 20:59:27 +09:00
Józef Kucia 4665ae6260 d3d11: Add ID3D11Texture3D interface stub. 2015-09-01 20:59:22 +09:00
Józef Kucia 0707fa1912 d3d11: Rename d3d10_texture3d to d3d_texture3d. 2015-09-01 20:59:20 +09:00
Józef Kucia a346d1b705 d3d11: Rename d3d10_texture2d to d3d_texture2d. 2015-08-31 20:13:27 +09:00
Józef Kucia e0e72d284a d3d11: Implement d3d11_device_CreateTexture2D(). 2015-08-31 20:13:26 +09:00