Henri Verbeet
|
b005ad6f90
|
wined3d: Use rendertarget views for color output instead of surfaces.
|
2014-08-21 12:24:42 +02:00 |
Henri Verbeet
|
fb7135efd1
|
wined3d: Introduce struct wined3d_rendertarget_view_desc.
|
2014-08-21 12:24:28 +02:00 |
Henri Verbeet
|
9020ef9675
|
wined3d: Make the "desc" parameter to wined3d_buffer_create() const.
|
2014-08-04 14:23:40 +02:00 |
Henri Verbeet
|
6a1a18e7e2
|
d3d10core: Implement d3d10_device_CopyResource().
|
2014-08-04 14:23:36 +02:00 |
Stefan Dösinger
|
341db6d8d3
|
wined3d: Remove wined3d_texture_set/get_priority.
|
2014-07-16 16:10:05 +02:00 |
Stefan Dösinger
|
cf11933701
|
wined3d: Remove wined3d_buffer_set/get_priority.
|
2014-07-16 16:10:01 +02:00 |
Stefan Dösinger
|
086545cdd3
|
wined3d: Remove wined3d_volume_set/get_priority.
|
2014-07-16 16:09:56 +02:00 |
Stefan Dösinger
|
2abecc46c6
|
wined3d: Remove wined3d_surface_set/get_priority.
|
2014-07-16 16:09:51 +02:00 |
Stefan Dösinger
|
9d49b7a9be
|
wined3d: Set palettes on the swapchain.
|
2014-06-30 22:04:53 +02:00 |
Henri Verbeet
|
09fda3b805
|
d3d9: Improve d3d9_device_TestCooperativeLevel().
|
2014-06-27 10:37:36 +02:00 |
Stefan Dösinger
|
fd0189bbfa
|
wined3d: Move get_dc palette updates to ddraw.
|
2014-05-15 19:05:02 +02:00 |
Stefan Dösinger
|
fc25510fad
|
wined3d: Remove wined3d_surface_get_palette.
|
2014-05-12 21:24:59 +02:00 |
Henri Verbeet
|
ac70dd2c97
|
ddraw: Validate the pitch for user memory surfaces against the unaligned minimum pitch.
User memory surfaces have a different minimum alignment from regular surfaces.
This fixes a regression introduced by commit
9c138d772c .
|
2014-04-23 15:00:35 +02:00 |
Matteo Bruni
|
a1784d9ed9
|
wined3d: Add support for timestamp queries.
|
2014-04-17 13:53:00 +02:00 |
Stefan Dösinger
|
ebd5f96aea
|
wined3d: Remove resource private data methods.
|
2014-03-24 20:20:18 +01:00 |
Stefan Dösinger
|
938529e1f9
|
wined3d: Remove the version parameter.
|
2014-03-20 19:04:37 +01:00 |
Stefan Dösinger
|
51c3203e49
|
wined3d: Free old data after addrefing the new one.
|
2014-03-14 18:54:59 +01:00 |
Stefan Dösinger
|
6a34d4b40f
|
wined3d: Decouple private data from the resource structure.
|
2014-03-14 18:54:48 +01:00 |
Martin Storsjo
|
171529106b
|
wined3d: Add support for NV12 textures.
|
2014-02-17 20:16:29 +01:00 |
Henri Verbeet
|
175c63773d
|
wined3d: Don't allow format conversion on Present() for d3d8.
Note that this isn't currently enforced by wined3d_swapchain_create() or
wined3d_device_reset() though.
|
2014-01-29 20:25:52 +01:00 |
Henri Verbeet
|
51cdeeacd4
|
wined3d: Explicitly request alpha testing for blitting the cursor and logo textures to screen.
|
2014-01-10 12:06:09 +01:00 |
Henri Verbeet
|
4710c4b51a
|
wined3d: Store color keys in textures instead of in surfaces.
|
2014-01-09 15:50:39 +01:00 |
Stefan Dösinger
|
b91973daa7
|
wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc .
|
2014-01-08 20:02:22 +01:00 |
Henri Verbeet
|
4e7b62a46d
|
wined3d: Get rid of unused palette flags.
|
2013-12-13 12:36:11 +01:00 |
Henri Verbeet
|
f27bb660b3
|
wined3d: Explicitly pass the palette size to wined3d_palette_create().
|
2013-12-13 12:36:11 +01:00 |
Henri Verbeet
|
89dedf6408
|
ddraw: Just set the palette caps in ddraw7_GetCaps().
|
2013-12-13 12:36:11 +01:00 |
Henri Verbeet
|
bf7f80f4b3
|
ddraw: Store the palette flags in the ddraw palette.
|
2013-12-12 12:08:23 +01:00 |
Henri Verbeet
|
1f0bb534ec
|
ddraw: Keep a reference to the palette in the surface.
|
2013-12-12 12:08:16 +01:00 |
Henri Verbeet
|
15c1a26b55
|
wined3d: Create volumes inside wined3d.
|
2013-12-06 13:14:52 +01:00 |
Henri Verbeet
|
7524258aaf
|
ddraw: Implement flips inside ddraw.
|
2013-12-05 12:40:56 +01:00 |
Henri Verbeet
|
4b3db52b53
|
wined3d: Merge the texture creation functions.
|
2013-11-27 11:30:15 +01:00 |
Henri Verbeet
|
afc3d2ab70
|
wined3d: Create surfaces inside wined3d.
|
2013-11-15 12:00:26 +01:00 |
Stefan Dösinger
|
80638b6d2f
|
wined3d: Enforce texturing capability format restrictions on resource creation.
|
2013-09-06 17:25:08 +02:00 |
Henri Verbeet
|
43ecaf29c3
|
wined3d: Get rid of the DDRAW_PITCH_ALIGNMENT and D3D8_PITCH_ALIGNMENT constants.
|
2013-08-29 19:56:17 +02:00 |
Henri Verbeet
|
b85c2a74bb
|
wined3d: Replace the "stateBlock" wined3d_device field with a wined3d_state structure.
|
2013-08-27 11:50:53 +02:00 |
Stefan Dösinger
|
ac871305f8
|
wined3d: Store the mipmap level in the volume.
|
2013-08-22 20:15:18 +02:00 |
Henri Verbeet
|
4de77fa23f
|
wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem().
|
2013-06-14 11:46:20 +02:00 |
Henri Verbeet
|
d6bc4fe71a
|
wined3d: Allow surface flags to be passed to texture creation functions.
|
2013-06-06 11:47:19 +02:00 |
Henri Verbeet
|
91096dd7ad
|
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_3d().
|
2013-06-06 11:47:07 +02:00 |
Henri Verbeet
|
b23739316c
|
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube().
|
2013-06-05 17:31:39 +02:00 |
Henri Verbeet
|
9d4cbd6195
|
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d().
|
2013-06-05 17:31:39 +02:00 |
Henri Verbeet
|
13a38e8d5e
|
wined3d: Pass a wined3d_resource_desc structure to device_parent_create_swapchain_surface().
|
2013-06-04 10:14:28 +02:00 |
Henri Verbeet
|
a4d2660c9b
|
wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface().
|
2013-06-04 10:14:26 +02:00 |
Stefan Dösinger
|
9287bb80dc
|
d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources.
|
2013-05-20 19:08:28 +02:00 |
Henri Verbeet
|
2e7add90c0
|
wined3d: Get rid of the unused wined3d_strided_data structure.
|
2013-04-19 10:43:42 +02:00 |
Matteo Bruni
|
5e28b0c974
|
wined3d: Add RESZ support.
|
2013-02-19 10:39:47 +01:00 |
Stefan Dösinger
|
1a3f741643
|
wined3d: Remove draw_primitive_strided.
|
2013-01-25 11:30:33 +01:00 |
Stefan Dösinger
|
149a85c2e7
|
d3d: Remove high level patch support.
No Windows driver ever exposed this, and no game uses this. The
only application that used this feature is a DirectX 8 SDK sample.
|
2013-01-25 11:29:41 +01:00 |
Henri Verbeet
|
1249976eb6
|
wined3d: Get rid of the surface_type parameter to wined3d_check_device_format().
|
2013-01-17 12:22:01 +01:00 |
Henri Verbeet
|
ce912d5149
|
wined3d: Get rid of the surface_type parameter to wined3d_surface_create().
|
2013-01-17 12:21:55 +01:00 |
Henri Verbeet
|
31e8976910
|
wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create().
|
2013-01-16 12:22:57 +01:00 |
Henri Verbeet
|
7595a58085
|
ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails.
|
2013-01-14 11:01:53 +01:00 |
Stefan Dösinger
|
8cf55497cc
|
wined3d: Remove draw_*_primitive_up.
Note that I can't remove the state->user_stream mess yet, because of
draw_*_primitive_strided. Another patchset will deal with that.
|
2012-12-19 12:53:28 +01:00 |
Henri Verbeet
|
9fbd3bbed6
|
d3d10core: Implement d3d10_device_PSGetSamplers().
|
2012-12-10 11:25:49 +01:00 |
Henri Verbeet
|
4c4131cd78
|
d3d10core: Implement d3d10_device_PSSetSamplers().
|
2012-12-10 11:25:46 +01:00 |
Henri Verbeet
|
2c01e11eca
|
d3d10core: Implement d3d10_device_GSGetSamplers().
|
2012-12-07 10:35:51 +01:00 |
Henri Verbeet
|
047d607e07
|
d3d10core: Implement d3d10_device_GSSetSamplers().
|
2012-12-07 10:35:44 +01:00 |
Henri Verbeet
|
c98767a425
|
d3d10core: Implement d3d10_device_VSGetSamplers().
|
2012-12-06 12:55:59 +01:00 |
Henri Verbeet
|
e5805c316c
|
d3d10core: Implement d3d10_device_VSSetSamplers().
|
2012-12-06 12:55:50 +01:00 |
Henri Verbeet
|
6ac3c48384
|
d3d10core: Implement d3d10_device_PSGetConstantBuffers().
|
2012-12-05 12:44:07 +01:00 |
Henri Verbeet
|
b034f49183
|
d3d10core: Implement d3d10_device_PSSetConstantBuffers().
|
2012-12-05 12:44:01 +01:00 |
Henri Verbeet
|
d906c94382
|
d3d10core: Implement d3d10_device_GSGetConstantBuffers().
|
2012-12-04 00:02:06 +01:00 |
Henri Verbeet
|
feda45279e
|
d3d10core: Implement d3d10_device_GSSetConstantBuffers().
|
2012-12-04 00:02:00 +01:00 |
Henri Verbeet
|
027ef4ccdb
|
d3d10core: Implement d3d10_device_VSGetConstantBuffers().
|
2012-11-30 11:42:54 +01:00 |
Henri Verbeet
|
ae5e15319e
|
d3d10core: Implement d3d10_device_VSSetConstantBuffers().
|
2012-11-30 11:42:48 +01:00 |
Henri Verbeet
|
7f62678c16
|
d3d10core: Implement d3d10_device_DrawIndexedInstanced().
|
2012-11-27 16:54:57 +01:00 |
Henri Verbeet
|
dc67be012f
|
d3d10core: Implement d3d10_device_SOGetTargets().
|
2012-11-23 14:40:36 +01:00 |
Henri Verbeet
|
5b781d709d
|
d3d10core: Implement d3d10_device_SOSetTargets().
|
2012-11-23 14:40:30 +01:00 |
Henri Verbeet
|
d0d213f7d1
|
d3d10core: Implement d3d10_device_IAGetIndexBuffer().
|
2012-11-21 13:25:57 +01:00 |
Henri Verbeet
|
79f0b4d977
|
d3d9: Avoid resetting device state for d3d9ex resets.
|
2012-11-20 11:44:27 +01:00 |
Henri Verbeet
|
25c449247f
|
d3d10core: Implement d3d10_device_GSGetShader().
|
2012-11-14 11:27:44 +01:00 |
Henri Verbeet
|
9081f8afb1
|
d3d10core: Implement d3d10_device_GSSetShader().
|
2012-11-14 11:27:40 +01:00 |
Henri Verbeet
|
2bf46c60fb
|
wined3d: Replace the face and level parameters to device_parent_create_texture_surface() with the sub-resource index.
|
2012-10-25 11:48:25 +02:00 |
Henri Verbeet
|
ddbe791d37
|
wined3d: Set texture_level in surface_set_texture_target() as well.
|
2012-10-24 11:24:22 +02:00 |
Henri Verbeet
|
9d127a4d36
|
wined3d: wined3d_surface_set_palette() never fails.
|
2012-10-09 09:59:38 +02:00 |
Henri Verbeet
|
8e24dbb60a
|
wined3d: wined3d_stateblock_apply() never fails.
|
2012-10-08 11:28:37 +02:00 |
Henri Verbeet
|
b69545c7da
|
wined3d: wined3d_stateblock_capture() never fails.
|
2012-10-08 11:28:32 +02:00 |
Henri Verbeet
|
adddf10cd8
|
wined3d: wined3d_swapchain_get_desc() never fails.
|
2012-10-04 14:09:55 +02:00 |
Henri Verbeet
|
5fcc1f8f70
|
wined3d: Just return the surface from wined3d_swapchain_get_back_buffer().
|
2012-10-04 14:09:50 +02:00 |
Henri Verbeet
|
e55416a113
|
wined3d: wined3d_swapchain_set_window() never fails.
|
2012-10-03 11:19:41 +02:00 |
Henri Verbeet
|
50c61959eb
|
wined3d: Just return the surface from wined3d_device_get_surface_from_dc().
|
2012-10-03 11:19:41 +02:00 |
Henri Verbeet
|
2ad5808996
|
wined3d: wined3d_device_get_creation_parameters() never fails.
|
2012-10-01 23:07:55 +02:00 |
Henri Verbeet
|
6e5cf8c698
|
wined3d: wined3d_device_set_depth_stencil() never fails.
|
2012-10-01 23:07:51 +02:00 |
Henri Verbeet
|
95b4207c7f
|
wined3d: Just return the surface from wined3d_device_get_depth_stencil().
|
2012-10-01 12:11:02 +02:00 |
Henri Verbeet
|
972217fd6a
|
wined3d: Just return the surface from wined3d_device_get_render_target().
|
2012-10-01 12:10:55 +02:00 |
Henri Verbeet
|
c0f52fbf1c
|
wined3d: wined3d_device_set_software_vertex_processing() never fails.
|
2012-09-27 13:10:48 +02:00 |
Henri Verbeet
|
f9d494294a
|
wined3d: Just return the texture from wined3d_device_get_texture().
|
2012-09-27 13:10:43 +02:00 |
Henri Verbeet
|
c0a83b1d96
|
wined3d: wined3d_device_get_texture_stage_state() never fails.
|
2012-09-26 14:40:35 +02:00 |
Henri Verbeet
|
26c0714009
|
wined3d: wined3d_device_set_texture_stage_state() never fails.
|
2012-09-26 14:40:33 +02:00 |
Henri Verbeet
|
fc711d4955
|
wined3d: wined3d_device_set_pixel_shader() never fails.
|
2012-09-25 11:19:07 +02:00 |
Henri Verbeet
|
b97ec7ae0c
|
wined3d: wined3d_device_set_vertex_shader() never fails.
|
2012-09-24 09:58:03 +02:00 |
Henri Verbeet
|
2f03ad1a40
|
wined3d: Just return the declaration from wined3d_device_get_vertex_declaration().
|
2012-09-21 10:53:10 +02:00 |
Henri Verbeet
|
01918d05ed
|
wined3d: wined3d_device_set_vertex_declaration() never fails.
|
2012-09-21 10:53:06 +02:00 |
Henri Verbeet
|
de1ae1eb8a
|
wined3d: wined3d_device_get_scissor_rect() never fails.
|
2012-09-19 23:54:59 +02:00 |
Henri Verbeet
|
2de9fc640b
|
wined3d: wined3d_device_set_scissor_rect() never fails.
|
2012-09-19 23:54:56 +02:00 |
Henri Verbeet
|
62670c7ba5
|
wined3d: wined3d_device_get_sampler_state() never fails.
|
2012-09-19 13:04:52 +02:00 |
Henri Verbeet
|
0d96be2c20
|
wined3d: wined3d_device_set_sampler_state() never fails.
|
2012-09-19 13:04:48 +02:00 |
Henri Verbeet
|
343974e2fd
|
wined3d: wined3d_device_get_material() never fails.
|
2012-09-18 10:18:51 +02:00 |
Henri Verbeet
|
2669feeb8c
|
wined3d: wined3d_device_set_material() never fails.
|
2012-09-18 10:18:42 +02:00 |
Henri Verbeet
|
90bd04c6b6
|
wined3d: wined3d_device_multiply_transform() never fails.
|
2012-09-14 15:43:20 +02:00 |
Henri Verbeet
|
b8feef8833
|
wined3d: wined3d_device_set_base_vertex_index() never fails.
|
2012-09-13 10:23:14 +02:00 |
Henri Verbeet
|
706ece827b
|
wined3d: wined3d_device_get_transform() never fails.
|
2012-09-12 12:46:12 +02:00 |
Henri Verbeet
|
f79bbc767d
|
wined3d: wined3d_device_set_transform() never fails.
|
2012-09-12 12:46:07 +02:00 |
Henri Verbeet
|
d601a0dede
|
wined3d: wined3d_device_get_render_state() never fails.
|
2012-09-11 18:03:57 +02:00 |
Henri Verbeet
|
75cec973d5
|
wined3d: wined3d_device_set_render_state() never fails.
|
2012-09-11 18:03:53 +02:00 |
Henri Verbeet
|
3569b6ccd2
|
wined3d: wined3d_device_get_viewport() never fails.
|
2012-09-10 11:40:19 +02:00 |
Henri Verbeet
|
64aae8cf02
|
wined3d: wined3d_device_set_viewport() never fails.
|
2012-09-10 11:40:14 +02:00 |
Henri Verbeet
|
c8f4ca315e
|
wined3d: Just return the buffer from wined3d_device_get_index_buffer().
|
2012-09-06 15:45:32 +02:00 |
Henri Verbeet
|
a3e28f6ce5
|
wined3d: wined3d_device_set_index_buffer() never fails.
|
2012-09-06 15:45:32 +02:00 |
Henri Verbeet
|
8fd7d3a2b3
|
wined3d: Just return the swapchain from wined3d_device_get_swapchain().
|
2012-09-05 11:48:04 +02:00 |
Henri Verbeet
|
66ec8a5cfb
|
wined3d: Get rid of wined3d_device_get_wined3d().
|
2012-09-04 15:05:22 +02:00 |
Matteo Bruni
|
152a09ce75
|
wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
|
2012-08-15 12:15:42 +02:00 |
Henri Verbeet
|
2bfc5214be
|
ddraw: Implement ddraw7_GetScanLine() on top of wined3d_get_adapter_raster_status().
|
2012-07-19 15:43:11 +02:00 |
Henri Verbeet
|
2b4c72b13b
|
d3d10core: Always create a wined3d texture for d3d10core textures.
|
2012-07-12 11:45:21 -05:00 |
Henri Verbeet
|
0821c8024b
|
wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers.
|
2012-07-11 09:57:07 -05:00 |
Henri Verbeet
|
8ad98cdbee
|
wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil().
|
2012-07-10 10:39:42 -05:00 |
Henri Verbeet
|
9b74ebd794
|
wined3d: Get rid of the "lockable" parameter to device_parent_create_rendertarget().
|
2012-07-10 10:39:34 -05:00 |
Henri Verbeet
|
73eceafb17
|
d3d9: Implement d3d9_device_ResetEx().
|
2012-07-09 15:04:18 -04:00 |
Henri Verbeet
|
e97dc9f33d
|
d3d9: Implement d3d9_EnumAdapterModesEx().
|
2012-07-02 19:17:59 +02:00 |
Henri Verbeet
|
8d4e3d0d58
|
d3d9: Implement d3d9_GetAdapterModeCountEx().
|
2012-06-29 10:14:29 +02:00 |
Henri Verbeet
|
256d433164
|
d3d9: Implement d3d9_device_PresentEx().
|
2012-06-29 10:14:21 +02:00 |
Henri Verbeet
|
0ce894f274
|
d3d9: Implement d3d9_device_GetDisplayModeEx().
|
2012-06-28 01:39:28 +02:00 |
Henri Verbeet
|
2c8834dffd
|
d3d9: Implement d3d9_GetAdapterDisplayModeEx().
|
2012-06-28 01:39:27 +02:00 |
Henri Verbeet
|
a1bfd0988f
|
wined3d: Take scanline ordering into account in the mode setting code.
|
2012-06-28 01:39:26 +02:00 |
Henri Verbeet
|
0f0fe49240
|
wined3d: Implement mode setting in the adapter instead of the device.
|
2012-06-22 16:13:58 +02:00 |
Henri Verbeet
|
a6ffab3bf5
|
wined3d: Rename WINED3DLOCK_* to WINED3D_MAP_*.
|
2012-06-18 17:48:56 +02:00 |
Henri Verbeet
|
e3ecfa5974
|
wined3d: Store user clip planes as 4-component float vectors.
|
2012-05-22 18:07:02 +02:00 |
Henri Verbeet
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9267148705
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wined3d: The wined3d object doesn't need a parent.
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2012-05-03 11:18:00 +02:00 |
Henri Verbeet
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8cef8b3587
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wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures.
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2012-04-13 10:48:51 +02:00 |
Henri Verbeet
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3769afa33d
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wined3d: Get rid of the WINED3DSURFTYPE typedef.
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2012-01-20 13:31:33 +01:00 |
Henri Verbeet
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bee9adbd05
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wined3d: Get rid of the WINED3DDECLUSAGE typedef.
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2012-01-19 11:56:47 +01:00 |
Henri Verbeet
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c35c30fa68
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wined3d: Get rid of the WINED3DDECLMETHOD typedef.
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2012-01-19 11:56:41 +01:00 |
Henri Verbeet
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ed417a6f13
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wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
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2012-01-18 12:37:38 +01:00 |
Henri Verbeet
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ae2e5d65ff
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wined3d: Get rid of the WINED3DQUERYTYPE typedef.
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2012-01-18 12:37:38 +01:00 |
Henri Verbeet
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e53a277305
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wined3d: Get rid of the WINED3DPOOL typedef.
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2012-01-18 12:37:38 +01:00 |
Henri Verbeet
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6a5a098b23
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wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
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2012-01-18 12:37:38 +01:00 |
Henri Verbeet
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e70990041b
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wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
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2012-01-13 17:34:31 +01:00 |
Henri Verbeet
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a44b062aed
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wined3d: Get rid of the WINED3DCUBEMAP_FACES typedef.
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2012-01-13 17:34:31 +01:00 |
Henri Verbeet
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a206f43648
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wined3d: Get rid of wined3d_surface_set_format().
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2012-01-13 17:34:30 +01:00 |
Henri Verbeet
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afb64506ba
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ddraw: Implement width and height changes in ddraw_surface7_SetSurfaceDesc().
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2012-01-13 17:34:30 +01:00 |
Henri Verbeet
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7dac3e0921
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wined3d: Get rid of the WINED3DBASISTYPE typedef.
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2012-01-12 12:37:24 +01:00 |
Henri Verbeet
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f38e94af7c
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wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
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2012-01-12 12:37:18 +01:00 |
Henri Verbeet
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2650ba4b17
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wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
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2012-01-11 17:47:23 +01:00 |
Henri Verbeet
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b6431d9493
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wined3d: Get rid of the WINED3DTEXTUREOP typedef.
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2012-01-11 17:47:22 +01:00 |
Henri Verbeet
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7f7bc520b6
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wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef.
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2012-01-10 10:47:30 +01:00 |
Henri Verbeet
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43fcbcb36e
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wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
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2012-01-10 10:47:27 +01:00 |
Henri Verbeet
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9a8491045e
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wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
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2012-01-09 12:22:17 +01:00 |
Henri Verbeet
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08545dc739
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wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
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2012-01-09 12:22:12 +01:00 |
Henri Verbeet
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3d33887c2f
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wined3d: Get rid of the WINED3DSWAPEFFECT typedef.
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2012-01-06 19:24:22 +01:00 |
Henri Verbeet
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45f6def784
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wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
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2012-01-06 19:24:21 +01:00 |