Stefan Dösinger
|
9e3ef4abc6
|
d3dx9_36/tests: Fix calling convention specification.
Msvc wants __stdcall after the type, otherwise it generates an error.
|
2014-01-02 17:29:16 +01:00 |
Stefan Dösinger
|
aa2baf8c58
|
d3dx9_36: Add explicit casts in type conversion functions.
|
2014-01-02 17:29:06 +01:00 |
Stefan Dösinger
|
6bc4ebd516
|
d3dx9_36: Floatify some constants.
|
2014-01-02 17:28:47 +01:00 |
Stefan Dösinger
|
f06fc7f858
|
d3dx9_36: Use float math functions.
|
2014-01-02 17:28:24 +01:00 |
Alexandre Julliard
|
99ef0d6ff0
|
makefiles: Get rid of the MAKE_TEST_RULES variable.
|
2014-01-02 12:13:16 +01:00 |
Alexandre Julliard
|
5e7416e5c8
|
makefiles: Get rid of the MAKE_DLL_RULES variable.
|
2014-01-02 12:08:18 +01:00 |
Stefan Dösinger
|
4734771f28
|
d3dx9_36: Make NUM_ELEM a define.
|
2014-01-01 20:45:29 +01:00 |
Stefan Dösinger
|
dcb101666b
|
d3dx9_36: Use SIZE_T for some iterators.
|
2014-01-01 20:45:28 +01:00 |
Stefan Dösinger
|
ebfdcc9c9a
|
d3dx9_36/tests: Use D3DX_PI instead of M_PI.
|
2014-01-01 20:45:27 +01:00 |
Stefan Dösinger
|
f6c90ec59f
|
d3dx9_36: Use D3DX_PI instead of M_PI.
|
2014-01-01 20:45:26 +01:00 |
Andrey Gusev
|
9970e29589
|
d3dx9_36: Add one more missing f suffix.
|
2013-12-20 17:09:12 +01:00 |
Stefan Dösinger
|
af3a59cbd0
|
d3dx9_36: Add missing f suffixes.
|
2013-12-19 17:30:30 +01:00 |
Frédéric Delanoy
|
57d7f74d34
|
Assorted spelling fixes.
|
2013-11-21 19:44:46 +01:00 |
Rico Schüller
|
c1a0fbd146
|
d3dx9/tests: Fix variable names.
|
2013-11-11 17:06:46 +01:00 |
Henri Verbeet
|
3e5dd54971
|
d3dx9/tests: Use explicit A calls.
|
2013-10-31 09:58:44 +01:00 |
Rico Schüller
|
bc1d6e5098
|
d3dx9: Don't allocate the state parameter.
|
2013-10-07 14:44:35 +02:00 |
Michael Stefaniuc
|
0e681027a2
|
tests: Compile the tests by default with -D__WINESRC__.
|
2013-10-02 11:04:02 +02:00 |
Rico Schüller
|
e615c67bc7
|
d3dx9: Handle FX/TX blobs in D3DXFindShaderComment().
|
2013-09-30 20:35:03 +02:00 |
Henri Verbeet
|
c174a993b0
|
d3dx9: Get rid of the SPRITE typedef.
|
2013-09-30 20:34:52 +02:00 |
Henri Verbeet
|
be2e845cb3
|
d3dx9: Get rid of the SPRITEVERTEX typedef.
|
2013-09-27 10:33:45 +02:00 |
Henri Verbeet
|
be1dbc0dbb
|
d3dx9: Get rid of the ID3DXFileDataImpl typedef.
|
2013-09-27 10:33:44 +02:00 |
Henri Verbeet
|
38871d842f
|
d3dx9: Get rid of the ID3DXFileEnumObjectImpl typedef.
|
2013-09-26 10:45:56 +02:00 |
Henri Verbeet
|
177aa5c26f
|
d3dx9: Get rid of the ID3DXFileImpl typedef.
|
2013-09-26 10:45:54 +02:00 |
Rico Schüller
|
f7ba8e1472
|
d3dx9: Use struct d3dx_object for objects.
|
2013-09-25 13:33:25 +02:00 |
Henri Verbeet
|
0f965d16f0
|
d3dx9: Get rid of the ID3DXSpriteImpl typedef.
|
2013-09-25 11:49:16 +02:00 |
Henri Verbeet
|
0a993f14b4
|
d3dx9: Get rid of the ID3DXSkinInfoImpl typedef.
|
2013-09-25 11:49:14 +02:00 |
Henri Verbeet
|
778b644fc6
|
d3dx9: Get rid of the ID3DXMeshImpl typedef.
|
2013-09-24 12:57:31 +02:00 |
Henri Verbeet
|
ffc66f471c
|
d3dx9: Get rid of the ID3DXLineImpl typedef.
|
2013-09-24 12:57:29 +02:00 |
Henri Verbeet
|
49a3dbc453
|
d3dx9: Avoid CONST.
|
2013-09-20 11:27:49 +02:00 |
Rico Schüller
|
196766cb77
|
d3dx9/tests: Add matrix column register count clamp test.
|
2013-09-19 09:30:56 +02:00 |
Rico Schüller
|
ae95176c0d
|
d3dx9: Clamp register count for D3DXPC_MATRIX_COLUMNS.
|
2013-09-19 09:30:54 +02:00 |
Stefan Dösinger
|
7aa17eaa5c
|
d3dx9_36/tests: Create*TextureFromFileInMemory doesn't fail.
If the format is unsupported it picks a replacement format. Our d3dx9
cannot handle d3dx9 decompression yet, so mark the tests todo_wine in
this case.
|
2013-09-17 16:22:29 +02:00 |
Henri Verbeet
|
871967d0fb
|
d3dx9: Avoid LPVOID.
|
2013-09-04 11:37:06 +02:00 |
Matteo Bruni
|
686f0a62df
|
d3dx9/tests: Add some more tests for D3DX[Assemble|Preprocess]ShaderFromFile.
|
2013-09-03 16:58:39 +02:00 |
Matteo Bruni
|
613d27ebeb
|
d3dx9: Use the ID3DXInclude object to open the initial file in D3DX[Assemble|Compile|Preprocess]ShaderFromFile.
|
2013-09-03 16:58:37 +02:00 |
Matteo Bruni
|
1f6173a69f
|
d3dx9: Add / improve traces in some shader-related functions.
|
2013-09-03 16:58:34 +02:00 |
Henri Verbeet
|
76e35a2939
|
d3dx9: Avoid LPCVOID.
|
2013-09-03 16:58:18 +02:00 |
Henri Verbeet
|
77ee90b59f
|
d3dx9: Avoid LPSTR.
|
2013-09-03 16:58:17 +02:00 |
Henri Verbeet
|
75511e351c
|
d3dx9: Avoid LPCSTR.
|
2013-09-02 18:02:48 +02:00 |
Henri Verbeet
|
2a24b11af5
|
d3dx9: Avoid LPWSTR.
|
2013-09-02 18:02:46 +02:00 |
Henri Verbeet
|
82710124e3
|
d3dx9: Avoid LPCWSTR.
|
2013-08-30 11:19:05 +02:00 |
Henri Verbeet
|
7175367ad5
|
d3dx9: Avoid some needless casts.
|
2013-08-30 11:18:57 +02:00 |
Henri Verbeet
|
d35c67becd
|
d3dx9: Simplify D3DXCreateTextureFromResourceExW().
|
2013-08-29 19:56:17 +02:00 |
Henri Verbeet
|
4b56eae0f1
|
d3dx9: Simplify D3DXCreateTextureFromResourceExA().
|
2013-08-29 19:56:17 +02:00 |
Henri Verbeet
|
9595dd873e
|
d3dx9: Simplify D3DXLoadSurfaceFromResourceW().
|
2013-08-28 11:17:09 +02:00 |
Henri Verbeet
|
d16402b10c
|
d3dx9: Simplify D3DXLoadSurfaceFromResourceA().
|
2013-08-28 11:17:09 +02:00 |
Henri Verbeet
|
4c850f0e79
|
d3dx9: Simplify D3DXGetImageInfoFromResourceW().
|
2013-08-27 11:50:53 +02:00 |
Henri Verbeet
|
aaff163ae0
|
d3dx9: Simplify D3DXGetImageInfoFromResourceA().
|
2013-08-27 11:50:53 +02:00 |
Stefan Dösinger
|
421b7a17ad
|
wined3d: Enforce volume mapping restrictions.
|
2013-08-26 19:01:23 +02:00 |
Henri Verbeet
|
34c7024790
|
d3dx9: Simplify D3DXCreateEffectCompilerFromResourceW().
|
2013-08-26 10:50:51 +02:00 |
Henri Verbeet
|
1be05ff731
|
d3dx9: Simplify D3DXCreateEffectCompilerFromResourceA().
|
2013-08-26 10:50:49 +02:00 |
Henri Verbeet
|
37d67eb629
|
d3dx9: Simplify D3DXCreateEffectFromResourceExW().
|
2013-08-23 10:41:40 +02:00 |
Henri Verbeet
|
f60b28138e
|
d3dx9: Simplify D3DXCreateEffectFromResourceExA().
|
2013-08-23 10:41:38 +02:00 |
Henri Verbeet
|
6ea59b9157
|
d3dx9: Get rid of the ID3DXMatrixStack_Vtbl forward declaration.
|
2013-08-22 10:26:53 +02:00 |
Henri Verbeet
|
c2eabf9e68
|
d3dx9: Get rid of some unused vtbl forward declarations.
|
2013-08-22 10:26:51 +02:00 |
Henri Verbeet
|
1cb70eb07a
|
d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation.
|
2013-08-21 12:13:56 +02:00 |
Henri Verbeet
|
3b4b61f03a
|
d3dx9: Avoid LPD3DXMATRIX.
|
2013-08-21 12:13:56 +02:00 |
Rico Schüller
|
e5a9dcf945
|
d3dx9: Introduce a helper function for the annotations.
|
2013-08-16 11:55:24 +02:00 |
Rico Schüller
|
b9b6b0585f
|
d3dx9/tests: Test all registers set by the constant table.
|
2013-08-02 11:38:51 +02:00 |
Rico Schüller
|
fab44cbbfb
|
d3dx9: Use d3dx_parameter instead of D3DXHANDLE.
|
2013-08-02 11:38:35 +02:00 |
Rico Schüller
|
d3b4dc92d9
|
d3dx9: Warn when submitting invalid flags to ID3DXEffect::Begin().
|
2013-08-02 11:37:25 +02:00 |
Rico Schüller
|
3ff2255a83
|
d3dx9: Track ID3DXEffect::Begin/End().
|
2013-08-02 11:37:18 +02:00 |
Rico Schüller
|
a6d3883211
|
d3dx9/tests: Add ID3DXConstantTable big vector test.
|
2013-07-29 15:01:42 +02:00 |
Rico Schüller
|
faf7dd3131
|
d3dx9/tests: Add ID3DXConstantTable RegisterCount test for D3DXRS_INT4.
|
2013-07-29 15:01:40 +02:00 |
Rico Schüller
|
4dc11cc3aa
|
d3dx9/tests: Add ID3DXConstantTable::SetDefaults() test.
|
2013-07-29 15:01:36 +02:00 |
Rico Schüller
|
1099bb5e76
|
d3dx9: Improve ID3DXConstantTable::SetDefaults().
|
2013-07-29 15:01:31 +02:00 |
Rico Schüller
|
c76f6085b2
|
d3dx9/tests: Add ID3DXConstantTable struct struct test.
|
2013-07-29 15:01:25 +02:00 |
Christian Costa
|
a8728893b7
|
d3dx9_36: Release shader if getting constant table fails in D3DXCompileShader.
|
2013-07-29 14:11:08 +02:00 |
Rico Schüller
|
b196d0ccdc
|
d3dx9/tests: Add ID3DXConstantTable struct array test.
|
2013-07-27 11:49:27 -05:00 |
Rico Schüller
|
cf5a2b6417
|
d3dx9/tests: Add ID3DXConstantTable struct test.
|
2013-07-27 11:49:16 -05:00 |
Rico Schüller
|
bdec3f951b
|
d3dx9: Add support for structs to ID3DXConstantTable.
|
2013-07-27 11:49:07 -05:00 |
Rico Schüller
|
6705073016
|
d3dx9/tests: Add ID3DXConstantTable matrix row array test.
|
2013-07-27 11:48:59 -05:00 |
Rico Schüller
|
4e925d7d31
|
d3dx9/tests: Add ID3DXConstantTable matrix row test.
|
2013-07-27 11:48:48 -05:00 |
Rico Schüller
|
cb47245585
|
d3dx9: Use d3dx_pass instead of D3DXHANDLE.
|
2013-07-27 11:46:38 -05:00 |
Rico Schüller
|
695921564b
|
d3dx9: Use d3dx_technique instead of D3DXHANDLE.
|
2013-07-27 11:46:35 -05:00 |
Rico Schüller
|
55a4be12f8
|
d3dx9: Fix initialization of D3DXPC_OBJECTs.
|
2013-07-27 11:46:29 -05:00 |
Rico Schüller
|
b7702177bc
|
d3dx9/tests: Add ID3DXConstantTable matrix column array test.
|
2013-07-24 11:10:58 -05:00 |
Rico Schüller
|
2bfd3e9867
|
d3dx9/tests: Add ID3DXConstantTable matrix column test.
|
2013-07-24 11:10:51 -05:00 |
Rico Schüller
|
787707025f
|
d3dx9/tests: Add ID3DXConstantTable vector array test.
|
2013-07-24 11:10:44 -05:00 |
Rico Schüller
|
89ecbde31d
|
d3dx9/tests: Add ID3DXConstantTable vector test.
|
2013-07-24 11:10:38 -05:00 |
Rico Schüller
|
833c0ce18d
|
d3dx9/tests: Add ID3DXConstantTable scalar array test.
|
2013-07-24 11:10:32 -05:00 |
Rico Schüller
|
0a2085f502
|
d3dx9/tests: Add ID3DXConstantTable scalar test.
|
2013-07-22 17:17:29 +02:00 |
Rico Schüller
|
8231c8ef50
|
d3dx9: Improve ID3DXConstantTable::Set*().
|
2013-07-22 17:17:15 +02:00 |
Rico Schüller
|
918abfef6a
|
d3dx9: Merge get/is_valid_constant().
|
2013-07-22 17:16:28 +02:00 |
Rico Schüller
|
e6e09eb465
|
d3dx9: Improve shader constant table parsing.
|
2013-07-22 17:16:22 +02:00 |
Christian Costa
|
61bf3d45dc
|
d3dx9_36: Show object number in traces.
|
2013-07-22 17:16:03 +02:00 |
Christian Costa
|
a119f2666a
|
d3dx9_36: Add trace to D3DAssembleShader and D3DCompileShader.
|
2013-07-22 17:16:03 +02:00 |
Christian Costa
|
582945faac
|
d3dx9_36: Display bpp in decimal in traces.
|
2013-07-22 17:16:03 +02:00 |
Christian Costa
|
c6106428f6
|
d3dxof: Add support for case sensitive legacy type indexColor.
|
2013-06-24 11:57:52 +02:00 |
Rico Schüller
|
ee66470477
|
d3dx9: Apply rotationcenter only when a rotation is done.
|
2013-06-17 19:30:38 +02:00 |
Christian Costa
|
fcb72f399d
|
d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
|
2013-06-13 17:14:06 +02:00 |
Christian Costa
|
66414c46c9
|
d3dxof/tests: Add test for case sensitive 'indexColor' type.
|
2013-06-12 12:12:10 +02:00 |
Nozomi Kodama
|
b3dff5b354
|
d3dx9: Fix the case output = input in D3DXVec3Cross.
|
2013-06-10 14:24:47 +02:00 |
Christian Costa
|
cfe08e719b
|
d3dx9_36: Simplify code + fix typo.
|
2013-06-07 12:26:15 +02:00 |
Christian Costa
|
550415ec78
|
d3dx9_36: Remove 'relay' in traces for functions that do not forward to another ones.
|
2013-06-04 10:14:05 +02:00 |
Christian Costa
|
539d28a112
|
d3dx9_36: Fix typo.
|
2013-06-04 10:13:56 +02:00 |
Christian Costa
|
e558925d75
|
d3dx9_36: Implement skin mesh loading.
|
2013-05-28 19:46:42 +02:00 |
Christian Costa
|
31ae8b6a12
|
d3dx9_36: Port mesh code to use ID3DXFile instead of IDirectXFile and enable D3DXLoadSkinMeshFromXof.
|
2013-05-28 19:45:38 +02:00 |
Marcus Meissner
|
64fb92ab38
|
d3dx9_36: Allocate the right size (Coverity).
|
2013-05-27 19:02:25 +02:00 |
Christian Costa
|
edb01d2662
|
d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests.
|
2013-05-23 20:51:23 +02:00 |
Christian Costa
|
635f76b085
|
d3dx9_36: Fix ID3DXFileDataImpl_GetName + add some tests.
|
2013-05-16 12:11:00 +02:00 |
Christian Costa
|
a131d714ff
|
d3dx9_36: Fix D3DXCheckTextureRequirements to return D3DFMT_A8R8G8B8 when d3d doesn't support D3DFMT_P8 + tests.
|
2013-05-14 22:00:14 +02:00 |
Christian Costa
|
aa1d24f09b
|
d3dx9_36: Report D3DFMT_P8 for image with indexed colors in D3DGetImageInfoFromFileInMemory.
|
2013-05-14 22:00:06 +02:00 |
Christian Costa
|
2fc4b953d8
|
d3dx9_36: Add tests for D3DXGetImageInfoFromFileInMemory with bmp with 1 to 8 bpp.
|
2013-05-10 17:53:09 +02:00 |
Christian Costa
|
5966a087d3
|
d3dx9_36/tests: Add dump function for X files.
|
2013-05-10 17:53:08 +02:00 |
Christian Costa
|
bdc5c3211c
|
d3dx9_36: Add stub for DisassembleEffect.
|
2013-05-06 15:55:23 +02:00 |
Rico Schüller
|
ae0d8b5e59
|
d3dx9: Remove unneeded variables.
|
2013-05-01 16:00:56 +02:00 |
Christian Costa
|
1bd5bfebae
|
d3dxof: Only parse templates for object files, but with RegisterTemplates parse the whole file.
|
2013-04-30 12:32:41 +02:00 |
Marcus Meissner
|
563f3cbc92
|
d3dx9_36: Use correct loop index (Coverity).
|
2013-04-30 11:48:50 +02:00 |
Christian Costa
|
9d18b3de14
|
d3dx9_36: Use more appropriate function names.
|
2013-04-26 16:28:02 +02:00 |
Christian Costa
|
0321e63641
|
d3dx9_36: Add DIB file support to D3DXSaveSurfaceToFileInMemory.
|
2013-04-25 20:25:07 +02:00 |
Christian Costa
|
792e2ee248
|
d3dx9_36: Add DIB file support to D3DXLoadSurfaceFromFileInMemory.
|
2013-04-25 20:25:07 +02:00 |
Christian Costa
|
4653b839e7
|
d3dx9_36: Add support for DIB file in D3DXGetImageInfoFromFileInMemory.
|
2013-04-25 20:25:06 +02:00 |
Michael Stefaniuc
|
938b62079c
|
d3dx9_36: Remove left over "stub" from a TRACE calls.
|
2013-04-19 16:16:16 +02:00 |
Francois Gouget
|
2dc0235272
|
d3dx9_36: Add a trailing '\n' to a TRACE().
|
2013-04-18 19:13:00 +02:00 |
Alexandre Julliard
|
f02cdd877f
|
Remove empty DLL_PROCESS_DETACH case statements.
|
2013-04-15 16:45:35 +02:00 |
Matteo Bruni
|
3fd07694c4
|
d3dx9/tests: Don't use an arbitrary number in relative_error macro.
|
2013-04-10 11:43:27 +02:00 |
Matteo Bruni
|
7802ab15ce
|
d3dx9/tests: Raise admitted error a bit in D3DXSHEvalSphericalLight tests.
|
2013-04-10 11:43:14 +02:00 |
Nozomi Kodama
|
e2d3553642
|
d3dx9: Floatify sqrt into sqrtf.
|
2013-04-09 12:24:18 +02:00 |
Nozomi Kodama
|
574d4cfba9
|
d3dx9: Floatify fabs into fabsf.
|
2013-04-09 12:24:10 +02:00 |
Nozomi Kodama
|
6d6603b495
|
d3dx9: Implement D3DXSHEvalHemisphereLight.
|
2013-04-04 19:27:52 +02:00 |
Nozomi Kodama
|
6247dae2ac
|
d3dx9: Implement D3DXSHEvalSphericalLight.
|
2013-04-04 19:27:23 +02:00 |
Nozomi Kodama
|
9731752831
|
d3dx9: Do not use relative error for small numbers.
|
2013-04-04 19:27:06 +02:00 |
Nozomi Kodama
|
479195ea41
|
d3dx9: Save multiplications for better performance.
|
2013-03-07 17:35:40 +01:00 |
Nozomi Kodama
|
9085f1d27f
|
d3dx9: Implement D3DXSHEvalConeLight.
|
2013-03-07 17:33:13 +01:00 |
Nozomi Kodama
|
bb3549fc2f
|
d3dx9: Explicit computations in D3DXMatrixInverse to speed them up.
|
2013-02-28 21:37:19 +01:00 |
Nozomi Kodama
|
c66d9eb2fe
|
d3dx9: Explicit computations in D3DXMatrixDeterminant to speed them up.
|
2013-02-28 21:37:18 +01:00 |
Rico Schüller
|
a3277ed666
|
d3dx9: Fix typos.
|
2013-02-25 13:03:30 +01:00 |
Nozomi Kodama
|
de852879d1
|
d3dx9: Avoid useless computations.
|
2013-02-20 20:43:46 +01:00 |
Nozomi Kodama
|
f9347a8f0e
|
d3dx9: Add a missing trace.
|
2013-02-20 20:43:40 +01:00 |
Nozomi Kodama
|
bd59218140
|
d3dx9: Specify arguments in trace to ease debugging.
|
2013-02-20 20:43:35 +01:00 |
Nozomi Kodama
|
5038a7d915
|
d3dx9: Use const instead of CONST.
|
2013-02-14 17:32:22 +01:00 |
Michael Stefaniuc
|
20f1016bc8
|
d3dx9_36: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
|
2013-02-07 15:48:26 +01:00 |
Michael Stefaniuc
|
18b2a38ba2
|
d3dx9_36/tests: Use assignment instead of memcpy to copy a struct.
|
2013-01-24 15:38:42 +01:00 |
Christian Costa
|
8f6eee5a73
|
d3dx9_36: Implement ID3DXFileDataImpl_IsReference.
|
2013-01-22 12:14:14 +01:00 |
Christian Costa
|
5db342168d
|
d3dx9_36: Implement ID3DXFileData_GetChildren and ID3DXFileData_GetChild.
|
2013-01-22 12:14:09 +01:00 |
Christian Costa
|
5880ff01be
|
d3dx9_36: Fill children info into ID3DXFileData object.
|
2013-01-21 12:51:19 +01:00 |
Alexandre Julliard
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d72394e7fa
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d3dx9_36/tests: Remove useless casts.
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2013-01-18 13:28:56 +01:00 |
Christian Costa
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64a88a2d83
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d3dx9_36: Make variables static in xfile tests.
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2013-01-18 13:28:56 +01:00 |
Christian Costa
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45e43dc5d0
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d3dx9_36: Implement ID3DXFileDataImpl_Lock and ID3DXFileDataImpl_Unlock + tests.
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2013-01-18 13:28:55 +01:00 |
Christian Costa
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8aa700e7ba
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d3dx9_36: Initialize properly object in CreateEnumObject.
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2013-01-18 13:28:55 +01:00 |
Rico Schüller
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2fb6dcb3f2
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d3dx9/tests: Use D3DXFloat16To32Array() instead of a custom function.
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2013-01-17 12:16:13 +01:00 |
Rico Schüller
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7c5517da6f
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d3dx9: Add support for D3DFMT_A16B16G16R16.
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2013-01-16 12:20:27 +01:00 |
Rico Schüller
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25ce3a4220
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d3dx9: Add support for D3DFMT_A32B32G32R32F.
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2013-01-16 12:20:23 +01:00 |
Christian Costa
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fc8dfe60ea
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d3dx9_36: Implement ID3DXFileDataImpl_GetId.
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2013-01-14 11:04:08 +01:00 |
Christian Costa
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f8d908938a
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d3dx9_36: Implement ID3DXFileDataImpl_GetName.
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2013-01-14 11:04:03 +01:00 |
Rico Schüller
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c1d1d74614
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d3dx9: Use lowercase hexadecimal values.
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2013-01-11 11:58:34 +01:00 |
Rico Schüller
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43f30fe8d6
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d3dx9: Add support for D3DFMT_A16B16G16R16F.
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2013-01-11 11:58:16 +01:00 |
Rico Schüller
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f7d877061d
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d3dx9: Use all 32 bits as mask.
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2013-01-10 19:22:36 +01:00 |
Rico Schüller
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98ef0ca8e6
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d3dx9: Shift only as much as needed.
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2013-01-10 19:21:31 +01:00 |
Rico Schüller
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275f784009
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d3dx9: Introduce a function for filling a texture.
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2013-01-10 19:19:49 +01:00 |
Christian Costa
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8113346d3a
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d3dx9_36: Implement ID3DXFileDataImpl_GetType.
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2013-01-10 12:23:40 +01:00 |
Christian Costa
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c5d96f40d2
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d3dx9_36: Implement ID3DXFileEnumObjectImpl_GetChildren and ID3DXFileEnumObjectImpl_GetChild.
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2013-01-10 12:23:36 +01:00 |
Christian Costa
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ba6932459a
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d3dx9_36: Finish implementation of ID3DXFileImpl_CreateEnumObject and add stubbed interface for ID3DXFileData.
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2013-01-09 17:39:35 +01:00 |
Christian Costa
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5c5deb34c8
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d3dx9_36: Implement partially ID3DXFileImpl_CreateEnumObject with stubbed ID3DXFileEnumObject interface.
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2013-01-08 19:08:48 +01:00 |
Rico Schüller
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7ff6afd091
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d3dx9: Remove unused variable.
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2013-01-08 16:35:33 +01:00 |
Rico Schüller
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e7cd340e8a
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d3dx9: Constify some variables.
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2013-01-08 16:35:33 +01:00 |
Rico Schüller
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87ef00fc34
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d3dx9: Use sizeof variable, not type.
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2013-01-08 16:35:33 +01:00 |
Rico Schüller
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6cb4301021
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d3dx9: Handle invalid byte code in D3DXGetShaderConstantTableEx().
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2013-01-08 16:35:32 +01:00 |
Rico Schüller
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a847b9dddb
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d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
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2013-01-08 16:35:32 +01:00 |
Rico Schüller
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bc4a4f5f3b
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d3dx9: Handle invalid byte code in D3DXFindShaderComment().
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2013-01-08 16:35:31 +01:00 |
Christian Costa
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4778a5e27d
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d3dx9_36: Add support for RT_BITMAP resource type since it is in DIB format D3DXIFF_DIB.
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2013-01-07 19:33:09 +01:00 |
Francois Gouget
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a41f63dfcb
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d3dx9_36: Make error_dxfile_to_d3dxfile() and test_templates() static.
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2013-01-07 13:38:21 +01:00 |
Francois Gouget
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f963f93964
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Assorted spelling fixes.
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2013-01-07 11:10:40 +01:00 |
Christian Costa
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b742b98c55
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d3dx9_36: Implement ID3DXFileImpl_RegisterTemplates + tests.
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2013-01-04 12:14:07 +01:00 |
Andrew Talbot
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1a45569f72
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d3dx9_36: Avoid signed-unsigned integer comparisons.
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2013-01-04 11:59:32 +01:00 |
Andrew Talbot
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2cf00836ef
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d3dx9_36: Avoid signed-unsigned integer comparisons.
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2013-01-03 11:52:08 +01:00 |
Christian Costa
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dabde6a04f
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d3dx9_36: Check proper signature for DIB files.
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2012-12-27 18:47:54 +01:00 |
Christian Costa
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95433ccd3c
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d3dx9_36: Implement D3DXFileCreate with stubbed ID3DXFile interface + basic tests.
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2012-12-27 18:47:54 +01:00 |
Francois Gouget
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7b2d297d3e
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d3dx9_36/tests: Use software vertex processing so the tests can run on Intel GM950 graphics cards.
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2012-12-14 17:37:43 +01:00 |
Francois Gouget
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a20db48dae
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d3dx9_36/tests: Skip some tests when DXT5 textures are not supported.
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2012-12-14 11:49:54 +01:00 |
Rico Schüller
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2cb1372350
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d3dx9: Improve D3DXMatrixRotationYawPitchRoll().
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2012-12-05 12:44:47 +01:00 |
Henri Verbeet
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c4ef74bd19
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d3dx9: Avoid LPD3DXALLOCATEHIERARCHY.
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2012-12-05 12:43:31 +01:00 |
Henri Verbeet
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36ac98df73
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d3dx9: Avoid LPD3DXBUFFER.
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2012-12-03 12:37:26 +01:00 |
Henri Verbeet
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d856b3a6d2
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d3dx9: Avoid LPD3DXLINE.
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2012-12-03 12:37:20 +01:00 |
Detlef Riekenberg
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8b98b6a532
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d3dx9_36/tests: Fix broken line test.
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2012-11-30 11:43:38 +01:00 |
Henri Verbeet
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c109249445
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d3dx9: Avoid LPD3DXEFFECTSTATEMANAGER.
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2012-11-30 11:42:37 +01:00 |
Henri Verbeet
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8678e890e6
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d3dx9: Avoid LPD3DXEFFECTPOOL.
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2012-11-30 11:42:32 +01:00 |
Henri Verbeet
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8c94757c2b
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d3dx9: Avoid LPD3DXMATRIXSTACK.
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2012-11-29 00:16:38 +01:00 |
Henri Verbeet
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d480f9e1a8
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d3dx9: Avoid LPD3DXMESH.
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2012-11-29 00:16:26 +01:00 |
Henri Verbeet
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361cf636cc
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d3dx9: Avoid LPD3DXSKININFO.
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2012-11-28 14:42:03 +01:00 |
Henri Verbeet
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69eeb35e51
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d3dx9: Avoid LPD3DXINCLUDE.
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2012-11-26 11:50:15 +01:00 |
Henri Verbeet
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63acbcbf8a
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d3dx9: Avoid LPD3DXCONSTANTTABLE.
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2012-11-23 14:40:24 +01:00 |
Nozomi Kodama
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965e27149a
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d3dx9_36: Fix the case out = in for D3DXSHRotate.
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2012-11-13 19:27:04 +01:00 |
Nozomi Kodama
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1ca9ed90e3
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d3dx9_36: Implement handy computations for small orders in D3DXSHRotate.
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2012-11-13 19:25:29 +01:00 |
Józef Kucia
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3e264ced0f
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d3dx9: Handle NULL arguments in D3DXVec3Unproject.
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2012-11-08 17:21:18 +01:00 |
Józef Kucia
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a5d5650730
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d3dx9: Handle NULL arguments in D3DXVec3Project.
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2012-11-08 17:21:15 +01:00 |
André Hentschel
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7d1fa526e6
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d3dx9_36: D3DXCreateFontIndirectW seems no longer to be a stub.
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2012-11-05 11:40:05 +01:00 |
André Hentschel
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e15618a896
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d3dx9_36: Return on error (coverity).
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2012-11-05 11:14:17 +01:00 |
Nozomi Kodama
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c59efbed77
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d3dx9_36: Add tests for D3DXSHRotateZ.
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2012-11-01 19:14:53 +01:00 |
Józef Kucia
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7bfd634286
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d3dx9: Handle NULL viewport in D3DXVec3Unproject.
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2012-10-29 10:47:04 +01:00 |
Józef Kucia
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d1a99feee6
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d3dx9: Correct the FIXME message in ID3DXFont::GetGlyphData.
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2012-10-29 10:47:04 +01:00 |
Józef Kucia
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4f50e751e1
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d3dx9: A simple copy isn't enough when a color key is provided.
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2012-10-29 10:47:04 +01:00 |
Józef Kucia
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08a5dbbb8e
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d3dx9: Introduce a function for copying pixels.
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2012-10-29 10:47:03 +01:00 |
Józef Kucia
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a4df391976
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d3dx9: Rename point_filter_simple_data to point_filter_argb_pixels.
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2012-10-29 10:47:03 +01:00 |
Józef Kucia
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a513da063f
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d3dx9: Rename copy_simple_data to convert_argb_pixels.
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2012-10-29 10:47:03 +01:00 |
Henri Verbeet
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4ba6974345
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d3dx9: Avoid LPDIRECT3DDEVICE9.
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2012-10-29 10:47:03 +01:00 |
André Hentschel
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904cdc46eb
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d3dx9_36: Free object on error (coverity).
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2012-10-26 11:48:18 +02:00 |
Henri Verbeet
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fff88819d0
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d3dx9: Avoid LPDIRECT3DVERTEXBUFFER9.
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2012-10-25 22:27:37 +02:00 |
Henri Verbeet
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d9c68bd191
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d3dx9: Avoid LPDIRECT3DINDEXBUFFER9.
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2012-10-25 22:27:34 +02:00 |