d3dx9_36: Port mesh code to use ID3DXFile instead of IDirectXFile and enable D3DXLoadSkinMeshFromXof.
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@ -181,7 +181,7 @@
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@ stub D3DXLoadPRTBufferFromFileW(ptr ptr)
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@ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr)
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@ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr)
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@ stub D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr)
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@ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr)
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@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr)
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@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
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@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr)
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