d3dx9_36: Remove left over "stub" from a TRACE calls.

This commit is contained in:
Michael Stefaniuc 2013-04-19 11:11:16 +02:00 committed by Alexandre Julliard
parent 04ad06353d
commit 938b62079c
1 changed files with 2 additions and 2 deletions

View File

@ -1361,7 +1361,7 @@ static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetTechniqueByName(ID3DXBaseEffect
struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
struct d3dx_technique *tech = get_technique_by_name(This, name);
TRACE("iface %p, name %s stub\n", This, debugstr_a(name));
TRACE("iface %p, name %s\n", This, debugstr_a(name));
if (tech)
{
@ -2092,7 +2092,7 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_SetVectorArray(ID3DXBaseEffect *iface,
struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(This, parameter);
TRACE("iface %p, parameter %p, vector %p, count %u stub\n", This, parameter, vector, count);
TRACE("iface %p, parameter %p, vector %p, count %u\n", This, parameter, vector, count);
if (param && param->element_count && param->element_count >= count)
{