d3dx9_36: Add explicit casts in type conversion functions.
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@ -308,7 +308,7 @@ static INT get_int(D3DXPARAMETER_TYPE type, const void *data)
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switch (type)
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{
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case D3DXPT_FLOAT:
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return *(FLOAT *)data;
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return (INT)(*(FLOAT *)data);
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case D3DXPT_INT:
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case D3DXPT_VOID:
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@ -332,10 +332,10 @@ static FLOAT get_float(D3DXPARAMETER_TYPE type, const void *data)
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return *(FLOAT *)data;
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case D3DXPT_INT:
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return *(INT *)data;
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return (FLOAT)(*(INT *)data);
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case D3DXPT_BOOL:
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return get_bool(type, data);
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return (FLOAT)get_bool(type, data);
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default:
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FIXME("Unhandled type %s.\n", debug_d3dxparameter_type(type));
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