d3dx9: A simple copy isn't enough when a color key is provided.
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@ -1668,7 +1668,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
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if (src_format == surfdesc.Format
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&& dst_size.width == src_size.width
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&& dst_size.height == src_size.height) /* Simple copy. */
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&& dst_size.height == src_size.height
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&& color_key == 0) /* Simple copy. */
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{
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if (src_rect->left & (srcformatdesc->block_width - 1)
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|| src_rect->top & (srcformatdesc->block_height - 1)
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@ -148,7 +148,10 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
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return E_NOTIMPL;
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if (desc.Format == src_format
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&& dst_size.width == src_size.width && dst_size.height == src_size.height && dst_size.depth == src_size.depth)
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&& dst_size.width == src_size.width
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&& dst_size.height == src_size.height
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&& dst_size.depth == src_size.depth
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&& color_key == 0)
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{
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const BYTE *src_addr;
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