d3dx9: Add a missing trace.

This commit is contained in:
Nozomi Kodama 2013-02-15 22:52:42 -10:00 committed by Alexandre Julliard
parent bd59218140
commit f9347a8f0e
1 changed files with 3 additions and 0 deletions

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@ -1743,6 +1743,9 @@ D3DXVECTOR2* WINAPI D3DXVec2TransformCoordArray(D3DXVECTOR2* out, UINT outstride
D3DXVECTOR2* WINAPI D3DXVec2TransformNormal(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv, const D3DXMATRIX *pm)
{
const D3DXVECTOR2 v = *pv;
TRACE("pout %p, pv %p, pm %p", pout, pv, pm);
pout->x = pm->u.m[0][0] * v.x + pm->u.m[1][0] * v.y;
pout->y = pm->u.m[0][1] * v.x + pm->u.m[1][1] * v.y;
return pout;