diff --git a/dlls/d3dx9_36/math.c b/dlls/d3dx9_36/math.c index 0afb36bb4d0..10623f7c024 100644 --- a/dlls/d3dx9_36/math.c +++ b/dlls/d3dx9_36/math.c @@ -1743,6 +1743,9 @@ D3DXVECTOR2* WINAPI D3DXVec2TransformCoordArray(D3DXVECTOR2* out, UINT outstride D3DXVECTOR2* WINAPI D3DXVec2TransformNormal(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv, const D3DXMATRIX *pm) { const D3DXVECTOR2 v = *pv; + + TRACE("pout %p, pv %p, pm %p", pout, pv, pm); + pout->x = pm->u.m[0][0] * v.x + pm->u.m[1][0] * v.y; pout->y = pm->u.m[0][1] * v.x + pm->u.m[1][1] * v.y; return pout;