Józef Kucia
def13f3f81
wined3d: Expose double precision shader capability in WINED3DCAPS.
...
None of shader backends supports double precision yet.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-20 17:23:09 +01:00
Henri Verbeet
1881bad4dd
wined3d: Send light enable updates through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-20 10:32:45 +01:00
Henri Verbeet
2fd3aaddc1
wined3d: Send light updates through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-20 10:32:43 +01:00
Henri Verbeet
03a046f967
wined3d: Introduce a helper function to enable lights.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-17 20:54:06 +01:00
Henri Verbeet
e947aa4b03
wined3d: Introduce a helper function to lookup a wined3d_light_info structure.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-17 20:54:06 +01:00
Henri Verbeet
351e6ddf09
wined3d: Handle CS op emission from CS op handlers.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-17 20:54:06 +01:00
Józef Kucia
d0e7ffa0e4
wined3d: Recognize SM5 imm_atomic_imin opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 15:28:08 +01:00
Józef Kucia
1a0042df77
wined3d: Recognize SM5 imm_atomic_imax opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 15:28:06 +01:00
Henri Verbeet
392213efb2
wined3d: Send unordered access view GL initialisation through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 08:31:00 +01:00
Henri Verbeet
a772bbdfda
wined3d: Send shader resource view GL initialisation through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 08:30:58 +01:00
Henri Verbeet
9e2498f25e
wined3d: Send sampler GL initialisation through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 08:30:56 +01:00
Henri Verbeet
2641c5c28f
wined3d: Pass a texture and sub-resource index to context_acquire().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-15 16:16:20 +01:00
Henri Verbeet
908010d47b
wined3d: Get rid of the unused "depth_blt_texture" field from struct wined3d_device.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-15 16:16:14 +01:00
Józef Kucia
10f0e70585
wined3d: Handle declarations for raw UAVs.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-14 22:46:59 +01:00
Józef Kucia
987096e0e1
wined3d: Honor buffer ranges for shader resource views.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-14 22:46:58 +01:00
Józef Kucia
2f6dd58099
wined3d: Get rid of initPixelFormatsNoGL().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-10 21:29:17 +01:00
Andrew Wesie
73979e7112
wined3d: Add cube array sampler support.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-10 21:29:08 +01:00
Józef Kucia
572aa0e0ea
wined3d: Merge WINED3D_CS_OP_SET_UNORDERED_ACCESS_VIEW and WINED3D_CS_OP_SET_COMPUTE_UAV.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 13:17:57 +01:00
Józef Kucia
772370d3aa
wined3d: Implement dcl_thread_group instruction.
...
GLSL 1.30 is not enough for layout qualifiers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 13:17:51 +01:00
Józef Kucia
6cc1335adc
wined3d: Implement compute pipeline UAV binding.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 13:17:40 +01:00
Józef Kucia
8ac7c1faf2
wined3d: Allow passing compute states to device_invalidate_state().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-07 14:45:47 +01:00
Józef Kucia
5a093509d0
wined3d: Group compute states together.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-07 14:45:45 +01:00
Józef Kucia
1b400f7433
wined3d: Implement applying state for compute pipeline.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-07 14:45:43 +01:00
Józef Kucia
9311141cd4
wined3d: Recognize SM5 imm_atomic_iadd opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-07 14:45:41 +01:00
Józef Kucia
3e0037e31a
wined3d: Introduce shader_select_compute() in shader_backend_ops.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-02 19:50:37 +01:00
Józef Kucia
34af6f700e
wined3d: Introduce wined3d_device_dispatch_compute().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-02 19:50:37 +01:00
Józef Kucia
dc56f7b17a
wined3d: Handle compute shader registers in GLSL backend.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-02 19:50:37 +01:00
Matteo Bruni
0717d00cce
wined3d: Don't query FFP lights count on core profile.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-02 19:50:36 +01:00
Józef Kucia
6b32db4f0b
wined3d: Store uniform blocks limits as array.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-01 16:26:50 +01:00
Guillaume Charifi
107c6f0782
wined3d: Recognize SM5 dcl_resource_raw instruction.
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Signed-off-by: Guillaume Charifi <guillaume.charifi@sfr.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-31 19:48:46 +01:00
Józef Kucia
ab6557fd97
wined3d: Implement SM5 firstbit_* instructions.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-31 19:48:45 +01:00
Józef Kucia
8aed050396
wined3d: Implement SM5 countbits instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-31 19:48:45 +01:00
Henri Verbeet
6fd212818d
wined3d: Do not preload the buffer in wined3d_buffer_unmap().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-31 19:48:44 +01:00
Henri Verbeet
e2dbbec1af
wined3d: Implement wined3d_buffer_upload_data() on top of wined3d_buffer_upload_ranges().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-31 19:48:44 +01:00
Józef Kucia
00ccd6fd99
wined3d: Implement SM5 f32tof16 instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-30 21:38:49 +01:00
Józef Kucia
b8fb617712
wined3d: Implement SM5 f16tof32 instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-30 21:38:49 +01:00
Matteo Bruni
69006a7cc6
wined3d: If the format is not FBO attachable disable sRGB writes only.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-30 21:38:49 +01:00
Józef Kucia
8187817830
wined3d: Add initial support for shader buffer views.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:57:48 +01:00
Józef Kucia
e800093706
wined3d: Create dummy buffer textures.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:57:46 +01:00
Henri Verbeet
7757ecfc70
wined3d: Only store light type counts in struct wined3d_ffp_vs_settings.
...
The ordering doesn't matter, so this avoids creating some redundant shader
variants.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:56:06 +01:00
Henri Verbeet
7c5fd62efc
wined3d: Get rid of the "onscreen_depth_stencil" field from struct wined3d_device.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:56:03 +01:00
Henri Verbeet
41738baea2
wined3d: Get rid of surface_modify_ds_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:56:00 +01:00
Henri Verbeet
35e651caf1
wined3d: Get rid of the "ds_current_size" field from struct wined3d_surface.
...
This should be unused now that surface_load_ds_location() is gone.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:55:57 +01:00
Henri Verbeet
1bd56b6ca5
wined3d: Get rid of surface_load_ds_location().
...
This should be unused now that "AlwaysOffscreen" is gone.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 11:25:46 +01:00
Henri Verbeet
ff85cd5f4a
wined3d: Get rid of the "AlwaysOffscreen" setting.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 11:25:42 +01:00
Adam Bolte
3312b4b51c
wined3d: Add GPU information for AMD FIJI.
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Signed-off-by: Adam Bolte <abolte@systemsaviour.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 11:23:48 +01:00
Henri Verbeet
332a6ff916
wined3d: Add GPU information for AMD TONGA.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-18 15:44:06 +01:00
Michael Cronenworth
58056728cd
wined3d: Add Iris Haswell PCI ids and descriptions.
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Signed-off-by: Michael Cronenworth <mike@cchtml.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-13 14:51:23 +01:00
Francois Gouget
551705d65f
wined3d: Make some functions static.
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Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-09 20:49:10 +01:00
Henri Verbeet
5d470a6e7f
wined3d: Pass GL_SYNC_FLUSH_COMMANDS_BIT to glClientWaitSync() if WINED3DGETDATA_FLUSH was specified.
...
Otherwise the application may keep spinning on wined3d_query_get_data() in
case the query wasn't submitted to the GPU yet when wined3d_query_get_data()
was called. This issue was exposed by commit
70889d6866
. Note that this won't fix the issue
if the query was created in a different GL context.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-04 11:11:21 +01:00
Józef Kucia
5e4e2a1535
wined3d: Recognize SM5 atomic_imin opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-12 19:40:43 +01:00
Józef Kucia
5763e7f98c
wined3d: Recognize SM5 atomic_imax opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-12 19:40:41 +01:00
Józef Kucia
0700c9e599
wined3d: Recognize SM4.1 oMask output register.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-12 19:40:39 +01:00
Józef Kucia
c6b2977e69
wined3d: Recognize SM5 vCoverage input registers.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-12 19:40:37 +01:00
Józef Kucia
a02fd72965
wined3d: Use depth/stencil formats for typeless resources only when WINED3DUSAGE_DEPTHSTENCIL is set.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-12 19:40:33 +01:00
Józef Kucia
2dcfd128e1
wined3d: Create texture views for unordered access views.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-09 15:54:24 +01:00
Józef Kucia
7d2bfe7851
wined3d: Extract create_texture_view() function from shader resource views.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-09 15:54:16 +01:00
Józef Kucia
8756369803
wined3d: Recognize dynamic linking shader instructions.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:54:14 +01:00
Józef Kucia
4e2ee0e452
wined3d: Do not generate shader epilogue in subroutines.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:53:43 +01:00
Józef Kucia
663dee140f
wined3d: Recognize SM5 imm_atomic_umin opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:34 +01:00
Józef Kucia
0bbbe4c53e
wined3d: Recognize SM5 imm_atomic_umax opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:34 +01:00
Józef Kucia
7d95139747
wined3d: Recognize SM5 atomic_umin opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:34 +01:00
Józef Kucia
b24900572b
wined3d: Recognize SM5 atomic_umax opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:34 +01:00
Józef Kucia
ff8c5c2264
wined3d: Recognize SM5 atomic_cmp_store opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:33 +01:00
Józef Kucia
7c933e61b1
wined3d: Recognize SM5 imm_atomic_cmp_exch opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:42 +01:00
Józef Kucia
1ff716d83f
wined3d: Recognize SM5 imm_atomic_exch opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:40 +01:00
Józef Kucia
f87094fe11
wined3d: Recognize SM5 imm_atomic_and opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:37 +01:00
Józef Kucia
1cc5d9168c
wined3d: Recognize SM5 imm_atomic_or opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:32 +01:00
Józef Kucia
d9b8bd891f
wined3d: Recognize SM5 atomic_and opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:30 +01:00
Józef Kucia
3dbd5d0f97
wined3d: Recognize SM5 atomic_or opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:27 +01:00
Józef Kucia
bde5cc79fb
wined3d: Recognize SM5 imm_atomic_xor opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:25 +01:00
Józef Kucia
51b14bb503
wined3d: Recognize SM5 atomic_xor opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:22 +01:00
Józef Kucia
a592f35d49
wined3d: Recognize SM5 dcl_uav_structured opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-30 16:31:30 +01:00
Józef Kucia
17c7cbeb88
wined3d: Recognize SM5 dcl_uav_raw opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-30 16:31:27 +01:00
Józef Kucia
df7512c5e9
wined3d: Recognize SM5 sync opcode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-30 16:29:06 +01:00
Carlos Rodriguez
7f80fc6bba
wined3d: Recognize Geforce GTX 1050.
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Signed-off-by: Carlos Rodriguez <mrdeathjr28@yahoo.es>
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-30 16:28:50 +01:00
Józef Kucia
604ec98d17
wined3d: Increase shader resource limit to MAX_SHADER_RESOURCE_VIEWS.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:49:01 +01:00
Józef Kucia
d368779b9a
wined3d: Synchronize shader memory accesses after each draw call.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:07 +01:00
Józef Kucia
0131d4e6d1
wined3d: Add support for UAV reads.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:05 +01:00
Józef Kucia
29aa581cdd
wined3d: Implement SM5 atomic_iadd instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:02 +01:00
Józef Kucia
71ad7a8952
wined3d: Invalidate texture locations while binding UAVs.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:00 +01:00
Józef Kucia
794d59259b
wined3d: Introduce wined3d_device_set_unordered_access_view().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:56 +01:00
Józef Kucia
7b770efe8c
wined3d: Generate GLSL declarations for UAVs.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:52 +01:00
Józef Kucia
c0fb3fb9e1
wined3d: Increase data size for occlusion queries to 8 bytes.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:34:36 +01:00
Józef Kucia
e0d30e8e03
wined3d: Extend wined3d_texture_upload_data() to support partial uploads.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-15 13:45:33 -06:00
Grazvydas Ignotas
c63e3261f3
wined3d: Add Polaris GPUs and their driver.
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Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-15 13:45:20 -06:00
Józef Kucia
e2733ed7fb
wined3d: Return location from wined3d_buffer_get_memory().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-07 16:59:46 +01:00
Józef Kucia
5cdb8f2486
wined3d: Introduce wined3d_rendertarget_view_get_drawable_size() as replacement for surface_get_drawable_size().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-07 16:59:46 +01:00
Józef Kucia
cc35b6c8b3
wined3d: Invalidate device state based on buffer bind flags when buffer is deleted.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-02 15:22:57 +01:00
Henri Verbeet
6196e944a2
wined3d: Get rid of WINED3DFMT_FLAG_GETDC.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-26 15:36:02 +02:00
Józef Kucia
2e15ae85a1
wined3d: Introduce wined3d_buffer_get_memory().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-21 13:37:58 +02:00
Józef Kucia
645d3cac14
wined3d: Introduce wined3d_buffer_load_location().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-21 13:37:58 +02:00
Józef Kucia
2a385e420a
wined3d: Explicitly track locations for buffers.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-19 08:09:50 -07:00
Józef Kucia
fc866d88f3
wined3d: Rename buffer_get_sysmem() to wined3d_buffer_load_sysmem().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-19 08:09:48 -07:00
Józef Kucia
5f86ef7b1e
wined3d: Rename buffer_internal_preload() to wined3d_buffer_load().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-19 08:09:46 -07:00
Matteo Bruni
339321dd20
wined3d: Add a bunch of Broadwell and Skylake PCI ids and descriptions.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-14 14:28:22 +02:00
Matteo Bruni
a599109247
wined3d: Cleanup user clip distances defines and fields a bit.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-13 16:14:26 +02:00
Józef Kucia
9f85ec5082
wined3d: Get wined3d creation flags from d3d_info.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-10 21:10:47 +02:00
Józef Kucia
13e464d0fb
wined3d: Avoid destroying active contexts.
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This commit fixes a problem which can be observed in d3d10core and d3d11
tests while a device is destroyed in test_swapchain_flip().
When a swapchain is destroyed all contexts associated with this
swapchain are destroyed. A context is destroyed even if it is active.
This might lead to using a destroyed context. In order to fix this the
destruction of context is delayed until leaving the last level.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:18 +02:00
Józef Kucia
79787263cc
wined3d: Store pointer to device in wined3d_context.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:08 +02:00
Matteo Bruni
a7f846b2ee
wined3d: Avoid vpos fixups when ARB_fragment_coord_conventions is supported.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:36 +02:00
Józef Kucia
a4ce86c8f7
wined3d: Do not create separate dummy texture for each texture image unit.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:01 +02:00
Filip Frąckiewicz
af37b187ad
wined3d: Add NVIDIA GTX 980 Ti.
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Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-28 23:17:46 +09:00
Filip Frąckiewicz
1fdfe82663
wined3d: Add AMD Radeon HD 6480G IGP.
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Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-28 23:17:46 +09:00
Filip Frąckiewicz
c76c7d85d0
wined3d: Add NVIDIA GTX 760 Ti to the GPU list.
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Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-26 21:54:32 +09:00
Filip Frąckiewicz
b8273a1118
wined3d: Add NVIDIA GTX 675MX to the GPU list.
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Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-26 21:54:31 +09:00
Filip Frąckiewicz
7c261059d4
wined3d: Add NVIDIA GTX 690 (GK104) to the GPU list.
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Signed-off-by: Filip Frąckiewicz <fjfrackiewicz@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:30 +09:00
Andrew Kanaber
6816313387
wined3d: Add id for Broadwell Xeon E3 GPU.
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Signed-off-by: Andrew Kanaber <akanaber@chiark.greenend.org.uk>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-21 21:32:55 +09:00
Nikolay Sivov
53b7a2a1a1
wined3d: Add texture flag to indicate GetDC() capability.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:34:25 +09:00
Jacek Caban
acc0bb0521
rbtree.h: Pass compare function instead of wine_rb_functions to wine_rb_init.
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Also change return type to void since the function can no longer fail.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:30:29 +09:00
Henri Verbeet
8232f371d8
wined3d: Sanitise resource map flags in wined3d_resource_map().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:28 +09:00
Henri Verbeet
66e54fd682
wined3d: Send resource unmaps through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:26 +09:00
Henri Verbeet
9f85b5f867
wined3d: Send resource maps through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:27:24 +09:00
Henri Verbeet
b2666a6316
wined3d: Send resource preloads through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:41 +09:00
Benjamin Hodgetts
9dff8b75e6
wined3d: Add Nvidia 1XXX range to detection list.
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Signed-off-by: Benjamin Hodgetts <ben@xnode.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-15 22:43:01 +09:00
Henri Verbeet
53165034ba
wined3d: Unify resource preloads.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-11 12:08:58 +09:00
Henri Verbeet
cac28d32fc
wined3d: Evict managed resources through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 09:08:53 -05:00
Józef Kucia
2f5850c56a
wined3d: Add WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT flag.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:17 -05:00
Henri Verbeet
3160eabf24
wined3d: Use wined3d_texture_load_location() in context_validate_onscreen_formats().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-02 06:08:56 -05:00
Matteo Bruni
b62f4139ed
wined3d: Swizzle D3DCOLOR attributes in the GLSL FFP replacement when necessary.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 09:57:38 -05:00
Jeremy Audiger
a7681a877c
wined3d: Add Nvidia GT 740M to the GPU list.
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Signed-off-by: Jérémy Audiger <audiger@live.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 09:57:11 -05:00
Henri Verbeet
9b7ff40d7e
wined3d: Merge wined3d_volume_upload_data() into texture3d_upload_data().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 05:56:15 -05:00
Henri Verbeet
1cc4d8486b
wined3d: Use wined3d_texture_upload_data() in wined3d_device_update_texture_3d().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 05:51:52 -05:00
Henri Verbeet
7cda73e818
wined3d: Issue queries through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-29 20:17:52 +09:00
Henri Verbeet
90cff7284a
wined3d: Pass a wined3d_const_bo_address structure to wined3d_texture_ops.texture_upload_data().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-29 20:17:43 +09:00
Henri Verbeet
50af9acb48
wined3d: Get rid of struct wined3d_volume.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-29 20:17:41 +09:00
Henri Verbeet
92e9f4401d
wined3d: Unify the query issue() implementations.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:13 +09:00
Henri Verbeet
70889d6866
wined3d: Unify the query get_data() implementations.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:12 +09:00
Henri Verbeet
2337c50ed7
wined3d: Merge wined3d_volume_load_location() into texture3d_load_location().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:12 +09:00
Józef Kucia
3861b4bb37
wined3d: Introduce rasterizer state object.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:05 +09:00
Henri Verbeet
654e960e34
wined3d: Use a single allocation for timestamp queries.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-22 11:51:28 +09:00
Henri Verbeet
51c7df4f37
wined3d: Use a single allocation for occlusion queries.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-22 11:51:27 +09:00
Henri Verbeet
fac012f2e1
wined3d: Use a single allocation for event queries.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-22 11:51:25 +09:00
Matteo Bruni
8d6ea0ea02
wined3d: Update vertex shader when the swizzle map changes.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-20 22:49:53 +09:00
Józef Kucia
8c0ddf9827
wined3d: Store vertex attribute size instead of component size in wined3d_format.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-19 19:59:31 +09:00
Józef Kucia
40278d5b33
wined3d: Recognize SM5 ubfe opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:49 +09:00
Józef Kucia
f8a3124bf6
wined3d: Recognize SM4.1 sampleinfo opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:47 +09:00
Józef Kucia
f31994459e
wined3d: Recognize SM4.1 samplepos opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:45 +09:00
Józef Kucia
16076752a6
wined3d: Recognize SM4.1 lod opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:42 +09:00
Józef Kucia
4a5146a7e7
wined3d: Implement SM4 umin instruction.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:40 +09:00
Józef Kucia
dee9d1403a
wined3d: Recognize SM5 vocp register.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:38 +09:00
Józef Kucia
9fb41539ea
wined3d: Implement immediate constant buffer in GLSL backend.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-08 23:07:21 +09:00
Henri Verbeet
cc9c18a46d
wined3d: Synchronise resource destruction with the command stream.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-08 22:35:02 +09:00
Józef Kucia
0dc4c3afb2
wined3d: Recognize SM5 bfrev opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-07 21:23:25 +09:00
Józef Kucia
eb5c8d71fb
wined3d: Do not limit temporary register count to 32 in SM4+.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-05 23:27:36 +09:00
Józef Kucia
57732599e5
wined3d: Implement SM4 continue instruction.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-05 23:27:36 +09:00
Józef Kucia
eab16f1310
wined3d: Recognize SM5 swapc opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-05 23:27:36 +09:00
Józef Kucia
bd405f6bd6
wined3d: Recognize SM5 cut_stream opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-05 23:27:35 +09:00
Józef Kucia
b18f2f5deb
wined3d: Implement SM4 indexable temporary registers in GLSL backend.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-04 23:06:59 +09:00
Józef Kucia
2460d6f3cb
wined3d: Recognize SM5 dcl_stream opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-04 23:06:57 +09:00
Józef Kucia
5c5a8256e8
wined3d: Recognize SM5 emit_stream opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-04 23:06:55 +09:00
Benjamin Hodgetts
a14e5fb1bb
wined3d: Add Intel Iris chips to identification list.
...
Add the newer and high-end Intel Iris GPU chips to the current
identification list.
Signed-off-by: Benjamin Hodgetts <ben@xnode.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-03 10:18:08 +09:00
Józef Kucia
2f47a73c37
wined3d: Introduce wined3d_unordered_access_view.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-24 20:05:54 +09:00
Józef Kucia
944ebf3dd8
wined3d: Recognize SM4 dcl_indexableTemp opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-23 22:04:26 +09:00
Józef Kucia
50c090dc15
wined3d: Recognize SM4 indexable temporary registers.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-23 22:04:24 +09:00
Józef Kucia
f6bd191385
wined3d: Introduce wined3d_gl_limits_get_uniform_block_range().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 22:16:34 +09:00
Józef Kucia
e2384387e0
wined3d: Recognize SM5 dcl_tgsm_structured opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 22:16:34 +09:00
Józef Kucia
6778ceca2c
wined3d: Recognize SM5 dcl_tgsm_raw opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 22:16:33 +09:00
Józef Kucia
12754d0f25
wined3d: Recognize vThreadID register.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 22:16:33 +09:00
Józef Kucia
0c83f4d5be
wined3d: Recognize SM5 dcl_thread_group opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:57 +09:00
Józef Kucia
ddb4466d14
wined3d: Recognize vThreadIDInGroup register.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:57 +09:00
Józef Kucia
1c6d168742
wined3d: Recognize vThreadGroupID register.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:57 +09:00
Józef Kucia
8dcdc8205f
wined3d: Recognize vThreadIDInGroupFlattened register.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:56 +09:00
Józef Kucia
061aa115b0
wined3d: Introduce wined3d_shader_create_cs().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:56 +09:00
Józef Kucia
b30f59c567
wined3d: Add compute shader type.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:56 +09:00
Henri Verbeet
8a8b57ce3d
wined3d: Send shader resource view destruction through the command stream.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:55 +09:00
Henri Verbeet
9c1fbe5095
wined3d: Include the base vertex index in WINED3D_CS_OP_DRAW.
...
Ideally we'd just remove the base vertex index from the wined3d_state
structure, but it's included in d3d8 stateblocks.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:55 +09:00
Henri Verbeet
a1bc5b8c97
wined3d: Don't bother with glGetError() if we have ARB_DEBUG_OUTPUT.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:54 +09:00
Józef Kucia
36dcae193d
wined3d: Recognize SM5 ld_uav_typed opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 22:53:02 +09:00
Józef Kucia
7d5be69365
wined3d: Recognize SM5 imm_atomic_alloc opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 22:52:59 +09:00
Józef Kucia
b511775b1b
wined3d: Forbid creating typeless render target views.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 00:09:22 +09:00
Józef Kucia
688fc5f6d8
wined3d: Recognize SM5 bufinfo opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:30 +09:00
Józef Kucia
17b599a442
wined3d: Recognize SM5 store_structured opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:28 +09:00
Józef Kucia
8d14307f00
wined3d: Recognize SM5 bfi opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:26 +09:00
Józef Kucia
62af9f6f1f
wined3d: Recognize SM5 imm_atomic_consume opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:23 +09:00
Józef Kucia
c08dfc6836
wined3d: Recognize SM5 ld_raw opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:21 +09:00
Józef Kucia
41b296eea7
wined3d: Recognize SM5 store_raw opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:19 +09:00
Józef Kucia
c2651c5617
wined3d: Recognize thread group shared memory register.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:16 +09:00
Béla Gyebrószki
72cdfff3e5
wined3d: Add Nvidia GeForce GT 730 (GK208).
...
Signed-off-by: Béla Gyebrószki <gyebro69@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:42:54 +09:00
Józef Kucia
5c39053791
wined3d: Recognize SM 5 gather4_c opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-10 20:34:05 +09:00
Józef Kucia
e0c4b23e94
wined3d: Recognize SM 4.1 gather4 opcode.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-10 20:34:05 +09:00
Béla Gyebrószki
a6d7a1c6e4
wined3d: Add Nvidia GeForce GTS 250.
...
Signed-off-by: Béla Gyebrószki <gyebro69@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-09 21:56:59 +09:00
Józef Kucia
e86693f956
wined3d: Create texture views for shader resource views.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-07 22:06:24 +09:00
Józef Kucia
e76d178959
wined3d: Store GL view class for each wined3d format.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-07 22:06:15 +09:00
Grazvydas Ignotas
ed59d4a9d9
wined3d: Add some more Intel GPUs.
...
For HD Graphics 520 or newer, the whole system RAM seems to be reported
as VRAM. For now I've chosen 2048MB based on assumption that systems as
new as this will have at least 2GB of RAM.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-06 22:18:26 +09:00
Józef Kucia
7cc36e71b2
wined3d: Implement SM4 endswitch instruction.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 22:24:52 +09:00
Józef Kucia
9aa587af9e
wined3d: Implement SM4 default instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 22:24:50 +09:00
Józef Kucia
7929895029
wined3d: Implement SM4 case instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 22:24:47 +09:00
Józef Kucia
ba60b0f59a
wined3d: Implement SM4 switch instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 22:24:45 +09:00
Józef Kucia
25dfbbafb3
wined3d: Implement SM4 umax instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 22:24:42 +09:00
Guillaume Charifi
5840ea47e6
wined3d: Add support for the ishr opcode.
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Signed-off-by: Guillaume Charifi <guillaume.charifi@sfr.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:52 +09:00
Józef Kucia
42fcf20221
wined3d: Implement index buffer offset.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:49 +09:00
Józef Kucia
3bac75c040
wined3d: Add support for NULL sampler.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:49 +09:00
Matteo Bruni
d9f8c853ac
wined3d: User clip planes emulation for core profile contexts.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:48 +09:00
Caron Wills
abd26b9d44
wined3d: Add Nvidia GeForce GT 730M.
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Signed-off-by: Caron Wills <caron@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-30 19:49:18 +09:00
Józef Kucia
422bf938cd
wined3d: Handle SM4 if instruction modifiers.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-25 22:05:06 +09:00
Józef Kucia
b18d8ec04a
wined3d: Allow draw calls without vertex declaration.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-24 20:03:17 +09:00
Henri Verbeet
8ae3a9b624
wined3d: Introduce a helper function to allocate arrays.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-24 16:19:01 +09:00
Józef Kucia
77608ba4fc
wined3d: Simplify "ffp_attrib_ops" initialization.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 19:24:17 +09:00
Matteo Bruni
f5dc7a43b0
wined3d: Fixup vertex position in geometry shaders.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:07:41 +09:00