Commit Graph

1306 Commits

Author SHA1 Message Date
Francois Gouget 7dd099416e ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-09-08 12:47:21 +02:00
Paul Vriens 55faa6e911 ddraw/tests: Let tests run again on win9x. 2008-09-03 13:14:51 +02:00
Stefan Dösinger 09d0a35872 ddraw: Add some overlay tests. 2008-09-02 15:05:59 +02:00
Stefan Dösinger ddec94bf0f ddraw: Pass proper parameters to CheckDeviceFormat. 2008-09-02 14:56:45 +02:00
Stefan Dösinger c1eabc2ce7 ddraw: Catch attempts to opengl-render to the desktop window. 2008-09-02 14:56:35 +02:00
Stefan Dösinger d5f05c59c7 ddraw: Beware of the surface type when checking for format support. 2008-09-02 14:56:26 +02:00
Stefan Dösinger 3b48660f43 wined3d: Implement YV12 support for emulated overlays.
This is the prefered format of many codecs, and for some codecs this
is the only supported output format. As usual I try to handle all the
conversion in the GPU and keep the CPU involvement minimal to gain the
full performance of PBO transfers.
2008-09-02 14:55:50 +02:00
Stefan Dösinger ec4955630e wined3d: Silence some format spam. 2008-08-28 11:24:49 +02:00
Stefan Dösinger 58ac095d9d ddraw: Don't destroy the application's window. 2008-08-26 12:07:40 +02:00
David Adam bb67a925d6 ddraw: Only ddraw checks wether one can give a null pointer to SetMaterial. 2008-08-22 11:32:09 +02:00
Alexander Dorofeyev e718eae9e2 ddraw/tests: Skip cubemap tests when cubemap isn't supported. 2008-08-21 13:35:12 +02:00
Stefan Dösinger a950d3a10e ddraw: Set the bitdepth on YUV formats. 2008-08-20 12:33:33 +02:00
Stefan Dösinger 90e2a676e8 ddraw: Do not set the rendertarget flag just because of the backbuffer flag.
There are also overlay backbuffers, which aren't render targets. The
primarysurface and d3ddevice cap flags should be enough here.
2008-08-20 12:32:42 +02:00
Stefan Dösinger e10302d952 ddraw: Implement IDirectDraw7::GetFourCCCodes. 2008-08-19 12:25:37 +02:00
Stefan Dösinger c1bbab7c54 ddraw: Send the ddraw output to the clipper window, if any. 2008-08-19 12:25:31 +02:00
Stefan Dösinger 376944ebe4 wined3d: Remove the device-global fullscreen flag. 2008-08-19 12:24:57 +02:00
Stefan Dösinger 34b37fe241 d3d: Remove IWineD3DDevice::SetHwnd. 2008-08-19 12:22:05 +02:00
Stefan Dösinger e178ddd9e1 wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there.  Destination
window and screen handling is supposed to be done by swapchains.
2008-08-19 12:21:32 +02:00
Stefan Dösinger 851dd7339e wined3d: Implement overlay flipping. 2008-08-05 14:09:36 +02:00
Stefan Dösinger e795d842ec wined3d: Implement overlay position tracking. 2008-08-05 14:09:36 +02:00
Stefan Dösinger a47e7badb9 ddraw: Set ddraw caps in wined3d.
Currently the ddraw capabilities were almost static, except of D3D
support. When overlay support is added, the caps depend on certain
settings in WineD3D or capabilities available from OpenGL and Xv. So
set those caps in wined3d as well.
2008-08-04 13:10:11 +02:00
Tobias Jakobi 69797d7f3d ddraw: Fix typo in copy_mipmap_chain. 2008-07-28 14:25:09 +02:00
Alexander Dorofeyev e2ff077697 ddraw: Improve IDirect3DDevice7_Load implementation.
Copies palette and colorkey earlier in the helper function, before
copying image, also skips UpdateSurface when palette is missing. This
prevents unnecessary surface (re)loads in wined3d, and gets rid of
some wined3d palette error messages in Sacrifice.
2008-07-22 15:20:33 +02:00
Alexander Dorofeyev 2be93ce6b0 ddraw/tests: Add tests for surface caps memory flags. 2008-07-17 11:21:48 +02:00
Alexander Dorofeyev 59fc5a75e0 ddraw: Force surfaces without memory flags to video memory on creation.
Also removes now redundant setting of vidmem flag on rendertargets, prevents 
adding vidmem flag when sysmem flag is present. Fixes missing textures in Forsaken.
2008-07-17 11:21:39 +02:00
Alexandre Julliard 79c64acc7b tests: Don't depend on the static uuid libraries in the tests.
This avoids trouble with the broken MingW libraries when
cross-compiling the tests.
2008-07-08 17:51:45 +02:00
James Hawkins 11e31e580c ddraw: Fix a failing test for broken drivers. 2008-07-02 12:05:08 +02:00
James Hawkins 8830dbcca8 ddraw: Fix a failing test for broken drivers. 2008-07-02 12:04:56 +02:00
Alexander Dorofeyev cb5e06c944 ddraw: Implement FPU mode fixup in d3d7 device.
As documented in DirectX7 SDK, d3d7 devices set FPU mode (control word) on every 
call and restore it back to original state before returning, if created in 
DDSCL_FPUPRESERVE cooperative mode. This allows games to work with FPU in a 
possibly incompatible mode and avoid resetting it all the time.
2008-06-23 19:59:33 +02:00
Michael Karcher 606186d4c5 ddraw: Ensure to load wined3d before attempting to create a clipper. 2008-06-23 14:11:58 +02:00
James Hawkins 5dcec4de49 ddraw: Reset the viewport data before each test. 2008-06-18 13:51:46 +02:00
Dmitry Timoshkov 2cf47c00f2 ddraw: Avoid a not needed address-of operator. 2008-06-06 10:29:09 +02:00
James Hawkins 7352978713 ddraw: Delete the temporarily attached surface. 2008-06-02 12:35:14 +02:00
Francois Gouget 476cb96b75 ddraw: Remove trailing spaces in Wine traces. 2008-05-30 10:01:11 +02:00
Alexander Dorofeyev 940ef7a9ff ddraw: Do not return modes differing only by refresh rate without DDEDM_REFRESHRATES. 2008-05-29 12:09:19 +02:00
Jens Albretsen a2b645128f ddraw: Test for IDirect3DTexture_Load of Texture into itself. 2008-05-28 19:31:35 +02:00
Jens Albretsen 46ef2e06fc ddraw: IDirect3DTextureImpl_Load failed when texture was loading onto itself. 2008-05-28 19:31:29 +02:00
Paul Vriens f076d79c6c ddraw/tests: Don't crash on win9x. 2008-05-28 11:32:24 +02:00
Francois Gouget 8019c55cc6 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-05-21 11:36:39 +02:00
Andrew Talbot 5bf9e88cce ddraw: Memory allocation size fix. 2008-05-13 10:40:00 +02:00
Alexander Dorofeyev 17dacf90b2 ddraw: Fix some code unprotected by ddraw lock. 2008-05-12 19:41:46 +02:00
Alexander Dorofeyev ebf1f4e6bb ddraw/tests: Add KEYSRCOVERRIDE test in p8_primary_test. 2008-05-09 11:19:43 +02:00
Andrew Talbot a6746b9e7b ddraw: Indentation fix. 2008-05-07 12:24:04 +02:00
Francois Gouget 42a61d7ed7 Assorted spelling fixes. 2008-05-06 16:10:20 +02:00
Alexander Dorofeyev c4d75213ab ddraw/tests: Add tests for IDirect3DDevice7_Load. 2008-05-06 11:26:24 +02:00
Alexander Dorofeyev d6ecf5d14d ddraw: Return DDERR_NOCOLORKEY when there is no colorkey. 2008-05-06 11:26:15 +02:00
Alexander Dorofeyev 7e8be9ecc0 ddraw: Add full implementation of IDirect3DDevice7_Load. 2008-05-06 11:26:10 +02:00
Alexander Dorofeyev 30221f7bcd ddraw: Fix some texture blending modes. 2008-05-05 19:55:30 +02:00
Alexander Dorofeyev 8f72961e50 ddraw: Move handling of D3DRENDERSTATE_TEXTUREMAPBLEND from d3ddevice2 to d3ddevice3. 2008-05-05 19:55:13 +02:00
Alexander Dorofeyev edaaf63bd6 ddraw: Move handling of D3DRENDERSTATE_TEXTUREHANDLE from d3ddevice7 to d3ddevice3.
As supported by tests, there is no reason for this state to be handled by 
d3ddevice7, and moving it to d3ddevice3 prepares for the changes in next patch 
(setting TEXTUREHANDLE state can then go through SetTexture of d3ddevice3).
2008-05-05 19:55:05 +02:00
Alexander Dorofeyev d5db7615a2 ddraw/tests: Add test for deprecated render states in d3d7. 2008-05-05 19:54:48 +02:00
Roderick Colenbrander feb753c98d ddraw: Enable EnableAutoDepthStencil to receive depth support. 2008-05-02 11:33:38 +02:00
Alexandre Julliard dad21bbcbf makefiles: List the static libraries as normal imports instead of extra libs. 2008-04-30 14:23:55 +02:00
Jens Albretsen cf38e4c930 ddraw: Fixed device name. 2008-04-28 14:33:57 +02:00
James Hawkins 404afbaa3c ddraw: Remove a test that fails in VMs. 2008-04-28 13:27:51 +02:00
James Hawkins 2f97a71e36 ddraw: Fix tests that fail with the reference rasterizer. 2008-04-25 14:53:17 +02:00
Andrew Talbot 6edfd10868 ddraw: Remove unused variables. 2008-04-18 13:57:15 +02:00
Francois Gouget 4ba16af16b ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-04-14 12:40:22 +02:00
Alexander Dorofeyev df422cf0fb ddraw/tests: Add colorkeyed blit to p8_primary_test. 2008-04-11 13:05:12 +02:00
Alexander Dorofeyev d8ae8a8780 ddraw/tests: Add viewport clearing tests. 2008-04-11 13:05:03 +02:00
Alexander Dorofeyev 44143a97c7 ddraw: Temporarily activate viewport when clearing. 2008-04-11 13:04:34 +02:00
Alexander Dorofeyev 3e237c6199 ddraw: Set active_device in AddViewport. 2008-04-11 13:04:26 +02:00
Alexander Dorofeyev 6a48e405db ddraw: Add possibility to ignore lights in viewport_activate.
Mostly NOP regarding existing functionality, but makes it possible to skip light 
activation when it's not needed (like when clearing).
2008-04-11 13:04:19 +02:00
Francois Gouget 0d0c4a355b ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-04-07 13:36:18 +02:00
Austin English f4c4488df8 Spelling fixes. 2008-04-07 13:36:17 +02:00
Alexander Dorofeyev 18b9c2bb83 ddraw/tests: Extend p8_primary_test.
Additional tests for blitting and locking.
2008-04-04 11:43:45 +02:00
Austin English 825baa23a2 ddraw: Spelling fixes. 2008-04-03 11:39:45 +02:00
Alexander Dorofeyev 003f679cbe ddraw/tests: Additional colorfill test in p8_primary_test. 2008-04-03 11:31:32 +02:00
Alexander Dorofeyev 2caa797e76 ddraw: Set surface to NULL on failure in GetAttachedSurface. 2008-04-03 11:30:30 +02:00
Stefan Dösinger 2e26c176ec ddraw: Pass the NULL rectangle to IDirectDrawSurface::Unlock. 2008-04-02 20:29:17 +02:00
Stefan Dösinger c1503a2579 ddraw: Remove some leftover test debug output. 2008-04-02 20:29:09 +02:00
Stefan Dösinger ab7630fbe3 ddraw: Add a D3D7 cube map test.
The DirectDraw cube mapping interface has a few pitfalls. So far we have
a test testing the surface enumeration, this adds a rendering test. So
far everything used in the test works.
2008-04-02 20:29:01 +02:00
Stefan Dösinger 4066c2e2fd ddraw: Do not fail if D3D is not available. 2008-04-01 20:31:51 +02:00
Marcus Meissner 0ab270e41a ddraw/tests: Initialize ddprimpal. 2008-03-28 14:49:17 +01:00
Stefan Dösinger ee13cc4903 ddraw: Some EnumZBufferFormat fixes. 2008-03-27 11:10:29 +01:00
Stefan Dösinger 8662bd7555 ddraw: Fix some Z buffer formats. 2008-03-27 11:10:20 +01:00
Francois Gouget eab196b35a ddraw: Remove trailing spaces in ok() calls. 2008-03-27 11:05:40 +01:00
Stefan Dösinger 8869c0f147 d3d: De-pointerize the WINED3DCAPS structure. 2008-03-25 19:36:38 +01:00
Kolbjørn Fredheim a40185f12f ddraw: Don't clear the return value anymore, we fill the fields anyway, also a test for the behaviour. 2008-03-25 12:50:33 +01:00
Alexander Dorofeyev 7a012df64d ddraw/tests: Add test for ddraw 8-bit mode.
Adds rudimentary test for 8 bit mode ddraw (palettized primary surface). Tests 
things like GetDC and its palette handling and SetPalette affected by patches 
that follow.
2008-03-25 11:53:06 +01:00
Christian Costa c8837b8205 ddraw: DDRAW_dump_flags_nolf must not add LF. 2008-03-25 11:45:05 +01:00
Alexander Dorofeyev e2d8e291d6 ddraw: Fix vertex processing. 2008-03-24 20:41:19 +01:00
Alexander Dorofeyev eddbdbef47 ddraw/tests: Test executebuffer triangle instruction with zero count. 2008-03-24 20:40:18 +01:00
Alexander Dorofeyev bacd2340b4 ddraw/tests: Test SetPalette on non-palettized surfaces. 2008-03-24 20:40:05 +01:00
Alexander Dorofeyev 4b53dde0f5 ddraw: Make SetPalette fail for non-palettized surfaces. 2008-03-24 20:40:00 +01:00
Roderick Colenbrander 41310080a5 ddraw: Use a correct resource type and a valid format. 2008-03-21 15:20:21 +01:00
Cihan Altinay 49c682470c ddraw: Fix refcounting of palettes. 2008-03-17 15:16:03 +01:00
Denver Gingerich 248ae8f112 ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate. 2008-03-11 15:30:37 +01:00
Rico Schüller 4188af790a ddraw: Fix diffuse and specular color types. 2008-03-06 12:46:46 +01:00
Francois Gouget 9381f22653 ddraw/tests: Don't use 0xaa to avoid any confusion when running with +heap. 2008-03-05 12:18:36 +01:00
Rob Shearman 48000893f9 makefiles: Simplify the use of the IMPORTLIB variable in the DLL makefiles.
Only specify the root to keep platform-specifics out of the individual 
DLL makefiles.
2008-03-04 20:55:01 +01:00
Stefan Dösinger 069b9c8c1c ddraw: Catch No-op SetRenderTarget operations. 2008-03-03 20:45:54 +01:00
James Hawkins 26ad93947b janitorial: Remove links to any microsoft site. 2008-03-01 12:04:09 +01:00
Rob Shearman f2b77031c3 ddraw: Don't use typeof as it's not portable. 2008-02-27 14:52:24 +01:00
Günther Brammer df5116cc7d ddraw: Return a nullpointer as lpSurface in Lock() if the rect is invalid. 2008-02-25 19:50:30 +01:00
Roderick Colenbrander e2d70fff6b ddraw: Add yv12 detection support. 2008-02-22 12:04:01 +01:00
Alexander Dorofeyev 29d87c6cbf ddraw/tests: Add a test of D3DTBLEND_MODULATE with P8 texture. 2008-02-21 12:53:00 +01:00
Alexander Dorofeyev 9af59fb7f0 ddraw: Release interfaces when exiting with error. 2008-02-21 12:53:00 +01:00
Detlef Riekenberg 1eb52667ac ddraw/tests: Avoid endless loop, when T&L is not supported. 2008-02-20 12:06:28 +01:00
Michael Stefaniuc 01cba07624 ddraw: Add missing unlock on error path. Found by Smatch. 2008-02-19 20:54:50 +01:00
Alexander Dorofeyev 74c380cb7b ddraw/tests: Add test for palette handling in IDirect3DTexture_Load. 2008-02-19 13:39:24 +01:00
Alexander Dorofeyev cfa40a22c9 ddraw/tests: Split d3d1 initialization and destruction into separate functions.
Slight rewrite to make creating additional D3D1 tests easier.
2008-02-19 13:39:23 +01:00
Alexander Dorofeyev ed44f9d130 ddraw: Fix palette handling in IDirect3DTexture_Load.
This fixes a potential refcounting problem and makes the function fail with NULL
destination texture's palette and non-NULL source palette like it does on native.
2008-02-19 13:39:17 +01:00
Alexander Dorofeyev ddd0ec1670 ddraw/tests: Add test for branch instruction with non-zero offset. 2008-02-19 12:06:50 +01:00
Alexander Dorofeyev 4981eda895 ddraw: Fix executebuffer branching with non-zero offset.
Fixes a crash in Moto Racer 2.
2008-02-19 12:06:38 +01:00
Roderick Colenbrander 1079f37407 wined3d: When DDCAPS_ALLOW256 is set, palette entry 0 and 255 are filled with black and white. 2008-02-19 12:06:25 +01:00
Francois Gouget 4c8e218252 Assorted spelling fixes. 2008-02-15 12:09:24 +01:00
Reece H. Dunn 8354995482 ddraw: Spelling fixes in the d3d test output. 2008-02-06 13:49:45 +01:00
Stefan Dösinger 8ad3a1f49e ddraw: Some drivers return a refresh rate of 0. 2008-02-06 12:43:53 +01:00
Francois Gouget 20b41af9f1 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-02-05 12:19:37 +01:00
Francois Gouget d0794c4aeb Assorted spelling fixes. 2008-01-23 21:16:22 +01:00
Lei Zhang 8bbb3d68e1 ddraw: Register the DirectDraw 7 Object. 2008-01-23 11:31:42 +01:00
Alexander Dorofeyev 320e253805 ddraw/tests: Add test for D3DTBLEND_MODULATE. 2008-01-22 11:19:34 +01:00
Alexander Dorofeyev 6810ebb4c1 ddraw: Fix handling of alpha with D3DTBLEND_MODULATE. 2008-01-22 11:19:18 +01:00
Francois Gouget 44b52b128c Assorted spelling fixes. 2008-01-16 12:48:29 +01:00
Francois Gouget 7478d9c44d ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-01-16 12:46:09 +01:00
Alexander Dorofeyev d14ef91c92 ddraw/tests: Add test for rendering vertices with zero rhw. 2008-01-08 12:53:31 +01:00
Peter Dons Tychsen 6e8b7c4cef ddraw: Add missing pitch in callback from EnumDisplayModes(). 2008-01-04 13:55:12 +01:00
Andrew Talbot f074c0e162 ddraw: Remove unneeded casts. 2008-01-02 12:38:41 +01:00
Alexander Dorofeyev 18143f693b ddraw: Remove redundant iface<->impl casts in IDirect3DTextureImpl_Load.
The implementation pointer retrieved from interface ptr wasn't being used for
anything except retrieving same interface ptr back.
2007-12-31 17:48:39 +01:00
Alexander Dorofeyev 9dbdacbd82 ddraw: Release palette interfaces. 2007-12-31 17:48:16 +01:00
Alexander Dorofeyev f4337b4714 ddraw: Fix incorrect WARN text. 2007-12-17 12:38:43 +01:00
Francois Gouget 05170942de ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-12-10 12:06:09 +01:00
Alexander Dorofeyev 4051a09eb2 ddraw: Fix wrong initialization order in IDirect3DDevice vtable. 2007-12-08 19:54:51 +01:00
Stefan Dösinger f700cbe74b wined3d: Add an alpha blending test. 2007-12-07 16:26:43 +01:00
Stefan Dösinger f29d947f6a ddraw: Set X8R8G8B8 for 32 bpp. 2007-12-07 16:26:31 +01:00
Francois Gouget 90834020da ddraw: Modify DDRAW_dump_(DWORD|PTR|DDCOLORKEY|DDSCAPS2|pixelformat)() to print a trailing '\n'. 2007-12-07 14:52:56 +01:00
Francois Gouget 6a8f961e08 ddraw: Rename DDRAW_dump_flags_() to DDRAW_dump_flags_nolf() to clarify its difference from DDRAW_dump_flags(). 2007-12-07 14:52:51 +01:00
Andrew Talbot 1f73a97a5a ddraw: Remove unneeded casts. 2007-12-06 12:07:41 +01:00
Andrew Riedi 63f4b6f024 ddraw: DPRINTF -> TRACE. 2007-12-05 12:34:33 +01:00
Stefan Dösinger 3cc253c557 wined3d: Enabling too many lights is silently ignored.
I'm resending this patch because my reply to Henri's concern came too late. 
Henri noted that I am enabling lights that do not exist. Existing tests show 
that if no light is assigned to the index, LightEnable creates a light with a 
set of default parameters, so the tests should be fine.

From 9ee4c61805b50886f79e87d744b52f27b7b00b4e Mon Sep 17 00:00:00 2001
From: Stefan Doesinger <stefan@codeweavers.com>
Date: Thu, 29 Nov 2007 13:22:47 +0100
Subject: [PATCH] WineD3D: Enabling too many lights is silently ignored

This patch adds tests for all d3d versions that show that Windows
pretends that enabling more lights than supported succeeds. D3D_OK is
returned, and the light is reported as enabled.

What is not tested in this patch is the rendering output of this
situation, thus the FIXME is still written.
2007-12-03 13:44:07 +01:00
Stefan Dösinger 714991bf3f ddraw: Fix a test for Vista. 2007-11-07 12:08:07 +01:00
Stefan Dösinger f9dba29477 ddraw: Be less picky about float precision. 2007-11-07 12:08:00 +01:00
Stefan Dösinger 0d016254a0 wined3d: Don't test D3DDEVICE surfaces in dsurface tests. 2007-11-05 13:24:36 +01:00
Stefan Dösinger 848650d908 ddraw: Downgrade the SetCooperativeLevel FIXME to a TRACE. 2007-10-10 11:59:33 +02:00
Stefan Dösinger 7a445747ea ddraw: Do not fail on surface creation errors, skip instead. 2007-10-10 11:59:26 +02:00
Stefan Dösinger c5055fb3eb ddraw: Cope with Init3D failures. 2007-10-10 11:58:37 +02:00
Roderick Colenbrander 03fa9f8730 ddraw: Fix RegDeleteTreeA/W compile issues when building ddraw for Windows. 2007-10-01 14:17:09 +02:00
Stefan Leichter b78736a4bb ddraw: Remove 'recursive registry key delete' function. 2007-09-25 11:19:03 +02:00
David Hedberg 019cc506a8 ddraw: Enumerate additional devices in IDirect3D7_EnumDevices. 2007-09-10 16:47:30 +02:00
David Hedberg c53487b599 ddraw: Fix and test case for situation where DDSD_MIPMAPCOUNT is set and dwMipMapCount is 0. 2007-09-10 15:29:46 +02:00
Stefan Dösinger d0fdb1ea7e d3d: Add a test for double surface locking. 2007-08-31 11:25:19 +02:00
Stefan Dösinger a06e002e93 wined3d: Add a wined3d private WINED3DSBT_RECORDED. 2007-08-15 09:36:20 +02:00
Francois Gouget 5b375aec71 ddraw: Better match the PSDK types and fix the winapi_check warnings. 2007-08-08 15:32:03 +02:00
Stefan Dösinger 2d15cb8b27 d3d: Add a simple offscreen rendering test. 2007-08-08 15:32:00 +02:00
Stefan Dösinger 89dccc7c7c ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitiveStrided. 2007-08-08 15:32:00 +02:00
Stefan Dösinger df75a7e007 ddraw: SetDisplayMode may fail. 2007-08-03 12:30:21 +02:00
Stefan Dösinger 1f4d71c0f6 ddraw: Some drivers return DDERR_INVALIDPARAMS if DXTn surfaces aren't supported. 2007-08-03 12:30:03 +02:00
Francois Gouget 5266e57975 Assorted spelling fixes. 2007-07-31 21:37:50 +02:00
Stefan Dösinger 17f1c29457 ddraw: Table fog may be unsupported. 2007-07-30 23:37:58 +02:00
Robert Millan 47c847663e ddraw: Remove thread safety FIXMEs. 2007-07-30 12:59:47 +02:00
Stefan Dösinger 430239b470 ddraw: Some d3d-only code fixes.
Vertex declarations are a d3d feature, thus they should be destroyed
before d3d is shut down in wined3d. The surface type should be reset
afterwards to prevent avoid gl surface afterwards and before a new
render target is created.
2007-07-24 13:40:29 +02:00
Francois Gouget 382329c103 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-07-09 11:45:53 +02:00
Stefan Dösinger def7122f3c ddraw: Y coords are inversed. 2007-07-06 19:29:48 +02:00
Stefan Dösinger f7597dee15 ddraw: Update the wined3d matrix if a current matrix handle is modified. 2007-07-06 19:29:39 +02:00
Paul Vriens a470ea6205 ddraw/tests: Use skip instead of trace. 2007-07-06 18:15:32 +02:00
Paul Vriens c92026739e ddraw/tests: Use skip instead of trace. 2007-07-06 18:15:26 +02:00
Francois Gouget a3317a5c01 Assorted spelling fixes. 2007-07-05 19:56:34 +02:00
Francois Gouget 090fd6d9d2 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-07-05 19:54:58 +02:00
Stefan Dösinger e4bf7ab578 ddraw: Implement IDirect3DViewport3::TransformVertices. 2007-07-05 19:52:27 +02:00
Stefan Dösinger 125b9b7dcf ddraw: Read the world matrix correctly. 2007-07-05 19:52:09 +02:00
Stefan Dösinger 5fa4de27bc ddraw: D3DOP_BRANCHFORWARD includes the current instruction size.
Native D3DRM puts a branchforward with offset 0 at the beginning of each
execute buffer. With the old code this used to get stuck in an endless
loop. This patch adds a test that shows that such a branchforward
terminates properly.
2007-07-05 19:52:01 +02:00
Stefan Dösinger c58b2f2283 ddraw: Materials in the execute buffer are handles. 2007-07-05 19:50:43 +02:00
Stefan Dösinger c0cc4d4219 ddraw: Fix an incorrect iface->impl cast. 2007-07-05 19:50:32 +02:00
Stefan Dösinger 58fb9dd5c0 ddraw: Z buffers can be attached to offscreen d3d devices. 2007-07-03 12:32:42 +02:00
Alexandre Julliard 7a7f416ace ddraw: Don't link against X libraries. 2007-06-26 17:44:36 +02:00
Michael Stefaniuc d6c2e6f067 ddraw: Fix missing unlock on an error path. Found by Smatch. 2007-06-26 11:57:56 +02:00
Stefan Dösinger 4f8eb6a32e wined3d: Clamp material power to 128.0. 2007-06-25 20:03:26 +02:00
Francois Gouget 73032be74a ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-06-25 13:25:39 +02:00
Stefan Dösinger fb269f9210 wined3d: Depthfill blits are allowed between BeginScene and Endscene. 2007-06-22 13:42:51 +02:00
Stefan Dösinger 208d38688a ddraw: Check for incorrect rectangles to DDrawSurface::Blt. 2007-06-22 13:42:30 +02:00
Stefan Dösinger e019cebd16 ddraw: Add a test for incorrect surface desc sizes for Lock(). 2007-06-22 13:42:24 +02:00
Stefan Dösinger bf23e5f3f7 ddraw: Test for incorrect surface desc sizes in GetSurfaceDesc. 2007-06-20 15:10:58 +02:00
H. Verbeet 785771272a wined3d: Get rid of the BaseVertexIndex parameter to IWineD3DDeviceImpl_SetIndices, use SetBaseVertexIndex instead. 2007-06-06 12:10:47 +02:00
Stefan Dösinger 974784cde0 ddraw: Hold the Lock in IDirect3DViewport methods. 2007-06-05 12:22:23 +02:00
Stefan Dösinger f45684d547 ddraw: Hold the lock in IDirect3DVertexBuffer methods. 2007-06-05 12:22:14 +02:00
Stefan Dösinger 9aab44ded5 ddraw: Hold the lock in IDirect3DTexture methods. 2007-06-05 12:22:03 +02:00
Stefan Dösinger 6eb8e3fb6f ddraw: Hold the lock in IDirect3DLight methods. 2007-06-05 12:21:53 +02:00
Stefan Dösinger a2227de7af ddraw: Hold the lock in IDirectDrawPalette methods. 2007-06-05 12:21:44 +02:00
Stefan Dösinger d0de7e72ec ddraw: Hold the lock in IDirect3DMaterial methods. 2007-06-04 12:53:09 +02:00
Stefan Dösinger e38439bdfe ddraw: Hold the lock in IDirectDrawGammaControl methods. 2007-06-04 12:53:01 +02:00
Stefan Dösinger 0086d490a9 ddraw: Hold the lock in IDirectDrawClipper methods. 2007-06-04 12:52:56 +02:00
Stefan Dösinger d5d7d4dae4 ddraw: Hold the lock in IDirect3DDevice methods. 2007-06-04 12:52:40 +02:00
Stefan Dösinger ed3f6e8d32 ddraw: Hold the lock in IDirect3DX methods. 2007-05-31 13:07:54 +02:00
Stefan Dösinger 94127492f2 ddraw: Check the validy of IDirectDrawSurface::BltFast parameters. 2007-05-31 13:07:38 +02:00
Stefan Dösinger 8b6a3610bb ddraw: Hold the lock in IDirectDrawSurface methods. 2007-05-31 13:07:28 +02:00
Francois Gouget fa48cb042c Assorted spelling fixes. 2007-05-29 13:47:18 +02:00
Francois Gouget 30b7744472 ddraw/tests: Fix the Visual C++ double to float conversion warnings. 2007-05-29 13:47:03 +02:00
Francois Gouget 77440b098f ddraw/tests: Fix compilation with Visual C++ 2005. 2007-05-29 13:44:35 +02:00
Francois Gouget 47b6392b44 ddraw: Fix the name of DDSPD_IUNKNOWNPOINTER. 2007-05-29 13:17:42 +02:00
Detlef Riekenberg fb0a9291ea ddraw: Do not crash when Clipper is NULL. 2007-05-29 11:55:58 +02:00
Stefan Dösinger 83ba2c762d ddraw: Hold the dll lock in IDirectDraw methods. 2007-05-21 19:12:19 +02:00
Stefan Dösinger bfe631dfb9 ddraw: Hold the lock in creation functions. 2007-05-21 19:11:34 +02:00
Stefan Dösinger 5307dd2029 ddraw: Make the ddraw list lock a global dll lock. 2007-05-21 19:11:22 +02:00
Francois Gouget 0acb5810bf Assorted spelling fixes. 2007-05-15 18:09:16 +02:00
Marcus Meissner b7ac570f39 ddraw/tests: Check for failing to create surfaces. 2007-05-14 15:41:21 +02:00
Francois Gouget 72ed214932 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-05-14 14:25:10 +02:00
Stefan Dösinger 4295b18950 ddraw: Avoid fallout of failing tests. 2007-05-11 11:26:34 +02:00
Stefan Dösinger 5c48d504fc wined3d: Destroying the resource frees all private data.
Also adds a test for ddraw, d3d8 and d3d9.
2007-05-11 11:22:31 +02:00
Stefan Dösinger a5c484cbf3 ddraw: GetSurfaceDesc returns the surface memory while the surface is locked. 2007-05-11 11:21:44 +02:00
Stefan Dösinger e7b68eec34 ddraw: Use point filter for blit operations.
D3DTEXF_NONE is a special value for mipmapping which disabled
mipmapping, but it is not a valid mag / min filter parameter.
D3DTEXF_POINT is what we want
2007-05-11 11:21:29 +02:00
Stefan Dösinger 6e22f03654 ddraw: Remove all non-d3d7 capability flags. 2007-05-11 11:21:11 +02:00
Stefan Dösinger 1b94a5eefd ddraw: Fix stupid bug when setting surface client memory. 2007-05-10 11:40:50 +02:00
Stefan Dösinger df891b823a ddraw: Always set fullscreen mode in wined3d.
DDSCL_NORMAL is not set at initialization. Instead of making this a
& DDSCL_NORMAL || == 0 check just set fullscreen mode always. WineD3D
will catch NOP changes anyway.
2007-05-10 11:40:40 +02:00
Stefan Dösinger d9fef10b71 ddraw: Some caps fixes.
Cards at DirectX7 times did not support non power of 2 textures, and
some games check the capatiblity flags incorrectly. Rollcage expects the
D3DPTEXTURECAPS_POW2 (limitation) flag set and fails with the reference
rasterizer which support NP2 textures and doesn't have the cap set.
2007-05-10 11:40:01 +02:00
Stefan Dösinger bed50115ee ddraw: More tests and fixes on surface attachments. 2007-05-09 12:07:46 +02:00
Stefan Dösinger 28170f0474 wined3d: Implement environment bump mapping with GL_ATI_envmap_bumpmap. 2007-05-09 12:07:32 +02:00
Stefan Dösinger 9b867f4d91 ddraw: Forward the mag filter correctly to wined3d.
Fixes the erros when using anisotropic mag filtering in the d3d7
filter demo.
2007-05-08 18:28:29 +02:00
Stefan Dösinger 0fb41a8845 wined3d: Make the blit -> flip work for windowed rendering. 2007-05-08 18:28:08 +02:00
Stefan Dösinger d93e161b1f d3d: Move clippers from DDraw to wined3d. 2007-05-08 18:27:44 +02:00
Detlef Riekenberg 00028b0c37 ddraw/tests: Fix typos in messages. 2007-05-08 13:25:55 +02:00
Stefan Dösinger 00e37a81b2 ddraw: Primary surfaces always have screen size. 2007-05-07 21:43:09 +02:00
Stefan Dösinger 742260d418 ddraw: Adjust the d3d viewport when changing the back buffer.
WineD3D sets up the viewport according to the front buffer, so this
needs to be changed to the values of the render target passed when the
d3d7 device is created and this device turns out not to be the known
front or back buffer.
2007-05-07 21:42:59 +02:00
Stefan Dösinger 2ecacc619f ddraw: Fix reported caps on compressed surfaces.
Compressed surfaces in ddraw do not have a pitch, instead the full
surface size is reported. Also adds tests for the extact behavior and
surface flags set.
2007-05-07 21:42:33 +02:00
Francois Gouget 26553b6c1d ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-05-07 14:30:14 +02:00
H. Verbeet 0b9808761f ddraw: Add a surface locking test. 2007-05-04 13:41:37 +02:00
H. Verbeet 7b48db196f d3d: Fix the surface locking rectangle validation. 2007-05-04 13:41:13 +02:00
Stefan Dösinger 6acc0a151d ddraw: Forward all 4 world matrices to wined3d. 2007-05-03 14:24:26 +02:00
Stefan Dösinger d913744f1e d3d: Calculate the size of WINED3DFVF_XYZBx FVFs. 2007-05-03 14:24:16 +02:00
Stefan Dösinger ffae39c3f3 ddraw: Update the wined3d depth stencil on device creation, render. 2007-05-01 11:42:25 +02:00
Stefan Dösinger 378005442e ddraw: Cube map structure test. 2007-05-01 11:42:25 +02:00
Stefan Dösinger cdaf29f64e ddraw: Cube texture support. 2007-05-01 11:42:25 +02:00
Stefan Dösinger 94b3fddec8 d3d: Pass the cube face to Create*Texture's surface creation callback. 2007-05-01 11:42:25 +02:00
Stefan Dösinger 7ca369d9b6 ddraw: Store a WineD3DBaseTexture instead of a WineD3DTexture. 2007-05-01 11:42:24 +02:00
Andrew Talbot 0629946e65 ddraw: Exclude unused headers. 2007-05-01 11:42:24 +02:00
Francois Gouget 5a8fc34033 Assorted spelling fixes. 2007-04-30 12:35:11 +02:00
Stefan Dösinger a61e58dbf4 ddraw: Add a test for surface attachments. 2007-04-30 12:22:14 +02:00
Stefan Dösinger 9e3e799ca3 ddraw: Complex surfaces form a tree. 2007-04-30 12:22:06 +02:00
Stefan Dösinger 87544190a5 ddraw: Move the additional surface creation into a seperate function. 2007-04-30 12:21:21 +02:00
Stefan Dösinger d30c25be83 ddraw: Do not access the surface connection structure directly in SetPalette. 2007-04-30 12:21:09 +02:00
Stefan Dösinger b4d48c7fce ddraw: Search for d3d primary a bit differently. 2007-04-30 12:20:56 +02:00
Stefan Dösinger 88af9702f1 ddraw: Use EnumAttachedSurfaces for SetColorKey. 2007-04-27 11:43:45 +02:00
Stefan Dösinger a46012eff2 ddraw: Search for texture sublevels with GetAttachedSurface. 2007-04-27 11:43:36 +02:00
Stefan Dösinger c2ffffe1ff ddraw: Use EnumAttachedSurfaces to search for a render target. 2007-04-27 11:43:27 +02:00
Stefan Dösinger 86eb79b0c9 ddraw: Add a test for EnumSurfaces. 2007-04-27 11:43:17 +02:00
Stefan Dösinger 460f71dcf8 d3d: Fix ProcessVertices.
IDirect3DDevice9::ProcessVertices takes a vertex declaration, not a
vertex buffer. The source for ProcessVertices is taken from the
stateblock, not the vertex declaration.
2007-04-26 14:54:29 +02:00
Stefan Dösinger 0386eed91f ddraw: Get rid of FVFs.
Remove all IWineD3DDevice::SetFVF calls and instead create converted
vertex declarations and use them. The idea is to remove the FVF paths
from wined3d to simplify the code, and optimize the vertex declaration
codepath.
2007-04-26 14:54:17 +02:00
Andrew Talbot e4253fd8b9 ddraw: Constify some variables. 2007-04-23 14:42:06 +02:00
Stefan Dösinger 725057da47 d3d: Remove dependency on ddraw.h header. 2007-04-16 13:20:15 +02:00
Stefan Dösinger 8a5b6df483 d3d: Enumerate palettized formats for ddraw. 2007-04-16 12:12:34 +02:00
Stefan Dösinger 290f2eb146 wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
Stefan Dösinger 1d4a4b75bc ddraw: When changing the back buffers also update the render target. 2007-03-29 21:00:25 +02:00
Francois Gouget d9e8a0f63e Remove unneeded checks on the GetModuleHandle() return value for cases where we are linked with the dll. 2007-03-28 12:36:13 +02:00
Andrew Talbot 4eb936db33 ddraw: Replace inline static with static inline. 2007-03-20 13:00:45 +01:00
A C Hurst 8f14d4639d wined3d: Fix struct size calculation in EnumTextureFormats. 2007-03-19 12:23:29 +01:00
Stefan Dösinger 022e884342 wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d. 2007-03-19 12:17:18 +01:00
Stefan Dösinger 4b445124d3 direct3d: Add a fixed function fog test. 2007-03-15 12:14:50 +01:00
Stefan Huehner 51a7ca3440 Change some functions arguments from () -> (void). 2007-03-12 12:25:31 +01:00
Francois Gouget 4a1435aa79 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-03-05 12:13:20 +01:00
Stefan Dösinger 4a16dbbbec wined3d: More Clear fixes.
Test for rectangles with x1 > x2 and y1 > y2. Empire earth passes such rects.
2007-02-27 12:20:10 +01:00
Francois Gouget a98b9d76c6 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-02-26 17:34:06 +01:00
Francois Gouget dbbef46e5a ddraw/tests: There is no unnamed union in D3DLIGHT7. 2007-02-26 17:34:04 +01:00
Stefan Dösinger efc03f0a34 wined3d: Index buffer fixes. 2007-02-21 10:57:08 +01:00
Stefan Dösinger 76b7cac7af wined3d: Light parameter fixes. 2007-02-21 10:55:31 +01:00
Francois Gouget 93494f2ac0 Assorted spelling fixes. 2007-02-20 20:30:51 +01:00
Stefan Dösinger bbcf98209c wined3d: No bounds checking is done on sampler / texture numbers. 2007-02-20 11:49:42 +01:00
Stefan Dösinger 27113156d9 wined3d: Remove IWineD3DDevice::EnumDisplayModes. 2007-02-20 11:47:46 +01:00
Stefan Dösinger cd3bc1d17d ddraw: Test and fix IDirectDrawSurfaceX::GetDDInterface. 2007-02-19 13:09:30 +01:00
Stefan Dösinger 1036ca0df6 ddraw: Creating surfaces with old interfaces doesn't addref. 2007-02-19 13:09:18 +01:00
Stefan Dösinger 68e7ed2c90 ddraw: Fix a leak in a test. 2007-02-19 13:09:04 +01:00
Stefan Dösinger ae91cfe380 ddraw: SetClipper refcounting fix. 2007-02-19 13:08:55 +01:00
Stefan Dösinger 266fc77cf0 wined3d: Lighting is calculated for vertices without normals.
It still should be disabled for transformed vertices though.
2007-02-19 13:08:35 +01:00
Stefan Dösinger 03bc11fa16 wined3d: Visual test framework. 2007-02-19 13:07:44 +01:00
H. Verbeet a4bc52a89c wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS. 2007-02-16 12:31:03 +01:00
Stefan Dösinger 3b3e865366 ddraw: Handle mipmapped mag filters by ignoring the mipmap parameter. 2007-02-15 16:55:52 +01:00
Stefan Dösinger c3d3dcec81 ddraw: Handle mipmapped TEXTUREMIN render states. 2007-02-15 16:55:45 +01:00
Stefan Dösinger 7c40f9aaa2 ddraw: Forward D3DRS_TEXTUREADDRESS* and D3DTSS_ADDRESS* to sampler states. 2007-02-15 16:55:33 +01:00
Stefan Dösinger 8b8e30b1e1 ddraw, wined3d: Color keying tests and fixes. 2007-02-15 11:37:00 +01:00
Stefan Dösinger 388499ff28 wined3d: More fullscreen window fixes. 2007-02-14 20:46:51 +01:00
Stefan Dösinger 67b1f4a7e9 wined3d: BeginScene and EndScene tests and fixes. 2007-02-12 12:08:34 +01:00
H. Verbeet 6112522122 wined3d: Move SetupFullscreenWindow() and RestoreWindow() from IDirectDrawImpl to IWineD3DDeviceImpl. 2007-01-19 12:28:58 +01:00
Francois Gouget d4ca34dd9b d3d: Fix the D3DFMT_XXX constant declarations. 2007-01-18 12:05:05 +01:00
Stefan Dösinger 1d3abdeeaa wined3d: Store the stream number in the strided structure. 2007-01-17 11:23:54 +01:00
Stefan Dösinger 3d14118fb7 ddraw: Get some texture stage states from their equivalent sampler states. 2007-01-10 22:01:31 +01:00
Michael Stefaniuc 33af3c5c83 janitorial: Use the C standard for multiline strings. 2007-01-10 12:28:19 +01:00
Stefan Dösinger 4e8e47fc6c ddraw: Forward the DDSCAPS2_TEXTUREMANAGE flag to wined3d. 2007-01-08 20:59:29 +01:00
Stefan Dösinger 3581d8e8d8 wined3d: Do not keep internal references on vertex buffers. 2007-01-08 20:59:06 +01:00
Andrew Talbot 386fdd81e9 ddraw: Declare some functions static. 2007-01-04 21:14:08 +01:00
Andrew Talbot 7c95df77ae ddraw: Declare some functions static. 2007-01-04 09:55:15 +01:00
Stefan Dösinger 71631f7638 wined3d: Use the baseVertexIndex in the stateblock. 2007-01-03 11:02:51 +01:00
Christoph Bumiller b1cc8bec82 ddraw: Fix the AddViewport thunk. 2007-01-03 11:01:12 +01:00
Alexandre Julliard 656fc93815 Use GetDC instead of CreateDC where possible. 2007-01-02 17:16:36 +01:00
Michael Stefaniuc c7e00c9f49 janitorial: In multiline strings there is no need for '\' at the end of the lines. 2006-12-27 13:10:13 +01:00
Günther Brammer 8485eb02dc ddraw: Add a test for IDirectDrawSurface_SetColorKey. 2006-12-21 11:25:05 +01:00
Markus Amsler 5e0fc62135 d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice. 2006-12-18 12:07:26 +01:00
Ulrich Czekalla 325f666fc5 ddraw: IDirectDraw3 should use its own ref count variable. 2006-12-16 17:01:52 +01:00
Ulrich Czekalla f26cb44c73 ddraw: Initialize the IDirectDraw3 vtable. 2006-12-16 17:01:46 +01:00
Vitaliy Margolen 2a63a03eb1 wined3d: When changing display modes clip cursor to the requested display size. 2006-12-15 13:44:36 +01:00
Dmitry Timoshkov 8836dea139 ddraw: Fix warnings. 2006-12-15 12:19:05 +01:00
Stefan Dösinger 46028b0832 wined3d: D3DRS_ZVISIBLE is not supposed to return an error. 2006-12-15 12:18:36 +01:00
Stefan Dösinger 2fe8a41cb8 ddraw: Add a TRACE to GetPixelFormat. 2006-12-15 12:18:31 +01:00
Ulrich Czekalla 398886799e ddraw: Add IDirectDraw3 interface. 2006-12-14 20:33:49 +01:00
Günther Brammer 3c5b9557b5 ddraw: Fix IDirectDrawSurfaceImpl_SetColorKey to also change surface_desc. 2006-12-14 20:32:39 +01:00
Marcus Meissner f0280cbd1e made functions and variables static in some testcases. 2006-12-11 12:18:29 +01:00
Markus Amsler 3fd04308ab d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice. 2006-12-06 12:39:30 +01:00
Markus Amsler a60d4b2d2f d3d: Pass the superior creating object down to the callback functions. 2006-12-04 12:40:38 +01:00
Markus Amsler e2881758a1 ddraw: Call wined3d's SetTextureStageState not the one of d3d7. 2006-12-01 12:27:04 +01:00
Markus Amsler f8e7ddd798 Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.".
This reverts commit 478a414e58.
2006-11-30 16:04:00 +01:00
Markus Amsler 5bec2f57a1 Revert "d3d: Remove AddRef from IWineD3DDevice_GetTexture.".
This reverts commit 274df6ef88.
2006-11-30 16:04:00 +01:00
Markus Amsler 274df6ef88 d3d: Remove AddRef from IWineD3DDevice_GetTexture. 2006-11-22 11:40:31 +01:00
Markus Amsler 478a414e58 d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer. 2006-11-22 11:39:52 +01:00
Francois Gouget 30e44c85c8 Assorted spelling fixes. 2006-11-07 15:25:24 +01:00
Andrey Turkin 3bc442dc8c ddraw: Add missing dereference operators. 2006-10-26 13:04:52 +02:00
Stefan Dösinger 9329efa88e ddraw: Forward the depth stencil buffer to wined3d. 2006-10-25 20:20:59 +02:00
Ivan Gyurdiev 4f611bc0e0 wined3d: Add D3DTA masks to the WINED3D namespace.
Also fix usage of D3DTSS/D3DTA in ddraw.
2006-10-24 20:06:30 +02:00
Stefan Dösinger 116236f18c ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTURE[MIN/MAG]. 2006-10-16 17:05:36 +02:00
Stefan Dösinger 1d65ade5fa ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREADDRESS[U/V]. 2006-10-16 17:05:31 +02:00
Stefan Dösinger e92d7cbf2b ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREHANDLE. 2006-10-16 12:12:58 +02:00
Stefan Dösinger 1c86290bd5 ddraw: Use real handles for state blocks. 2006-10-16 12:07:30 +02:00
Stefan Dösinger 2e5628df3f ddraw: Make the surface list a standard wine list. 2006-10-16 12:06:43 +02:00
Ivan Gyurdiev c912032aa5 wined3d: Add D3DTEXTUREOP to the WINED3D namespace. 2006-10-13 11:13:02 +02:00
Stefan Dösinger 75c67f6b45 ddraw: Do not let the a surface dimension fall to 0. 2006-10-13 11:06:28 +02:00
Stefan Dösinger b4afa19272 ddraw: Remove an incorrect size check. 2006-10-13 11:06:15 +02:00
Ivan Gyurdiev 9628a1b2e2 wined3d: Merge D3DRECT types into one type in WINED3D namespace. 2006-10-12 12:37:08 +02:00
Ivan Gyurdiev ac37163124 wined3d: Merge D3DMATRIX types into one type in WINED3D namespace. 2006-10-12 12:35:00 +02:00
Ivan Gyurdiev ec782c2b97 wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace. 2006-10-12 12:33:39 +02:00
Ivan Gyurdiev b1a4bd87a9 wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace. 2006-10-12 12:33:24 +02:00
Ivan Gyurdiev 732e0e908b wined3d: Merge GAMMARAMP types into one type in WINED3D namespace. 2006-10-11 12:22:01 +02:00
Ivan Gyurdiev 5f2987ae32 wined3d: Merge VIEWPORT types into one type in WINED3D namespace. 2006-10-11 12:21:54 +02:00
Ivan Gyurdiev 90f5be2bef wined3d: Merge MATERIAL types into one type in WINED3D namespace. 2006-10-11 12:21:14 +02:00
Ivan Gyurdiev 70bbf734b1 wined3d: Merge LIGHT types into one type in WINED3D namespace. 2006-10-11 12:21:06 +02:00
H. Verbeet 2465fcb368 ddraw: Win64 printf format warning fixes. 2006-10-11 12:08:28 +02:00
H. Verbeet 37cb9de851 ddraw/tests: Win64 printf format warning fixes. 2006-10-10 19:59:14 +02:00
Jesse Allen 52296dbdbf ddraw: Fix for DDSURFACEDESC param in CreateSurface. 2006-10-10 19:33:15 +02:00
Stefan Dösinger 4ff712c938 ddraw: Remove the process counter. 2006-10-09 20:38:37 +02:00
Stefan Dösinger 3543a070ff ddraw: Protect the ddraw list. 2006-10-09 20:38:27 +02:00
Stefan Dösinger 09e794aff8 ddraw: Make the ddraw list a wine list. 2006-10-09 20:38:15 +02:00
Stefan Dösinger 48b550c9db ddraw: Set the DDSCAPS2_MIPMAPSUBLEVEL flag on sublevels. 2006-10-09 12:54:38 +02:00
James Hawkins 1a922b6a38 ddraw: Set lplpDirect3DViewport3 to NULL before returning an error (found by Smatch). 2006-10-06 15:20:46 +02:00
Stefan Dösinger 3529560cd7 wined3d: Add WINED3DUSAGE_OVERLAY. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 2bcacf22d3 wined3d: Add IWineD3DSurface::UpdateOverlay. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 080e4f56cf wined3d: Add UpdatOverlayZOrder. 2006-10-06 12:53:24 +02:00
Stefan Dösinger f6647486cf wined3d: Add IWineD3DSurface::GetOverlayPosition. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 0f3995d21a wined3d: Add IWineD3DSurface::SetOverlayPosition. 2006-10-06 12:53:24 +02:00
Francois Gouget 82babbee0b Add missing '\n's to Wine traces. 2006-10-05 17:46:48 +02:00
Elie Morisse f9593bfe67 ddraw: Don't destroy complex attached surfaces even if explicitely
requested as they will be liquidated anyway when the root is
destroyed.
2006-10-03 20:33:39 +02:00
Francois Gouget 66300403c4 ddraw: Only perform the screen resolution changing tests in interactive mode. 2006-10-02 11:54:39 +02:00
Francois Gouget ceb06a2f00 ddraw: Fix comparefloat() so it compiles with Visual C++ when given a negative value. 2006-09-29 17:53:12 +02:00
Michael Stefaniuc 85ce5117c5 Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int. 2006-09-29 16:08:30 +02:00
Alexandre Julliard 32ab895e46 makefiles: Generate the dependencies line to avoid some code duplication. 2006-09-14 09:38:16 +02:00
Stefan Dösinger 6286c4e70d ddraw: Pass the fullscreen flag to wined3d. 2006-09-10 10:18:45 +02:00
Stefan Dösinger 2d5b19c182 ddraw: Double buffered primary surfaces can only be created in EXLUSIVE mode. 2006-09-10 10:18:23 +02:00
Stefan Dösinger 49beec8635 ddraw: Return DDERR_NOPALETTEATTACHED if no palette is attached. 2006-09-10 10:18:12 +02:00
Andrew Talbot 8968f8d55d ddraw: Cast-qual warning fix. 2006-09-10 10:16:41 +02:00
Mike McCormack a8ae03f2d8 ddraw: Make tests pass when OpenGL libraries aren't present. 2006-09-07 10:22:02 +02:00
Alexandre Julliard 5cf75e615a makefiles: Only run test and documentation targets in directories that need them. 2006-08-28 13:37:44 +02:00
Andrew Talbot 04a0f74b63 ddraw: Write-strings warnings fix. 2006-08-23 16:53:55 +02:00
Stefan Huehner 998e256c82 Fix some -Wstrict-prototype warnings () -> (void). 2006-08-21 12:06:26 +02:00
Andrew Talbot 704f8d7848 ddraw: Write-strings warnings fix. 2006-08-17 11:24:21 +02:00
Dmitry Timoshkov c7ae07adf4 ddraw: Do not report DDCAPS_OVERLAY and friends since overlays are not supported. 2006-08-15 19:24:19 +02:00
Michael Stefaniuc 757ee19ca1 janitorial: Removed the rest of the redundant NULL checks before HeapFree. 2006-08-10 10:57:33 +02:00
Stefan Dösinger de5a2f3fbe ddraw: Implement D3DRENDERSTATE_TEXTUREMAPBLEND. 2006-08-09 20:35:24 +02:00
Yong Chi f0d6cba3a5 ddraw: Fix for incorrect return value from wined3d. 2006-08-09 12:39:47 +02:00
Francois Gouget ce9b4baad8 Assorted spelling fixes. 2006-08-07 13:52:55 +02:00
Mike McCormack d99c7d5939 ddraw: Don't link to wined3d, load it at runtime.
This lets ddraw dlls built on a machine with OpenGL present run on other 
machines that may not have the OpenGL libraries installed.
2006-08-03 18:20:31 +02:00
H. Verbeet 6add05d33b ddraw: Order Z-buffer formats by depth buffer bit depths in IDirect3DImpl_7_EnumZBufferFormats. 2006-07-31 10:53:09 +02:00
Stefan Dösinger 06106e2810 ddraw: Support using an application-provided surface pointer. 2006-07-26 15:17:59 +02:00
Stefan Dösinger bffe5a6922 ddraw/wined3d: Remove texture format enumeration functions. 2006-07-18 11:25:22 +02:00
Stefan Dösinger 915174d8d9 ddraw: Palette refcounting fix.
Do not AddRef the DirectDraw interfaces in CreatePalette of older
interface version, and add a test for that.
2006-07-11 17:10:53 +02:00
Stefan Dösinger 0a81295782 ddraw: Split up the ddraw refcount. 2006-07-11 17:10:17 +02:00
Alexandre Julliard 77dc0d9be5 .gitignore: Added wildcards to ignore generated resource files. 2006-07-10 21:39:00 +02:00
Alexandre Julliard 0fa8baafcb make_dlls: Recursively ignore .ok files in all tests directories. 2006-07-10 21:26:50 +02:00
Alexandre Julliard edd100b899 make_dlls: Recursively ignore testlist.c in all tests directories. 2006-07-10 21:19:42 +02:00
Alexandre Julliard 5258e061dc make_dlls: Ignore generated import libraries from the top-level .gitignore. 2006-07-10 20:55:58 +02:00
Alexandre Julliard cc2b3b48e6 Take advantage of the recursive nature of .gitignore for Makefile entries.
Prefix other entries with '/' to make them non-recursive.
2006-07-10 20:47:54 +02:00
Ivan Gyurdiev 85aa8ab855 wined3d: Add position_transformed flag to Strided data format. 2006-07-07 17:35:36 +02:00
Paul Vriens 8f143f190c Use the return value of register_key_guid. 2006-06-30 21:08:07 +02:00
Piotr Caban 2abfc391b4 ddraw: Added missing '\n' in debug traces. 2006-06-30 20:44:14 +02:00
Stefan Dösinger b0c7bee2ef ddraw: Fix some material related bugs. 2006-06-30 20:42:27 +02:00
Stefan Dösinger 44ace22445 ddraw: Matrix values in the execute buffer are handles. 2006-06-30 20:42:13 +02:00
Stefan Dösinger a509aabb97 ddraw: Correct a NULL pointer check. 2006-06-29 14:39:48 +02:00
Stefan Dösinger cea41b0a0f wined3d: Vertex buffer can be locked multiple times. 2006-06-27 21:14:02 +02:00
Stefan Dösinger 53fc3f6acc ddraw: Fix some compiler warnings. 2006-06-27 11:14:20 +02:00
Stefan Dösinger 92e48bcea5 ddraw: Assign the surface descriptions height to the height. 2006-06-27 11:14:13 +02:00
Francois Gouget 9bfbfcbeb4 Assorted spelling, case and grammar fixes. 2006-06-26 13:06:11 +02:00
Francois Gouget 5629f74d0d ddraw: Fix compilation with gcc 2.95. 2006-06-26 13:04:54 +02:00
Stefan Dösinger 36a8a8e6f3 ddraw: Set the video memory and visible flag on render targets. 2006-06-26 13:04:27 +02:00
Stefan Dösinger 546a60ff2f ddraw: Enumerate the reference d3ddevice. 2006-06-26 13:04:13 +02:00
Stefan Dösinger 495e46197a ddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc corrections. 2006-06-26 12:38:55 +02:00
Stefan Dösinger d50ff220d0 ddraw: Use the handle infrastructure for Matrix handles. 2006-06-22 12:04:26 +02:00
Stefan Dösinger 1e2413f4f4 ddraw: Implement proper handle management. 2006-06-19 11:14:18 +02:00
Stefan Dösinger 01273e7eb6 ddraw: Palette refcounting fixes + tests. 2006-06-19 10:29:56 +02:00
Alexandre Julliard 7f8c29a407 ddraw: Make some functions static. 2006-06-15 17:14:37 +02:00
Stefan Dösinger c8901d6f62 ddraw: Rewrite most of ddraw using WineD3D. 2006-06-15 16:51:16 +02:00
Michael Stefaniuc fee72b607a Yet another round of redundant NULL checks before HeapFree. 2006-06-13 11:40:23 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Vitaliy Margolen 4054c06e55 directx: Update file versions to dx9c (compared to win2k). 2006-05-22 11:32:17 +02:00
Francois Gouget f7c24f37ad Various trace fixes.
Add trailing '\n's to trace calls.
Remove spaces before '\n'.
2006-05-15 15:05:09 +02:00
Robert Shearman 74407105d2 Check the return value from register_key_guid in all the DLL registering code. 2006-05-10 19:38:04 +02:00
Michael Stefaniuc a87520036f janitorial: Remove redundant NULL pointer checks before HeapFree'ing them.
Some HeapFree's are hidden behind macros. Found by smatch.
2006-05-10 11:31:41 +02:00
Stefan Dösinger dbdc8c2f65 ddraw: Add a test for IDirect3DVertexBuffer7::ProcessVertices. 2006-04-10 15:44:10 +02:00
Francois Gouget 6bddeb1cf7 Assorted spelling fixes. 2006-03-21 20:10:39 +01:00
Alexandre Julliard 8b3e426821 ddraw: Call DDRAW_ChooseDefaultDriver only on PROCESS_ATTACH. 2006-03-21 15:06:36 +01:00
Alexandre Julliard db0aabca25 ddraw: Don't crash in d3d test if OpenGL is missing. 2006-03-13 14:19:58 +01:00
Peter Beutner 07fe82dd55 ddraw: Fix transparent Blits on 8bit surfaces.
There are no red/green/blue bitmasks with color depth==8bpp. In that
case always match against the whole byte.
2006-02-27 12:20:21 +01:00
Stefan Dösinger 6e27152c96 ddraw: Small function corrections.
The pPlaneEquation parameter of IDirect3DDevice7::SetClipPlane is not const
IDirect3DDevice2::NextViewport takes an IDirect3DDevice2 interface, not an 
IDirect3DDevice3, the same for IDirect3DDevice::NextViewport.
2006-02-11 20:30:48 +01:00
Stefan Dösinger 531c487807 ddraw: ProcessVertices correction.
Use the texture index to get the texcoord size from the fvf, not the
vertex index.
2006-02-11 20:30:13 +01:00
Lionel Ulmer 00577aa605 ddraw: Better simulate what 'GetVerticalBlankStatus' does on real hardware. 2006-01-16 20:38:08 +01:00
Francois Gouget 8ca1f3fc14 Assorted spelling fixes 2006-01-03 12:10:50 +01:00
Ivan Leo Puoti 3cc9e40c3b ddraw: Fix DirectDrawSurface::QueryInterface crash. 2005-12-21 21:11:54 +01:00