ddraw: Add missing pitch in callback from EnumDisplayModes().
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@ -1289,7 +1289,12 @@ IDirectDrawImpl_EnumDisplayModes(IDirectDraw7 *iface,
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PixelFormat_WineD3DtoDD(&callback_sd.u4.ddpfPixelFormat, mode.Format);
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TRACE("Enumerating %dx%d@%d\n", callback_sd.dwWidth, callback_sd.dwHeight, callback_sd.u4.ddpfPixelFormat.u1.dwRGBBitCount);
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/* Calc pitch and DWORD align like MSDN says */
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callback_sd.u1.lPitch = (callback_sd.u4.ddpfPixelFormat.u1.dwRGBBitCount / 8) * mode.Width;
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callback_sd.u1.lPitch = (callback_sd.u1.lPitch + 3) & ~3;
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TRACE("Enumerating %dx%dx%d @%d\n", callback_sd.dwWidth, callback_sd.dwHeight, callback_sd.u4.ddpfPixelFormat.u1.dwRGBBitCount,
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callback_sd.u2.dwRefreshRate);
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if(cb(&callback_sd, Context) == DDENUMRET_CANCEL)
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{
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@ -108,9 +108,22 @@ static void flushdisplaymodes(void)
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static HRESULT WINAPI enummodescallback(LPDDSURFACEDESC lpddsd, LPVOID lpContext)
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{
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trace("Width = %i, Height = %i, Refresh Rate = %i\r\n",
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trace("Width = %i, Height = %i, Refresh Rate = %i, Pitch = %i, flags =%02X\r\n",
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lpddsd->dwWidth, lpddsd->dwHeight,
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U2(*lpddsd).dwRefreshRate);
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U2(*lpddsd).dwRefreshRate, lpddsd->lPitch, lpddsd->dwFlags);
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/* Check that the pitch is valid if applicable */
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if(lpddsd->dwFlags & DDSD_PITCH)
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{
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ok(lpddsd->lPitch != 0, "EnumDisplayModes callback with bad pitch\n");
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}
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/* Check that frequency is valid if applicable */
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if(lpddsd->dwFlags & DDSD_REFRESHRATE)
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{
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ok(lpddsd->dwRefreshRate != 0, "EnumDisplayModes callback with bad refresh rate\n");
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}
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adddisplaymode(lpddsd);
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return DDENUMRET_OK;
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