Assorted spelling fixes.
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4eebfa5da9
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5266e57975
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@ -1860,7 +1860,7 @@ static void test_ConvertStringSecurityDescriptor(void)
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SetLastError(0xdeadbeef);
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ret = pConvertStringSecurityDescriptorToSecurityDescriptorA(
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"D:(D;;GA;;;Non existant account)", SDDL_REVISION_1, &pSD, NULL);
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"D:(D;;GA;;;Nonexistent account)", SDDL_REVISION_1, &pSD, NULL);
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todo_wine
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ok(!ret && GetLastError() == ERROR_INVALID_ACL,
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"ConvertStringSecurityDescriptorToSecurityDescriptor should have failed with ERROR_INVALID_ACL instead of %d\n",
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@ -111,7 +111,7 @@ static void test_open_svc(void)
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GetLastError() == ERROR_INVALID_PARAMETER /* NT4 */,
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"Expected ERROR_INVALID_ADDRESS or ERROR_INVALID_PARAMETER, got %d\n", GetLastError());
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/* Non-existent service */
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/* Nonexistent service */
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scm_handle = OpenSCManagerA(NULL, NULL, SC_MANAGER_CONNECT);
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SetLastError(0xdeadbeef);
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svc_handle = OpenServiceA(scm_handle, "deadbeef", GENERIC_READ);
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@ -423,7 +423,7 @@ static void test_get_displayname(void)
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GetLastError() == ERROR_INVALID_PARAMETER /* NT4 */,
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"Expected ERROR_INVALID_ADDRESS or ERROR_INVALID_PARAMETER, got %d\n", GetLastError());
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/* Test for non-existing service */
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/* Test for nonexistent service */
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SetLastError(0xdeadbeef);
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displaysize = -1;
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ret = GetServiceDisplayNameA(scm_handle, deadbeef, NULL, &displaysize);
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@ -484,7 +484,7 @@ static void test_get_displayname(void)
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GetLastError() == 0xdeadbeef /* NT4, XP, Vista */,
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"Expected ERROR_SUCCESS, ERROR_IO_PENDING or 0xdeadbeef, got %d\n", GetLastError());
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/* And with a bigger then needed buffer */
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/* And with a bigger than needed buffer */
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SetLastError(0xdeadbeef);
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displaysize = tempsize * 2;
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ret = GetServiceDisplayNameA(scm_handle, spooler, displayname, &displaysize);
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@ -525,7 +525,7 @@ static void test_get_displayname(void)
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ok(GetLastError() == ERROR_INSUFFICIENT_BUFFER,
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"Expected ERROR_INSUFFICIENT_BUFFER, got %d\n", GetLastError());
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/* And with a bigger then needed buffer */
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/* And with a bigger than needed buffer */
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SetLastError(0xdeadbeef);
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displaysize = tempsizeW + 1; /* This caters for the null terminating character */
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ret = GetServiceDisplayNameW(scm_handle, spoolerW, displaynameW, &displaysize);
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@ -643,7 +643,7 @@ static void test_get_servicekeyname(void)
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GetLastError() == ERROR_INVALID_PARAMETER /* NT4 */,
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"Expected ERROR_INVALID_ADDRESS or ERROR_INVALID_PARAMETER, got %d\n", GetLastError());
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/* Test for non-existing displayname */
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/* Test for nonexistent displayname */
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SetLastError(0xdeadbeef);
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ret = GetServiceKeyNameA(scm_handle, deadbeef, NULL, &servicesize);
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ok(!ret, "Expected failure\n");
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@ -886,7 +886,7 @@ static void test_refcount(void)
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ok(ret, "Expected success\n");
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/* We cannot create the same service again as it's still marked as 'being deleted'.
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* The reason is that we still have 4 open handles to this service eventhough we
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* The reason is that we still have 4 open handles to this service even though we
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* closed the handle to the Service Control Manager in between.
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*/
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SetLastError(0xdeadbeef);
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@ -917,7 +917,7 @@ static void test_refcount(void)
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ret = CloseServiceHandle(svc_handle1);
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ok(ret, "Expected success\n");
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/* Wait a while. Doing a CreateService to soon will result again
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/* Wait a while. Doing a CreateService too soon will result again
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* in an ERROR_SERVICE_MARKED_FOR_DELETE error.
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*/
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Sleep(1000);
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@ -783,7 +783,7 @@ void FD31_DestroyPrivate(PFD31_DATA lfs)
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/************************************************************************
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* FD31_AllocPrivate [internal]
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* allocate a private object to hold 32 bits Unicode
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* structure that will be used throughtout the calls, while
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* structure that will be used throughout the calls, while
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* keeping available the original structures and a few variables
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* On entry : type = dialog procedure type (16,32A,32W)
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* dlgType = dialog type (open or save)
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@ -1044,7 +1044,7 @@ static void Direct3D1Test(void)
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/* No scheme has been found behind those return values. It seems to be
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* whatever data windows has when throwing the vertex away. Modify the
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* input test vertices to test this more. Depending on the input data
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* it can happen that the z coord gets written into y, or simmilar things
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* it can happen that the z coord gets written into y, or similar things
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*/
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if(0)
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{
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@ -325,12 +325,12 @@ IDirect3DViewportImpl_SetViewport(IDirect3DViewport3 *iface,
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*
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* Transforms vertices by the transformation matrix.
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*
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* This function is pretty simmilar to IDirect3DVertexBuffer7::ProcessVertices,
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* so its tempting to forward it to ProcessVertices. However, there are some
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* This function is pretty similar to IDirect3DVertexBuffer7::ProcessVertices,
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* so it's tempting to forward it to there. However, there are some
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* tiny differences. First, the lpOffscreen flag that is reported back,
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* then there is the homogenous vertex that is generated. Also there's a lack
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* of FVFs, but still a custom stride. Last, the d3d1 - d3d3 viewport has some
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* settings(scale) that d3d7 and wined3d do not have. All in all wrapping to
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* settings (scale) that d3d7 and wined3d do not have. All in all wrapping to
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* ProcessVertices doesn't pay of in terms of wrapper code needed and code
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* reused.
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*
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@ -431,7 +431,7 @@ IDirect3DViewportImpl_TransformVertices(IDirect3DViewport3 *iface,
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/* Looks like native just drops the vertex, leaves whatever data
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* it has in the output buffer and goes on with the next vertex.
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* The exact scheme hasn't been figured out yet, but windows
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* definitly writes something there.
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* definitely writes something there.
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*/
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out[0] = x;
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out[1] = y;
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@ -1652,7 +1652,7 @@ static void test_GetTextMetrics(void)
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ReleaseDC(0, hdc);
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}
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static void test_non_existent_font(void)
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static void test_nonexistent_font(void)
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{
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LOGFONTA lf;
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HDC hdc;
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@ -1672,7 +1672,7 @@ static void test_non_existent_font(void)
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lf.lfWeight = FW_REGULAR;
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lf.lfCharSet = ANSI_CHARSET;
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lf.lfPitchAndFamily = FF_SWISS;
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strcpy(lf.lfFaceName, "Non existent font");
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strcpy(lf.lfFaceName, "Nonexistent font");
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hfont = CreateFontIndirectA(&lf);
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hfont = SelectObject(hdc, hfont);
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@ -1698,7 +1698,7 @@ START_TEST(font)
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test_SetTextJustification();
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test_font_charset();
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test_GetFontUnicodeRanges();
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test_non_existent_font();
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test_nonexistent_font();
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/* On Windows Arial has a lot of default charset aliases such as Arial Cyr,
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* I'd like to avoid them in this test.
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@ -990,9 +990,9 @@ static void test_GetShortPathNameW(void)
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/* End test */
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CloseHandle( file );
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ret = DeleteFileW( short_path );
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ok( ret, "Can not delete file.\n" );
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ok( ret, "Cannot delete file.\n" );
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ret = RemoveDirectoryW( path );
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ok( ret, "Can not delete directory.\n" );
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ok( ret, "Cannot delete directory.\n" );
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}
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static void test_GetSystemDirectory(void)
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@ -131,7 +131,7 @@ NET_API_STATUS WINAPI NetUserAdd(LPCWSTR servername,
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/* Fall through */
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case 2:
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FIXME("Level 2 not implemented.\n");
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/* Fall throught */
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/* Fall through */
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case 1:
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{
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PUSER_INFO_1 ui = (PUSER_INFO_1) bufptr;
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@ -1577,7 +1577,7 @@ void WINAPI SHFreeNameMappings(HANDLE hNameMapping)
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* drive = 0: returns the current directory path
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* drive > 0: returns the current directory path of the specified drive
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* drive=1 -> A: drive=2 -> B: ...
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* returns 0 if successfull
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* returns 0 if successful
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*/
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DWORD WINAPI SheGetDirA(DWORD drive, LPSTR buffer)
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{
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@ -1614,7 +1614,7 @@ DWORD WINAPI SheGetDirA(DWORD drive, LPSTR buffer)
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* drive = 0: returns the current directory path
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* drive > 0: returns the current directory path of the specified drive
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* drive=1 -> A: drive=2 -> B: ...
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* returns 0 if successfull
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* returns 0 if successful
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*/
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DWORD WINAPI SheGetDirW(DWORD drive, LPWSTR buffer)
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{
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@ -1649,7 +1649,7 @@ DWORD WINAPI SheGetDirW(DWORD drive, LPWSTR buffer)
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* SheChangeDirA [SHELL32.@]
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*
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* changes the current directory to the specified path
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* and returns 0 if successfull
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* and returns 0 if successful
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*/
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DWORD WINAPI SheChangeDirA(LPSTR path)
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{
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@ -1663,7 +1663,7 @@ DWORD WINAPI SheChangeDirA(LPSTR path)
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* SheChangeDirW [SHELL32.@]
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*
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* changes the current directory to the specified path
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* and returns 0 if successfull
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* and returns 0 if successful
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*/
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DWORD WINAPI SheChangeDirW(LPWSTR path)
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{
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@ -452,7 +452,7 @@ static HRESULT SetFormat(IDsDriverBufferImpl *This, LPWAVEFORMATEX pwfx, BOOL fo
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err = snd_pcm_hw_params_get_period_size(hw_params, &psize, NULL);
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TRACE("Period size is: %lu\n", psize);
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/* ALSA needs at least 3 buffers to work succesfully */
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/* ALSA needs at least 3 buffers to work successfully */
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This->mmap_commitahead = 3 * psize;
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while (This->mmap_commitahead <= 512)
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This->mmap_commitahead += psize;
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@ -1876,7 +1876,7 @@ static DWORD widOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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}
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/* Keep a copy of the buffer list structure (but not the buffers themselves)
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* in case AudioUnitRender clobbers the original, as it is wont to do. */
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* in case AudioUnitRender clobbers the original, as it won't to do. */
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wwi->bufferListCopy = HeapAlloc(GetProcessHeap(), 0, AUDIOBUFFERLISTSIZE(wwi->bufferList->mNumberBuffers));
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if (wwi->bufferListCopy == NULL)
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{
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@ -1245,8 +1245,8 @@ HRESULT tesselate_rectpatch(IWineD3DDeviceImpl *This,
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ENTER_GL();
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/* Simply activate the context for blitting. This disables all the things we don't want and
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* takes care for dirtifying. Dirtifying is prefered over pushing / popping, since drawing the
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* patch(as opposed to normal draws) will most likely need different changes anyway
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* takes care of dirtifying. Dirtifying is preferred over pushing / popping, since drawing the
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* patch (as opposed to normal draws) will most likely need different changes anyway
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*/
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ActivateContext(This, This->lastActiveRenderTarget, CTXUSAGE_BLIT);
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