ddraw/tests: Avoid endless loop, when T&L is not supported.

This commit is contained in:
Detlef Riekenberg 2008-02-19 20:21:12 +01:00 committed by Alexandre Julliard
parent 01cba07624
commit 1eb52667ac
1 changed files with 6 additions and 0 deletions

View File

@ -358,6 +358,12 @@ static void LightTest(void)
rc = IDirect3DDevice7_GetCaps(lpD3DDevice, &caps);
ok(rc == D3D_OK, "IDirect3DDevice7_GetCaps failed with %x\n", rc);
if ( caps.dwMaxActiveLights == (DWORD) -1) {
/* Some cards without T&L Support return -1 (Examples: Vodoo banshee, RivaTNT / NV4) */
skip("T&L not supported\n");
return;
}
for(i = 1; i <= caps.dwMaxActiveLights; i++) {
rc = IDirect3DDevice7_LightEnable(lpD3DDevice, i, TRUE);
ok(rc == D3D_OK, "Enabling light %u failed with %x\n", i, rc);