ddraw: Remove trailing spaces in ok() calls.
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c68a8963c8
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eab196b35a
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@ -1560,8 +1560,8 @@ static void VertexBufferDescTest(void)
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skip("GetVertexBuffer Failed!\n");
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ok( mem.desc2.dwSize == sizeof(D3DVERTEXBUFFERDESC)*2, "Size returned from GetVertexBufferDesc does not match the value put in\n" );
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ok( mem.buffer[sizeof(D3DVERTEXBUFFERDESC)] == 0x12, "GetVertexBufferDesc cleared outside of the struct! (dwSize was double the size of the struct)\n");
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ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %x, expected %x \n", mem.desc2.dwCaps, desc.dwCaps);
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ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %x, expected %x \n", mem.desc2.dwFVF, desc.dwFVF);
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ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %x, expected %x\n", mem.desc2.dwCaps, desc.dwCaps);
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ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %x, expected %x\n", mem.desc2.dwFVF, desc.dwFVF);
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ok (mem.desc2.dwNumVertices == desc.dwNumVertices, "dwNumVertices returned differs. Got %x, expected %x\n", mem.desc2.dwNumVertices, desc.dwNumVertices);
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memset(mem.buffer, 0x12, sizeof(mem.buffer));
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@ -1571,8 +1571,8 @@ static void VertexBufferDescTest(void)
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skip("GetVertexBuffer Failed!\n");
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ok( mem.desc2.dwSize == 0, "Size returned from GetVertexBufferDesc does not match the value put in\n" );
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ok( mem.buffer[sizeof(D3DVERTEXBUFFERDESC)] == 0x12, "GetVertexBufferDesc cleared outside of the struct! (dwSize was 0)\n");
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ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %x, expected %x \n", mem.desc2.dwCaps, desc.dwCaps);
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ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %x, expected %x \n", mem.desc2.dwFVF, desc.dwFVF);
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ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %x, expected %x\n", mem.desc2.dwCaps, desc.dwCaps);
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ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %x, expected %x\n", mem.desc2.dwFVF, desc.dwFVF);
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ok (mem.desc2.dwNumVertices == desc.dwNumVertices, "dwNumVertices returned differs. Got %x, expected %x\n", mem.desc2.dwNumVertices, desc.dwNumVertices);
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memset(mem.buffer, 0x12, sizeof(mem.buffer));
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@ -1582,8 +1582,8 @@ static void VertexBufferDescTest(void)
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skip("GetVertexBuffer Failed!\n");
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ok( mem.desc2.dwSize == sizeof(D3DVERTEXBUFFERDESC), "Size returned from GetVertexBufferDesc does not match the value put in\n" );
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ok( mem.buffer[sizeof(D3DVERTEXBUFFERDESC)] == 0x12, "GetVertexBufferDesc cleared outside of the struct! (dwSize was the size of the struct)\n");
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ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %x, expected %x \n", mem.desc2.dwCaps, desc.dwCaps);
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ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %x, expected %x \n", mem.desc2.dwFVF, desc.dwFVF);
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ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %x, expected %x\n", mem.desc2.dwCaps, desc.dwCaps);
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ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %x, expected %x\n", mem.desc2.dwFVF, desc.dwFVF);
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ok (mem.desc2.dwNumVertices == desc.dwNumVertices, "dwNumVertices returned differs. Got %x, expected %x\n", mem.desc2.dwNumVertices, desc.dwNumVertices);
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out:
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