ddraw: Use point filter for blit operations.
D3DTEXF_NONE is a special value for mipmapping which disabled mipmapping, but it is not a valid mag / min filter parameter. D3DTEXF_POINT is what we want
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@ -745,7 +745,7 @@ IDirectDrawSurfaceImpl_Blt(IDirectDrawSurface7 *iface,
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SrcRect,
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Flags,
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(WINEDDBLTFX *) DDBltFx,
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WINED3DTEXF_NONE);
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WINED3DTEXF_POINT);
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switch(hr)
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{
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case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
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@ -2365,10 +2365,10 @@ static inline void fb_copy_to_texture_direct(IWineD3DSurfaceImpl *This, IWineD3D
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if( (xrel - 1.0 < -eps) || (xrel - 1.0 > eps)) {
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FIXME("Doing a pixel by pixel copy from the framebuffer to a texture, expect major performance issues\n");
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if(Filter != WINED3DTEXF_NONE) {
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if(Filter != WINED3DTEXF_NONE && Filter != WINED3DTEXF_POINT) {
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ERR("Texture filtering not supported in direct blit\n");
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}
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} else if((Filter != WINED3DTEXF_NONE) && ((yrel - 1.0 < -eps) || (yrel - 1.0 > eps))) {
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} else if((Filter != WINED3DTEXF_NONE && Filter != WINED3DTEXF_POINT) && ((yrel - 1.0 < -eps) || (yrel - 1.0 > eps))) {
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ERR("Texture filtering not supported in direct blit\n");
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}
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@ -3207,7 +3207,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, D
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if(trans & WINEDDBLTFAST_DONOTWAIT)
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Flags |= WINEDDBLT_DONOTWAIT;
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if(IWineD3DSurfaceImpl_BltOverride(This, &DstRect, Source, &SrcRect, Flags, NULL, WINED3DTEXF_NONE) == WINED3D_OK) return WINED3D_OK;
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if(IWineD3DSurfaceImpl_BltOverride(This, &DstRect, Source, &SrcRect, Flags, NULL, WINED3DTEXF_POINT) == WINED3D_OK) return WINED3D_OK;
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}
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@ -525,7 +525,7 @@ IWineGDISurfaceImpl_Blt(IWineD3DSurface *iface,
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return WINEDDERR_SURFACEBUSY;
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}
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if(Filter != WINED3DTEXF_NONE) {
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if(Filter != WINED3DTEXF_NONE && Filter != WINED3DTEXF_POINT) {
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/* Can happen when d3d9 apps do a StretchRect call which isn't handled in gl */
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FIXME("Filters not supported in software blit\n");
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}
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