ddraw: Write-strings warnings fix.
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8c56ffdde0
commit
704f8d7848
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@ -290,6 +290,7 @@ IDirect3DImpl_3_EnumDevices(IDirect3D3 *iface,
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ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D3, iface);
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D3DDEVICEDESC dref, d1, d2;
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D3DDEVICEDESC7 newDesc;
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static CHAR wined3d_description[] = "Wine D3DDevice using WineD3D and OpenGL";
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HRESULT hr;
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/* Some games (Motoracer 2 demo) have the bad idea to modify the device name string.
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@ -317,10 +318,12 @@ IDirect3DImpl_3_EnumDevices(IDirect3D3 *iface,
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if(This->d3dversion != 1)
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{
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static CHAR reference_description[] = "Reference Direct3D ID";
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TRACE("(%p) Enumerating WineD3D D3DDevice interface\n", This);
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d1 = dref;
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d2 = dref;
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hr = Callback( (LPIID) &IID_IDirect3DRefDevice, "Reference Direct3D ID", device_name, &d1, &d2, Context);
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hr = Callback( (LPIID) &IID_IDirect3DRefDevice, reference_description, device_name, &d1, &d2, Context);
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if(hr != D3DENUMRET_OK)
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{
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TRACE("Application cancelled the enumeration\n");
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@ -331,7 +334,7 @@ IDirect3DImpl_3_EnumDevices(IDirect3D3 *iface,
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TRACE("(%p) Enumerating WineD3D D3DDevice interface\n", This);
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d1 = dref;
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d2 = dref;
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hr = Callback( (LPIID) &IID_D3DDEVICE_WineD3D, "Wine D3DDevice using WineD3D and OpenGL", device_name, &d1, &d2, Context);
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hr = Callback( (LPIID) &IID_D3DDEVICE_WineD3D, wined3d_description, device_name, &d1, &d2, Context);
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if(hr != D3DENUMRET_OK)
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{
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TRACE("Application cancelled the enumeration\n");
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