Henri Verbeet
|
75511e351c
|
d3dx9: Avoid LPCSTR.
|
2013-09-02 18:02:48 +02:00 |
Henri Verbeet
|
2a24b11af5
|
d3dx9: Avoid LPWSTR.
|
2013-09-02 18:02:46 +02:00 |
Henri Verbeet
|
34c7024790
|
d3dx9: Simplify D3DXCreateEffectCompilerFromResourceW().
|
2013-08-26 10:50:51 +02:00 |
Henri Verbeet
|
1be05ff731
|
d3dx9: Simplify D3DXCreateEffectCompilerFromResourceA().
|
2013-08-26 10:50:49 +02:00 |
Henri Verbeet
|
37d67eb629
|
d3dx9: Simplify D3DXCreateEffectFromResourceExW().
|
2013-08-23 10:41:40 +02:00 |
Henri Verbeet
|
f60b28138e
|
d3dx9: Simplify D3DXCreateEffectFromResourceExA().
|
2013-08-23 10:41:38 +02:00 |
Henri Verbeet
|
c2eabf9e68
|
d3dx9: Get rid of some unused vtbl forward declarations.
|
2013-08-22 10:26:51 +02:00 |
Henri Verbeet
|
1cb70eb07a
|
d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation.
|
2013-08-21 12:13:56 +02:00 |
Rico Schüller
|
e5a9dcf945
|
d3dx9: Introduce a helper function for the annotations.
|
2013-08-16 11:55:24 +02:00 |
Rico Schüller
|
fab44cbbfb
|
d3dx9: Use d3dx_parameter instead of D3DXHANDLE.
|
2013-08-02 11:38:35 +02:00 |
Rico Schüller
|
d3b4dc92d9
|
d3dx9: Warn when submitting invalid flags to ID3DXEffect::Begin().
|
2013-08-02 11:37:25 +02:00 |
Rico Schüller
|
3ff2255a83
|
d3dx9: Track ID3DXEffect::Begin/End().
|
2013-08-02 11:37:18 +02:00 |
Rico Schüller
|
cb47245585
|
d3dx9: Use d3dx_pass instead of D3DXHANDLE.
|
2013-07-27 11:46:38 -05:00 |
Rico Schüller
|
695921564b
|
d3dx9: Use d3dx_technique instead of D3DXHANDLE.
|
2013-07-27 11:46:35 -05:00 |
Rico Schüller
|
55a4be12f8
|
d3dx9: Fix initialization of D3DXPC_OBJECTs.
|
2013-07-27 11:46:29 -05:00 |
Christian Costa
|
61bf3d45dc
|
d3dx9_36: Show object number in traces.
|
2013-07-22 17:16:03 +02:00 |
Christian Costa
|
fcb72f399d
|
d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
|
2013-06-13 17:14:06 +02:00 |
Christian Costa
|
539d28a112
|
d3dx9_36: Fix typo.
|
2013-06-04 10:13:56 +02:00 |
Christian Costa
|
bdc5c3211c
|
d3dx9_36: Add stub for DisassembleEffect.
|
2013-05-06 15:55:23 +02:00 |
Marcus Meissner
|
563f3cbc92
|
d3dx9_36: Use correct loop index (Coverity).
|
2013-04-30 11:48:50 +02:00 |
Christian Costa
|
9d18b3de14
|
d3dx9_36: Use more appropriate function names.
|
2013-04-26 16:28:02 +02:00 |
Michael Stefaniuc
|
938b62079c
|
d3dx9_36: Remove left over "stub" from a TRACE calls.
|
2013-04-19 16:16:16 +02:00 |
Michael Stefaniuc
|
20f1016bc8
|
d3dx9_36: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
|
2013-02-07 15:48:26 +01:00 |
Henri Verbeet
|
36ac98df73
|
d3dx9: Avoid LPD3DXBUFFER.
|
2012-12-03 12:37:26 +01:00 |
Henri Verbeet
|
c109249445
|
d3dx9: Avoid LPD3DXEFFECTSTATEMANAGER.
|
2012-11-30 11:42:37 +01:00 |
Henri Verbeet
|
8678e890e6
|
d3dx9: Avoid LPD3DXEFFECTPOOL.
|
2012-11-30 11:42:32 +01:00 |
Henri Verbeet
|
69eeb35e51
|
d3dx9: Avoid LPD3DXINCLUDE.
|
2012-11-26 11:50:15 +01:00 |
Henri Verbeet
|
63acbcbf8a
|
d3dx9: Avoid LPD3DXCONSTANTTABLE.
|
2012-11-23 14:40:24 +01:00 |
Henri Verbeet
|
4ba6974345
|
d3dx9: Avoid LPDIRECT3DDEVICE9.
|
2012-10-29 10:47:03 +01:00 |
Henri Verbeet
|
c4f7bcc653
|
d3dx9: Avoid LPDIRECT3DBASETEXTURE9.
|
2012-10-25 22:27:29 +02:00 |
Henri Verbeet
|
0c84de4455
|
d3dx9: Avoid LPDIRECT3DVERTEXSHADER9.
|
2012-10-24 11:24:28 +02:00 |
Henri Verbeet
|
4704e78337
|
d3dx9: Avoid LPDIRECT3DPIXELSHADER9.
|
2012-10-23 12:11:30 +02:00 |
Rico Schüller
|
8fb16c955b
|
d3dx9: Move transpose matrix into get_matrix().
|
2012-09-14 11:52:02 +02:00 |
Rico Schüller
|
5b06a2d113
|
d3dx9: Move transpose matrix into set_matrix().
|
2012-09-14 11:51:58 +02:00 |
Rico Schüller
|
26914eb337
|
d3dx9: Use set_number instead of get_bool/int/float.
|
2012-09-14 11:51:55 +02:00 |
Rico Schüller
|
823d1fbc38
|
d3dx9: Move bool cropping into helper function.
|
2012-09-06 15:45:14 +02:00 |
Rico Schüller
|
65c651e376
|
d3dx9: Move D3DXPARAMETER_TYPE conversion helpers to util.
|
2012-09-06 15:44:39 +02:00 |
Rico Schüller
|
bfec155345
|
d3dx9: Improve traces in set_number().
|
2012-08-29 11:43:39 +02:00 |
Rico Schüller
|
396af0dac3
|
d3dx9: Optimize set_matrix().
|
2012-08-29 11:43:20 +02:00 |
Rico Schüller
|
77993a610e
|
d3dx9: Avoid TRUE : FALSE conditional expression.
|
2012-08-21 17:32:11 +02:00 |
Rico Schüller
|
becf83fd86
|
d3dx9: Remove not needed TRACE.
|
2012-08-21 17:32:02 +02:00 |
Rico Schüller
|
892308fdb6
|
d3dx9: Identify D3DTSS_CONSTANT and FVF states.
|
2012-08-21 17:31:58 +02:00 |
Rico Schüller
|
f9a4a9db1b
|
d3dx9: Don't double check the technique.
|
2012-08-21 17:31:54 +02:00 |
Rico Schüller
|
c1193ab79b
|
d3dx9: Move technique name handling to technique handle validation.
|
2012-08-20 14:58:39 +02:00 |
Rico Schüller
|
05818a3056
|
d3dx9: Use a separate function for the technique name.
|
2012-08-20 14:58:34 +02:00 |
Rico Schüller
|
9c1c964139
|
d3dx9: Silence missing function handling in the effect interface.
|
2012-08-20 14:58:30 +02:00 |
Rico Schüller
|
24ee16de09
|
d3dx9: Make annotation handling more generic for techniques and passes.
|
2012-08-20 14:58:22 +02:00 |
Rico Schüller
|
607c76a165
|
d3dx9: Improve check for empty braces for elements.
|
2012-08-20 14:58:10 +02:00 |
Rico Schüller
|
07ae14ad4c
|
d3dx9: Return NULL if name is not given.
|
2012-08-20 14:58:05 +02:00 |
Rico Schüller
|
9428317336
|
d3dx9: Implement ID3DXBaseEffect::GetMatrixTransposePointerArray().
|
2012-07-10 11:16:24 -05:00 |
Rico Schüller
|
d0fd8f4d88
|
d3dx9: Implement ID3DXBaseEffect::GetMatrixPointerArray().
|
2012-07-10 11:16:16 -05:00 |
Rico Schüller
|
929c669b4f
|
d3dx9: Implement ID3DXBaseEffect::SetMatrixTransposePointerArray().
|
2012-07-03 14:56:08 +02:00 |
Rico Schüller
|
e5953b6b17
|
d3dx9: Implement ID3DXBaseEffect::SetMatrixPointerArray().
|
2012-07-03 14:56:01 +02:00 |
Rico Schüller
|
f658aabfd5
|
d3dx9: Crop the input in ID3DXBaseEffect::SetBool().
|
2012-05-30 17:17:57 +02:00 |
Rico Schüller
|
fcb5b6c32c
|
d3dx9: Use param->bytes for copying the data in ID3DXBaseEffect::SetValue().
|
2012-04-18 17:40:10 +02:00 |
Henri Verbeet
|
2b1da8c77f
|
d3dx9: Don't return a pointer to the implementation in ID3DXBaseEffectImpl_QueryInterface().
|
2012-04-13 10:48:56 +02:00 |
Henri Verbeet
|
cdc2c53158
|
d3dx9: Don't return a pointer to the implementation in ID3DXEffectImpl_QueryInterface().
|
2012-04-12 20:37:00 +02:00 |
Henri Verbeet
|
86b14209a0
|
d3dx9: Don't return a pointer to the implementation in ID3DXEffectCompilerImpl_QueryInterface().
|
2012-04-12 20:36:57 +02:00 |
Henri Verbeet
|
6e05c14154
|
d3dx9: Don't return a pointer to the implementation in ID3DXEffectPoolImpl_QueryInterface().
|
2012-04-11 18:14:50 +02:00 |
Rico Schüller
|
9273ac0286
|
d3dx9: Use a loop in get_vector().
|
2011-12-22 17:19:16 +01:00 |
Rico Schüller
|
ed700553e0
|
d3dx9: Simplify ID3DXBaseEffect::SetInt().
|
2011-12-22 17:19:16 +01:00 |
Rico Schüller
|
940b50b2d8
|
d3dx9: Implement ID3DXBaseEffect::SetValue().
|
2011-12-14 17:54:45 +01:00 |
Rico Schüller
|
165afd63ce
|
d3dx9: Implement ID3DXBaseEffect::SetVectorArray().
|
2011-12-14 17:54:45 +01:00 |
Rico Schüller
|
67591832a3
|
d3dx9: Implement ID3DXBaseEffect::SetVector().
|
2011-12-14 17:54:45 +01:00 |
Rico Schüller
|
e2b1f0cce9
|
d3dx9: Implement ID3DXBaseEffect::GetVector().
|
2011-12-14 17:54:45 +01:00 |
Rico Schüller
|
90415ebdfa
|
d3dx9: Implement ID3DXBaseEffect::SetMatrixTranspose().
|
2011-12-01 14:18:51 +01:00 |
Rico Schüller
|
1e0f04e5cf
|
d3dx9: Implement ID3DXBaseEffect::SetMatrixTransposeArray().
|
2011-12-01 14:18:48 +01:00 |
Rico Schüller
|
84f158025b
|
d3dx9: Implement ID3DXBaseEffect::SetMatrixArray().
|
2011-11-29 13:55:40 +01:00 |
Rico Schüller
|
cebdbb34ac
|
d3dx9: Implement ID3DXBaseEffect::SetMatrix().
|
2011-11-29 13:55:35 +01:00 |
Rico Schüller
|
0ca1efc578
|
d3dx9: Implement ID3DXBaseEffect::SetBoolArray().
|
2011-11-29 13:55:28 +01:00 |
Rico Schüller
|
4b42b11303
|
d3dx9: Implement ID3DXBaseEffect::SetBool().
|
2011-11-29 13:55:16 +01:00 |
Rico Schüller
|
bb6f22d10e
|
d3dx9: Implement ID3DXBaseEffect::SetIntArray().
|
2011-11-28 16:40:51 +01:00 |
Rico Schüller
|
7998195f1c
|
d3dx9: Implement ID3DXBaseEffect::SetInt().
|
2011-11-28 16:40:51 +01:00 |
Rico Schüller
|
d3ed67434e
|
d3dx9: Implement ID3DXBaseEffect::SetFloatArray().
|
2011-11-28 16:40:51 +01:00 |
Rico Schüller
|
db6cf95a24
|
d3dx9: Implement ID3DXBaseEffect::SetFloat().
|
2011-11-28 16:40:51 +01:00 |
Rico Schüller
|
aaa593c094
|
d3dx9: Handle a special case in ID3DXBaseEffect::GetInt().
|
2011-11-28 16:40:51 +01:00 |
Rico Schüller
|
f7a4cabb46
|
d3dx9: Add count to trace in ID3DXBaseEffect::GetMatrixArray().
|
2011-11-16 17:18:21 +01:00 |
Rico Schüller
|
7b902d2278
|
d3dx9: Allow setting texture to NULL.
|
2011-11-16 17:18:18 +01:00 |
Rico Schüller
|
5bd3c9161c
|
d3dx9: Improve argument check in ID3DXBaseEffect::GetBool/Int/Float().
|
2011-11-16 17:18:14 +01:00 |
Francois Gouget
|
f87745d497
|
d3dx9_36: Fix compilation on systems that don't support nameless unions.
|
2011-07-24 12:33:27 +02:00 |
Rico Schüller
|
6865dac3fa
|
d3dx9: Implement ID3DXBaseEffect::GetMatrixTransposeArray().
|
2011-07-21 15:36:38 +02:00 |
Rico Schüller
|
75836b4789
|
d3dx9: Implement ID3DXBaseEffect::GetMatrixArray().
|
2011-07-21 15:36:38 +02:00 |
Rico Schüller
|
e9dc6c34a9
|
d3dx9: Fix ID3DXBaseEffect::GetFloat().
|
2011-07-21 15:36:38 +02:00 |
Rico Schüller
|
6a2be190cd
|
d3dx9: Implement ID3DXBaseEffect::GetMatrixTranspose().
|
2011-07-21 15:36:38 +02:00 |
Rico Schüller
|
2731912c5a
|
d3dx9: Implement ID3DXBaseEffect::GetVectorArray().
|
2011-07-21 15:36:38 +02:00 |
Rico Schüller
|
66a820683e
|
d3dx9: Implement ID3DXBaseEffect::GetMatrix().
|
2011-07-20 19:23:05 +02:00 |
Rico Schüller
|
f56af02f8c
|
d3dx9: Introduce get_valid_parameter().
|
2011-07-20 19:23:05 +02:00 |
Rico Schüller
|
b0f2a49f42
|
d3dx9: Implement ID3DXBaseEffect::SetTexture().
|
2011-07-20 19:23:05 +02:00 |
Rico Schüller
|
340643af30
|
d3dx9: Parse elements in d3dx9_parse_resource().
|
2011-07-13 18:39:56 +02:00 |
Rico Schüller
|
7e7549abc5
|
d3dx9: Handle ST_PARAMETER in d3dx9_parse resource().
|
2011-07-01 14:39:37 +02:00 |
Rico Schüller
|
05eef50e22
|
d3dx9: Handle ST_FXLC in d3dx9_parse_resource().
|
2011-07-01 14:39:37 +02:00 |
Rico Schüller
|
32bba812df
|
d3dx9: Fix ID3DXEffect::SetStateManager().
|
2011-06-28 16:52:28 -05:00 |
Rico Schüller
|
bc59705aca
|
d3dx9: Implement ID3DXEffect::EndPass().
|
2011-06-27 13:32:14 -05:00 |
Rico Schüller
|
b7919e65fd
|
d3dx9: Implement ID3DXEffect::SetTechnique().
|
2011-06-27 13:32:07 -05:00 |
Rico Schüller
|
69c3b4baf6
|
d3dx9: Implement ID3DXEffect::GetCurrentTechnique().
|
2011-06-27 13:31:59 -05:00 |
Rico Schüller
|
fb6c973b4b
|
d3dx9: Implement ID3DXEffect::BeginPass().
|
2011-06-27 13:31:49 -05:00 |
Rico Schüller
|
a63be635fc
|
d3dx9: Implement ID3DXEffect::Begin().
|
2011-06-27 13:31:36 -05:00 |
Rico Schüller
|
f37302ed8a
|
d3dx9: Fix light range spelling.
|
2011-06-27 13:31:20 -05:00 |
Gerald Pfeifer
|
c69331c84a
|
d3dx9_36: Fix the return value in error cases in d3dx9_parse_resource.
|
2011-06-16 11:17:28 +02:00 |
Rico Schüller
|
86d381a56b
|
d3dx9: Parse resources in the effect parser.
|
2011-06-14 16:03:23 +02:00 |