d3dx9: Identify D3DTSS_CONSTANT and FVF states.
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@ -324,12 +324,11 @@ state_table[] =
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{SC_TEXTURESTAGE, D3DTSS_BUMPENVLSCALE, "D3DTSS_BUMPENVLSCALE"},
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{SC_TEXTURESTAGE, D3DTSS_BUMPENVLOFFSET, "D3DTSS_BUMPENVLOFFSET"},
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{SC_TEXTURESTAGE, D3DTSS_TEXTURETRANSFORMFLAGS, "D3DTSS_TEXTURETRANSFORMFLAGS"},
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/* */
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{SC_UNKNOWN, 0, "UNKNOWN"},
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{SC_TEXTURESTAGE, D3DTSS_CONSTANT, "D3DTSS_CONSTANT"},
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/* NPatchMode */
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{SC_NPATCHMODE, 0, "NPatchMode"},
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/* */
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{SC_UNKNOWN, 0, "UNKNOWN"},
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/* FVF */
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{SC_FVF, 0, "FVF"},
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/* Transform */
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{SC_TRANSFORM, D3DTS_PROJECTION, "D3DTS_PROJECTION"},
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{SC_TRANSFORM, D3DTS_VIEW, "D3DTS_VIEW"},
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