d3dx9: Fix ID3DXBaseEffect::GetFloat().
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@ -1766,7 +1766,7 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetFloat(ID3DXBaseEffect *iface, D3DXH
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if (f && param && !param->element_count && param->class == D3DXPC_SCALAR)
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{
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f = param->data;
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*f = get_float(param->type, (DWORD *)param->data);
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TRACE("Returning %f\n", *f);
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return D3D_OK;
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}
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