d3dx9: Implement ID3DXEffect::GetCurrentTechnique().
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@ -2756,13 +2756,13 @@ static HRESULT WINAPI ID3DXEffectImpl_SetTechnique(ID3DXEffect* iface, D3DXHANDL
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return E_NOTIMPL;
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}
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static D3DXHANDLE WINAPI ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect* iface)
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static D3DXHANDLE WINAPI ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect *iface)
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{
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struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface);
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FIXME("(%p)->(): stub\n", This);
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TRACE("iface %p\n", This);
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return NULL;
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return This->active_technique;
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}
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static HRESULT WINAPI ID3DXEffectImpl_ValidateTechnique(ID3DXEffect* iface, D3DXHANDLE technique)
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