d3dx9: Silence missing function handling in the effect interface.
This commit is contained in:
parent
24ee16de09
commit
9c1c964139
|
@ -1522,7 +1522,7 @@ static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetAnnotation(ID3DXBaseEffect *ifac
|
|||
UINT annotation_count = 0;
|
||||
D3DXHANDLE *annotation_handles = NULL;
|
||||
|
||||
FIXME("iface %p, object %p, index %u partial stub\n", This, object, index);
|
||||
TRACE("iface %p, object %p, index %u\n", This, object, index);
|
||||
|
||||
if (pass)
|
||||
{
|
||||
|
@ -1539,7 +1539,10 @@ static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetAnnotation(ID3DXBaseEffect *ifac
|
|||
annotation_count = param->annotation_count;
|
||||
annotation_handles = param->annotation_handles;
|
||||
}
|
||||
/* Todo: add funcs */
|
||||
else
|
||||
{
|
||||
FIXME("Functions are not handled, yet!\n");
|
||||
}
|
||||
|
||||
if (index < annotation_count)
|
||||
{
|
||||
|
@ -1562,7 +1565,7 @@ static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetAnnotationByName(ID3DXBaseEffect
|
|||
UINT annotation_count = 0;
|
||||
D3DXHANDLE *annotation_handles = NULL;
|
||||
|
||||
FIXME("iface %p, object %p, name %s partial stub\n", This, object, debugstr_a(name));
|
||||
TRACE("iface %p, object %p, name %s\n", This, object, debugstr_a(name));
|
||||
|
||||
if (!name)
|
||||
{
|
||||
|
@ -1585,7 +1588,10 @@ static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetAnnotationByName(ID3DXBaseEffect
|
|||
annotation_count = param->annotation_count;
|
||||
annotation_handles = param->annotation_handles;
|
||||
}
|
||||
/* Todo: add funcs */
|
||||
else
|
||||
{
|
||||
FIXME("Functions are not handled, yet!\n");
|
||||
}
|
||||
|
||||
anno = get_annotation_by_name(annotation_count, annotation_handles, name);
|
||||
if (anno)
|
||||
|
|
Loading…
Reference in New Issue