d3dx9: Implement ID3DXBaseEffect::GetMatrix().
This commit is contained in:
parent
f56af02f8c
commit
66a820683e
|
@ -880,6 +880,22 @@ static inline BOOL get_bool(void *data)
|
|||
return (*(DWORD *)data) ? TRUE : FALSE;
|
||||
}
|
||||
|
||||
static void get_matrix(struct d3dx_parameter *param, D3DXMATRIX *matrix)
|
||||
{
|
||||
unsigned int i, k;
|
||||
|
||||
for (i = 0; i < 4; ++i)
|
||||
{
|
||||
for (k = 0; k < 4; ++k)
|
||||
{
|
||||
if ((i < param->rows) && (k < param->columns))
|
||||
matrix->m[i][k] = get_float(param->type, (float *)param->data + i * param->columns + k);
|
||||
else
|
||||
matrix->m[i][k] = 0.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static struct d3dx_parameter *get_parameter_element_by_name(struct d3dx_parameter *parameter, LPCSTR name)
|
||||
{
|
||||
UINT element;
|
||||
|
@ -1835,10 +1851,35 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_SetMatrix(ID3DXBaseEffect *iface, D3DX
|
|||
static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrix(ID3DXBaseEffect *iface, D3DXHANDLE parameter, D3DXMATRIX *matrix)
|
||||
{
|
||||
struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
|
||||
struct d3dx_parameter *param = get_valid_parameter(This, parameter);
|
||||
|
||||
FIXME("iface %p, parameter %p, matrix %p stub\n", This, parameter, matrix);
|
||||
TRACE("iface %p, parameter %p, matrix %p\n", This, parameter, matrix);
|
||||
|
||||
return E_NOTIMPL;
|
||||
if (matrix && param && !param->element_count)
|
||||
{
|
||||
TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
|
||||
|
||||
switch (param->class)
|
||||
{
|
||||
case D3DXPC_MATRIX_ROWS:
|
||||
get_matrix(param, matrix);
|
||||
return D3D_OK;
|
||||
|
||||
case D3DXPC_SCALAR:
|
||||
case D3DXPC_VECTOR:
|
||||
case D3DXPC_OBJECT:
|
||||
case D3DXPC_STRUCT:
|
||||
break;
|
||||
|
||||
default:
|
||||
FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
WARN("Invalid argument specified\n");
|
||||
|
||||
return D3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI ID3DXBaseEffectImpl_SetMatrixArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST D3DXMATRIX *matrix, UINT count)
|
||||
|
|
Loading…
Reference in New Issue