Commit Graph

330 Commits

Author SHA1 Message Date
Józef Kucia c390d78618 d3d11: Implement d3d11_immediate_context_RSSetViewports().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:02:03 +09:00
Józef Kucia 825c675ebe d3d11: Implement d3d11_immediate_context_Unmap().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:37 +09:00
Józef Kucia 75db69ad02 d3d11: Implement d3d11_immediate_context_Map().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:37 +09:00
Józef Kucia bd1bb06d84 d3d11: Implement d3d11_device_CreateQuery().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:35 +09:00
Józef Kucia e958d49b06 d3d11: Implement d3d11_device_CreatePredicate().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:32 +09:00
Józef Kucia 9ea84e251d d3d11: Rename d3d10_query to d3d_query.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:26 +09:00
Józef Kucia 3f280dd20c d3d11: Implement d3d11_immediate_context_CopyResource().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:51 +09:00
Józef Kucia 5b225953c9 d3d11: Implement d3d11_immediate_context_IASetVertexBuffers().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:45 +09:00
Józef Kucia 1960ca5de8 d3d11: Implement d3d11_immediate_context_GSSetShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:40 +09:00
Józef Kucia 1861131090 d3d11: Do not store ID3D11Device pointer in d3d11_immediate_context.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:34 +09:00
Józef Kucia 8c6faa29a5 d3d11: Implement d3d10_device_CreateBlendState1().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:33 +09:00
Józef Kucia 0912adee67 d3d11: Implement ID3D10BlendState1 interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:33 +09:00
Józef Kucia b90215f350 d3d11: Implement d3d10_device_CreateShaderResourceView1().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:32 +09:00
Józef Kucia 6c96e0ac77 d3d11: Implement ID3D10ShaderResourceView1 interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:39 +09:00
Józef Kucia 3b54ec6a34 d3d11: Implement d3d11_immediate_context_DrawInstanced().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:20:07 +09:00
Józef Kucia 1b9ce7671e d3d11: Implement d3d11_immediate_context_ClearRenderTargetView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:20:04 +09:00
Józef Kucia acd78b54c0 d3d11: Partially implement d3d11_immediate_context_PSSetShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:20:02 +09:00
Józef Kucia d53c5020c3 d3d11: Partially implement d3d11_immediate_context_VSSetShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:19:58 +09:00
Józef Kucia 5ff257f226 d3d11: Implement d3d11_immediate_context_IASetInputLayout().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:19:55 +09:00
Józef Kucia 6d984251af d3d11: Implement d3d11_immediate_context_IASetPrimitiveTopology().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:19:52 +09:00
Józef Kucia 48b13fe2bc d3d11: Implement d3d11_device_CreateSamplerState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:18 +09:00
Józef Kucia 702e536ca4 d3d11: Implement d3d11_sampler_state_GetDesc().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:15 +09:00
Józef Kucia 4270030c8b d3d11: Rename d3d10_sampler_state to d3d_sampler_state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:10 +09:00
Józef Kucia 1d8aa72650 d3d11: Rename d3d10_wined3d_device_parent_ops to d3d_wined3d_device_parent_ops.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:07 +09:00
Józef Kucia 113a94a45d d3d11: Rename d3d10_dxgi_device_parent_vtbl to d3d_dxgi_device_parent_vtbl.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:04 +09:00
Riccardo Bortolato 9c00f968d6 d3d8: Make use of wined3d_texture_map in d3d8_surface_LockRect.
Pass wined3d_texture and sub_resource idx to device_parent_surface_created callback.
Store wined3d_texture and sub_resource in d3d8_surface.
Also updated d3d9, d3d11, ddraw callbacks accordingly.

Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-12 23:34:56 +09:00
Józef Kucia 1d10c79af0 d3d11: Add ID3D11DeviceContext stub interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-09 20:55:57 +09:00
Józef Kucia a865b14aed d3d11: Rename d3d10_null_wined3d_parent_ops to d3d_null_wined3d_parent_ops.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-09 20:55:54 +09:00
Józef Kucia 08fa2f0f73 d3d11: Break lines exceeding 120 characters.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-09 20:55:50 +09:00
Józef Kucia e2f8517833 d3d11: Implement d3d11_device_CreateBlendState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:01:06 +09:00
Józef Kucia c2a171850f d3d11: Rename d3d10_blend_state to d3d_blend_state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:01:00 +09:00
Riccardo Bortolato 33bb9e9610 wined3d: Don't pass a wined3d_volume to device_volume_created callback anymore.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:00:07 +09:00
Riccardo Bortolato 9621737c8e wined3d: Pass wined3d_texture and sub_resource idx to device_volume_created callback.
Store wined3d_texture and sub_resource in d3d8_volume.
Updated the d3d8_volume_LockBox to make use of wined3d_texture_map.
Also updated d3d9, d3d11, ddraw callbacks accordingly.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:52 +09:00
Józef Kucia 30fe161469 d3d11: Implement private data methods for ID3D11Device.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-06 19:23:57 +09:00
Józef Kucia a77015c795 d3d11: Implement d3d11_device_CreateDepthStencilState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:24:18 +09:00
Józef Kucia ce0c094218 d3d11: Rename d3d10_depthstencil_state to d3d_depthstencil_state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:24:08 +09:00
Józef Kucia 7da86b434a d3d11: Implement d3d11_device_CreateGeometryShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:43 +09:00
Józef Kucia 6c8c61f411 d3d11: Rename d3d10_geometry_shader to d3d_geometry_shader.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:27 +09:00
Józef Kucia 9754cda53b d3d11: Rename d3d10_device_inner to d3d_device_inner.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:29 +09:00
Józef Kucia 5fb0281399 d3d11: Rename d3d10_device_init() to d3d_device_init().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:27 +09:00
Józef Kucia b8bcac5100 d3d11: Implement d3d11_device_CreateRasterizerState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:23 +09:00
Józef Kucia e006be15b9 d3d11: Implement ID3D11RasterizerState interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:16 +09:00
Józef Kucia 3068f0470d d3d11: Rename d3d10_rb_{alloc, realloc, free} to d3d_rb_{alloc, realloc, free}.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:14 +09:00
Józef Kucia 84efabb6c3 d3d11: Rename d3d10_rasterizer_state to d3d_rasterizer_state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:12 +09:00
Józef Kucia 8d253f8401 d3d11: Implement d3d11_device_CreatePixelShader(). 2015-09-16 22:10:43 +09:00
Józef Kucia f210c42de7 d3d11: Rename d3d10_pixel_shader to d3d_pixel_shader. 2015-09-16 22:10:39 +09:00
Józef Kucia 70fdfdb11b d3d11: Implement d3d11_device_CreateVertexShader(). 2015-09-16 22:10:38 +09:00
Józef Kucia 92a71ae09c d3d11: Rename d3d10_vertex_shader to d3d_vertex_shader. 2015-09-16 22:10:33 +09:00
Józef Kucia 1cb181668e d3d11: Implement d3d11_device_CreateInputLayout(). 2015-09-15 20:04:30 +09:00
Józef Kucia 2a17794ffa d3d11: Rename d3d10_input_layout to d3d_input_layout. 2015-09-15 20:04:16 +09:00
Józef Kucia ccb30415b6 d3d11: Set immediate_context to NULL in d3d11_device_GetImmediateContext(). 2015-09-15 20:03:46 +09:00
Józef Kucia 8972105ee5 d3d11: Implement d3d11_device_CreateShaderResourceView(). 2015-09-10 20:01:29 +09:00
Józef Kucia 487cf3d5c4 d3d11: Implement d3d11_shader_resource_view_GetResource(). 2015-09-10 20:01:27 +09:00
Józef Kucia 28f98a0d9d d3d11: Implement d3d11_shader_resource_view_GetDesc(). 2015-09-10 20:01:26 +09:00
Józef Kucia 55d30331a5 d3d11: Rename d3d10_shader_resource_view to d3d_shader_resource_view. 2015-09-10 20:01:16 +09:00
Józef Kucia 9a0d564683 d3d11: Implement d3d11_device_CreateRenderTargetView(). 2015-09-09 19:09:03 +09:00
Józef Kucia 818051c50f d3d11: Implement d3d11_rendertarget_view_GetDesc(). 2015-09-09 19:08:59 +09:00
Józef Kucia 99bb367d52 d3d11: Implement d3d11_rendertarget_view_GetResource(). 2015-09-09 19:08:55 +09:00
Józef Kucia 44fa6faa9b d3d11: Rename d3d10_rendertarget_view to d3d_rendertarget_view. 2015-09-09 19:08:47 +09:00
Józef Kucia c003e94371 d3d11: Implement d3d11_device_CreateDepthStencilView(). 2015-09-08 21:59:17 +09:00
Józef Kucia f7c923b1cb d3d11: Implement d3d11_depthstencil_view_GetDesc(). 2015-09-08 21:59:17 +09:00
Józef Kucia 07ce357505 d3d11: Implement d3d11_depthstencil_view_GetResource().
The intent is to eventually eliminate wined3d_resource_from_d3d10_resource().
2015-09-08 21:59:17 +09:00
Józef Kucia 916b1564d3 d3d11: Rename wined3d_resource_from_resource() to wined3d_resource_from_d3d10_resource(). 2015-09-08 21:59:17 +09:00
Józef Kucia 185f9bb351 d3d11: Rename d3d10_depthstencil_view to d3d_depthstencil_view. 2015-09-08 21:59:16 +09:00
Józef Kucia b500ae04b4 d3d11: Implement d3d11_device_CreateBuffer(). 2015-09-07 20:07:50 +09:00
Józef Kucia 378bec23ef d3d11: Implement d3d11_buffer_GetDesc(). 2015-09-07 20:07:45 +09:00
Stefan Dösinger b486a23bac d3d11: Set surface and volume parents to NULL. 2015-09-04 20:01:08 +09:00
Stefan Dösinger fa0041954f wined3d: Return a texture from the swapchain resource creation callback. 2015-09-04 20:01:05 +09:00
Józef Kucia 9c907997f0 d3d11: Rename d3d10_buffer to d3d_buffer. 2015-09-03 21:11:07 +09:00
Józef Kucia 9a2b73d315 d3d11: Implement d3d11_device_CreateTexture3D(). 2015-09-01 20:59:33 +09:00
Józef Kucia 11cd2dd897 d3d11: Implement d3d11_texture3d_GetDesc(). 2015-09-01 20:59:31 +09:00
Józef Kucia 0707fa1912 d3d11: Rename d3d10_texture3d to d3d_texture3d. 2015-09-01 20:59:20 +09:00
Józef Kucia a346d1b705 d3d11: Rename d3d10_texture2d to d3d_texture2d. 2015-08-31 20:13:27 +09:00
Józef Kucia e0e72d284a d3d11: Implement d3d11_device_CreateTexture2D(). 2015-08-31 20:13:26 +09:00
Józef Kucia c9ce47c6a9 d3d11: Move d3d11 device implementation to top of file.
Just to use d311 device static methods in d3d10 device freely.
2015-08-28 19:53:02 +09:00
Józef Kucia acec54e707 d3d11: Implement d3d11_texture2d_GetDesc(). 2015-08-28 19:53:00 +09:00
Józef Kucia 06ca9e226d d3d11: Add ID3D11Texture2D stub interface. 2015-08-26 23:53:21 +09:00
Henri Verbeet 2edc9584ba d3d11: Use the IUnknown implementation from the d3d11 interface.
Mostly just for consistency with other D3D code.
2015-08-25 21:13:36 +09:00
Józef Kucia e29a0cf417 d3d11: Rename d3d10_device to d3d_device. 2015-08-21 21:50:16 +09:00
Józef Kucia a9cb14dd71 d3d11: Move d3d10core to d3d11. 2015-08-21 21:49:43 +09:00