Henri Verbeet
7641980a9e
d3d9/tests: Use an easier to debug texture in generate_bumpmap_textures().
...
This makes it much easier to determine what went wrong if an implementation
samples from the wrong location.
2014-04-01 13:30:57 +02:00
Henri Verbeet
7f9c0d45e7
d3d9/tests: Handle the Windows 8 testbot results in cnd_test().
2014-04-01 13:30:56 +02:00
Henri Verbeet
f11f913ab0
d3d9/tests: Handle the Windows 8 testbot results in fp_special_test().
2014-04-01 13:30:55 +02:00
Henri Verbeet
f174ca74c8
d3d9/tests: Handle the Windows 8 testbot results in zenable_test().
2014-04-01 13:30:54 +02:00
Stefan Dösinger
ebd5f96aea
wined3d: Remove resource private data methods.
2014-03-24 20:20:18 +01:00
Stefan Dösinger
50de4cda8f
d3d9: Use the private store api for surfaces.
2014-03-24 20:20:17 +01:00
Stefan Dösinger
6121393d0a
d3d9: Use the private store api for textures.
2014-03-24 20:20:17 +01:00
Stefan Dösinger
f2b5bf26b7
d3d9: Use the private store api for buffers.
2014-03-24 20:20:16 +01:00
Stefan Dösinger
96a74e0cf7
d3d9: Introduce a resource structure.
2014-03-24 20:20:15 +01:00
Henri Verbeet
ad306ce41a
d3d9/tests: Use a separate device for test_vshader_float16().
2014-03-24 11:49:40 +01:00
Henri Verbeet
63609b3418
d3d9/tests: Use a separate device for stream_test().
2014-03-24 11:49:37 +01:00
Henri Verbeet
0be10d6050
d3d9/tests: Use a separate device for fog_with_shader_test().
2014-03-24 11:49:35 +01:00
Henri Verbeet
aded2bb23c
d3d9/tests: Use a separate device for texbem_test().
2014-03-24 11:49:33 +01:00
Henri Verbeet
65c9b48de6
d3d9/tests: Use a separate device for texdepth_test().
2014-03-24 11:49:31 +01:00
Henri Verbeet
b175891182
d3d9/tests: Use a separate device for texkill_test().
2014-03-21 13:59:22 +01:00
Henri Verbeet
3cc2d639bb
d3d9/tests: Use a separate device for x8l8v8u8_test().
2014-03-21 13:59:22 +01:00
Henri Verbeet
d1d40bfa55
d3d9/tests: Use a separate device for volume_v16u16_test().
2014-03-21 13:59:21 +01:00
Henri Verbeet
4a2e38953e
d3d9/tests: Use a separate device for constant_clamp_ps_test().
2014-03-21 13:59:20 +01:00
Henri Verbeet
7f302ac4c4
d3d9/tests: Use a separate device for cnd_test().
2014-03-21 13:59:19 +01:00
Stefan Dösinger
938529e1f9
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
Henri Verbeet
cd93070bfd
d3d9/tests: Use a separate device for dp2add_ps_test().
2014-03-20 10:44:03 +01:00
Henri Verbeet
c0fdad52c2
d3d9/tests: Use a separate device for unbound_sampler_test().
2014-03-20 10:44:01 +01:00
Henri Verbeet
07c42c9eda
d3d9/tests: Use a separate device for nested_loop_test().
2014-03-20 10:43:58 +01:00
Henri Verbeet
f1d4d8c49d
d3d9/tests: Use a separate device for pretransformed_varying_test().
2014-03-20 10:43:56 +01:00
Henri Verbeet
c11904b86d
d3d9/tests: Use a separate device for vface_register_test().
2014-03-20 10:43:54 +01:00
Henri Verbeet
3ec514382f
d3d9/tests: Use a separate device for vpos_register_test().
2014-03-19 11:33:21 +01:00
Henri Verbeet
7df9eb08fb
d3d9/tests: Use a separate device for multiple_rendertargets_test().
2014-03-19 11:33:20 +01:00
Henri Verbeet
ad45d2c233
d3d9/tests: Use a separate device for texop_test().
2014-03-19 11:33:19 +01:00
Henri Verbeet
91d3dcffd7
d3d9/tests: Use a separate device for texop_range_test().
2014-03-19 11:33:19 +01:00
Henri Verbeet
33b32c9dd5
d3d9/tests: Use a separate device for alphareplicate_test().
2014-03-19 11:33:18 +01:00
Henri Verbeet
ad81149953
d3d9/tests: Use a separate device for dp3_alpha_test().
2014-03-18 11:42:35 +01:00
Henri Verbeet
34e9d94d81
d3d9/tests: Use a separate device for depth_buffer_test().
2014-03-18 11:42:33 +01:00
Henri Verbeet
38e2f4ca05
d3d9/tests: Use a separate device for depth_buffer2_test().
2014-03-18 11:42:31 +01:00
Henri Verbeet
421f925d5e
d3d9/tests: Use a separate device for depth_blit_test().
2014-03-18 11:42:24 +01:00
Henri Verbeet
424e069edc
d3d9/tests: Use a separate device for intz_test().
2014-03-18 11:42:21 +01:00
Henri Verbeet
7071bf199f
d3d9/tests: Use a separate device for shadow_test().
2014-03-17 17:34:11 +01:00
Henri Verbeet
b1fbee3340
d3d9/tests: Use a separate device for fp_special_test().
2014-03-17 17:34:11 +01:00
Henri Verbeet
f281ca2214
d3d9/tests: Use a separate device for depth_bounds_test().
2014-03-17 17:34:11 +01:00
Henri Verbeet
e93ff4063f
d3d9/tests: Use a separate device for srgbwrite_format_test().
2014-03-17 17:34:11 +01:00
Henri Verbeet
cfbb16ad49
d3d9/tests: Use a separate device for update_surface_test().
2014-03-17 17:34:11 +01:00
Henri Verbeet
0ee5fae929
d3d9/tests: Use a separate device for multisample_get_rtdata_test().
2014-03-14 16:14:24 +01:00
Henri Verbeet
af63977750
d3d9/tests: Use a separate device for zenable_test().
2014-03-14 16:14:23 +01:00
Henri Verbeet
55e669265d
d3d9/tests: Use a separate device for fog_special_test().
2014-03-14 16:14:23 +01:00
Henri Verbeet
f9c46fb77a
d3d9/tests: Use a separate device for volume_srgb_test().
2014-03-14 16:14:22 +01:00
Henri Verbeet
c868f2d3a7
d3d9/tests: Use a separate device for volume_dxt5_test().
2014-03-14 16:14:21 +01:00
Henri Verbeet
b02129aa90
d3d9/tests: Give add_dirty_rect_test() its own device.
...
We want to avoid tests accidentally depending on state set by previous
tests. For example, add_dirty_rect_test() had a dependency on D3DRS_CULLMODE
being D3DCULL_NONE, set by lighting_test().
2014-03-13 20:22:05 +01:00
Henri Verbeet
cac52b4b10
d3d9/tests: Don't share the D3D object either in visual.c tests that have their own device.
2014-03-13 20:22:04 +01:00
Henri Verbeet
6f1b494a90
d3d9/tests: Move some stateblock tests to device.c.
2014-03-13 20:22:02 +01:00
Stefan Dösinger
2a95fa6831
d3d9/tests: Test GetPrivateData size behavior.
2014-03-12 19:01:15 +01:00
Stefan Dösinger
6ffbfc7c29
d3d9/tests: Use a custom GUID for the private data tests.
2014-03-12 19:01:13 +01:00
Stefan Dösinger
379c6564db
d3d9/tests: Show that a failing SetPrivateData call does not clear the old contents.
2014-03-11 19:39:31 +01:00
Henri Verbeet
ad86da8cd0
d3d9/tests: Handle failure to create a device in the stateblock tests with skip().
2014-03-07 11:33:49 +01:00
Henri Verbeet
84faf3d8c2
d3d9/tests: Use create_device() in more tests.
2014-03-07 11:33:30 +01:00
Henri Verbeet
b50235ab35
d3d9/tests: Don't bother handling Direct3DCreate9() failures, we verified it works earlier.
2014-03-06 12:01:29 +01:00
Stefan Dösinger
7f675174c8
d3d9: Make ResetEx and PresentEx hookable.
2014-03-03 17:46:52 +01:00
Henri Verbeet
1168948764
d3d9/tests: Get rid of "skip_once" in yuv_layout_test().
2014-03-03 17:02:19 +01:00
Francois Gouget
e08c6947c2
d3d9/tests: Fix some test failures on Windows 2000.
2014-02-25 14:20:15 -06:00
Ken Thomases
995be892fa
d3d9/tests: Test that Direct3D9 doesn't modify the pixel format of the window it targets. (try 4, resend).
2014-02-22 08:41:59 -06:00
Martin Storsjo
8b2938a23e
d3d9/tests: Add tests for different YUV texture layouts.
2014-02-17 20:16:31 +01:00
Stefan Dösinger
442446cdc8
d3d9/tests: Add a test for sub resource private data.
2014-02-17 20:16:27 +01:00
Stefan Dösinger
6745982aaa
d3d9/tests: Skip YUV tests if the formats cannot be converted.
...
The Windows 8 testbot supports some YUV formats as plain surfaces, but cannot
convert them to RGB in StretchRect.
2014-02-17 20:16:26 +01:00
Stefan Dösinger
35223d80cb
d3d9/tests: Clean up yuv_color_test.
2014-02-17 20:16:25 +01:00
Ken Thomases
a6f00eb2b9
d3d9/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.
2014-02-13 19:01:03 +01:00
Henri Verbeet
a1b963490a
d3d9/tests: Direct3DCreate9() is always available if we have d3d9.
2014-01-29 20:26:14 +01:00
Henri Verbeet
71d018b25b
d3d9/tests: Cleanup test_display_formats() a bit.
2014-01-29 20:25:57 +01:00
Henri Verbeet
175c63773d
wined3d: Don't allow format conversion on Present() for d3d8.
...
Note that this isn't currently enforced by wined3d_swapchain_create() or
wined3d_device_reset() though.
2014-01-29 20:25:52 +01:00
Ken Thomases
6f498c4946
d3d9/tests: Improve testing of display formats and IDirect3D9_CheckDeviceType().
...
Tests every combination of display format and backbuffer format from
(D3DFMT_R5G6B5, D3DFMT_X1R5G5B5, D3DFMT_A1R5G5B5, D3DFMT_X8R8G8B8,
D3DFMT_A8R8G8B8, D3DFMT_A2R10G10B10, D3DFMT_UNKNOWN).
Tests the behavior of CheckDeviceType() with display formats for which there
are no adapter modes, rather than skipping those.
Tests windowed mode.
2014-01-28 19:38:48 +01:00
Ken Thomases
35d8c56333
d3d9: Make CheckDeviceType() fail for display formats other than D3DFMT_X8R8G8B8 and D3DFMT_R5G6B5 in full-screen.
...
The adapter mode functions already enforce this, and tests show
CheckDeviceType() should fail for full-screen mode with display formats for
which there are no adapter modes.
2014-01-28 19:38:46 +01:00
Andrey Gusev
e7f0a8a081
Assorted spelling and typos fixes.
2014-01-27 17:00:11 +01:00
Frédéric Delanoy
91f2435469
Assorted spelling fixes.
2014-01-09 17:39:59 +01:00
Stefan Dösinger
b91973daa7
wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc .
2014-01-08 20:02:22 +01:00
Henri Verbeet
86ffd6c4ea
d3d9/tests: Make sure create_device() returns NULL on failure.
2014-01-08 14:34:13 +01:00
Alexandre Julliard
99ef0d6ff0
makefiles: Get rid of the MAKE_TEST_RULES variable.
2014-01-02 12:13:16 +01:00
Alexandre Julliard
5e7416e5c8
makefiles: Get rid of the MAKE_DLL_RULES variable.
2014-01-02 12:08:18 +01:00
Stefan Dösinger
03fe6f3e07
d3d9/tests: Test user memory and getdc interaction.
2013-12-12 19:21:36 +01:00
Stefan Dösinger
58f16ddd4e
d3d9: shared_handle must be NULL in non-ex d3d9.
2013-12-10 17:32:22 +01:00
Stefan Dösinger
62df35c312
d3d9: Implement user memory for offscreen plain surfaces.
2013-12-10 17:32:15 +01:00
Stefan Dösinger
96c7a4d6ca
d3d9: Buffers do not support user memory.
2013-12-10 17:32:09 +01:00
Stefan Dösinger
d9bd9a9a87
d3d9: Volume and cube textures do not support user memory.
2013-12-10 17:32:03 +01:00
Stefan Dösinger
b7b0b7d2e1
d3d9/tests: Test user memory with D3DPOOL_SCRATCH.
2013-12-10 17:31:56 +01:00
Henri Verbeet
15c1a26b55
wined3d: Create volumes inside wined3d.
2013-12-06 13:14:52 +01:00
Stefan Dösinger
799c2fb866
d3d9/tests: Extend the sysmem texture mipmap test.
2013-12-04 21:19:03 +01:00
Frédéric Delanoy
5ba7f79bad
Assorted spelling fixes.
2013-12-03 19:41:53 +01:00
Henri Verbeet
4b3db52b53
wined3d: Merge the texture creation functions.
2013-11-27 11:30:15 +01:00
Stefan Dösinger
c96092f831
d3d9/tests: Read the result before swapping in volume_v16u16_test.
2013-11-25 17:42:54 +01:00
Stefan Dösinger
cc138ba296
d3d9/tests: Add a test for AddDirtyRect.
2013-11-21 19:39:02 +01:00
Henri Verbeet
afc3d2ab70
wined3d: Create surfaces inside wined3d.
2013-11-15 12:00:26 +01:00
Francois Gouget
b436087217
d3d9/tests: Fix a test failure on Windows XP with the default VGA driver.
2013-11-05 20:38:20 +01:00
Henri Verbeet
ceb4d2595b
d3d9/tests: Get rid of the "data2" vertex data array in pretransformed_varying_test().
2013-11-04 11:05:51 +01:00
Henri Verbeet
88971aa17d
d3d9/tests: Get rid of some unused test data in pretransformed_varying_test().
2013-11-01 10:53:14 +01:00
Henri Verbeet
532f17bce0
d3d9/tests: Fix the expected value for the "blendindices" test in pretransformed_varying_test().
...
0x00333333 makes much more sense than 0x00000000, and is what most of my
hardware returns. Apparently at least some GF7 cards (still) return
0x00000000, so also accept that as broken().
2013-11-01 10:53:09 +01:00
Henri Verbeet
90bd39c4e3
d3d9/tests: Use color_match() in more places.
2013-10-31 09:58:43 +01:00
Henri Verbeet
a17abf8d7d
d3d9/tests: Use explicit A calls.
2013-10-30 11:21:32 +01:00
Henri Verbeet
3528393d64
d3d9/tests: Avoid windowsx.h.
2013-10-30 11:21:32 +01:00
Stefan Dösinger
60f62f4d48
d3d9/tests: Give stencil_cull_test its own device.
...
After drawing a quad with cullmode != none, the r500's Windows driver's
ability to clip clear rectangles to the viewport is permanently broken.
This shows up as a test failure in depth_buffer_test().
2013-10-29 20:07:07 +01:00
Lasse Rasinen
eeefed3dd0
d3d9: Update locked_rect only if wined3d_surface_map succeeds.
2013-10-28 19:31:12 +01:00
Stefan Dösinger
9c19266a24
d3d9/tests: Remove the rtpatch test.
...
It segfaults on Win7 + Nvidia Kepler and apparently returns different
return values on Windows 8. Since this functionality isn't supported on
any HW I doubt games will care.
2013-10-24 19:01:56 +02:00
Henri Verbeet
f31d2485be
d3d9: Don't mask out internal wined3d usage flags in surface_init().
2013-10-02 11:05:39 +02:00
Michael Stefaniuc
0e681027a2
tests: Compile the tests by default with -D__WINESRC__.
2013-10-02 11:04:02 +02:00
Stefan Dösinger
fe20ee1bc4
d3d9/tests: Add a volume V16U16 test.
2013-09-23 20:32:34 +02:00